Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 22:43:45 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (287) 1435 Value Destroyed (10342) 10342 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (9755) 9755 TOTAL SCORE: 32432 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 190 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 932 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -683 Cogmind --------- Core Integrity 566/1600 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Heavy Siege Treads Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Biometal-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Improved Powered Armor Advanced Shield Generator System Shield > --- WEAPON ----------- Fusion Bomb Launcher Warp Thermic Helical Construct/C Power Sword > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Armored Heavy Treads Improved Heavy Siege Treads Centrium Leg Combat Linear Gravjet Improved Coolant Injector High-capacity Matter Pod Quantum Capacitor Makeshift Transmission Jammer Improved Phase Shifter Experimental Utility Shielding Experimental Utility Shielding Improved Powered Armor Experimental Hardlight Generator System Shield Advanced Corruption Screen Long-range Tractor Beam Nova Cannon Improved Proton Missile Launcher [Rating: 176] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 5 | . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . Utility 8 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 . . 2 . Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Attached 146 | 7 8 14 22 11 6 13 1 1 . 2 4 . 1 9 2 7 1 . 5 1 5 7 6 10 3 Power 11 | 1 2 1 3 1 1 1 . . . . . . . 1 . . . . . . . . . . . Engine 11 | 1 2 1 3 1 1 1 . . . . . . . 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 1 3 9 3 4 4 . . . 1 1 . . 1 . . . . 1 . . . . 1 1 Treads 24 | 2 1 2 9 3 2 1 . . . 1 1 . . . . . . . . . . . . 1 1 Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 5 | . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 53 | 2 3 2 3 2 1 3 . 1 . . 2 . . 4 2 5 1 . 4 1 3 3 2 7 2 Device 22 | 1 . 1 . 2 1 1 . 1 . . 1 . . 1 1 2 1 . 1 1 1 1 . 4 1 Storage 5 | 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 7 | . . . . . . . . . . . 1 . . 2 1 1 . . . . . . 1 1 . Hackware 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Protection 15 | . . 1 3 . . 1 . . . . . . . 1 . 1 . . 3 . . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 8 7 5 . 5 1 . . 1 1 . 1 3 . 2 . . . . 2 4 4 2 . Energy Gun 13 | 1 . 1 1 . . 2 . . . . . . . 3 . 1 . . . . . 2 1 1 . Energy Cannon 10 | . . 3 2 2 . . . . . . 1 . . . . . . . . . 1 1 . . . Ballistic Gun 15 | 1 . 2 3 2 . 3 . . . 1 . . . . . . . . . . 1 . 1 1 . Ballistic Cannon 4 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Launcher 5 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 1 . . . . . . . . 7 . 1 . . 3 . . 6 3 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 31 | . 1 . . 2 . . . . . . . . . . . 3 . 1 . . . 1 1 1 21 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 Utility 16 | . . . . 1 . . . . . . . . . . . 2 . 1 . . . 1 1 1 9 Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Highest Loss Streak 14 | . 1 . . 1 . . . . . . . . . . . 2 . 1 . . . 1 1 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 5 16 19 19 19 16 19 20 17 19 19 19 19 20 19 18 17 17 18 17 17 19 21 20 19 18 Power 1 | 1 2 1 1 2 2 2 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 2 1 Propulsion 4 | 2 4 4 4 4 3 1 2 2 4 4 5 5 5 4 5 5 6 6 5 6 6 7 4 2 3 Utility 7 | . 4 7 5 4 4 5 7 7 10 9 8 9 9 8 8 8 7 8 7 7 8 8 9 10 10 Weapon 5 | 1 4 5 7 8 7 10 10 7 4 4 4 4 5 4 3 3 3 3 3 2 2 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 110 | . 3 2 11 . 16 16 1 5 . 2 7 1 . 5 2 1 . 1 1 1 5 2 14 1 13 Power 6 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . 2 Propulsion 36 | . 1 . 1 . 10 1 . . . 1 6 . . 2 . 1 . . 1 . . . 9 1 2 Utility 26 | . 1 . 4 . 2 3 . . . 1 1 . . . . . . 1 . . 4 2 . . 7 Weapon 42 | . 1 2 4 . 4 10 1 5 . . . 1 . 3 2 . . . . 1 1 . 5 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 96 100 99 99 68 54 53 46 40 44 60 62 58 53 57 54 52 52 50 52 53 50 44 45 49 Engine 6 | . 12 14 9 9 9 6 6 6 6 6 5 5 5 3 . . . . . . . . . . . Treads 12 | . 28 26 35 36 16 . . . . 2 5 5 5 . . . . . . . . . . 4 4 Leg 2 | . . . . . . 1 6 6 6 6 5 5 5 5 11 8 5 5 5 5 4 4 . . . Wheel 1 | . . 1 . . 4 7 . . . . . . . . . . . . . . . . . . . Device 12 | . 11 12 7 6 9 11 12 12 13 12 16 16 16 16 14 15 15 15 13 13 14 13 9 12 15 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 2 | . . . . . . . . . . . 4 5 5 5 5 7 10 10 10 10 9 9 8 8 8 Protection 2 | . . 1 10 10 1 1 . . . . . . . . 1 1 . . . 1 . 2 4 2 3 Energy Cannon 6 | . . 15 16 13 3 . . 2 6 6 8 10 5 7 11 6 2 . . . . . 2 . . Ballistic Gun 5 | . 13 4 7 12 13 9 12 6 . . 5 3 . . . . . . . . 1 . . . . Ballistic Cannon 2 | . 9 3 . . 2 6 6 4 . . . . 5 2 . 1 2 5 5 5 4 4 1 3 3 Peak Build Rating 176 | 7 9 12 21 24 44 82 78 78 71 78 95 95 96 114 121 133 113 113 128 129 140 149 153 169 176 Average Rating 67 | 5 7 11 19 22 34 61 77 73 71 72 91 93 91 99 117 117 109 108 115 123 133 132 140 156 155 On Entrance 83 | . 7 9 12 21 24 41 78 78 71 71 78 95 91 91 114 118 111 108 108 120 124 140 137 146 169 Avg Prop Armor Cover (%) 5 | . . 12 . . 10 1 . . . 4 4 4 5 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 13 50 62 73 71 64 73 76 73 58 73 74 84 80 91 100 122 76 76 80 84 121 123 191 189 189 Greatest Support 226 | 40 40 40 80 80 80 102 102 102 102 102 102 102 102 132 132 132 102 102 153 153 153 153 226 202 221 Greatest Overweight (x) 5 | 1 1 5 . . 3 1 . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 24 Most Carried 25 | 8 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | 5 16 19 19 19 16 19 19 17 19 19 19 19 20 19 19 19 19 20 19 19 22 24 24 23 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 8 20 20 20 19 19 20 20 19 19 19 20 20 20 20 20 19 20 20 20 20 25 25 23 25 4 Scrap Engine Consumption 152 | . . . . . 42 11 . 10 . . 1 2 . 8 2 15 7 3 7 1 2 5 29 3 4 Constructs Created 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Constructs Modified 66 | . . . . . 15 4 . 5 . . . 1 . 3 2 6 2 3 2 1 1 2 16 2 1 Class Distribution -------------------- 58% | Construct 19% | Mutant 12% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 7393 | 293 833 534 695 318 349 412 100 122 . 127 200 133 30 227 228 385 25 . 103 143 . 436 254 659 787 Remotely 588 | . . . . . . . . . . . . . . . . . . . . . . . . . 588 Salvage Created 12760 | 200 672 343 1050 751 808 579 14 104 . 474 297 348 151 464 461 1464 505 313 434 161 15 531 434 916 1271 Parts 584 | 19 42 28 80 39 18 46 3 6 . 14 12 14 1 23 28 50 7 6 11 8 1 23 12 46 47 Haulers Intercepted 10 | . 2 . 5 1 . . . . . . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 12 | . 4 . . . 6 . . . . . . . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . 5 . . . . 2 7 . . . 6 . . 19 . 13 . 6 1 . . . . . Prevented 30 | . . . . . . . . 1 . 10 . 5 . . 7 . . . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 191 | . 12 10 25 14 4 5 3 2 . 5 4 7 . 9 14 22 3 . . 2 . 3 7 23 17 Guns 18 | . 5 4 3 3 . 3 . . . . . . . . . . . . . . . . . . . Cannons 108 | . 6 6 8 7 4 2 . 2 . . 4 1 . 9 3 20 3 . . . . 3 2 18 10 AOE 57 | . . . 14 4 . . 3 . . 3 . 6 . . 9 1 . . . 1 . . 4 5 7 Classes Destroyed 23 | 2 5 1 4 1 . 1 . 1 . 1 1 . . 2 . 2 . . . . . . 1 . 1 Worker 12 | . . . 1 1 . 3 . . . . . . . . . 1 . . . . . 2 . 1 3 Builder 11 | . 1 . 2 2 2 2 . . . . . . . . . . . . . . . 2 . . . Tunneler 12 | 6 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Hauler 10 | . 2 . 5 1 . . . . . . . . . . . 1 . . . . . . 1 . . Recycler 30 | 1 4 . 3 1 9 1 . . . . 1 . . . . 4 . . . . . 2 . 1 3 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . 1 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . 4 2 Swarmer 77 | . 9 . 18 4 . . 3 . . . 2 4 . . 9 4 3 . . . . . 1 18 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 33 | . 3 . . 5 . . . 2 . 5 . 2 . 6 2 . . . . . . . 2 . 6 Brawler 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 22 | . . . 6 5 . 4 . . . . 1 . . . 1 2 . . . . . . . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 16 | . . . 1 . . . . . . . . . . . . 6 . . . 2 . 2 3 . 2 Programmer 19 | . . . . . . 1 . . . . . . . 1 2 7 . . . . . 1 . 4 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Subdweller 14 | . . 10 . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Samaritan 10 | . . . . . . . . . . 4 . 3 . . . . 2 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | 2 3 2 10 9 4 6 3 2 . 5 2 4 . 7 5 9 3 . . 2 1 2 3 13 17 Combat Bots Only 12 | . 3 2 9 5 1 1 3 2 . 5 2 4 . 7 5 6 3 . . 2 . 1 3 12 12 Max Kills in Single Turn 4 | 1 1 1 4 3 1 1 2 1 . 2 1 2 . 1 3 2 2 1 . 1 1 1 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . 2 . . 1 . 2 . . 3 1 . . . 1 . . 2 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1433 | . 73 36 75 63 9 101 4 12 . 16 16 20 . 28 42 268 10 4 . 25 . 99 84 51 397 Missed 520 | . 20 11 20 19 1 46 1 7 . 5 8 6 . 10 18 106 4 2 . 14 . 48 29 18 127 Hits 913 | . 53 25 55 44 8 55 3 5 . 11 8 14 . 18 24 162 6 2 . 11 . 51 55 33 270 Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Projectile 910 | . 53 25 55 44 8 55 3 5 . 11 8 14 . 18 24 161 6 2 . 11 . 51 55 33 268 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 33 | . 1 . 3 1 1 . . . . . . . . 2 2 2 . . . . . 2 5 . 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 15163 | . 545 598 573 687 166 421 45 95 . 210 160 245 . 516 424 1921 100 39 . 119 . 853 1148 762 5536 Core 1839 | . 70 172 51 15 18 11 . . . 39 . 34 . 68 . 169 . . . . . 93 65 214 820 Absorbed by Shields 1329 | . . . . . . . . . . . . . . . 44 470 . . . . . . . . 815 Regen/Repaired (Parts) 4056 | . . . . . 31 . 49 76 . . . 171 . 375 134 863 346 53 694 42 . 235 678 133 176 Core Remaining (%) 74 | 100 . 3 . . 84 . . . . 94 . . . . 89 . . . . 85 . 92 88 . 35 Volleys Fired 905 | 23 95 46 102 37 45 38 18 25 . 32 22 33 12 30 30 102 2 9 . 9 9 40 23 68 55 Largest 3 | 2 2 2 3 3 3 3 1 1 . 1 2 2 1 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 241 | 60 100 160 190 183 128 185 130 151 . 151 184 241 90 99 99 99 99 60 . 60 60 60 164 164 65 Shots Fired 1186 | 40 157 75 147 93 80 71 18 25 . 32 24 34 12 30 31 102 2 9 . 9 9 40 23 68 55 Gun 390 | 40 129 21 72 43 30 34 . . . 18 2 . . . . . . . . . 1 . . . . Cannon 705 | . 27 42 53 47 50 37 15 25 . 9 22 28 12 30 19 98 2 9 . 3 8 40 15 66 48 Launcher 63 | . . . 7 3 . . 3 . . 5 . 6 . . 12 4 . . . 6 . . 8 2 7 Special 28 | . 1 12 15 . . . . . . . . . . . . . . . . . . . . . . Kinetic 663 | 23 120 42 59 43 62 71 15 25 . 27 12 5 . . . 91 2 9 . 3 9 40 5 . . Thermal 426 | 17 37 33 81 47 18 . . . . . 12 23 12 1 14 7 . . . . . . 10 66 48 Explosive 34 | . . . 7 3 . . 3 . . . . 3 . . 6 . . . . . . . 3 2 7 Electromagnetic 29 | . . . . . . . . . . 5 . 3 . . 6 4 . . . 6 . . 5 . . Entropic 34 | . . . . . . . . . . . . . . 29 5 . . . . . . . . . . Robot Hit Streak 51 | 10 6 27 14 9 10 9 3 5 . 9 13 13 5 20 7 8 4 . . 6 7 8 10 39 51 Robot Miss Streak 5 | 2 4 2 5 3 5 3 . 5 . 4 2 4 . 2 4 5 . . . . . 4 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 632 | 24 90 49 62 54 43 31 1 9 . 10 14 21 4 28 6 42 11 11 13 2 1 23 14 41 28 Core Hits 417 | 11 39 15 48 31 12 17 3 8 . 17 12 17 2 31 18 30 7 4 5 2 1 11 13 22 41 Critical Kills 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 11 | . 1 2 . . . . . . . . . . 1 . . . . . 2 . . . . 2 3 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 61 | . . . . . . . . . . . . . . . . . 11 14 13 . 3 19 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . . . . . . . 11 14 13 . 3 19 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . . 4 6 . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39459 | 237 972 961 2116 1882 1521 1510 295 460 . 798 689 1109 137 2025 1211 5482 984 847 1035 231 21 1713 1507 5750 5966 Guns 2953 | 237 673 297 587 447 285 385 . . . . 21 . . . . . . . . . 21 . . . . Cannons 24569 | . 299 664 771 796 1236 1125 . 460 . 276 668 574 137 2025 329 4630 270 . . . . 1241 792 4945 3331 Explosions 8891 | . . . 758 639 . . 295 . . 522 . 535 . . 882 852 . . . 231 . 22 715 805 2635 Melee 3046 | . . . . . . . . . . . . . . . . . 714 847 1035 . . 450 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13093 | 80 723 485 417 447 1324 1510 . 460 . 276 587 168 . . . 4630 270 . . . 21 1241 454 . . Thermal 12814 | 157 249 476 941 796 197 . . . . . 102 406 137 . 41 629 . . . . . . 407 4945 3331 Explosive 6546 | . . . 758 639 . . 295 . . . . 358 . . 633 . . . . . . . 423 805 2635 Electromagnetic 1647 | . . . . . . . . . . 522 . 177 . . 249 223 . . . 231 . 22 223 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3046 | . . . . . . . . . . . . . . . . . 714 847 1035 . . 450 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2313 | . . . . . . . . . . . . . . 2025 288 . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 2 4 6 6 6 6 6 . . 1 1 3 Average Corruption 3 | . . . . . . . . . . . . . . 2 2 3 6 6 6 6 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . . . . . . . 14 19 12 17 6 6 . . 2 3 8 Message Errors 30 | . . . . . . . . . . . . . . . 4 4 6 8 1 5 . . . 1 1 Matter Fused 14 | . . . . . . . . . . . . . . . 2 5 1 2 2 . . . . 1 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . 2 1 . 2 1 . . . . . 2 Energy Discharges 9 | . . . . . . . . . . . . . . . 2 . 2 3 . 1 . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . . . . . . 1 6 1 1 1 . . . 1 1 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4031 | . . . 22 71 275 155 . 15 . 37 . 141 44 9 72 748 288 224 114 . . 270 83 1156 307 Projectiles 2828 | . . . 6 . 275 155 . 15 . 37 . 85 44 9 25 700 . . . . . 255 55 999 168 Explosions 562 | . . . 16 71 . . . . . . . 56 . . 47 48 . . . . . . 28 157 139 Melee 641 | . . . . . . . . . . . . . . . . . 288 224 114 . . 15 . . . Knockbacks 43 | . 2 5 . . 6 . . 8 . . 1 . . . . 13 . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . 2 4 . . 6 . . 8 . . 1 . . . . 12 . . . . . 7 . . . Secondary 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Self-Inflicted Damage 436 | . . . 14 31 . . 1 . . . . . . . 30 9 . . . . . . 36 . 315 Shots 13 | . . . 1 1 . . 1 . . . . . . . 1 1 . . . . . . 3 . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | 20 105 48 288 419 179 360 223 309 . 181 168 112 38 48 124 300 . 84 130 . . 65 378 109 200 Average Temperature 76 | 14 28 11 59 145 56 109 88 111 . 71 71 56 20 19 52 92 . 48 82 . . 23 190 45 106 Received Heat Transfer 1296 | . 174 72 54 243 . 114 . 45 . 81 9 63 . 72 21 34 . . . . . . 18 . 296 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 2 . . . . 2 1 . . . 1 . . 1 . . Combat Hostiles 7 | . . . . . . . . . . 2 . . . . 2 1 . . . 1 . . 1 . . Parts Fried 14 | . . . . . . . . . . 8 . . . . 1 3 . . . 1 . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . 1 . 1 . 3 . . . . . . . . 1 . . . . . . . . . 3 . Heat Transferred 9597 | 350 575 607 1625 1357 372 . . . . . 111 444 148 . 37 500 . . . . . . 235 1813 1423 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 3 | . . . 2 2 . . . . . . . . . . . 3 . . . . . . 1 2 3 Low Security (%) 76 | 100 100 . 46 44 100 100 . . . . 100 . . . . 53 . . . . 100 100 59 42 . Level 1 11 | . . . 33 20 . . . . . . . . . . . 5 . . . . . . 40 15 6 Level 2 10 | . . . 19 34 . . . . . . . . . . . 31 . . . . . . . 41 55 Level 3 1 | . . . . . . . . . . . . . . . . 10 . . . . . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 970 | 10 95 . 421 451 184 155 . . . . 57 . . . . 749 . . . . 18 81 312 626 970 Initial 383 | . . . . 169 166 128 . . . . . . . . . . . . . . 9 . 45 113 383 Average 129 | 1 31 . 222 281 20 54 . . . . 17 . . . . 281 . . . . 4 17 132 336 625 Influence Increases 7548 | 35 408 . 856 641 183 390 70 162 . 110 150 190 5 165 340 1167 65 . 15 65 82 360 437 790 862 Destroy 0b10 Robot/C 3640 | . 240 . 500 360 . 100 60 80 . 100 80 140 . 160 280 440 60 . . 40 . 60 140 460 340 Destroy 0b10 Robot/NC 505 | 35 60 . 65 35 55 45 . 5 . . 10 . 5 5 . 40 5 . 15 . 5 40 5 35 40 Destroy Leader 762 | . 60 . 132 94 . 54 10 10 . 10 12 20 . . 30 124 . . . 10 . 22 22 78 74 Allied During Kill 51 | . . . . 44 . . . 7 . . . . . . . . . . . . . . . . . Successful Hack 189 | . 17 . 31 . 55 12 . . . . . . . . . 32 . . . . 42 . . . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . . . 45 30 . 30 . . . . 15 . . . . 255 . . . . 15 180 . 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 861 | . 1 . 68 33 13 49 . . . . 18 . . . . 186 . . . . 20 58 120 82 213 Advance Influence 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . 15 . . . . 15 . . . . . . . . 45 Lose Combat Pursuer 540 | . 30 . 15 45 . . . 60 . . . 30 . . 30 75 . . . 15 . . . 90 150 Influence Decreases 6703 | 35 380 28 455 614 543 309 219 95 67 110 150 190 5 36 469 432 511 289 15 50 97 279 328 381 616 Entered New Map 1463 | . . 14 . 232 262 40 56 . 67 . . . . . 129 . 273 55 . . 6 . 36 77 216 Time Decay 4820 | 35 380 14 455 262 281 269 163 55 . 110 150 190 5 36 340 402 238 234 15 50 91 269 292 294 190 Lost Part 280 | . . . . 20 . . . . . . . . . . . 30 . . . . . 10 . 10 210 Lost Ally 140 | . . . . 100 . . . 40 . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 4 3 . 2 . . . . . . . . . 11 . . . . 1 1 3 3 4 Investigation 5 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . Extermination 12 | . . . . . . 2 . . . . . . . . . 4 . . . . 1 1 . 2 2 Reinforcement 13 | . 1 . 2 2 . . . . . . . . . . . 4 . . . . . . 2 . 2 Assault 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Construction Impeded 4 | . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 19 | . 1 . 1 2 3 . . . . . . . . 1 . 4 . . . . . 1 6 . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 333 | . 27 10 38 28 4 7 3 9 . 7 9 8 . 30 15 39 4 2 . 3 . 6 10 32 42 Peak Tracking Total 14 | . 4 2 9 6 5 2 3 4 . 5 3 4 . 7 5 6 4 2 . 3 . 3 3 6 14 Tactical Retreats 25 | . 2 . 1 2 2 . . 1 . . . 2 . . 2 3 . . . 1 . . . 2 7 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 9 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 44 | . . . 3 2 . 2 . . . . 1 . . . . 17 . 1 . . 1 13 1 3 . Max in Single Turn 10 | . . . 1 1 . 1 . . . . 1 . . . . 10 . 1 . . 1 2 1 1 . Garrison Access 7 | . . . 1 . . . . . . . . . . . . 2 . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 70 | . 6 1 9 3 8 7 . 2 4 . 3 . . 2 . 10 . . 4 . 3 3 2 3 . Terminals 36 | . 5 . 8 2 5 3 . . . . 1 . . . . 5 . . . . 2 2 . 3 . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 7 | . . . 1 1 . . . . . . . . . . . 2 . . . . . 1 2 . . Total Hacks 175 | . 16 1 22 5 19 12 . 6 29 . 4 . . 6 . 21 . . 17 . 5 3 4 5 . Successful 120 | . 12 1 12 2 13 6 . 6 29 . 2 . . 6 . 9 . . 17 . 3 1 1 . . Failed 55 | . 4 . 10 3 6 6 . . . . 2 . . . . 12 . . . . 2 2 3 5 . Catastrophic 12 | . . . 2 1 . . . . . . . . . . . 2 . . . . . 2 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 12 . 13 1 12 6 . . . . . . . 1 . 1 . . . . . . . . . Terminals 72 | . 12 . 20 2 10 7 . . . . 2 . . . . 9 . . . . 3 2 . 5 . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 14 | . 4 . . . 7 2 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . 1 . . . . 6 . . . . 2 . . . . Garrison Access 13 | . . . 2 3 . . . . . . . . . . . 3 . . . . . 1 4 . . Terminal Hacks 70 | . . 1 2 2 2 1 . 6 29 . . . . 6 . 2 . . 17 . 2 . . . . Record 26 | . . . . . . . . 5 11 . . . . 5 . . . . 5 . . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 1 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 4 | . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Network Status 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . Insert Component 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . . . . . . 2 . . . . . 1 1 . . Seal Access 5 | . . . 1 . . . . . . . . . . . . 2 . . . . . 1 1 . . Unauthorized Hacks 28 | . 8 . 9 . 9 2 . . . . . . . . . . . . . . . . . . . Terminals 26 | . 8 . 9 . 7 2 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 4 . 6 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 8 1 4 6 . . . . 2 . . . . 9 . . . . 2 2 2 3 . Full Trace Events 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 10 . . . . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 131 | . 131 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 193 | . 193 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 12 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 12 | . . . . 10 . . . 2 . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 10 . . . 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 173 . . . 51 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 29 . . . 31 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . 35 . . . 6 . . . . . . . . . . . . . . . . . Total Damage 558 | . . . . 439 . . . 119 . . . . . . . . . . . . . . . . . Kills 6 | . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 19374 | 40 1505 2747 1962 156 334 619 618 1291 79 989 354 905 595 864 776 1060 505 575 176 259 349 844 1074 334 364 Optics 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sensors 2078 | . . . . . . . . . . . . . . . . . . . . . 251 727 578 158 364 IFF 9489 | . . . . . . 402 618 1291 79 989 354 905 595 862 776 1060 505 575 176 204 98 . . . . Terrain 170 | . . . . . . . . . . . . . . . . . . . . . . . . 170 . Seismic 7104 | 40 1505 2747 1962 156 334 217 . . . . . . . . . . . . . . . . . 143 . Jamming 2428 | . . . . . . . . . . . . . . . . . . . . 165 349 840 1074 . . Robot Analysis Total 6 | . . . 1 1 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 2 . . . 3 1 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 26402 | 296 1793 3148 2421 562 3687 815 652 1399 79 1033 411 949 597 970 922 1417 509 577 276 261 349 844 1397 658 380 Spaces Moved 17433 | 141 693 1176 1108 255 971 588 693 1245 98 1025 410 887 664 970 822 1214 517 510 188 249 331 710 1016 636 316 Core 11 | 7 . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 4933 | 134 693 1001 1108 255 707 . . . . . . . . . . . . . . . . . 117 636 282 Legs 11048 | . . . . . . 184 693 1245 98 1025 410 887 664 970 822 1214 517 510 188 249 331 710 301 . 30 Wheels 876 | . . 175 . . 264 385 . . . . . . . . . . . . . . . . 52 . . Hover 565 | . . . . . . 19 . . . . . . . . . . . . . . . . 546 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 160 160 120 81 81 81 81 81 81 81 81 81 90 81 90 90 90 90 90 90 69 76 50 Average Speed 113 | 155 214 234 160 160 166 104 81 81 81 81 81 81 81 81 90 89 90 90 90 90 90 90 118 76 77 Slowest Speed 320 | 160 240 320 160 160 250 172 81 81 81 81 81 81 81 90 90 90 90 90 90 90 90 90 155 76 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 7 94 81 76 54 99 22 84 87 68 97 13 86 77 90 89 36 72 71 60 42 7 61 37 19 14 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 9 | . . . 1 . 2 . . 1 1 . . 1 . . . . . . 3 . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Scrap Searched 28 | . . 4 . . . . 3 2 . 2 . 2 2 . 4 . 5 4 . . . . . . . Spaces Dug 214 | . 1 2 29 1 6 7 27 3 . 1 5 15 3 1 36 35 1 3 . 1 8 10 1 7 11 Terrain Destroyed 676 | . 1 6 67 32 16 53 42 18 . 5 8 33 8 2 60 101 1 10 . 3 11 27 45 27 100 Melee 12 | . . . . . . . . . . . . . . . . . 1 1 . . 2 7 1 . . Projectile 310 | . 1 6 36 14 16 18 15 18 . 4 8 10 8 2 20 67 . 9 . 3 9 20 4 15 7 AOE 353 | . . . 31 18 . 35 27 . . . . 23 . . 40 34 . . . . . . 40 12 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 22855 | 178 861 1458 1595 337 2990 745 761 1612 97 1194 466 1080 710 1126 971 1439 542 598 276 272 370 849 1189 742 397 Wait 3658 | . 31 176 284 15 1883 34 41 315 . 122 9 151 32 83 97 79 6 64 59 3 1 47 103 9 14 Move 17407 | 140 692 1175 1107 254 970 587 692 1244 97 1024 409 886 663 969 821 1213 516 509 187 248 330 709 1015 635 315 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 8 17 9 25 6 30 27 1 9 . 4 9 1 . 7 4 6 2 1 4 1 12 4 15 7 1 Fast Attach 69 | 7 3 . . . 1 8 . . . . 2 . 1 11 1 6 2 . 4 . 2 7 4 10 . Attach 57 | . 3 . 4 3 6 8 . . . 4 1 . . 1 4 6 . . 1 1 1 3 3 2 6 Detach 33 | . 2 . . . 6 6 . . . 2 . . . 1 2 3 . . 1 1 . 4 2 1 2 Swap 191 | . 7 39 41 14 9 9 8 7 . 4 6 7 1 2 8 15 . . 1 8 3 1 1 . . Drop 260 | . 11 13 32 8 40 28 1 12 . 2 8 2 1 22 4 9 3 1 6 1 9 11 22 10 4 Fire 905 | 23 95 46 102 37 45 38 18 25 . 32 22 33 12 30 30 102 2 9 . 9 9 40 23 68 55 Melee 61 | . . . . . . . . . . . . . . . . . 11 14 13 . 3 19 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 297 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 14) 1353 | -10/Materials | Discovered new exit (range 8) 2073 | -10/Materials | Discovered new exit (range 8) 2090 | -10/Materials | Entered Subcaves 2191 | -10/Subcaves | Core integrity fell below 50% 2622 | -10/Subcaves | Disturbed a concealed Subdweller 2904 | -10/Subcaves | Core integrity fell below 20% 3783 | -10/Subcaves | Learned Materials stockpile data 3971 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4364 | -10/Subcaves | Build established: Scavenger-Mutant 4852 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4854 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5068 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5077 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5130 | -10/Subcaves | Discovered new exit (range 16) 5238 | -10/Subcaves | Entered Materials 5238 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5260 | -8/Materials | Discovered new exit (range 16) 5578 | -8/Materials | Build established: Scavenger-Tank 6092 | -8/Materials | Destroyed 7 combat bots 6218 | -8/Materials | Discovered new exit (range 14) 6468 | -8/Materials | Destroyed 9 combat bots 6532 | -8/Materials | Identified exit to Storage 7506 | -8/Materials | Identified exit to Factory 7582 | -8/Materials | Learned location of Extension (-4) 7638 | -8/Materials | First assault squad dispatched 7647 | -8/Materials | Learned 2 Storage zone layouts 7659 | -8/Materials | Entered Storage 7660 | -8/Storage | Identified exit to Recycling 8081 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8165 | -8/Storage | Lost 4 allies 8210 | -8/Storage | Garrison activated, responded to threat 8215 | -8/Storage | Used back door to open Recycling access 8221 | -8/Storage | Entered Recycling 8748 | -8/Recycling | Build established: Scavenger-Gunner 8848 | -8/Recycling | Learned location of 3 exits from Factory 8896 | -8/Recycling | Learned 4 Factory zone layouts 8935 | -8/Recycling | Learned location of 1 exit from Extension 8964 | -8/Recycling | Identified exit to Factory 8993 | -8/Recycling | Learned location of 1 exit from Lower Caves 9014 | -8/Recycling | Learned 4 Lower Caves zone layouts 9021 | -8/Recycling | Entered Scraplab 9043 | -8/Recycling | Learned Storage emergency access door positions 9054 | -8/Recycling | Found Prototype Device 9054 | -8/Recycling | Identified Scrap Engine 9083 | -8/Recycling | Learned location of 2 exits from Factory 9351 | -8/Recycling | Build established: Gunner 9780 | -8/Recycling | Build established: Mutant 10925 | -8/Recycling | Build established: Construct 11908 | -8/Recycling | Entered Factory 11908 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 11909 | -6/Factory | Identified exit to Factory 11910 | -6/Factory | Identified exit to Lower Caves 12723 | -6/Factory | Entered Lower Caves 12724 | -6/Lower Caves | Identified exit to Lower Caves 13046 | -6/Lower Caves | Learned Factory emergency access door positions 13375 | -6/Lower Caves | Entered another Lower Caves area 13581 | -6/Lower Caves | Encountered a Warlord checkpoint 13849 | -6/Lower Caves | Identified exit to Data Miner 13862 | -6/Lower Caves | Entered an active Warlord outpost 13864 | -6/Lower Caves | A Commander dispatched an escort 13874 | -6/Lower Caves | Learned Factory emergency access door positions 13874 | -6/Lower Caves | Learned Research terminal intel 14774 | -6/Lower Caves | Entered Data Miner 14774 | -6/Data Miner | Discovered new exit (range 6) 14790 | -6/Data Miner | Met Data Miner 14807 | -6/Data Miner | Learned location of Section 7 (-2) 14807 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14818 | -6/Data Miner | Received God Mode back door access code from Data Miner 14853 | -6/Data Miner | Entered Proximity Caves 15868 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15886 | -5/Proximity Caves | Entered Factory 15886 | -5/Factory | Evolved 2 slots: Utility x2 15887 | -5/Factory | Identified exit to Upper Caves 15888 | -5/Factory | Identified exit to Factory 16297 | -5/Factory | Entered Upper Caves 16586 | -5/Upper Caves | Learned Factory garrison access intel 16599 | -5/Upper Caves | Identified exit to Upper Caves 16718 | -5/Upper Caves | Spotted B-75 Beast 17246 | -5/Upper Caves | Entered another Upper Caves area 17304 | -5/Upper Caves | Discovered exit to Factory (range 10) 17322 | -5/Upper Caves | Identified exit to Warlord 17843 | -5/Upper Caves | Entered Warlord 18014 | -5/Warlord | Opened Warlord's prototype stash 18019 | -5/Warlord | Found Prototype Device 18019 | -5/Warlord | Identified System Purifier 18177 | -5/Warlord | Found Prototype Processor 18177 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18235 | -5/Warlord | Found Prototype Reactor 18280 | -5/Warlord | Visited the Vortex Lab 18283 | -5/Warlord | Found Prototype Energy Gun 18283 | -5/Warlord | Identified Vortex Rifle 18289 | -5/Warlord | Found Prototype Energy Gun 18289 | -5/Warlord | Identified Vortex Shotgun 18295 | -5/Warlord | Found Vortex Rifle 18299 | -5/Warlord | Warlord's base attacked by MAIN.C 18302 | -5/Warlord | Found Vortex Shotgun 18437 | -5/Warlord | Met Warlord 18649 | -5/Warlord | Warlord forces counterattacked 18713 | -5/Warlord | Spotted Executioner 18751 | -5/Warlord | Destroyed 7 combat bots 18755 | -5/Warlord | Lost 5 allies 18758 | -5/Warlord | Spotted Executioner 18793 | -5/Warlord | Spotted Executioner 18804 | -5/Warlord | Discovered new exit (range 12) 18813 | -5/Warlord | Entered Proximity Caves 18844 | -4/Proximity Caves | Lost 11 allies 18852 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19643 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19735 | -4/Proximity Caves | Entered Factory 19735 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19737 | -4/Factory | Loaded intel: 4 garrison access locations 19806 | -4/Factory | Identified Vortex Chain Reactor 19859 | -4/Factory | Found Quantum Capacitor 20136 | -4/Factory | Discovered new exit (range 12) 20361 | -4/Factory | Identified exit to Research 20563 | -4/Factory | Spotted B-86 Titan 20573 | -4/Factory | Destroyed B-86 Titan 20735 | -4/Factory | First assault squad dispatched 20765 | -4/Factory | Incoming assault squad redirected 20901 | -4/Factory | Discovered exit to Research (range 13) 21005 | -4/Factory | Incoming assault squad redirected 21110 | -4/Factory | Identified exit to Upper Caves 21110 | -4/Factory | Identified exit to Extension 21110 | -4/Factory | Identified exit to Armory 21137 | -4/Factory | Discovered exit to Research (range 10) 21152 | -4/Factory | Entered Upper Caves 21181 | -4/Upper Caves | Entered a destroyed Warlord outpost 21252 | -4/Upper Caves | Encountered a Warlord checkpoint 21265 | -4/Upper Caves | Learned Research emergency access door positions 21446 | -4/Upper Caves | Learned 8 Research zone layouts 21612 | -4/Upper Caves | Discovered new exit (range 14) 21623 | -4/Upper Caves | Identified exit to Upper Caves 21661 | -4/Upper Caves | Entered another Upper Caves area 21668 | -4/Upper Caves | Learned 4 Research zone layouts 21709 | -4/Upper Caves | Discovered exit to Research (range 7) 22007 | -4/Upper Caves | Entered a destroyed Warlord outpost 22171 | -4/Upper Caves | Discovered new exit (range 7) 22237 | -4/Upper Caves | Identified exit to Zhirov 22238 | -4/Upper Caves | Entered Zhirov 22238 | -4/Zhirov | Discovered new exit (range 3) 22255 | -4/Zhirov | Met Zhirov 22275 | -4/Zhirov | Found Alien Artifact 22275 | -4/Zhirov | Identified Integrated Reactor 22275 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22446 | -4/Zhirov | Found Alien Artifact 22480 | -4/Zhirov | Learned location of Quarantine (-2) 22480 | -4/Zhirov | Learned location of Testing (-3) 22480 | -4/Zhirov | Learned location of Command (-1) 22489 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22512 | -4/Zhirov | Identified exit to Proximity Caves 22514 | -4/Zhirov | Entered Proximity Caves 22616 | -3/Proximity Caves | Spotted B-86 Titan 22770 | -3/Proximity Caves | Discovered exit to Research (range 7) 22775 | -3/Proximity Caves | Entered Research 22775 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22778 | -3/Research | Loaded intel: 21 terminal locations 22817 | -3/Research | Identified exit to Testing 22995 | -3/Research | Found Prototype Processor 23067 | -3/Research | Identified Exp. Melee Analysis Suite 23124 | -3/Research | Entered Testing 23180 | -3/Testing | Found Prototype Energy Gun 23180 | -3/Testing | Identified Warp Gun 23379 | -3/Testing | Found Prototype Energy Gun 23379 | -3/Testing | Identified Tachyon Dispersion Ray 23643 | -3/Testing | Found Prototype Energy Cannon 23643 | -3/Testing | Identified Cld. Nova Cannon 23675 | -3/Testing | Discovered new exit (range 16) 23721 | -3/Testing | Found Prototype Device 23721 | -3/Testing | Identified Exp. Hardlight Generator 23865 | -3/Testing | Watched by a mysterious "MATRIX" hacker. 23967 | -3/Testing | Identified exit to Research 23968 | -3/Testing | Entered Research 23968 | -2/Research | Warlord forces began assault on 0b10 23968 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24006 | -2/Research | Met up with Warlord 24078 | -2/Research | Research machine network offline 24276 | -2/Research | Borebot progress halted 24602 | -2/Research | Lost 4 allies 24724 | -2/Research | Found Fusion Bomb Launcher 24725 | -2/Research | Borebot progress halted 24767 | -2/Research | Discovered new exit (range 15) 24866 | -2/Research | Found Corrupted Prototype Processor 24866 | -2/Research | Identified Exp. Core Analyzer 25030 | -2/Research | Found Imp. Powered Armor 25120 | -2/Research | Warlord invited to help at Command 25120 | -2/Research | Given Cave Seal Controls access code 25216 | -2/Research | Identified exit to Access 25314 | -2/Research | Spotted Executioner 25328 | -2/Research | Identified Transdimensional Reconstructor 25328 | -2/Research | Warped through subspace 25365 | -2/Research | Entered Access 25365 | -1/Access | Evolved 2 slots: Utility x2 25395 | -1/Access | Lost 5 allies 25613 | -1/Access | Incoming investigation squad redirected 25693 | -1/Access | Destroyed 7 combat bots 25795 | -1/Access | Destroyed 12 combat bots 25836 | -1/Access | Spotted B-99 Colossus 25858 | -1/Access | Found Imp. Powered Armor 25887 | -1/Access | Spotted B-99 Colossus 26016 | -1/Access | Discovered new exit (range 8) 26022 | -1/Access | Identified exit to Command 26023 | -1/Access | Entered Command 26132 | -1/Command | Spotted B-99 Colossus 26301 | -1/Command | Lost 6 parts (1p1n3u1w) 26303 | -1/Command | Destroyed 12 combat bots 26382 | -1/Command | Spotted Alpha 7 26382 | -1/Command | Spotted Striker 26382 | -1/Command | Spotted Executioner 26382 | -1/Command | Spotted Executioner 26382 | -1/Command | Spotted Alpha 7 26382 | -1/Command | Spotted Striker 26382 | -1/Command | Spotted Executioner 26382 | -1/Command | Spotted Executioner 26383 | -1/Command | Spotted B-99 Colossus 26388 | -1/Command | Spotted B-99 Colossus 26400 | -1/Command | Discovered new exit (range 7) 26402 | -1/Command | Core integrity fell below 50% 26403 | -1/Command | Identified exit to Surface 26403 | *** | Escaped! Last Messages --------------- 26398_ Adv. Heat Sink destroyed. 26398_ Penetrated by Slug. 26398_ Access Shell breached. 26399_ Stasis field depleted. 26400_ The Access Shell folds into the floor. 26400_ EXIT=FOUND 26400_ Penetrated by Slug. 26400_ Scrap Engine destroyed. 26400_ Slug penetrates B-99 Colossus. 26401_ Penetrated by Slug. 26401_ Biometal-Cooled Exoskeleton destroyed. 26401_ Penetrated by Slug. 26401_ Slug penetrates Wall. 26401_ Penetrated by Slug. 26402_ Knocked back. 26402_ Slug penetrates Wall. 26402_ Slug penetrates Reinforced Barrier. 26402_ Slug penetrates Wall. 26403_ Field strength at 17. 26403_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????# """ + | | ??????????????????????# ############# | | ??????????????????????# = # #?? | | ??????????????????????# ]!! + #?? | | ??????????????????????# =*%"######## # #?? | | ??????????????????????#!%! #???????# #?? #?? | | ??????????????????????#%!!!##??????# #????######?? | | ?????????????????????## !!!"#????###+####????????? | | ????????????????????## ##????#! #????????? | | ???????????????????## % #????# #????????? | | ???????????????????# ! h^ ##???# ||| #????????? | | ???????????????????# %! #???# ||| #????????? | | ???????????????????# #!!E ;#???# ||| #????????? | | ???????????????????# ==7 E% #???# #????????? | | ???????????????????# [^7 ##???########????????? | | ???????????????????##!!!^% #???????????????????? | | ????????????????????#% ^##???????????????????? | | ????????????????????# BBK #???????????????????? | | ??????????????????####BB^ BB####?????????????????? | | ??????????????????# BB #?????????????????? | | ??????????????????# K #?????????????????? | | ??????????????????# ^^ #?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????## #?????????????????? | | ?????????????????#; "" #?????????????????? | | ?????????????????## "@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 112 Energy Capacity 824 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 15 Evasion (%) 58 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 7 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Utility Shielding | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravElectronForcegen Manual? 0 Play Time 03:25:01 Cumulative 440.7 hours Start 2026.04.22 @ 23:56:34 End 2026.04.24 @ 22:43:45 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 113 Adventurer 0 Explorer 6 Win Type 0 Total 31 Types 16/2/6/1/1/0/2/1/1/1 Lore% 92 Gallery% 79 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa021c38-c3ce-423c-9d46-32b06c800a1a