Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 10:04:39 Player: steven Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (412) 412 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1462 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 296/300 Energy 250/250 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Medium Armor Plating Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Improved Medium Laser Enhanced Autogun > --- INVENTORY (10) --- Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Medium Laser Enhanced Autogun > --- INVENTORY -------- Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Enhanced Autogun Enhanced Autogun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Shield Generator Storage Medium Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 6 6 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 90 98 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 3 | . . 9 Storage 13 | . 14 11 Protection 10 | . 4 22 Energy Gun 21 | . 25 14 Ballistic Gun 2 | . . 7 Launcher 1 | . 2 . Naked Turns . | . . . Heaviest Build 37 | 12 28 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 1 7 10 Average Carried 4 | . 3 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 488 | 199 119 170 Remotely . | . . . Salvage Created 399 | . 146 253 Parts 24 | . 8 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 4 8 Guns 9 | . 1 8 AOE 3 | . 3 . Classes Destroyed 5 | . 3 2 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 8 | . 4 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 288 | . 131 157 Core 32 | . 22 10 Absorbed by Shields 63 | . . 63 Core Remaining (%) 95 | 100 91 . Volleys Fired 37 | . 19 18 Largest 2 | . 2 2 Hottest 112 | . 112 81 Shots Fired 70 | . 34 36 Gun 65 | . 29 36 Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 18 | . . 18 Thermal 47 | . 29 18 Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 3 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | . 24 16 Core Hits 17 | . 9 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 845 | . 535 310 Guns 594 | . 284 310 Cannons . | . . . Explosions 251 | . 251 . Melee . | . . . Ramming . | . . . Kinetic 156 | . . 156 Thermal 438 | . 284 154 Explosive 251 | . 251 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 1 4 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 4 | . 4 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . 9 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 334 | . 192 334 Average Temperature 94 | . 62 130 Received Heat Transfer 114 | . 66 48 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1184 | . 777 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 253 | . 134 253 Initial 17 | . . 17 Average 66 | . 60 95 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 83 Level 1 4 | . . 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 7 12 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 911 | 78 560 273 Spaces Moved 452 | 45 286 121 Core 3 | 3 . . Treads 449 | 42 286 121 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 152 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 54 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 579 | 51 355 173 Wait 52 | . 34 18 Move 450 | 44 285 121 Hop . | . . . Pick Up 14 | 1 6 7 Fast Attach 11 | 6 3 2 Attach 3 | . 1 2 Detach 2 | . . 2 Swap 2 | . 2 . Drop 8 | . 5 3 Fire 37 | . 19 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Self-destructed Last Messages --------------- 00868_ S-10 Pest destroyed. 00868_ R-06 Scavenger collects Heat Sink. 00868_ K-01 Serf collects debris. 00869_ Acquired 11 matter. 00870_ S-10 Pest destroyed. 00870_ Matter Pump disabled. 00871_ R-06 Scavenger collects Beam Rifle. 00872_ R-06 Scavenger collects Heat Sink. 00873_ Acquired 13 matter. 00874_ R-06 Scavenger collects Hvy. Assault Rifle. 00881_ K-01 Serf collects debris. 00900_ Triggered Shock Trap. 00900_ The floor emits a surge of raw power. 00900_ System corrupted (+2). 00906_ Triggered Shock Trap. 00906_ The floor emits a surge of raw power. 00906_ System corrupted (+2). 00911_ Triggered Alarm Trap. 00911_ An alarm sounds. 00911_ ALERT: Alarm triggered, dispatching investigation squad. 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""" """ #?????????????? | | ????????????????????? ?? ?? #?????????????? | | ????????????????????? ??? ! ?? #?????????????? | | ????????????????????? ?? ?? #?????????????? | | ?????????????????????##????####??? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixShrapnelRefractor Manual? 0 Play Time 00:08:13 Cumulative 23.0 hours Start 2023.04.09 @ 09:56:35 End 2023.04.09 @ 10:04:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 34 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488b030e-0584-43c7-badd-c96e83933bde