Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 19:02:39 Player: Ender Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3797) 3797 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 10433 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 101 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Core Analyzer Improved Shield Generator Long-range Proton Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Seismic Detector Core Analyzer Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite High-powered Tractor Beam [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 6 | . . . . 1 1 1 . . . 2 1 . Utility 4 | . . 2 . . . . . . 2 . . . Weapon 3 | . . . . 1 1 1 . . . . . . Parts Attached 163 | 6 3 9 19 9 30 40 12 9 9 15 1 1 Power 15 | 1 . 2 3 1 2 4 . 1 . 1 . . Engine 11 | 1 . 2 2 . 1 4 . 1 . . . . Core 4 | . . . 1 1 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 61 | 2 . 1 7 3 12 17 10 4 2 3 . . Treads 36 | 2 . 1 7 2 8 10 4 . 2 . . . Leg 15 | . . . . . 1 7 6 1 . . . . Wheel 5 | . . . . . 3 . . 2 . . . . Hover 3 | . . . . 1 . . . 1 . 1 . . Flight 2 | . . . . . . . . . . 2 . . Utility 47 | 2 2 3 4 2 10 7 2 3 6 4 1 1 Device 18 | 1 . . 1 . 3 2 1 2 3 4 1 . Storage 5 | 1 2 . . . 1 1 . . . . . . Processor 10 | . . 1 . 2 1 1 1 1 3 . . . Hackware 3 | . . . . . 2 . . . . . . 1 Protection 11 | . . 2 3 . 3 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 1 1 3 5 3 6 12 . 1 1 7 . . Energy Gun 9 | . 1 2 1 . 3 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 1 . 1 4 2 2 6 . . . 4 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . . . . Special Weapon 4 | . . . . . . 1 . . 1 2 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 40 | . . 5 3 . 7 7 6 1 2 7 . 2 Power 3 | . . 1 1 . . . 1 . . . . . Propulsion 12 | . . 1 1 . 2 2 2 . 2 2 . . Utility 14 | . . 2 . . 5 1 1 1 . 2 . 2 Weapon 11 | . . 1 1 . . 4 2 . . 3 . . Highest Loss Streak 6 | . . 3 3 . 2 3 6 1 2 6 . 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 90 97 97 97 95 90 82 41 60 44 3 2 Engine 4 | . 14 10 6 8 1 5 5 . . . . . Core 2 | . . . 3 . 5 . . . . 3 . . Treads 20 | . 28 21 21 26 26 26 22 . 5 . . . Wheel 2 | . . . . . 2 3 . 10 10 . . . Device 8 | . 14 11 11 9 6 7 8 11 9 9 3 1 Storage 6 | . 14 11 11 9 7 6 5 . . . . . Processor 7 | . . 11 11 14 2 3 7 11 21 14 . . Hackware 1 | . . . . . 5 2 . . . . . . Protection 5 | . . 9 11 3 6 4 1 . . . . . Energy Gun 3 | . 5 7 3 . 6 1 . . . . . . Ballistic Gun 10 | . 14 13 18 16 11 8 17 . . 1 . . Launcher 2 | . . . . 8 7 3 5 . . . . . Special Weapon 1 | . . . . . . 4 . . . 1 . . Slashing Weapon 1 | . . . . . . 4 . . . . . . Peak Build Rating 73 | 6 7 11 13 23 37 73 69 30 52 61 5 7 Average Rating 32 | 5 6 9 12 16 30 61 59 26 39 43 4 4 On Entrance 18 | . 6 7 9 13 20 34 69 7 25 41 1 5 Naked Turns 132 | . . . . . . . . . . 56 26 50 Heaviest Build 112 | 10 45 20 22 23 27 112 108 3 6 15 1 1 Greatest Support 150 | 40 40 40 40 60 91 150 120 10 10 22 3 3 Greatest Overweight (x) 2 | . 1 . . 2 1 2 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 8 8 8 8 25 25 5 5 5 5 5 Average Capacity 10 | 7 8 8 8 8 8 21 22 5 5 5 5 5 Most Carried 25 | 8 8 8 8 8 8 25 24 5 5 5 3 5 Average Carried 9 | 4 7 6 7 7 7 17 21 4 4 3 2 4 Final Capacity 25 | 8 8 8 8 8 8 25 5 5 5 5 5 5 Final Carried 24 | 8 7 8 8 8 8 24 5 5 5 3 2 5 Class Distribution -------------------- 34% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Gunner 12% | Scavenger-Tank 9% | Gunner 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Scout | -5/Factory Ninja | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Matter Collected 2782 | 256 59 117 397 . 716 904 303 . . 30 . . Remotely . | . . . . . . . . . . . . . Salvage Created 4323 | 52 122 407 791 74 1258 1255 333 . . 31 . . Parts 265 | 4 7 31 51 4 84 76 2 . . 6 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Combat Hostiles Destroyed 84 | . 2 13 17 3 24 24 1 . . . . . Melee 12 | . . . . . 1 11 . . . . . . Guns 54 | . 2 11 17 . 14 10 . . . . . . AOE 18 | . . 2 . 3 9 3 1 . . . . . Classes Destroyed 14 | 2 2 3 1 1 3 1 1 . . . . . Worker 12 | 1 . . 1 . 6 4 . . . . . . Builder 8 | . . . . . 5 2 . . . 1 . . Tunneler 2 | 1 . . . . . . . . . 1 . . Recycler 1 | . . . 1 . . . . . . . . . Watcher 7 | . 1 . 1 . 4 1 . . . . . . Swarmer 15 | . . 7 4 . 1 3 . . . . . . Grunt 46 | . 2 3 9 2 15 15 . . . . . . Brawler 3 | . . 1 . . 2 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 9 | . . 2 4 . 1 2 . . . . . . Specialist 1 | . . . . . . 1 . . . . . . Hunter 3 | . . . . 1 1 1 . . . . . . Programmer 5 | . . . . . 3 2 . . . . . . Compactor 1 | . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 2 7 5 3 11 6 1 . . 1 . . Combat Bots Only 7 | . 2 7 4 3 4 5 1 . . . . . Max Kills in Single Turn 4 | 1 1 1 1 1 4 2 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 . 1 2 1 1 . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Hostile Shots Fired 912 | . 11 58 129 . 168 245 4 17 34 91 . 155 Missed 304 | . 2 13 44 . 54 77 . 10 11 29 . 64 Damage Taken 9358 | . 139 525 1080 . 1555 2396 362 114 403 1443 9 1332 Core 3029 | . 25 65 145 . 122 176 177 30 84 905 7 1293 Absorbed by Shields 150 | . . . . . . 150 . . . . . . Redirected to Shielding 19 | . . . . . . 19 . . . . . . Regen/Repaired (Parts) 286 | . . . 145 141 . . . . . . . . Core Remaining (%) 73 | 100 90 . 47 100 82 . . 54 91 21 . . Volleys Fired 284 | 14 11 32 67 4 76 63 7 . . 10 . . Largest 4 | 1 2 2 2 1 3 4 1 . . 2 . . Hottest 135 | 20 60 76 60 30 123 120 30 . . 135 . . Shots Fired 521 | 14 20 63 126 4 151 125 7 . . 11 . . Gun 471 | 14 20 63 126 . 136 103 . . . 9 . . Cannon . | . . . . . . . . . . . . . Launcher 37 | . . . . 4 15 11 7 . . . . . Special 13 | . . . . . . 11 . . . 2 . . Kinetic 355 | 14 11 47 105 . 72 97 . . . 9 . . Thermal 26 | . . 3 21 . . . . . . 2 . . Explosive 37 | . . . . 4 15 11 7 . . . . . Electromagnetic 92 | . 9 13 . . 64 6 . . . . . . Robot Hit Streak 18 | 5 14 14 15 . 18 12 2 . . 4 . . Robot Miss Streak 6 | 3 2 3 3 . 4 6 1 . . 4 . . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 10 | . . 4 . . 3 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . Shots Hit Robots 388 | 7 17 45 88 . 105 107 4 2 5 8 . . Core Hits 224 | 4 8 20 35 4 78 65 4 . 1 5 . . Critical Kills 2 | . . . 1 . . . . . . 1 . . Critical Parts Destroyed 4 | . . . 1 . . 2 . . . 1 . . Critical Strikes 18 | . 1 2 2 . 3 8 . . . 2 . . Burn 1 | . . 1 . . . . . . . . . . Destroy 6 | . . . 2 . . 2 . . . 2 . . Corrupt 3 | . 1 1 . . 1 . . . . . . . Sever 8 | . . . . . 2 6 . . . . . . Melee Attacks 58 | . . . . . 9 38 . 3 5 3 . . Impact . | . . . . . . . . . . . . . Slashing 47 | . . . . . 9 38 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 2 . 2 5 3 . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . . . Damage Inflicted 10744 | 61 182 586 1077 199 3586 4159 776 . 9 75 19 15 Guns 4966 | 61 182 448 1075 . 1633 1516 . . . 51 . . Cannons . | . . . . . . . . . . . . . Explosions 3895 | . . 138 . 199 1589 1193 776 . . . . . Melee 1814 | . . . . . 364 1450 . . . . . . Ramming 45 | . . . 2 . . . . . 9 . 19 15 Kinetic 3612 | 61 71 268 876 . 848 1437 . . . 51 . . Thermal 1009 | . . 182 199 . 247 357 . . . 24 . . Explosive 3153 | . . . . 199 1342 836 776 . . . . . Electromagnetic 1111 | . 111 136 . . 785 79 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1814 | . . . . . 364 1450 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 3 4 4 5 . 2 . 3 Average Corruption 3 | . . . . . 2 2 4 4 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . . 20 5 3 6 . . . . Message Errors 8 | . . . . . 6 . . 2 . . . . Matter Fused 9 | . . . . . 5 1 1 2 . . . . Heat Flow Errors 3 | . . . . . 2 . . 1 . . . . Energy Discharges 7 | . . . . . 2 3 1 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 3 | . . . . . 2 . 1 . . . . . Misfires 2 | . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 278 | . . 9 . . 90 179 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 214 | . . 9 . . 85 120 . . . . . . Melee 64 | . . . . . 5 59 . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . 31 . . . 100 199 . 4 . 9 6 Shots 8 | . . 1 . . . 1 6 . . . . . Rammed 15 | . . . 1 1 . . . . 3 . 6 4 Targets Rammed 15 | . . . 1 1 . . . . 3 . 6 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 261 | . 118 64 161 . 261 152 . 180 6 . . 32 Average Temperature 53 | . 65 18 54 . 76 37 . 108 6 . . 14 Received Heat Transfer 2628 | . 96 189 336 . 627 662 . 18 157 60 . 483 Effects 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1335 | . . 385 450 . 250 200 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Peak Influence 496 | 10 76 326 317 118 476 496 195 114 77 139 67 35 Initial 233 | . 6 . 51 103 . 233 173 99 2 29 67 35 Average 148 | 4 34 154 141 52 187 257 170 89 9 38 67 28 Maximum Alert Level 2 | . . 1 1 . 2 2 . . . . . . Low Security (%) 68 | 100 100 70 71 100 60 27 100 100 100 100 100 100 Level 1 27 | . . 29 28 . 30 64 . . . . . . Level 2 3 | . . . . . 9 7 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 6 1 7 8 . 1 . 3 1 . Investigation 3 | . . . . . . 1 . 1 . 1 . . Extermination 7 | . . . . . 4 2 . . . 1 . . Reinforcement 14 | . 1 . 2 1 3 5 . . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Distress Signals 11 | . 1 2 2 1 1 1 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 5 16 26 5 43 40 5 8 17 19 . 10 Peak Tracking Total 11 | . 3 5 5 4 6 6 4 8 10 11 . 11 Tactical Retreats 17 | . . . 2 . 1 8 . . 3 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Traps Triggered 3 | . . . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Machines Disabled 5 | . . . 2 . 2 1 . . . . . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Machines Accessed 41 | . 4 3 7 3 5 5 . 4 1 7 . 2 Terminals 23 | . 3 3 3 2 3 2 . 2 . 4 . 1 Fabricators 4 | . . . . . 1 . . 1 . 1 . 1 Repair Stations 4 | . . . 2 1 . 1 . . . . . . Recycling Units 5 | . 1 . 1 . . . . 1 1 1 . . Scanalyzers 3 | . . . . . 1 2 . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Total Hacks 93 | . 10 12 13 11 9 12 . 5 2 14 . 5 Successful 29 | . 2 3 8 6 1 4 . . 1 4 . . Failed 61 | . 7 8 5 5 8 7 . 5 1 10 . 5 Catastrophic 18 | . 3 3 1 1 1 1 . 3 . 3 . 2 Database Lockouts 3 | . 1 1 . . . 1 . . . . . . Manual 36 | . 5 12 . . 6 3 . 1 . 5 . 4 Terminals 53 | . 9 12 4 5 6 4 . 2 . 7 . 4 Fabricators 6 | . . . . . 2 . . 2 . 1 . 1 Repair Stations 12 | . . . 5 6 . 1 . . . . . . Recycling Units 10 | . 1 . 2 . . . . 1 2 4 . . Scanalyzers 8 | . . . . . 1 7 . . . . . . Garrison Access 4 | . . . 2 . . . . . . 2 . . Terminal Hacks 11 | . 2 3 2 2 . 1 . . . 1 . . Record 1 | . . . . 1 . . . . . . . . Part Schematic 3 | . 1 1 . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . 4 4 . . . . . . . . Scan Component 4 | . . . 2 2 . . . . . . . . Repair 4 | . . . 2 2 . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . . . . . 1 3 . . Process 1 | . . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . . 1 2 . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 3 3 4 3 5 5 . 4 1 6 . 2 Full Trace Events 4 | . . . . 1 . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 1 . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . . . . . . Time 122 | . . . 58 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . 31 . . Retrieved Matter 31 | . . . . . . . . . . 31 . . Retrieved Components 8 | . . . 8 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 6 . . 3 1 . . Non-combat 9 | . . . . . . 5 . . 3 1 . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 15 | . . . . . . 7 . . 5 3 . . parse_system 6 | . . . . . . 4 . . . 2 . . no_distress 3 | . . . . . . 1 . . 1 1 . . find_chute 4 | . . . . . . 1 . . 3 . . . find_recycling 2 | . . . . . . 1 . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Total Allies 11 | . . . 10 . . 1 . . . . . . Largest Group 10 | . . . 10 9 . 1 . . . . . . Highest-Rated Group 88 | . . . 88 80 . 29 . . . . . . Highest-Rated Ally 29 | . . . 16 16 . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . . 22 34 . . . . . . . . Total Damage 468 | . . . 219 249 . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Turns Passed 8904 | 189 422 525 1375 377 1873 2097 187 491 427 708 128 105 Spaces Moved 5130 | 92 220 239 412 171 890 991 108 500 359 756 202 190 Core 1132 | 5 . . . . . . 43 202 286 204 202 190 Treads 2641 | 87 220 239 412 170 693 755 65 . . . . . Legs 79 | . . . . . . 79 . . . . . . Wheels 427 | . . . . . 197 157 . 25 48 . . . Hover 311 | . . . . 1 . . . 273 25 12 . . Flight 540 | . . . . . . . . . . 540 . . Fastest Speed 37 | 50 160 160 160 160 90 90 50 50 50 37 50 50 Average Speed 112 | 154 161 160 160 160 145 147 117 61 61 46 50 50 Slowest Speed 260 | 160 240 160 160 220 160 260 160 80 100 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 5 30 19 59 21 18 21 77 11 13 21 5 12 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . 8 . . . . . . Terrain Destroyed 254 | . . 5 . 9 77 123 40 . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 254 | . . 5 . 9 77 123 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Fac Res Arm Total 7727 | 125 271 329 1016 271 1315 1484 154 678 564 1092 228 200 Wait 1908 | 6 33 37 498 78 275 294 28 163 176 299 20 1 Move 5113 | 91 219 238 411 170 889 991 107 499 358 749 201 190 Hop 3 | . . . . . . . . . . 3 . . Pick Up 84 | 8 2 8 5 3 10 30 . 2 6 6 . 4 Fast Attach 60 | 6 . 3 3 4 13 14 . 6 5 6 . . Attach 45 | . 1 5 2 3 6 12 . 3 3 8 1 1 Detach 11 | . . . . 2 3 4 . 1 . 1 . . Swap 58 | . 2 1 14 2 11 14 12 . 1 1 . . Drop 91 | . 3 5 15 4 23 27 . 1 7 6 . . Fire 284 | 14 11 32 67 4 76 63 7 . . 10 . . Melee 53 | . . . . . 9 33 . 3 5 3 . . Ram 13 | . . . . . . . . . 3 . 6 4 Kick . | . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 227 | -10/Materials | Central database locked down 261 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Discovered new exit (range 15) 910 | -9/Materials | Destroyed 7 combat bots 1026 | -9/Materials | Lost 3 parts (1n1u1w) 1027 | -9/Materials | Central database locked down 1137 | -9/Materials | Entered Storage 1331 | -9/Storage | Build established: Scavenger-Mutant 1345 | -9/Storage | Repaired Lgt. Treads 1539 | -9/Storage | Garrison activated, responded to threat 1592 | -9/Storage | Lost 3 parts (1p1n1w) 1738 | -9/Storage | Repaired Hvy. Assault Rifle 1862 | -9/Storage | Garrison activated, responded to threat 2414 | -9/Storage | Core integrity fell below 50% 2422 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2481 | -9/Storage | Discovered new exit (range 16) 2512 | -9/Storage | Entered Materials 2512 | -8/Materials | Accompanied by 9 allies 2512 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2655 | -8/Materials | Lost 9 allies 2702 | -8/Materials | Repaired Hvy. Assault Rifle 2735 | -8/Materials | Repaired Hvy. Assault Rifle 2837 | -8/Materials | Discovered new exit (range 16) 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3061 | -7/Factory | Build established: Scavenger-Gunner 3621 | -7/Factory | Build established: Scavenger-Tank 4661 | -7/Factory | Discovered new exit (range 4) 4762 | -7/Factory | Entered another Factory area 4762 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4977 | -6/Factory | Build established: Mutant 5590 | -6/Factory | Lost 3 parts (1u2w) 5827 | -6/Factory | Central database locked down 5845 | -6/Factory | Build established: Scavenger-Gunner 6453 | -6/Factory | Build established: Gunner 6859 | -6/Factory | Sucked down chute 6859 | -6/Factory | Entered Waste 6993 | -6/Waste | Spotted C-40 Crusher 6997 | -6/Waste | Spotted C-40 Crusher 7000 | -6/Waste | Spotted C-40 Crusher 7005 | -6/Waste | Destroyed C-40 Crusher 7016 | -6/Waste | Spotted C-40 Crusher 7019 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7022 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7022 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7025 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7033 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Discovered new exit (range 21) 7046 | -6/Waste | Entered Factory 7056 | -6/Factory | Lost 6 parts (1p2n1u2w) 7322 | -6/Factory | Build established: Mutant 7534 | -6/Factory | Discovered new exit (range 6) 7537 | -6/Factory | Entered another Factory area 7537 | -5/Factory | Evolved 2 slots: Utility x2 7941 | -5/Factory | Discovered new exit (range 16) 7964 | -5/Factory | Entered another Factory area 7964 | -4/Factory | Evolved 2 slots: Propulsion x2 8249 | -4/Factory | Build established: Ninja 8576 | -4/Factory | Lost 6 parts (2n2u2w) 8610 | -4/Factory | Core integrity fell below 50% 8666 | -4/Factory | Discovered new exit (range 12) 8672 | -4/Factory | Entered Research 8672 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8757 | -3/Research | Build established: Mutant 8796 | -3/Research | Discovered new exit (range 9) 8800 | -3/Research | Entered Armory 8882 | -3/Armory | Core integrity fell below 50% 8897 | -3/Armory | Core integrity fell below 20% 8905 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08764_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08796_ EXIT=FOUND [Achievement: Streaker] LOCATION=UNKNOWN GOAL=ESCAPE 08804_ Acquired Hvy. Phase Cannon. 08806_ Acquired Imp. Shield Generator. 08809_ Acquired Myomer Leg. 08830_ Connecting with Fabricator... 08830_ Current location identified: Armory 08848_ X-77 Beamer springs to life. 08848_ Adv. Sensor Array destroyed. 08877_ Connecting with Terminal... 08878_ Acquired Lrn. Proton Cannon. 08881_ System Shield destroyed. 08882_ Slammed into X-77 Beamer. 08882_ Destabilizing: System corrupted (+1). 08883_ Slammed into X-77 Beamer. 08895_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ???????????????????????? ??? ???????????????????? | | ???????????????????????? ?? ?????????????????? | | ???????????????????????# ?? Y ?????????????????? | | ???????????????????????# ?? ??????????????????? | | ?????????????????????### ## ??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????# | | ?????????????????????# #??????? #?????????????# | | ?????????????????????# ######## #?????????????# | | ?????????????????????# #?????????????# | | ?????????????????????# e #?????????????# | | ?????????????????????# #####?????????# | | ?????????????????????# +?????????# | | ?????????????????????# #+#####?????##### | | ?????????????????????# #????????# | | ?????????????????????# #????????# ## | | ?????????????????????# #???????????????? | | ?????????????????????# #?????????? ????? | | ?????????????????????# p ##+####??? ##+## | | ?????????????????????# ? # | | ?????????????????????# ? # | | ?????????????????????# ^ ? # | | ?????????????????????# ? # | | ?????????????????????# ########?# # | | ?????????????????????# #? ??# # | | ???????????????######## #? ??# ##### | | ??????????? #?? ???# #???? | | ??????????? #?? ???# #???? | | ???????????#############+## ####+##### #???? | | ???????????????????# ??+ #???? | | ???????????????????# !?####### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 14 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Seismic Detector | -9/Materials | Hacked Adv. Terrain Scanner | -6/Factory | Scanalyzed System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed TeslaHypercooledLoader Manual? 0 Play Time 02:44:33 Cumulative 85.8 hours Start 2025.02.20 @ 13:18:47 End 2025.02.20 @ 19:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 11 Adventurer 24 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 496f1f13-1529-4999-974c-6be2fe5d79dd