Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 17:06:05 Player: Kio Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (157) 157 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2017 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 215/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (8) ---- Improved Heat Sink Improved Terrain Scanner Seismic Detector Advanced Targeting Computer ECM Suite Makeshift Hacking Suite Makeshift Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Makeshift Hammer > --- INVENTORY -------- Armored Wheel Improved Heat Sink Experimental Sensor Array Improved Terrain Scanner Seismic Detector Advanced Targeting Computer ECM Suite Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 8 14 2 1 2 . Power 6 | 1 4 1 . . . Engine 5 | 1 3 1 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 3 3 1 . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 4 | . 3 1 . . . Utility 4 | 2 2 . . . . Device 2 | 1 1 . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 5 . 1 2 . Energy Gun 3 | . 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 4 | . 2 . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 88 88 88 88 72 Engine 8 | . 5 11 11 11 10 Treads 4 | . 10 . . . . Flight 24 | . 17 33 33 33 19 Device 2 | . 5 . . . . Storage 12 | . 14 11 11 11 11 Processor 9 | . 6 11 11 11 11 Energy Gun 10 | . 10 11 11 11 9 Ballistic Gun 4 | . 11 . . . . Special Weapon 2 | . . . 11 4 . Impact Weapon 6 | . 5 11 . 6 11 Peak Build Rating 13 | 10 12 9 10 13 13 Average Rating 9 | 6 8 8 9 11 11 On Entrance 8 | . 10 7 9 10 13 Naked Turns . | . . . . . . Heaviest Build 14 | 12 14 11 11 12 12 Greatest Support 40 | 40 40 12 12 12 12 Greatest Overweight (x) 3 | 1 2 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 561 | 312 144 . 25 58 22 Remotely . | . . . . . . Salvage Created 403 | 120 219 . 14 . 50 Parts 29 | 12 15 . . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . 4 . 1 . 2 Melee 1 | . . . . . 1 Guns 5 | . 4 . 1 . . Classes Destroyed 5 | 2 2 . 1 . . Tunneler 3 | 3 . . . . . Recycler 3 | 1 2 . . . . Swarmer 5 | . 3 . . . 2 Grunt 1 | . 1 . . . . Assembled 1 | . . . 1 . . Best Kill Streak 3 | 3 3 . 1 . 2 Combat Bots Only 3 | . 3 . 1 . 2 Max Kills in Single Turn 1 | 1 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 56 | . 36 5 . . 15 Missed 20 | . 11 5 . . 4 Damage Taken 564 | . 268 . . . 296 Core 254 | . 69 . . . 185 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 48 | . . . . 48 . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 38 | 17 16 . 4 1 . Largest 2 | 2 2 . 1 1 . Hottest 100 | 40 40 . 40 100 . Shots Fired 59 | 22 32 . 4 1 . Gun 58 | 22 32 . 4 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 54 | 22 32 . . . . Thermal 5 | . . . 4 1 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 10 9 . 3 . . Robot Miss Streak 3 | 3 3 . 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 39 | 15 19 . 3 . 2 Core Hits 21 | 7 12 . 2 . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 6 | . 4 . . . 2 Impact 6 | . 4 . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 444 | 138 190 . 34 . 82 Guns 362 | 138 190 . 34 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 82 | . . . . . 82 Ramming . | . . . . . . Kinetic 328 | 138 190 . . . . Thermal 34 | . . . 34 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 82 | . . . . . 82 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . . 23 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 23 | . . . . . 23 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 26 | . 9 . 6 26 . Average Temperature 7 | . 5 . 6 16 . Received Heat Transfer 81 | . 81 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 75 | . . . 75 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 236 | 20 236 75 5 . . Initial 15 | . 13 15 5 . . Average 64 | 14 116 19 2 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 88 100 100 . . Level 1 5 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 13 7 5 . 6 Peak Tracking Total 9 | . 5 8 9 . 5 Tactical Retreats 6 | . 3 . 2 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 2 1 . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 15 5 1 . . Successful 2 | . . 1 1 . . Failed 19 | . 15 4 . . . Catastrophic 7 | . 7 . . . . Database Lockouts . | . . . . . . Manual 19 | . 15 4 . . . Terminals 20 | . 15 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 2 . . . Full Trace Events 6 | . 5 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 103 | . . . 103 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1311 | 236 419 46 134 291 185 Spaces Moved 2176 | 116 648 119 320 813 160 Core 13 | 2 . . . . 11 Treads 164 | 111 53 . . . . Legs . | . . . . . . Wheels 3 | 3 . . . . . Hover . | . . . . . . Flight 1996 | . 595 119 320 813 149 Fastest Speed 34 | 50 37 34 34 34 34 Average Speed 50 | 156 49 34 34 34 110 Slowest Speed 220 | 160 220 34 34 34 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . 8 2 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 77 18 70 83 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . . 3 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 3 | . 3 . . . . Melee 3 | . 3 . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2304 | 148 705 122 339 825 165 Wait 18 | . . . 13 2 3 Move 2149 | 115 633 114 315 812 160 Hop 10 | . 6 2 2 . . Pick Up 27 | 8 11 3 2 3 . Fast Attach 12 | 7 3 . . 2 . Attach 5 | . 3 2 . . . Detach 5 | . 5 . . . . Swap 10 | 1 8 . 1 . . Drop 24 | . 16 1 2 5 . Fire 38 | 17 16 . 4 1 . Melee 6 | . 4 . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Identified exit to Mines 568 | -10/Materials | Discovered exit to Mines (range 16) 651 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x2 693 | -9/Materials | Discovered new exit (range 13) 701 | -9/Materials | Identified exit to Mines 702 | -9/Materials | Entered Mines 705 | -9/Mines | Received a Mining Laser from a helpful Derelict 733 | -9/Mines | Assembled infested the area 734 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 735 | -9/Mines | Found Prototype Device 750 | -9/Mines | Learned Materials terminal intel 753 | -9/Mines | Found the Drone Emporium 758 | -9/Mines | Met a Derelict bent on vengeance 764 | -9/Mines | Discovered new exit (range 7) 774 | -9/Mines | Discovered new exit (range 16) 776 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 779 | -9/Mines | Identified exit to Materials 796 | -9/Mines | Identified exit to Zion 812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 836 | -9/Mines | Entered Zion 846 | -7/Zion | Visited the Megawrench Repair Shop 846 | -7/Zion | Megawrench repaired 6 parts 852 | -7/Zion | System corruption cleaned by Quarantine Array 865 | -7/Zion | Learned Factory security intel 925 | -7/Zion | Given A8's code to call for help 938 | -7/Zion | Met Imprinter 955 | -7/Zion | Received a visual enhancement algorithm 1000 | -7/Zion | Build established: Scavenger-Mutant 1122 | -7/Zion | Discovered new exit (range 15) 1127 | -7/Zion | Identified exit to Proximity Caves 1127 | -7/Zion | Entered Proximity Caves 1129 | -6/Proximity Caves | Learned Factory non-interactive machine intel 1257 | -6/Proximity Caves | Spotter reported a threat 1312 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01129_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 01135_ Penetrated by Slug. 01141_ Destroyed VTOL Module. 01141_ S-27 Virus system corrupted by crushing effect. 01141_ S-27 Virus destroyed. 01143_ Acquired 22 matter. 01143_ Destroyed Lgt. Nuclear Core. 01143_ S-27 Virus system corrupted by crushing effect. 01143_ S-27 Virus knocked back. 01143_ Flight Unit destroyed. 01144_ S-27 Virus system terminally corrupted. 01257_ ALERT: Unidentified potential threat approaching Complex 0b10. 01270_ Flight Unit destroyed. 01287_ Sml. Laser severed. 01292_ Flight Unit destroyed. 01303_ Lgt. Ion Engine severed. 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"??????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Adv. Sensor Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Survived The Infestation Challenges ------------ None Game ------ Seed WeightCouplerSpiker Manual? 0 Play Time 00:45:24 Cumulative 9.9 hours Start 2024.08.11 @ 16:09:43 End 2024.08.11 @ 17:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3348271a-4e3a-4a4b-8962-1b67b8e856a5