Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 19:25:13 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (283) 283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 186/400 Matter 292/300 Energy 157/160 System Corruption 1% Temperature Cool (6) Movement Rolling (86) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Nuclear Core Compact Wheel Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Compact Wheel Light Armor Plating Small Laser Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 2 7 6 Power 2 | . 1 1 Engine . | . . . Core 2 | . 1 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 3 | . 1 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 91 Engine 7 | . 11 . Core 5 | . 2 11 Wheel 28 | . 26 30 Storage 12 | . 14 11 Protection 14 | . 13 16 Energy Gun 6 | . 3 10 Ballistic Gun 19 | . 24 11 Peak Build Rating 11 | 6 10 11 Average Rating 8 | 5 7 10 On Entrance 7 | 6 6 10 Naked Turns . | . . . Heaviest Build 23 | 12 21 23 Greatest Support 42 | 32 32 42 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 9 10 Most Carried 9 | 5 9 8 Average Carried 6 | 4 5 6 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 400 | 168 173 59 Remotely . | . . . Salvage Created 485 | . 359 126 Parts 28 | . 20 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 4 2 Guns 6 | . 4 2 Classes Destroyed 6 | . 5 1 Worker 4 | . 3 1 Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 4 | . 4 . Sentry 2 | . . 2 Best Kill Streak 5 | . 5 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 101 | . 37 64 Missed 25 | . 9 16 Damage Taken 1015 | . 355 660 Core 353 | . 139 214 Absorbed by Shields . | . . . Redirected to Shielding 18 | . 18 . Core Remaining (%) 72 | 100 44 . Volleys Fired 63 | . 34 29 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 116 | . 69 47 Gun 116 | . 69 47 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 85 | . 56 29 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic 21 | . 13 8 Robot Hit Streak 10 | . 10 8 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | . 43 35 Core Hits 32 | . 23 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 744 | . 410 334 Guns 744 | . 410 334 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 480 | . 277 203 Thermal 67 | . . 67 Explosive . | . . . Electromagnetic 197 | . 133 64 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Heat Flow Errors 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 255 | . 172 255 Average Temperature 91 | . 56 127 Received Heat Transfer 402 | . 201 201 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 170 | . 167 170 Initial 70 | . . 70 Average 92 | . 68 129 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 8 11 Peak Tracking Total 9 | . 3 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 585 | 6 342 237 Spaces Moved 385 | 1 212 172 Core . | . . . Treads . | . . . Legs . | . . . Wheels 385 | 1 212 172 Hover . | . . . Flight . | . . . Fastest Speed 86 | 100 90 86 Average Speed 94 | 100 99 87 Slowest Speed 115 | 100 115 93 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 1 34 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 505 | 8 282 215 Wait 30 | . 23 7 Move 383 | . 211 172 Hop . | . . . Pick Up 6 | . 6 . Fast Attach 4 | . 3 1 Attach 5 | 2 . 3 Detach 2 | 2 . . Swap 6 | . 4 2 Drop 5 | 4 1 . Fire 63 | . 34 29 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Core integrity fell below 50% 586 | -9/Materials | Self-destructed Last Messages --------------- 00447_ R-06 Scavenger collects Lgt. Treads. 00457_ Acquired 54 matter. 00462_ Acquired 3 matter. 00464_ Acquired 1 matter. 00466_ K-01 Serf destroyed. 00467_ Acquired 1 matter. 00473_ Acquired Wheel. 00487_ K-01 Serf collects debris. 00539_ Triggered Shock Trap. 00539_ The floor emits a surge of raw power. 00539_ System corrupted (+1). 00543_ Lgt. Armor Plating destroyed. 00566_ U-05 Engineer builds a Door. 00570_ Lgt. Armor Plating destroyed. 00576_ W-16 Scout sends out distress signal. 00579_ Slammed into T-07 Excavator. 00579_ Sml. Laser broken. 00579_ Destabilizing: Short circuit. 00579_ T-07 Excavator is excavating. 00584_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????##t?????????????????????????????? | | ???????????????? u ##+###+##????????????????????? | | ???????????????? u +????????????????????? | | ????????????????? s #????????????????????? | | ?????????????????? st +????????????????????? | | ?????????????######s r #????????????????????? | | ????????????? # #????????????????????? | | ?????????????? #????????????????????? | | ???????????????? w #????????????????????? | | ?????????????????? #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????#! ### ###### ?????????? | | ???????????????????#% g ????????? | | ???????????????????# @ Y????????? | | ???????????????????# a ????????? | | ??????####??????#####+########+#######???????????? | | ??????# ???????# #??????????????????????? | | ??????# #???????# "" #??????????????????????? | | ????### ###?????# "Y """ #??????????????????????? | | ##### #?????# "" """ #??????????????????????? | | ####### """ #??????????????????????? | | / #??????????????????????? | | ####### #??????????????????????? | | #### #?????# #??????????????????????? | | /##### ##?###############??????????????????????? | | # #??# * #????????????????????????? | | + #??# """ #????????????????????????? | | # #??# "T" #????????????????????????? | | " " # #??# """ #????????????????????????? | | "T" # #?## """ + ?????????????????????? | | """ # #?# """ #### ????????????????????? | | # #?## #????????????????????????? | | ###+## #??######+######????????????????????????? | | ??# ####### #???????????????????????????? | | ### ######??????????????????????? | | +??????????????????????? | | ###### ######??????????????????????? | | ?????###+####### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumImpactExoskeleton Manual? 0 Play Time 00:08:09 Cumulative 26.1 hours Start 2024.09.21 @ 19:15:37 End 2024.09.21 @ 19:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 105 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b115666b-0f1c-44d5-9fd5-0490271023a4