Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 19:51:22 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (433) 433 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1503 Bonus ------- None Cogmind --------- Core Integrity 246/400 Matter 223/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (15) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scanner Heavy Assault Rifle Autogun Shotgun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Terrain Scanner Autogun Autogun Autogun Autogun Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 7 10 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 96 93 Engine 12 | . 14 10 Leg 29 | . 27 31 Device 6 | . 11 2 Storage 12 | . 14 11 Processor 6 | . 1 11 Protection 2 | . . 5 Energy Gun 15 | . 21 10 Ballistic Gun 8 | . 4 11 Naked Turns . | . . . Heaviest Build 32 | 12 28 32 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 9 15 Most Carried 11 | 4 7 11 Average Carried 6 | 1 5 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 4 6 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 588 | 200 217 171 Remotely . | . . . Salvage Created 758 | 98 281 379 Parts 40 | 7 11 22 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 11 | . 5 6 Classes Destroyed 7 | 1 4 2 Tunneler 4 | 4 . . Hauler 2 | . . 2 Recycler 1 | . 1 . Watcher 3 | . 1 2 Swarmer 3 | . 3 . Grunt 8 | . 3 5 Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 991 | . 268 723 Core 231 | . 77 154 Absorbed by Shields . | . . . Regen/Repaired (Parts) 147 | . 55 92 Core Remaining (%) 84 | 100 69 . Volleys Fired 81 | 10 25 46 Largest 2 | 2 2 2 Hottest 100 | 90 100 70 Shots Fired 154 | 20 46 88 Gun 154 | 20 46 88 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 58 | . 7 51 Thermal 96 | 20 39 37 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 4 4 15 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 13 28 55 Core Hits 37 | 4 12 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1219 | 151 343 725 Guns 1217 | 151 343 723 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 504 | . 56 448 Thermal 713 | 151 287 275 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 468 | 120 468 280 Average Temperature 123 | 47 192 74 Received Heat Transfer 303 | . 102 201 Effects 9 | . 6 3 Shutdowns 2 | . 2 . Interference 6 | . 3 3 Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 11 | 4 2 5 Heat Transferred 2284 | 397 851 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 170 | 20 170 164 Initial 13 | . 13 . Average 58 | 8 59 71 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 10 13 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 9 | . 5 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 10 13 Successful 18 | . 8 10 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations 10 | . 3 7 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Prototype ID Bank 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 2 6 Scan Component 4 | . 1 3 Repair 4 | . 1 3 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 4 3 Terminals 7 | . 4 3 Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 1 3 Time 104 | . 26 78 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1143 | 162 434 547 Spaces Moved 556 | 97 241 218 Core 9 | 9 . . Treads . | . . . Legs 547 | 88 241 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 117 132 130 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 38 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 826 | 122 311 393 Wait 136 | 5 30 101 Move 554 | 96 240 218 Hop . | . . . Pick Up 17 | 4 3 10 Fast Attach 20 | 7 6 7 Attach 4 | . 1 3 Detach 1 | . 1 . Swap . | . . . Drop 12 | . 5 7 Fire 81 | 10 25 46 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 163 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Repaired Aluminum Leg 595 | -10/Materials | Identified exit to Materials 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Accompanied by 1 ally 597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Discovered new exit (range 15) 890 | -9/Materials | Identified exit to Mines 911 | -9/Materials | Build established: Scavenger-Mutant 973 | -9/Materials | Repaired Aluminum Leg 1000 | -9/Materials | Repaired Aluminum Leg 1028 | -9/Materials | Repaired Aluminum Leg 1144 | -9/Materials | Self-destructed Last Messages --------------- 01071_ K-01 Serf collects debris. 01076_ System corrupted: Heat flow error (+253). 01086_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 01103_ H #WUH2,PKQ7VCQM#B=DZKBKAWKYKIE 01108_ L-31 Rogue sneak attacks. 01108_ Technician 1a destroyed. 01118_ Med. Laser severed. 01122_ R-06 Scavenger collects Hacking Suite. 01123_ Kicked L-31 Rogue out of the way. 01126_ Ion Engine destroyed. 01129_ R-06 Scavenger collects Datajack. 01131_ R-06 Scavenger collects Med. Laser. 01133_ RCR53RB ARK,H9 L7STJJE 01134_ Lgt. Armor Plating destroyed. 01144_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????###???????? | | ??????????????????????+ ???????? | | ??????????????????????# #??###### | | ??????????????????????# #??# # | | ??????????????????????# #??# "# | | ??????????????????????# #??# "# | | ??????????????????????# #### "# | | ??????????????????????# l@ + T# | | ??????????????????????# # "# | | ??????????????######+## % # "# | | ????????# g # "# | | ??????????????### ##### # # | | ????????????????# r?????# ###### | | ????????????????# ??????# #????? | | ????????????????# ???????# #????? | | ????????????????#????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ????????????????????######+###??? | | ????????????????????# #??? | | ????????????????????# """% #??? | | ????????????????????# "R* #??? | | ????????????????????# """ #??? | | ????????????????????# #??? | | ????????????????????# """"" #??? | | ??????????????????? + """"" #??? | | ????????????????? # """"" #??? | | ????????????????# # #??? | | ????????????????# ?#######+##??? | | ??????????????? ????????# #???? | | ??????????????? ?????????# #???? | | ??????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyThermalScreen Manual? 0 Play Time 00:17:49 Cumulative 192.0 hours Start 2023.03.18 @ 19:37:02 End 2023.03.18 @ 19:51:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 2 Adventurer 62 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2cec559-ad54-4418-a911-bc6a1ec44b6f