Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 23:25:03 Player: haldagan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1382) 1382 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 3975 Bonus ------- Follower Combat Kills 298 Met Imprinter 300 Was Imprinted 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 900/900 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well > --- WEAPON (2) ------- Heavy Beamcaster Phasing Sabre > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Tactical Coordination Suite Particle Charger Particle Charger Advanced Particle Charger Makeshift Transmission Jammer Phase Shifter High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Beam Rifle Heavy Assault Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well > --- WEAPON ----------- Heavy Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod Tactical Coordination Suite Particle Charger Particle Charger Advanced Particle Charger Makeshift Transmission Jammer High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Hacking Drone Bay Beam Rifle Phasing Sabre CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Hacking Drone Bay Storage High-capacity Storage Unit Weapon EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 58 | 6 19 15 . 8 10 Power 5 | 1 2 . . . 2 Engine 4 | 1 2 . . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 22 | 2 8 7 . 1 4 Treads 6 | 2 2 2 . . . Leg 15 | . 6 4 . 1 4 Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 14 | 1 3 3 . 6 1 Device 8 | . . 3 . 5 . Storage 6 | 1 3 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 6 5 . 1 3 Energy Gun 4 | 1 1 1 . . 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 5 | 1 1 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 11 | . 1 6 . . 4 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . . 2 Utility 1 | . . 1 . . . Weapon 5 | . 1 3 . . 1 Highest Loss Streak 6 | . 1 6 . . 3 Average Slot Usage (%) 98 | . 95 97 100 99 99 Engine 10 | . 14 11 11 11 6 Treads 5 | . 12 14 . . . Leg 26 | . 15 16 33 33 32 Device 6 | . . 10 11 10 3 Storage 24 | . 24 22 22 22 29 Energy Gun 1 | . 4 1 . . 3 Energy Cannon 2 | . 8 . . . . Ballistic Gun 10 | . 13 5 11 11 8 Launcher 8 | . 1 13 11 11 7 Naked Turns . | . . . . . . Heaviest Build 91 | 12 53 55 55 77 91 Greatest Support 81 | 40 40 60 30 45 81 Greatest Overweight (x) 2 | 1 1 2 1 2 1 Average Overweight (x) 1 | . . . 1 1 . Largest Inventory Capacity 20 | 6 16 16 16 20 20 Average Capacity 16 | 4 10 16 16 18 20 Most Carried 20 | 4 16 16 16 20 20 Average Carried 15 | 2 9 15 16 17 19 Final Capacity 20 | 6 16 16 16 20 20 Final Carried 20 | 3 16 16 16 20 20 Class Distribution -------------------- 53% | Mutant 29% | Hauler-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1348 | 218 545 289 . 80 216 Remotely . | . . . . . . Salvage Created 1700 | . 586 759 . . 355 Parts 98 | . 38 48 . . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . 2 15 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 14 13 . . 7 Melee 2 | . . . . . 2 Guns 8 | . 5 1 . . 2 Cannons 8 | . 8 . . . . AOE 16 | . 1 12 . . 3 Classes Destroyed 8 | . 4 3 . . 1 Builder 3 | . 1 2 . . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 4 | . 2 . . . 2 Grunt 24 | . 12 10 . . 2 Brawler 1 | . . 1 . . . Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 9 | . 4 9 . . 3 Combat Bots Only 7 | . 3 7 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2777 | . 726 841 . . 1210 Core 554 | . 150 92 . . 312 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 40 . . . . Volleys Fired 107 | . 52 24 . . 31 Largest 2 | . 2 2 . . 2 Hottest 104 | . 80 66 . . 104 Shots Fired 191 | . 101 37 . . 53 Gun 117 | . 69 9 . . 39 Cannon 32 | . 32 . . . . Launcher 42 | . . 28 . . 14 Special . | . . . . . . Kinetic 86 | . 52 9 . . 25 Thermal 50 | . 36 . . . 14 Explosive . | . . . . . . Electromagnetic 55 | . 13 28 . . 14 Robot Hit Streak 11 | . 11 11 . . 6 Robot Miss Streak 4 | . 3 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 115 | . 63 22 . . 30 Core Hits 68 | . 26 23 . . 19 Critical Hits 2 | . 1 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2646 | . 864 984 . . 798 Guns 793 | . 399 89 . . 305 Cannons 317 | . 317 . . . . Explosions 1444 | . 145 895 . . 404 Melee 89 | . . . . . 89 Ramming 3 | . 3 . . . . Kinetic 485 | . 204 89 . . 192 Thermal 826 | . 500 146 . . 180 Explosive . | . . . . . . Electromagnetic 1243 | . 157 749 . . 337 Impact . | . . . . . . Slashing 89 | . . . . . 89 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . 29 . . 6 Projectiles . | . . . . . . Explosions 35 | . . 29 . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . 75 21 . . 38 Shots 8 | . 3 3 . . 2 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 286 | . 286 17 . . 283 Average Temperature 80 | . 68 9 . . 115 Received Heat Transfer 846 | . 321 342 . . 183 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 4 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1462 | . 977 250 . . 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . 3 7 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 354 | . 250 354 82 . . Initial 82 | . . 42 82 . . Average 128 | . 113 173 82 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 82 | 100 86 73 100 . . Level 1 17 | . 13 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 3 . . . Investigation 5 | . 3 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 28 18 . 1 20 Peak Tracking Total 5 | . 4 5 . 1 4 Tactical Retreats 7 | . 3 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 5 | . 2 2 . 1 . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 7 | . 4 2 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 4 . 4 . Successful 14 | . 7 3 . 4 . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 7 | . 4 3 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 1 . 4 . Record 1 | . 1 . . . . Part Schematic 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 26 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 2 Highest-Rated Group 342 | . . . . 342 133 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 20 | . . . . 4 16 Total Damage 693 | . . . . 108 585 Kills 9 | . . . . 1 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5599 | 90 1402 793 78 2069 1167 Spaces Moved 3133 | 54 736 394 53 1216 680 Core 8 | 8 . . . . . Treads 523 | 46 308 169 . . . Legs 2602 | . 428 225 53 1216 680 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 Average Speed 158 | 144 154 157 150 166 149 Slowest Speed 180 | 160 180 180 150 180 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 92 33 14 90 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug 3 | . . 3 . . . Terrain Destroyed 34 | . 8 19 . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . 8 19 . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3595 | 65 913 525 52 1268 772 Wait 200 | . 64 83 . 27 26 Move 3128 | 53 735 393 52 1215 680 Hop . | . . . . . . Pick Up 55 | 6 23 6 . 9 11 Fast Attach 15 | 3 5 5 . . 2 Attach 13 | 3 1 5 . 2 2 Detach 2 | . . . . 2 . Swap 30 | . 13 5 . 6 6 Drop 39 | . 18 4 . 7 10 Fire 107 | . 52 24 . . 31 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 464 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Core integrity fell below 50% 561 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Repaired Beam Cannon 926 | -10/Materials | Discovered new exit (range 9) 1493 | -10/Materials | Entered another Materials area 1493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Repaired EMP Blaster 1904 | -9/Materials | Destroyed 7 combat bots 1904 | -9/Materials | Lost 6 parts (2n1u3w) 2251 | -9/Materials | Discovered new exit (range 5) 2286 | -9/Materials | Entered Mines 2287 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2294 | -9/Mines | Discovered new exit (range 15) 2364 | -9/Mines | Entered Zion 2405 | -7/Zion | Given the Hacking Drone Bay 2414 | -7/Zion | Found Prototype Device 2415 | -7/Zion | Identified Hacking Drone Bay 2458 | -7/Zion | Given A8's code to call for help 2546 | -7/Zion | Discovered new exit (range 13) 2555 | -7/Zion | Received a hallucinogenic algorithm 2567 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2567 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2837 | -7/Zion | Learned location of 1 exit from Factory 3057 | -7/Zion | Learned Factory emergency access door positions 3181 | -7/Zion | Found Prototype Device 3277 | -7/Zion | Found Prototype Device 3280 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3473 | -7/Zion | Build established: Hauler-Mutant 3542 | -7/Zion | Imprinted 3544 | -7/Zion | Declared Zion's savior 4198 | -7/Zion | Found CR-A16's Pointy Stick 4433 | -7/Zion | Entered Proximity Caves 4433 | -6/Proximity Caves | Accompanied by 3 allies 5061 | -6/Proximity Caves | Core integrity fell below 50% 5123 | -6/Proximity Caves | Build established: Scavenger-Mutant 5250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5314 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5404 | -6/Proximity Caves | Core integrity fell below 20% 5591 | -6/Proximity Caves | Discovered new exit (range 9) 5600 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05289_ Overheating: System interference. 05289_ Hvy. Beamcaster temporarily disabled. 05289_ Hvy. Assault Rifle temporarily disabled. 05300_ G-50 Soldier destroyed. 05307_ Acquired Carbon-fiber Leg. 05308_ Acquired 64 matter. 05310_ Acquired 6 matter. 05311_ Hvy. Laser fries itself beyond repair. 05318_ Acquired 10 matter. 05403_ Penetrated by Slug. 05404_ H-66 Slayer destroyed. 05408_ Acquired Phase Shifter. 05414_ Targeting Computer fries itself beyond repair. 05421_ Acquired Imp. Heat Sink. 05429_ Dropped Hacking Drone Bay. 05431_ Acquired Ion Engine. 05591_ EXIT=FOUND 05598_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#??????? ???????????????????? | | ?????????????????????# ????? ???????????????????? | | ?????????????????????# ????? ???????????????????? | | ?????????????????????# ???? "???????????????????? | | ?????????????????????# ??"" "??"#???????????????? | | ?????????????????????# ??" 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Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite Serviceable Loadout The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed AssaultSigixChainsword Manual? 0 Play Time 01:06:29 Cumulative 5.6 hours Start 2021.04.06 @ 22:17:46 End 2021.04.06 @ 23:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e61dd972-5cd7-4bb7-86bf-8f977223c11f