Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 01:22:42 Player: Somberlain Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (189) 945 Value Destroyed (6754) 6754 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 13527 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Graphene Brace Makeshift Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Medium Storage Unit Advanced ECM Suite Improved Point Defense System Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Advanced Particle Charger Improved Weapon Cycler Graphene Brace Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Wave Gun HERF Cannon Advanced Plasma Cannon Great Axe > --- INVENTORY -------- Improved Cryofiber Web Improved Signal Interpreter Advanced ECM Suite Heavy Reflective Plating Force Field Improved Point Defense System Improved Remote Datajack Plasma Cutter [Rating: 111] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Constructs Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 8 | . . 2 1 . . 3 . . . . 2 . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 134 | 6 11 24 25 2 9 13 2 1 . . 18 23 Power 20 | 1 1 1 3 1 . 5 . . . . 4 4 Engine 10 | 1 1 1 1 1 . 3 . . . . 2 . Core 10 | . . . 2 . . 2 . . . . 2 4 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 5 7 9 . 5 1 . . . . . . Treads 3 | . . . . . 2 1 . . . . . . Leg 12 | 2 5 4 . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . 4 . 2 . . . . . . . Flight 8 | . . 3 5 . . . . . . . . . Utility 47 | 1 1 4 7 . 3 6 1 1 . . 11 12 Device 19 | . 1 . 3 . 2 1 . . . . 6 6 Storage 3 | 1 . . 1 . 1 . . . . . . . Processor 8 | . . 2 3 . . . 1 . . . . 2 Hackware 15 | . . 2 . . . 4 . 1 . . 4 4 Protection 2 | . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 4 12 6 1 1 1 1 . . . 3 7 Energy Gun 4 | . 2 . 1 . . . . . . . . 1 Energy Cannon 16 | . 2 10 . 1 1 . . . . . . 2 Ballistic Gun 9 | 2 . 1 3 . . . . . . . 2 1 Ballistic Cannon 3 | . . . . . . 1 . . . . . 2 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 4 | . . 1 2 . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . 1 2 . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . Parts Lost 52 | . 3 5 3 . 6 1 . . 1 1 10 22 Power 10 | . 1 1 . . 1 . . . 1 . 2 4 Propulsion 9 | . . 2 . . 3 . . . . 1 1 2 Utility 22 | . . 1 3 . 1 1 . . . . 7 9 Weapon 11 | . 2 1 . . 1 . . . . . . 7 Highest Loss Streak 6 | . 2 3 3 . 6 1 . . 1 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | . 1 6 4 7 6 6 8 9 10 10 8 7 Power . | . . . . . . . . . . . . . Propulsion . | . 1 2 1 . . . . . . . . . Utility 4 | . . . . 3 3 4 6 7 8 8 6 4 Weapon 1 | . . 3 1 3 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . . 3 5 . 3 7 . 3 . . 3 6 Power . | . . . . . . . . . . . . . Propulsion 5 | . . 1 3 . . 1 . . . . . . Utility 12 | . . . 1 . 2 1 . 3 . . 1 4 Weapon 12 | . . 2 1 . 1 5 . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 81 93 90 100 73 69 72 73 72 66 68 69 Engine 6 | . 10 10 . 2 8 6 13 13 12 6 5 . Core 2 | . . . 7 6 . 1 . . . . 4 8 Treads 3 | . . . . . 9 6 6 1 . . 2 2 Leg 4 | . 28 20 . . . . . . . . 2 . Wheel 1 | . . . . . . . . 4 6 6 . . Hover 2 | . . . 12 27 9 . . . . . . 1 Device 14 | . 1 7 11 9 15 17 13 13 13 13 19 21 Storage 7 | . 14 11 3 9 9 6 6 6 6 6 5 4 Processor 7 | . . 3 11 18 10 6 12 13 13 13 4 1 Hackware 11 | . . 17 11 9 1 13 13 13 13 13 14 14 Energy Gun 1 | . 1 . . . 1 1 5 . 3 . . 2 Energy Cannon 3 | . . 20 . . 1 2 . . . . . 3 Ballistic Gun 3 | . 24 . 12 14 1 2 . 5 2 . . 2 Ballistic Cannon 1 | . . . . . 2 1 . . . 5 3 2 Peak Build Rating 111 | 6 10 18 39 38 48 66 65 65 65 60 96 111 Average Rating 55 | 4 5 15 32 37 36 54 59 62 64 59 81 93 On Entrance 39 | . 6 10 16 38 36 39 57 60 65 60 57 75 Avg Prop Armor Cover (%) 9 | . . . 7 . 10 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 13 19 23 20 22 26 41 36 36 36 27 68 59 Greatest Support 57 | 20 20 20 27 27 40 48 38 57 57 57 49 54 Greatest Overweight (x) 8 | . . 2 2 . 8 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 6 8 9 10 10 10 10 10 10 9 Most Carried 10 | . 7 8 7 8 8 10 10 10 10 10 10 10 Average Carried 7 | . 1 6 4 7 6 6 8 9 10 10 8 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 6 4 7 8 6 10 8 10 10 10 10 5 Scrap Engine Consumption 173 | . . . . . 37 31 2 14 4 . 33 52 Constructs Created 18 | . . . . . 6 3 1 . . . 3 5 Constructs Modified 49 | . . . . . 6 7 . 6 1 1 12 16 Class Distribution -------------------- 31% | Hacker-Mutant 20% | Hacker-Construct 18% | Mutant 10% | Scavenger-Mutant 8% | Construct 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Construct | -6/Zion Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Matter Collected 4220 | 210 315 427 428 170 324 385 50 44 . 26 735 1106 Remotely . | . . . . . . . . . . . . . Salvage Created 8508 | . 578 1604 601 397 852 1171 . 40 . 56 1316 1893 Parts 423 | . 36 101 29 19 37 36 . 8 . 7 68 82 Haulers Intercepted 9 | . 2 4 3 . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 3 . 7 . . Prevented 5 | . . . . . . . . 5 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 132 | . 11 34 12 5 5 12 . 4 . 3 19 27 Melee 4 | . . . 1 . . . . . . . . 3 Guns 44 | . 11 . 8 5 3 5 . 4 . . 1 7 Cannons 73 | . . 34 . . 1 6 . . . 3 15 14 AOE 3 | . . . . . . . . . . . 3 . Classes Destroyed 15 | . 5 5 1 . 2 1 . . . . . 1 Worker 6 | . 3 1 . . . 1 . . . . . 1 Builder 5 | . . 1 . . 1 . . . . . 2 1 Hauler 9 | . 2 4 3 . . . . . . . . . Recycler 15 | . . 1 . 2 4 3 . . . . 2 3 Mechanic 1 | . . . . . . . . . . . . 1 Operator 8 | . . 2 1 1 . 1 . . . . 1 2 Watcher 13 | . 1 5 3 . . . . . . . 1 3 Swarmer 31 | . 3 13 4 . . . . 4 . 3 . 4 Grunt 36 | . 8 12 6 2 . 4 . . . . 4 . Brawler 4 | . . . . . 1 2 . . . . 1 . Duelist 2 | . . 1 . 1 . . . . . . . . Sentry 24 | . . 8 1 2 1 5 . . . . 3 4 Hunter 10 | . . . 1 . . . . . . . 3 6 Programmer 22 | . . . . . . 1 . . . . 8 13 Scrapper 3 | . . . . . 3 . . . . . . . Best Kill Streak 8 | . 4 5 5 8 3 7 . 4 . 3 3 6 Combat Bots Only 4 | . 3 4 4 4 3 4 . 4 . 3 3 4 Max Kills in Single Turn 3 | . 1 2 1 1 1 1 . 1 . 1 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1288 | . 110 155 50 20 37 138 . 35 37 26 183 497 Missed 416 | . 38 41 19 10 8 56 . 8 13 10 49 164 Hits 872 | . 72 114 31 10 29 82 . 27 24 16 134 333 Melee 9 | . . 3 . 1 . . . . . . 5 . Projectile 863 | . 72 111 31 9 29 82 . 27 24 16 129 333 AOE 3 | . . . . . . . . . . . 2 1 Critical Strikes 29 | . . 2 1 . 4 . . 1 1 1 5 14 Actively Blocked 13 | . . . . . . . . . . . . 13 Damage Taken 13720 | . 733 1214 383 170 615 784 . 404 229 243 2942 6003 Core 2577 | . 220 237 7 . 145 136 . 64 21 41 520 1186 Absorbed by Shields 38 | . . . . . . . . . . . 38 . Ignored by Resistances 20 | . . . . . . . . . . . 20 . Regen/Repaired (Parts) 3244 | . . . . . 128 344 . 99 61 67 666 1879 Core Remaining (%) 56 | 100 12 40 . . 72 . . . . 69 48 . Volleys Fired 564 | . 71 92 21 16 37 73 . 17 2 11 114 110 Largest 4 | . 2 2 2 2 2 2 . 1 1 1 2 4 Hottest 246 | . 65 150 56 69 121 134 . 44 44 37 126 246 Shots Fired 934 | . 132 181 42 29 39 94 . 17 2 11 120 267 Gun 399 | . 132 . 42 26 12 54 . 17 2 . 14 100 Cannon 535 | . . 181 . 3 27 40 . . . 11 106 167 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 502 | . 125 . 42 26 19 43 . . . 11 86 150 Thermal 313 | . 7 167 . . 1 51 . . 2 . 34 51 Explosive . | . . . . . . . . . . . . . Electromagnetic 119 | . . 14 . 3 19 . . 17 . . . 66 Robot Hit Streak 26 | . 10 18 13 15 25 26 . 4 . 4 13 11 Robot Miss Streak 7 | . 4 3 7 3 4 4 . 5 2 2 5 7 Penetration Max 2 | . . . . . . 2 . . . . 1 1 Secondary Targets 6 | . 4 . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . Shots Hit Robots 630 | . 83 111 53 27 34 79 . 10 . 7 83 143 Core Hits 366 | . 31 46 43 33 27 58 . 10 . 5 53 60 Critical Kills 7 | . . 1 2 . . 1 . . . . . 3 Critical Parts Destroyed 9 | . 1 1 2 . . . . . . . 2 3 Critical Strikes 16 | . 1 2 4 . . 1 . . . . 2 6 Meltdown 4 | . . 1 . . . 1 . . . . . 2 Destroy 4 | . 1 . . . . . . . . . . 3 Smash 8 | . . 1 4 . . . . . . . 2 1 Melee Attacks 50 | . . 2 21 4 3 . . . . . 3 17 Impact 36 | . . 2 21 4 3 . . . . . 3 3 Slashing 14 | . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 3 . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . Damage Inflicted 17829 | . 981 3069 1370 502 838 2219 . 114 . 170 3507 5059 Guns 5193 | . 981 . 648 436 259 1387 . 114 . . 190 1178 Cannons 10377 | . . 2900 . 66 533 832 . . . 170 2783 3093 Explosions 719 | . . . . . . . . . . . 363 356 Melee 1540 | . . 169 722 . 46 . . . . . 171 432 Ramming . | . . . . . . . . . . . . . Kinetic 7485 | . 882 . 648 436 392 1262 . . . 170 1769 1926 Thermal 6868 | . 99 2712 . . . 957 . . . . 1527 1573 Explosive . | . . . . . . . . . . . . . Electromagnetic 1936 | . . 188 . 66 400 . . 114 . . 40 1128 Impact 1256 | . . 169 722 . 46 . . . . . 171 148 Slashing 284 | . . . . . . . . . . . . 284 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . 4 . . 1 . . . . . 7 20 Average Corruption 5 | . . 3 . . 1 . . . . . 2 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 172 | . . 28 . . 18 . . . . . 16 110 Message Errors 33 | . . 5 . . 3 . . . . . 3 22 Matter Fused 38 | . . 7 . . 4 . . . . . 6 21 Heat Flow Errors 19 | . . 2 . . 1 . . . . . 2 14 Energy Discharges 22 | . . 4 . . 2 . . . . . 2 14 Parts Rejected 5 | . . 1 . . . . . . . . . 4 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 25 | . . 3 . . 4 . . . . . 2 16 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 5 | . . 1 . . 2 . . . . . . 2 Alerts 6 | . . 2 . . 1 . . . . . . 3 Weapon Failures 13 | . . 3 . . 1 . . . . . 1 8 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 929 | . . 178 207 . 2 15 . . . . 304 223 Projectiles 354 | . . 49 . . 2 15 . . . . 114 174 Explosions 55 | . . . . . . . . . . . 19 36 Melee 520 | . . 129 207 . . . . . . . 171 13 Knockbacks 26 | . . 1 2 . 3 1 . . . 1 8 10 Impact 4 | . . 1 2 . . . . . . . 1 . Kinetic 22 | . . . . . 3 1 . . . 1 7 10 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . . 101 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 410 | . 12 324 27 64 397 296 . . 20 . 322 410 Average Temperature 90 | . 6 115 15 18 67 107 . . 16 . 61 91 Received Heat Transfer 2046 | . 264 207 198 45 433 267 . . 54 18 338 222 Effects 7 | . . 3 . . . 1 . . . . 3 . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 5 | . . 2 . . . . . . . . 3 . Matter Decay 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . . 1 6 . 1 . . . . . 2 1 Combat Hostiles 5 | . . . 3 . 1 . . . . . . 1 Parts Fried 26 | . . 5 10 . . . . . . . 2 9 Impact Corruptions 23 | . . 6 9 . . . . . . . 8 . Robots Melted 4 | . . 1 . . . 1 . . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . . . 2 Parts Melted 25 | . 1 12 . . 4 2 . . . . . 6 Heat Transferred 7273 | . 222 4218 . . . 950 . . . . 150 1733 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . 2 1 1 . 1 . . . . 3 2 Low Security (%) 72 | 100 100 72 37 78 100 98 . . . . 19 66 Level 1 17 | . . 16 62 21 . 1 . . . . 35 24 Level 2 7 | . . 10 . . . . . . . . 28 8 Level 3 2 | . . . . . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 903 | . 137 499 330 207 72 200 . . . . 903 427 Initial 903 | . . 44 208 91 72 200 . . . . 903 156 Average 151 | . 48 139 216 147 4 93 . . . . 418 166 Influence Increases 5784 | . 352 1013 514 186 104 677 . 105 . 105 1621 1107 Destroy 0b10 Robot/C 2580 | . 220 680 240 100 40 240 . 80 . 60 380 540 Destroy 0b10 Robot/NC 305 | . 30 70 35 15 45 25 . . . . 30 55 Destroy Leader 684 | . 56 188 62 30 . 80 . 10 . . 102 156 Allied During Kill 4 | . . . . . 4 . . . . . . . Successful Hack 93 | . . 8 10 11 14 22 . . . . 14 14 Disable Machine 255 | . . 30 15 30 . 45 . . . . 45 90 Destroy Structure 313 | . 1 22 2 . 1 35 . . . . 120 132 Advance Influence 1100 | . . . . . . 200 . . . . 900 . Partial Spotted 120 | . . . 45 . . 30 . . . . 15 30 Lose Combat Pursuer 330 | . 45 15 105 . . . . 15 . 45 15 90 Influence Decreases 5367 | . 245 627 791 215 288 549 131 105 . 99 1308 1009 Entered New Map 807 | . . 63 285 125 115 3 50 . . . 3 163 Time Decay 3380 | . 215 514 326 90 173 536 81 105 . 89 605 646 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . Lost Part 430 | . 30 50 30 . . 10 . . . 10 100 200 Purge Threat 450 | . . . 150 . . . . . . . 300 . Squads Dispatched 33 | . 3 3 2 . . 4 . . . . 7 14 Investigation 8 | . 2 2 1 . . . . . . . 1 2 Extermination 12 | . . . . . . 2 . . . . 4 6 Reinforcement 10 | . 1 1 1 . . 2 . . . . 2 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Distress Signals 14 | . 1 6 . . 1 . . . . 2 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 250 | . 28 47 22 6 5 25 . 5 3 19 30 60 Peak Tracking Total 13 | . 6 5 4 4 3 4 . 4 3 4 7 13 Tactical Retreats 12 | . 2 1 2 . . . . 1 . 3 1 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Traps Triggered 5 | . 2 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Machines Disabled 18 | . . 2 1 2 1 3 . . . . 3 6 Max in Single Turn 5 | . . 1 1 1 . 2 . . . . 1 5 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Machines Accessed 52 | . 3 11 7 2 9 4 . 2 . . 5 9 Terminals 31 | . 3 8 4 2 5 3 . . . . 1 5 Fabricators 3 | . . . . . . . . . . . 1 2 Repair Stations 2 | . . . . . . 1 . . . . . 1 Recycling Units 8 | . . 1 2 . 3 . . . . . 1 1 Scanalyzers 5 | . . 2 1 . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 128 | . 7 23 17 4 19 15 . 2 . . 15 26 Successful 60 | . 1 8 11 2 10 4 . 2 . . 12 10 Failed 66 | . 6 15 5 2 8 11 . . . . 3 16 Catastrophic 13 | . 1 5 . 1 1 4 . . . . . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . Manual 81 | . 7 11 11 5 19 9 . . . . 3 16 Terminals 83 | . 7 17 11 4 13 12 . . . . 3 16 Fabricators 8 | . . . . . . . . . . . 2 6 Repair Stations 5 | . . . . . . 3 . . . . . 2 Recycling Units 13 | . . 2 3 . 4 . . . . . 2 2 Scanalyzers 15 | . . 4 3 . . . . . . . 8 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 1 4 7 2 7 2 . 2 . . 2 5 Record 5 | . . . . . 3 . . . . . . 2 Part Schematic 2 | . . . . 1 . 1 . . . . . . Robot Analysis 10 | . 1 2 5 . 2 . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 Unreport Threat 4 | . . . 1 . . . . . . . 2 1 Locate Traps 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Registered Components 3 | . . 1 . 1 . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 3 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . . 1 1 Repair Station Hacks 4 | . . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . 1 Repair 2 | . . . . . . 1 . . . . . 1 Recycling Unit Hacks 7 | . . 1 2 . 3 . . . . . 1 . Retrieve Components 7 | . . 1 2 . 3 . . . . . 1 . Scanalyzer 12 | . . 3 2 . . . . . . . 7 . Insert Component 4 | . . . 1 . . . . . . . 3 . Analyze 4 | . . . 1 . . . . . . . 3 . Retrieve Study 4 | . . 3 . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 3 9 6 1 7 3 . . . . 4 9 Full Trace Events 10 | . . 2 1 . 4 . . . . . 1 2 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 1 . 1 . . . . 3 . Parts Built 4 | . . . . . . . . . . . 2 2 Authchips . | . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . 84 42 Total Part Build Rating 16 | . . . . . . . . . . . 8 8 Part Studies Acquired 4 | . . 3 . . . . . . . . 1 . Parts Repaired 2 | . . . . . . 1 . . . . . 1 Time 52 | . . . . . . 26 . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 24 | . . 1 11 . 11 . . . . . 1 . Parts Scanalyzed 4 | . . . 1 . . . . . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Total Allies 5 | . . . . . 5 . . . . . . . Largest Group 5 | . . . . . 5 . . . . . . . Highest-Rated Group 69 | . . . . . 69 . . . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 5 | . . . . . 5 . . . . . . . Total Damage 139 | . . . . . 139 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 8542 | . . 411 624 183 2481 657 512 1555 255 1229 344 291 Optics 411 | . . 411 . . . . . . . . . . Sensors 5570 | . . . 624 183 576 226 512 1555 255 1229 119 291 Traps 2366 | . . . . . 1905 461 . . . . . . Cloaking 344 | . . . . . . . . . . . 344 . Robot Analysis Total 10 | . 1 2 5 . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Turns Passed 16735 | 72 893 1805 724 183 2793 1659 519 1555 255 1229 2009 3039 Spaces Moved 10584 | 56 529 1140 1130 201 1582 728 432 1272 219 866 946 1483 Core 98 | 5 . . . . 13 . . . . . . 80 Treads 3170 | . . . . . 524 679 432 311 . . 437 787 Legs 2093 | 51 529 969 . . 36 . . . . . 431 77 Wheels 2173 | . . . . . . 49 . 961 219 866 78 . Hover 2105 | . . . 428 201 1009 . . . . . . 467 Flight 945 | . . 171 702 . . . . . . . . 72 Fastest Speed 29 | 50 120 37 29 52 52 115 115 115 115 115 110 50 Average Speed 118 | 113 120 114 39 52 118 151 115 115 115 115 145 161 Slowest Speed 450 | 120 120 245 195 52 450 258 115 115 115 115 214 214 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . 4 . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 72 94 54 29 98 20 51 98 14 64 18 26 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . Scrap Searched 11 | . . . . . . . 2 9 . . . . Spaces Dug 30 | . . . 2 . 1 . . . . . 16 11 Terrain Destroyed 219 | . . 21 2 . 1 34 . . . . 88 73 Melee 8 | . . . 2 . 1 . . . . . 1 4 Projectile 101 | . . 21 . . . . . . . . 34 46 AOE 106 | . . . . . . 31 . . . . 52 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Total 13956 | 61 665 1464 1332 242 2461 1201 457 1348 220 1087 1483 1935 Wait 2313 | . 43 160 98 16 802 330 13 48 . 211 365 227 Move 10565 | 55 528 1139 1122 200 1581 727 431 1271 218 865 945 1483 Hop 3 | . . . 3 . . . . . . . . . Pick Up 107 | . 7 15 14 1 2 24 2 6 . . 12 24 Fast Attach 72 | 6 4 13 15 . 5 8 . 1 . . 5 15 Attach 60 | . 2 7 3 . . 8 4 . . . 16 20 Detach 48 | . . 2 1 . 5 9 4 1 . . 11 15 Swap 42 | . 5 9 14 4 6 . . . . . 2 2 Drop 126 | . 5 25 22 1 12 22 3 4 . . 10 22 Fire 564 | . 71 92 21 16 37 73 . 17 2 11 114 110 Melee 48 | . . 2 19 4 3 . . . . . 3 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 630 | -10/Materials | Core integrity fell below 50% 711 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Core integrity fell below 20% 858 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Utility x2 1233 | -9/Materials | Build established: Scavenger-Mutant 1269 | -9/Materials | Discovered new exit (range 17) 1526 | -9/Materials | Discovered new exit (range 18) 1802 | -9/Materials | Discovered new exit (range 14) 1988 | -9/Materials | Discovered new exit (range 16) 2612 | -9/Materials | Discovered new exit (range 16) 2639 | -9/Materials | Core integrity fell below 50% 2685 | -9/Materials | Lost 3 parts (1p1n1w) 2771 | -9/Materials | Entered another Materials area 2771 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -8/Materials | Discovered new exit (range 8) 3004 | -8/Materials | Lost 3 parts (3u) 3126 | -8/Materials | Central database locked down 3134 | -8/Materials | Identified exit to Storage 3357 | -8/Materials | Discovered new exit (range 15) 3374 | -8/Materials | Identified exit to Factory 3495 | -8/Materials | Entered Storage 3499 | -8/Storage | Build established: Mutant 3675 | -8/Storage | Used back door to open Recycling access 3675 | -8/Storage | Discovered new exit (range 5) 3676 | -8/Storage | Identified exit to Recycling 3678 | -8/Storage | Entered Recycling 3947 | -8/Recycling | Discovered new exit (range 8) 4176 | -8/Recycling | Scanned before Scraplab entrance 4222 | -8/Recycling | Entered Scraplab 4251 | -8/Recycling | Angered Scraplab inhabitants 4255 | -8/Recycling | Found Prototype Device 4255 | -8/Recycling | Identified Scrap Engine 4290 | -8/Recycling | Lost 5 allies 4314 | -8/Recycling | Lost 6 parts (1p3n1u1w) 5669 | -8/Recycling | Build established: Construct 6471 | -8/Recycling | Entered Factory 6471 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6794 | -6/Factory | Build established: Hacker-Mutant 7505 | -6/Factory | Repaired Corrupted Hacking Suite 8081 | -6/Factory | Discovered new exit (range 15) 8130 | -6/Factory | Entered Lower Caves 8567 | -6/Lower Caves | Encountered a Warlord checkpoint 8638 | -6/Lower Caves | Discovered new exit (range 8) 8647 | -6/Lower Caves | Identified exit to Lower Caves 8649 | -6/Lower Caves | Entered another Lower Caves area 8745 | -6/Lower Caves | Learned 4 Factory zone layouts 8750 | -6/Lower Caves | Discovered new exit (range 8) 8766 | -6/Lower Caves | Identified exit to Factory 8916 | -6/Lower Caves | Found DCF Scrap (14 items) 8981 | -6/Lower Caves | Entered a destroyed Warlord outpost 9223 | -6/Lower Caves | Discovered new exit (range 9) 9238 | -6/Lower Caves | Identified exit to Zion 9745 | -6/Lower Caves | Build established: Hacker-Construct 10204 | -6/Lower Caves | Entered Zion 10238 | -6/Zion | Discovered new exit (range 16) 10407 | -6/Zion | Attacked by Zionites 10407 | -6/Zion | Spotted LB-39B(B) 10407 | -6/Zion | Spotted CD-HD3(B) 10458 | -6/Zion | Identified exit to Proximity Caves 10459 | -6/Zion | Entered Proximity Caves 10616 | -5/Proximity Caves | Learned location of 1 exit from Factory 10711 | -5/Proximity Caves | Spotter reported a threat 10738 | -5/Proximity Caves | Spotter reported a threat 10854 | -5/Proximity Caves | Spotter reported a threat 10937 | -5/Proximity Caves | Spotter reported a threat 10947 | -5/Proximity Caves | Spotter reported a threat 10992 | -5/Proximity Caves | Spotter reported a threat 11014 | -5/Proximity Caves | Spotter reported a threat 11080 | -5/Proximity Caves | Spotter reported a threat 11113 | -5/Proximity Caves | Spotter reported a threat 11133 | -5/Proximity Caves | Spotter reported a threat 11226 | -5/Proximity Caves | Spotter reported a threat 11239 | -5/Proximity Caves | Spotter reported a threat 11401 | -5/Proximity Caves | Spotter reported a threat 11440 | -5/Proximity Caves | Spotter reported a threat 11574 | -5/Proximity Caves | Discovered exit to Factory (range 13) 11583 | -5/Proximity Caves | Learned Factory trap positions 11616 | -5/Proximity Caves | Spotter reported a threat 11688 | -5/Proximity Caves | Entered Factory 11688 | -5/Factory | Evolved 2 slots: Utility x2 11689 | -5/Factory | Identified exit to Factory 11691 | -5/Factory | Loaded intel: 97 trap records 11812 | -5/Factory | Fabricated Flak Gun (x2) 11849 | -5/Factory | Build established: Hacker-Mutant 11988 | -5/Factory | Search patrols dispatched 12086 | -5/Factory | Lost 3 parts (1n2u) 12288 | -5/Factory | Search patrols dispatched 12529 | -5/Factory | Build established: Hacker-Construct 12588 | -5/Factory | Search patrols dispatched 12804 | -5/Factory | Found Hvy. Reflective Plating 13593 | -5/Factory | Lost 3 parts (3u) 13595 | -5/Factory | Core integrity fell below 50% 13697 | -5/Factory | Entered another Factory area 13697 | -4/Factory | Evolved 2 slots: Weapon x2 13895 | -4/Factory | Build established: Hacker-Mutant 13931 | -4/Factory | Repaired Med. Storage Unit 14762 | -4/Factory | System corruption reached 10% 16034 | -4/Factory | Garrison activated, responded to threat 16078 | -4/Factory | Lost 3 parts (2u1w) 16269 | -4/Factory | Allied Derelicts emerged from ambush trap array 16321 | -4/Factory | P-70 Sage assimilated allied BJ-HX1(g) 16665 | -4/Factory | Fabricated Flak Gun (x2) 16687 | -4/Factory | Core integrity fell below 50% 16708 | -4/Factory | Lost 6 parts (2p1n2u1w) 16726 | -4/Factory | Spotted B-86 Titan 16728 | -4/Factory | Core integrity fell below 20% 16736 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- destroyed. 16720_ System corrupted: Heat flow error (+162). 16726_ Penetrated by Slug. 16728_ S-27 Virus destroyed. 16729_ Terminal disabled. 16729_ Slug penetrates Subcomponent Replicator. 16729_ Subcomponent Replicator disabled. 16729_ Slug penetrates Subcomponent Replicator. 16729_ Slug penetrates Door. 16729_ Slug penetrates Wall. 16730_ Penetrated by Slug. 16732_ Slug penetrates Wall. 16732_ Penetrated by Slug. 16732_ Slug penetrates Wall. 16734_ Slug penetrates Earth. 16734_ Penetrated by Slug. 16734_ Slug penetrates Wall. 16735_ System corrupted: IFF burst signal emitted. 16735_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ???????????# #???????# #??????????????????????? | | ???????????+ #???????# #??????????????????????? | | ???????????# #???????# #??????????????????????? | | ???????????# #########/#######????????????????? | | ???????????# / #????????????????? | | ???????????# ####### """"" " #????????????????? | | ???????????# #?????# """"" "" #????????????????? | | ???????????# #?????# """ T" #????????????????? | | ???????????# #?????# "" #????????????????? | | ???????????# #?????# """"" [ "" #????????????????? | | ########?### ###???# " """ #????????????????? | | # #??## " #????????????????? | | # T "###" #????????????????? | | ! + "" =%/ !!!##???????????????? | | # ####" BB !! #???????????????? | | ########## #??## = BB !! ##???????????????? | | ?????????###+###???####s;#s;######## k"#?????????? | | ?????????? ??????# s #??????????? | | ????????"" """ ""????# #??????????? | | ?????? """ """ """ ??# #??????????? | | ?????# """ """ """ ### h #??????????? | | ?????? ? ; #??????????? | | ?????# ! % [ ### #??????????? | | ?????###############?# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????#t @ h #??????????? | | ?????????????????????# % #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# s #??????????? | | ?????????????????????+ #??????????? | | ?????????????????????# +??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????####### ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 44 Defensive Hacking 22 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Storage | Hacked Flak Gun | -6/Factory | Hacked Imp. Cryofiber Web | -5/Factory | Scanalyzed Force Field | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -5/Factory Flak Gun | x2 | -4/Factory Repaired ---------- Hacking Suite | 90% | -6/Factory | Corrupted Med. Storage Unit | 17% | -4/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Hvy. Particle Cannon | -9/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCoreFalx Manual? 0 Play Time 02:11:40 Cumulative 116.6 hours Start 2026.09.14 @ 23:12:52 End 2026.09.15 @ 01:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74d247f6-ada1-4cad-9816-2624dc496e98