Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 23:07:34 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2365) 2365 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 5060 Bonus ------- High Alert Combat Kills 110 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 500/500 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Weight Redist. System Weight Redist. System Advanced Sensor Array Hacking Suite Relay Coupler [NC] (28) Relay Coupler [NC] (31) Relay Coupler [Duelist] (29) Relay Coupler [Sentry] (18) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads High-capacity Battery Weight Redist. System Weight Redist. System Advanced Sensor Array Advanced Sensor Array ECM Suite Hacking Suite Assault Cannon Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 77 | 7 10 30 21 9 Power 11 | 1 2 5 2 1 Engine 8 | 1 2 5 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 26 | 2 2 10 10 2 Treads 25 | 2 2 10 9 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 18 | 2 1 7 6 2 Device 6 | 1 . 1 3 1 Storage 4 | 1 1 1 . 1 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 6 | . . 4 2 . Artifact . | . . . . . Weapon 22 | 2 5 8 3 4 Energy Gun 8 | 2 2 3 . 1 Energy Cannon 2 | . . 2 . . Ballistic Gun 6 | . 3 1 1 1 Ballistic Cannon 4 | . . . 2 2 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 21 | . 2 3 3 13 Power 2 | . . . . 2 Propulsion 5 | . . . 2 3 Utility 7 | . . 2 1 4 Weapon 7 | . 2 1 . 4 Highest Loss Streak 11 | . 2 1 1 11 Average Slot Usage (%) 96 | . 99 98 91 89 Engine 8 | . 14 11 . . Core 2 | . . . 8 7 Treads 28 | . 27 32 23 24 Device 11 | . 14 8 9 14 Storage 11 | . 14 11 9 9 Processor 3 | . . 2 9 9 Protection 6 | . . 10 13 7 Energy Gun 3 | . 5 3 . . Energy Cannon 2 | . . 4 5 . Ballistic Gun 12 | . 22 7 3 6 Ballistic Cannon 2 | . . . 7 9 Launcher 2 | . . 6 1 . Naked Turns . | . . . . . Heaviest Build 59 | 12 28 49 59 58 Greatest Support 66 | 40 40 60 66 60 Greatest Overweight (x) 12 | . . 1 2 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 Average Capacity 10 | 5 8 10 12 12 Most Carried 12 | 2 10 10 12 12 Average Carried 8 | . 6 9 9 11 Final Capacity 12 | 6 10 12 12 12 Final Carried 12 | 1 10 7 12 9 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2137 | 270 407 585 775 100 Remotely . | . . . . . Salvage Created 3079 | 92 547 1218 1136 86 Parts 205 | 5 39 95 58 8 Haulers Intercepted 6 | . 1 3 2 . Recyclers Shooed 4 | . . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 64 | . 12 28 20 4 Guns 27 | . 12 11 3 1 Cannons 25 | . . 5 17 3 AOE 12 | . . 12 . . Classes Destroyed 12 | 2 5 3 2 . Worker 4 | . . 2 2 . Builder 5 | . . 5 . . Tunneler 1 | 1 . . . . Hauler 6 | . 1 3 2 . Recycler 7 | 1 1 1 4 . Operator 2 | . 1 1 . . Watcher 12 | . 3 5 4 . Swarmer 28 | . 6 13 6 3 Grunt 23 | . 6 9 7 1 Brawler 1 | . . . 1 . Sentry 11 | . . 6 5 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 1 3 7 6 3 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4844 | . 593 1037 1057 2157 Core 841 | . 126 160 105 450 Absorbed by Shields 23 | . . . . 23 Core Remaining (%) 69 | 100 49 60 . . Volleys Fired 287 | 11 45 87 99 45 Largest 2 | 2 2 2 2 2 Hottest 112 | 100 112 98 112 88 Shots Fired 461 | 22 90 135 142 72 Gun 269 | 22 90 93 36 28 Cannon 180 | . . 31 105 44 Launcher 12 | . . 11 1 . Special . | . . . . . Kinetic 331 | . 78 60 123 70 Thermal 85 | 22 12 31 18 2 Explosive 12 | . . 11 1 . Electromagnetic 33 | . . 33 . . Robot Hit Streak 22 | 3 11 8 22 8 Robot Miss Streak 5 | 4 4 4 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 272 | 11 54 78 98 31 Core Hits 144 | 2 23 64 43 12 Critical Hits 11 | . . 6 4 1 Critical Kills 4 | . . 2 2 . Critical Parts Destroyed 7 | . . 4 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6294 | 163 858 2325 2228 720 Guns 2483 | 163 858 750 477 235 Cannons 2636 | . . 433 1751 452 Explosions 1124 | . . 1124 . . Melee . | . . . . . Ramming 51 | . . 18 . 33 Kinetic 3721 | . 729 417 1920 655 Thermal 1131 | 163 129 499 308 32 Explosive 943 | . . 943 . . Electromagnetic 448 | . . 448 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 8 | . 6 2 . . Message Errors 2 | . 1 1 . . Energy Discharges 5 | . 5 . . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 95 | . . 84 11 . Projectiles 11 | . . . 11 . Explosions 84 | . . 84 . . Melee . | . . . . . Knockbacks 23 | . . . 13 10 Impact 1 | . . . . 1 Kinetic 22 | . . . 13 9 Secondary . | . . . . . Self-Inflicted Damage 132 | . . 132 . . Shots 4 | . . 4 . . Rammed 20 | . . 3 1 16 Targets Rammed 20 | . . 3 1 16 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | 213 251 285 375 16 Average Temperature 67 | 85 50 57 99 7 Received Heat Transfer 1839 | . 177 219 315 1128 Effects 8 | . . 3 5 . Energy Bleed 2 | . . 1 1 . Interference 6 | . . 2 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | 1 . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 2320 | 481 333 877 555 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 659 | 10 157 485 659 558 Average Influence 231 | 3 59 258 419 463 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 50 | 100 100 36 . . Level 1 24 | . . 41 46 20 Level 2 25 | . . 21 53 79 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 3 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 1 3 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 8 | . 1 2 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 20 46 31 8 Peak Tracking Total 7 | . 4 6 7 4 Tactical Retreats 6 | . . 4 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 7 | . 1 4 1 1 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 13 | . 8 3 2 . Terminals 11 | . 7 3 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 21 8 3 . Successful 19 | . 15 3 1 . Failed 13 | . 6 5 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 22 | . 16 5 1 . Terminals 26 | . 17 8 1 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . 1 1 . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 32 | . 24 7 1 . Terminals 12 | . 10 2 . . Assimilate 3 | . 3 . . . Botnet 9 | . 7 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 11 | . 7 2 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4692 | 159 1668 1474 907 484 Spaces Moved 2152 | 63 836 740 359 154 Core 3 | 2 . . . 1 Treads 2149 | 61 836 740 359 153 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 170 Average Speed 162 | 156 160 160 167 173 Slowest Speed 650 | 160 160 180 200 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 87 56 41 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 99 | . . 79 20 . Melee . | . . . . . Projectile 12 | . . . 12 . AOE 87 | . . 79 8 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2923 | 102 1093 909 533 286 Wait 275 | 14 177 17 13 54 Move 2148 | 62 835 739 358 154 Hop . | . . . . . Pick Up 69 | 8 19 12 25 5 Fast Attach 7 | . . 7 . . Attach 30 | 7 4 6 8 5 Detach . | . . . . . Swap 40 | . 6 17 13 4 Drop 47 | . 7 21 16 3 Fire 287 | 11 45 87 99 45 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 19 | . . 3 1 15 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 160 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Repaired Autogun 909 | -10/Materials | Repaired Lgt. Treads 985 | -10/Materials | Discovered new exit (range 10) 1108 | -10/Materials | Core integrity fell below 50% 1828 | -10/Materials | Entered another Materials area 1828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -9/Materials | Discovered new exit (range 5) 2380 | -9/Materials | Build established: Scavenger-Mutant 2519 | -9/Materials | Identified exit to Mines 2989 | -9/Materials | Build established: Mutant 3260 | -9/Materials | Discovered new exit (range 4) 3296 | -9/Materials | Identified exit to Materials 3302 | -9/Materials | Entered another Materials area 3302 | -8/Materials | Evolved 2 slots: Utility x2 4139 | -8/Materials | Garrison activated, responded to threat 4207 | -8/Materials | Identified exit to Garrison 4209 | -8/Materials | Entered Garrison 4283 | -8/Garrison | Triggered checkpoint 4358 | -8/Garrison | Garrison Relay disabled 4509 | -8/Garrison | Triggered checkpoint 4614 | -8/Garrison | Core integrity fell below 50% 4685 | -8/Garrison | Core integrity fell below 20% 4693 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04611_ G-47 Trooper knocked back. 04613_ G-47 Trooper destroyed. 04617_ Acquired 48 matter. 04619_ G-47 Trooper knocked back. 04626_ Arm. Treads destroyed. 04631_ G-47 Trooper knocked back. 04644_ Assault Cannon destroyed. 04648_ Acquired Particle Gun. 04657_ Lgt. Nuclear Core destroyed. 04658_ Slammed into G-47 Trooper. 04664_ Arm. Treads destroyed. 04665_ Slammed into G-47 Trooper. 04667_ Adv. Sensor Array destroyed. 04667_ Slammed into G-47 Trooper. 04670_ Minigun destroyed. 04671_ Slammed into G-47 Trooper. 04675_ Arm. Treads destroyed. 04678_ Particle Gun destroyed. 04682_ Imp. Heat Sink destroyed. 04687_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????#"#^^#??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????# =#??????????????????????? | | ?????????????????????#"! =#??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????####### #??????????????????????? | | ???????????????# " #??????????????????????? | | ???????????????# ##### #??????????????????##### | | ???????????????# #???### =#??????????????????# # | | ?????????????###"#######[g#################### # | | ?????????????# @ [ # | | ?????????????# [* # | | ?????????????# g # | | ?????????????# #######*+######################## | | ?????????????# #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ?????????????# ####### !#??????????????????????? | | ?????????????# " #??????????????????????? | | ???????#?????# ####### #??????????????????????? | | ???????# ???# #?????# #??????????????????????? | | ???# ## ## #?????# #??????????????????????? | | ??# ####### #??????????????????????? | | ??# " #??????????????????????? | | ??# " #??????????????????????? | | ??# ## ## ##########??????????????????????? | | ???????# ?# ????????????????????????????????? | | ??????? ? ????????????????????????????????? | | ?????? ????????????????????????????????? | | ?????? ????????????????????????????????? | | ??????? ????????????????????????????????? | | ??????## ## ????????????????????????????????? | | ???????# ?# ????????????????????????????????? | | ?????? ?? ??????????????????????????????????? | | ?????? ??? ??????????????????????????????????? | | ?????? ?? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGravitonLeg Manual? 0 Play Time 00:47:26 Cumulative 44.9 hours Start 2019.11.29 @ 22:19:36 End 2019.11.29 @ 23:07:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: e58afac6-e1b3-42db-9782-c1959372be48