Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 15:24:53 Player: Bt-7274 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (146) 730 Value Destroyed (5992) 5992 Prototype IDs (19) 380 Alien Tech Used (7) 1400 Bonus (4422) 4422 TOTAL SCORE: 20424 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 1165 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -501 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Hovering (75) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- High-density Centrium Leg Centrium Wheel Antigrav System > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads High-density Centrium Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Gamma Rifle Quantum Rifle Nova Cannon Core Cannon Linear Accelerator > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Matter Compressor High-powered Transdimensional Reconstructor Grenade Launcher Sigix Terminator Sigix Corpse [Rating: 144] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Heavy Battle Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . . . . 2 . . . . 2 Utility 7 | . . 1 . 1 . . 1 . . . 1 1 . 2 . Weapon 4 | . . 1 . 1 . . . . . . 1 1 . . . Parts Attached 151 | 8 3 20 30 7 6 . 3 1 . 5 4 1 38 8 17 Power 23 | 2 . 4 3 1 . . 2 . . 1 1 . 7 . 2 Engine 8 | 2 . 3 1 1 . . 1 . . . . . . . . Core 7 | . . 1 2 . . . 1 . . 1 1 . . . 1 Reactor 8 | . . . . . . . . . . . . . 7 . 1 Propulsion 45 | 2 . 4 14 1 2 . . . . 1 . . 9 4 8 Treads 28 | 2 . 4 14 1 2 . . . . 1 . . 2 2 . Leg 8 | . . . . . . . . . . . . . 7 . 1 Wheel 3 | . . . . . . . . . . . . . . 2 1 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . 5 Utility 43 | 2 1 8 5 2 1 . 1 1 . 2 2 1 10 3 4 Device 10 | 1 . . 1 1 . . . . . . 1 . 2 2 2 Storage 4 | 1 . 2 1 . . . . . . . . . . . . Processor 13 | . . 2 . . . . . 1 . 1 . 1 6 1 1 Hackware 2 | . . . . 1 . . . . . . . . . . 1 Protection 13 | . 1 4 3 . 1 . 1 . . 1 1 . 1 . . Artifact 1 | . . . . . . . . . . . . . 1 . . Weapon 40 | 2 2 4 8 3 3 . . . . 1 1 . 12 1 3 Energy Gun 11 | . . . 3 . . . . . . . . . 7 1 . Energy Cannon 4 | . . . . . . . . . . . . . 2 . 2 Ballistic Gun 20 | 2 2 4 4 2 3 . . . . . 1 . 2 . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . 1 Launcher 2 | . . . 1 . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 2 1 . . . . . . . 7 . 1 Parts Lost 61 | . 1 1 5 . . . . 1 . 1 . . 34 . 18 Power 6 | . . . 1 . . . . . . . . . 2 . 3 Propulsion 22 | . . . . . . . . . . . . . 13 . 9 Utility 12 | . 1 1 1 . . . . 1 . 1 . . 6 . 1 Weapon 21 | . . . 3 . . . . . . . . . 13 . 5 Highest Loss Streak 9 | . 1 1 2 . . . . 1 . 1 . . 8 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 11 | 3 7 10 14 14 14 15 13 14 13 12 13 14 11 6 4 Power 1 | 1 1 2 1 1 1 1 . 1 1 1 2 2 1 2 . Propulsion 3 | 1 1 2 4 4 3 4 4 4 4 2 3 4 2 . . Utility 4 | . 2 3 5 5 6 7 6 6 5 5 5 6 5 1 1 Weapon 2 | . 1 2 4 3 3 3 3 3 3 3 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 4 3 6 3 3 1 1 . . . . . . . 2 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 9 | . 2 2 2 2 1 . . . . . . . . . . Utility 6 | . . 1 . 1 2 . 1 . . . . . . . 1 Weapon 7 | . 1 . 4 . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 99 97 91 84 85 84 85 87 88 84 80 70 33 Engine 5 | . 14 8 3 3 7 7 9 13 13 5 5 4 . . . Core 2 | . . 2 5 3 . . 2 . . 4 5 4 . . . Reactor 1 | . . . . . . . . . . . . . 6 8 1 Treads 20 | . 28 22 35 30 22 15 13 13 13 22 21 19 13 4 2 Leg 1 | . . . . . . . . . . . . . 4 4 1 Device 6 | . 8 . 7 10 7 7 6 4 5 4 8 9 6 4 1 Storage 7 | . 14 11 9 7 7 7 6 6 6 5 5 4 4 4 1 Processor 6 | . . 10 1 . . . . 2 6 5 6 8 13 26 9 Hackware 1 | . . . . 1 7 7 6 3 . . . . . . . Protection 7 | . 5 10 9 7 7 7 12 13 13 10 10 9 2 . . Ballistic Gun 23 | . 28 33 26 28 30 30 26 26 26 22 25 23 16 . . Peak Build Rating 144 | 7 8 15 27 39 61 61 69 69 72 81 94 97 133 138 144 Average Rating 54 | 5 7 13 20 35 52 60 67 68 71 78 90 96 105 120 58 On Entrance 58 | . 7 8 14 27 39 61 61 69 68 72 81 94 97 109 129 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . . 8 16 17 Naked Turns 16 | . . . . . . . . . . . . . . . 16 Heaviest Build 124 | 13 13 40 100 50 50 49 66 66 66 78 87 82 124 91 93 Greatest Support 195 | 40 40 40 92 97 140 140 140 140 140 195 195 195 195 56 32 Greatest Overweight (x) 8 | 3 . . 1 . . . . . . . . . 4 5 8 Average Overweight (x) . | . . . . . . . . . . . . . . 2 . Largest Inventory Capacity 25 | 8 8 15 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 7 8 15 15 15 15 15 15 14 14 14 15 15 15 9 8 Average Carried 12 | 3 7 10 14 14 14 14 13 14 13 12 13 14 12 8 5 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 15 15 14 14 14 14 15 14 9 8 4 Class Distribution -------------------- 40% | Tank 14% | Scavenger-Gunner 11% | Mutant 11% | Scavenger-Tank 7% | Executioner 5% | Scavenger-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Tank | -4/Factory Scavenger-Executioner | -3/Research Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Matter Collected 5364 | 290 201 513 806 158 152 79 267 187 135 134 67 . 2052 160 163 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6020 | 80 273 707 1159 158 . 162 . 162 196 134 292 . 2268 225 204 Parts 341 | 5 21 55 73 8 . 7 . 5 3 5 17 . 126 7 9 Haulers Intercepted 7 | . . 2 2 1 . 1 . . . . . . . . 1 Recyclers Shooed 6 | 2 . 1 . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 15 12 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 105 | . 10 14 32 2 . . . 3 1 1 2 . 30 1 9 Melee 3 | . . . 1 . . . . . . . . . 2 . . Guns 72 | . 10 14 18 2 . . . 3 1 1 2 . 21 . . Cannons 4 | . . . . . . . . . . . . . 2 1 1 AOE 23 | . . . 13 . . . . . . . . . 3 . 7 Classes Destroyed 17 | 2 2 3 4 . . 1 . . 1 . . . 4 . . Worker 6 | . . . 1 . . . . . . . 1 . 4 . . Builder 8 | . . . 1 . . . . . . . . . 3 . 4 Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 Hauler 7 | . . 2 2 1 . 1 . . . . . . . . 1 Recycler 5 | 1 . . . . . 1 . . . . . . 2 1 . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 7 | . . 1 1 . . . . . . . 2 . 3 . . Swarmer 25 | . 6 3 11 . . . . . . . . . 4 . 1 Grunt 43 | . 4 8 14 2 . . . 2 . . . . 11 . 2 Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 14 | . . 3 5 . . . . 1 . 1 2 . . 1 1 Hunter 5 | . . . . . . . . . . . . . 3 . 2 Programmer 14 | . . . . . . . . . . . . . 11 . 3 Heavy 1 | . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . 2 . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 1 3 4 13 2 . 1 . 1 1 1 2 . 10 2 11 Combat Bots Only 11 | . 3 4 11 2 . . . 1 1 1 1 . 6 1 5 Max Kills in Single Turn 11 | 1 1 2 4 1 . 2 . 1 1 1 2 . 3 1 11 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 5 | . . . 3 . . . . . . . . . 2 . 5 Melee 1 | . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Hostile Shots Fired 1065 | . 48 62 141 3 . 7 9 33 8 12 14 . 422 4 302 Missed 307 | . 11 12 40 . . 1 3 11 3 3 2 . 103 1 117 Hits 758 | . 37 50 101 3 . 6 6 22 5 9 12 . 319 3 185 Melee 3 | . . . 3 . . . . . . . . . . . . Projectile 755 | . 37 50 98 3 . 6 6 22 5 9 12 . 319 3 185 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 39 | . 2 2 5 . . . . 1 2 . . . 24 . 3 Part Disruptions 3 | . . . . . . . . . . . . . 3 . . Damage Taken 14929 | . 388 671 1622 46 . 202 66 265 134 217 285 . 6773 77 4183 Core 2991 | . 97 131 139 . . 11 12 31 14 50 . . 970 27 1509 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 186 | . 5 2 . . . 84 . 45 29 21 . . . . . Regen/Repaired (Parts) 58 | . . . . . 1 57 . . . . . . . . . Core Remaining (%) 80 | 100 61 67 74 . . 98 . . 93 95 100 . 23 96 . Volleys Fired 325 | 12 30 39 65 3 . 7 1 8 11 11 11 . 112 2 13 Largest 6 | 2 2 3 3 4 . 4 4 4 4 4 5 . 6 2 4 Hottest 336 | 40 40 63 98 92 . 127 127 127 127 127 155 . 320 300 336 Shots Fired 1020 | 24 60 117 192 12 . 28 4 32 38 26 39 . 421 3 24 Gun 960 | 24 60 117 183 12 . 28 4 32 38 20 35 . 398 1 8 Cannon 42 | . . . . . . . . . . 6 4 . 18 2 12 Launcher 18 | . . . 9 . . . . . . . . . 5 . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 896 | 24 60 117 172 12 . 28 4 32 38 26 39 . 341 . 3 Thermal 64 | . . . . . . . . . . . . . 48 2 14 Explosive 17 | . . . 9 . . . . . . . . . 5 . 3 Electromagnetic 43 | . . . 11 . . . . . . . . . 27 1 4 Robot Hit Streak 19 | 6 7 17 10 15 . 4 5 7 9 3 4 . 19 3 7 Robot Miss Streak 5 | 3 3 3 5 1 . 2 . 3 2 4 2 . 5 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 19 | . 1 5 3 . . . . 1 1 . . . 8 . . Max Gunslinging Chain 2 | . 1 2 1 . . . . 1 1 . . . 1 . . Shots Hit Robots 635 | 14 43 95 119 9 . 11 4 24 26 11 17 . 246 2 14 Core Hits 300 | 4 22 36 73 6 . 9 1 8 9 4 13 . 100 2 13 Critical Kills 5 | . . . . . . . . . . . 1 . 2 1 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 1 . 3 . . Critical Strikes 15 | . . . . . . . . . . . 2 . 10 1 2 Burn 4 | . . . . . . . . . . . . . 4 . . Destroy 9 | . . . . . . . . . . . 2 . 5 1 1 Blast 1 | . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 1 | . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24535 | 115 331 898 2660 138 . 295 88 554 556 269 383 . 6221 242 11785 Guns 10686 | 115 331 898 1669 138 . 295 88 554 556 269 383 . 5246 . 144 Cannons 1441 | . . . . . . . . . . . . . 511 242 688 Explosions 12297 | . . . 981 . . . . . . . . . 398 . 10918 Melee . | . . . . . . . . . . . . . . . . Ramming 111 | . . . 10 . . . . . . . . . 66 . 35 Kinetic 9610 | 115 331 898 1571 138 . 295 88 554 556 269 383 . 4299 . 113 Thermal 12617 | . . . . . . . . . . . . . 1005 242 11370 Explosive 1557 | . . . 981 . . . . . . . . . 398 . 178 Electromagnetic 640 | . . . 98 . . . . . . . . . 453 . 89 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . . 18 . 5 Average Corruption 7 | . . . . . . . . . . . . . 9 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . . . . . 52 . 7 Message Errors 15 | . . . . . . . . . . . . . 13 . 2 Matter Fused 7 | . . . . . . . . . . . . . 6 . 1 Heat Flow Errors 6 | . . . . . . . . . . . . . 5 . 1 Energy Discharges 4 | . . . . . . . . . . . . . 3 . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . 9 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 5 | . . . . . . . . . . . . . 5 . . Misdirections 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 9 | . . . . . . . . . . . . . 9 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1725 | . . . 36 . . . . . . . . . 244 . 1445 Projectiles 203 | . . . . . . . . . . . . . 195 . 8 Explosions 1522 | . . . 36 . . . . . . . . . 49 . 1437 Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 . . Impact 2 | . . . . . . . . . . . . . 2 . . Kinetic 1 | . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 58 . . . . . . . . . 96 . 20 Shots 7 | . . . 2 . . . . . . . . . 4 . 1 Rammed 9 | . . . 2 . . . . . . . . . 5 . 2 Targets Rammed 17 | . . . 3 . . . . . . . . . 12 . 2 Kicked 5 | . . . . . . . . . . . . . 5 . . Crushed 3 | . . . 1 . . . . . . . . . 2 . . Highest Temperature 656 | . 36 173 300 57 . 63 72 252 360 221 189 . 656 200 354 Average Temperature 106 | . 21 46 54 25 . 29 41 105 132 80 66 . 195 75 111 Received Heat Transfer 2304 | . 168 279 612 27 . 6 12 120 63 36 54 . 792 9 126 Effects 34 | . . . . . . . . . 3 . . . 31 . . Shutdowns 8 | . . . . . . . . . 1 . . . 7 . . Energy Bleed 5 | . . . . . . . . . 1 . . . 4 . . Interference 3 | . . . . . . . . . 1 . . . 2 . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . Damage (major) 10 | . . . . . . . . . . . . . 10 . . Damage (core) 3 | . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Parts Fried 5 | . . . . . . . . . . . . . 4 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . . . . . . . . 7 . . Heat Transferred 2240 | . . . . . . . . . . . . . 1898 37 305 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Maximum Alert Level 4 | . . . 2 . . 2 1 . . . . . 1 . 4 Low Security (%) 77 | 100 100 100 53 100 100 52 . . . 100 100 100 74 100 30 Level 1 13 | . . . 20 . . 38 100 . . . . . 25 . 4 Level 2 5 | . . . 26 . . 9 . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . 36 Level 4 1 | . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1386 | 5 120 100 452 191 . 539 269 . . 95 34 9 269 114 1386 Initial 259 | . . 7 11 191 . . 259 . . 95 . 9 . 79 35 Average 136 | . 38 28 195 66 . 184 237 . . 42 5 5 122 85 761 Influence Increases 6211 | 10 297 396 840 48 . 863 60 364 270 40 89 . 940 50 1944 Destroy 0b10 Robot/C 2860 | . 200 280 640 40 . 260 20 200 180 20 40 . 620 20 340 Destroy 0b10 Robot/NC 230 | 10 . 20 25 5 . 45 . 5 . . 15 . 60 5 40 Destroy Leader 534 | . 40 76 136 2 . 56 10 10 . 10 24 . 86 10 74 Allied During Kill 689 | . . . . . . 360 30 149 90 2 2 . . . 56 Successful Hack 39 | . 12 4 . . . 10 . . . . . . 13 . . Disable Machine 255 | . . . . . . 75 . . . . . . 105 . 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 Destroy Structure 1229 | . . 1 39 1 . 57 . . . 8 8 . 56 15 1044 Lose Combat Pursuer 225 | . 45 15 . . . . . . . . . . . . 165 Influence Decreases 5402 | 10 279 386 448 468 . 332 382 392 298 193 70 19 798 133 1194 Entered New Map 798 | . . 11 17 229 . . 272 78 36 58 . 10 . 63 24 Time Decay 3023 | 10 269 315 390 239 . 252 110 214 262 125 70 9 458 70 230 Lost Part 601 | . 10 10 41 . . . . 10 . 10 . . 340 . 180 Lost Ally 930 | . . . . . . 80 . 90 . . . . . . 760 Purge Threat 50 | . . 50 . . . . . . . . . . . . . Squads Dispatched 29 | . . 1 4 . . 4 . . . 1 1 . 8 . 10 Investigation 2 | . . 1 . . . . . . . . . . . . 1 Extermination 10 | . . . . . . 2 . . . 1 1 . 4 . 2 Reinforcement 9 | . . . 1 . . 1 . . . . . . 4 . 3 Assault 4 | . . . . . . . . . . . . . . . 4 Garrison 4 | . . . 3 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Distress Signals 4 | . . 1 2 . . . . . . . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . 1 . 6 . . Distress Signals 7 | . . . . . . . . . . . 1 . 6 . . Times Spotted 186 | . 12 16 37 2 . 8 1 9 9 1 5 . 41 3 42 Peak Tracking Total 9 | . 3 4 9 2 . 4 1 4 2 1 1 . 5 2 8 Tactical Retreats 8 | . 2 1 . . . . . . . . . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Traps Triggered 4 | . . . . 1 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Machines Disabled 18 | . . . . . . 5 . . . . . . 7 . 6 Max in Single Turn 2 | . . . . . . . . . . . . . 1 . 2 Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Machines Accessed 26 | . 3 4 4 2 . 2 1 . 2 1 2 . 4 . 1 Terminals 17 | . 3 4 2 2 . 1 . . . 1 . . 3 . 1 Fabricators 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 1 . . . . . . 1 . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . . . Total Hacks 53 | . 8 13 8 4 . 4 1 . 4 2 2 . 5 . 2 Successful 21 | . 4 5 . . . 2 . . 4 1 1 . 4 . . Failed 32 | . 4 8 8 4 . 2 1 . . 1 1 . 1 . 2 Catastrophic 6 | . . 1 3 . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 2 11 4 1 . 1 . . . 1 . . . . . Terminals 38 | . 8 13 4 4 . 2 . . . 2 . . 3 . 2 Fabricators 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . 2 . . . . . . 2 . . Garrison Access 3 | . . . 2 . . . . . . . 1 . . . . Terminal Hacks 15 | . 4 3 . . . . . . 4 1 . . 3 . . Record 6 | . . . . . . . . . 3 1 . . 2 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . 1 . . Retrieve Study 3 | . . . . . . 2 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 4 4 2 . 2 1 . . . 1 . 1 . 1 Full Trace Events 3 | . . 1 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Total Allies 66 | . . . . . 20 . . . 3 . . . . . 43 Largest Group 20 | . . . . . 20 20 13 13 6 2 1 . . . 14 Highest-Rated Group 492 | . . . . . 492 492 375 375 175 51 31 . . . 200 Highest-Rated Ally 35 | . . . . . 35 35 35 35 31 31 31 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 366 | . . . . . . 108 6 40 51 7 4 . . . 150 Total Damage 7354 | . . . . . . 1638 105 1041 892 86 43 . . . 3549 Kills 50 | . . . . . . 19 1 10 8 . . . . . 12 Allies Corrupted 4 | . . . . . . 1 . . 1 . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Active Infowar (turns) 7251 | 36 459 . 1278 618 384 565 221 375 525 253 546 34 1635 148 174 Optics 910 | . . . . . . . . . . . . 32 556 148 174 Sensors 794 | . . . . . . . . . . . . . 794 . . Seismic 3936 | 36 459 . 1278 618 384 565 221 375 . . . . . . . Jamming 2769 | . . . . 288 . . . . 525 253 546 34 1123 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Turns Passed 9666 | 161 795 1101 1483 618 384 565 221 457 567 297 546 34 1790 148 499 Spaces Moved 5320 | 71 389 553 663 356 219 309 113 261 329 156 306 20 741 75 759 Core 135 | 10 . . . . . . . . . . . . . . 125 Treads 4218 | 61 389 553 663 356 219 309 113 261 329 156 306 20 481 2 . Legs 282 | . . . . . . . . . . . . . 260 22 . Wheels 157 | . . . . . . . . . . . . . . 51 106 Hover 131 | . . . . . . . . . . . . . . . 131 Flight 397 | . . . . . . . . . . . . . . . 397 Fastest Speed 21 | 50 160 160 160 160 160 160 160 160 160 160 162 162 105 130 21 Average Speed 145 | 157 160 160 160 160 160 160 160 160 160 160 162 162 163 174 53 Slowest Speed 450 | 200 160 160 240 160 160 160 160 160 160 162 162 162 400 320 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 3 51 40 56 12 94 13 5 47 40 3 9 2 65 3 26 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . . . . . . Spaces Dug 8 | . . . . 1 . . . . . 3 3 . 1 . . Terrain Destroyed 516 | . . . 49 1 . 1 . . . 4 5 . 26 7 423 Melee 1 | . . . . 1 . . . . . . . . . . . Projectile 38 | . . . . . . 1 . . . 4 5 . 8 7 13 AOE 477 | . . . 49 . . . . . . . . . 18 . 410 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Qua Res Acc Total 6549 | 97 516 707 950 396 258 363 151 280 344 181 333 21 1049 88 815 Wait 523 | . 82 59 123 18 14 46 33 11 3 6 6 . 98 . 24 Move 5282 | 70 388 552 662 356 218 308 112 260 328 155 305 19 740 74 735 Hop 10 | . . . . . . . . . . . . . . . 10 Pick Up 78 | 6 7 15 19 5 7 1 1 . 1 1 3 . 8 . 4 Fast Attach 63 | 7 . 1 4 . 2 . . . . . . . 29 7 13 Attach 48 | . 1 2 7 3 . . 2 . 1 3 2 1 17 1 8 Detach 10 | . . . . 1 . . . . . . . . 5 2 2 Swap 88 | 1 3 19 32 5 4 . 1 1 . 5 4 1 12 . . Drop 104 | 1 5 20 35 4 13 1 1 . . . 2 . 16 2 4 Fire 325 | 12 30 39 65 3 . 7 1 8 11 11 11 . 112 2 13 Melee 1 | . . . . 1 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . . . . 5 . . Crush 10 | . . . 3 . . . . . . . . . 7 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 756 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1461 | -9/Materials | Build established: Scavenger-Gunner 1682 | -9/Materials | Discovered new exit (range 5) 2058 | -9/Materials | Entered another Materials area 2058 | -8/Materials | Evolved 2 slots: Propulsion x2 2582 | -8/Materials | Build established: Scavenger-Tank 2852 | -8/Materials | Garrison activated, responded to threat 2882 | -8/Materials | Destroyed 11 combat bots 3068 | -8/Materials | Discovered new exit (range 15) 3471 | -8/Materials | Discovered new exit (range 16) 3530 | -8/Materials | Build established: Tank 3541 | -8/Materials | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4120 | -7/Factory | Discovered new exit (range 14) 4159 | -7/Factory | Sucked down chute 4159 | -7/Factory | Entered Waste 4160 | -7/Waste | Joined by Warlord forces that had cleared the area 4488 | -7/Waste | Discovered new exit (range 16) 4543 | -7/Waste | Entered Factory 4543 | -7/Factory | Accompanied by 20 allies 4861 | -7/Factory | Lost 3 allies 4908 | -7/Factory | P-60 Hacker assimilated allied SK-PV8(s) 5046 | -7/Factory | Garrison activated, responded to threat 5048 | -7/Factory | Discovered new exit (range 13) 5108 | -7/Factory | Entered another Factory area 5108 | -6/Factory | Accompanied by 13 allies 5108 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5289 | -6/Factory | Discovered new exit (range 7) 5329 | -6/Factory | Entered Lower Caves 5329 | -6/Lower Caves | Accompanied by 13 allies 5550 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5631 | -6/Lower Caves | Lost 5 allies 5764 | -6/Lower Caves | Discovered new exit (range 10) 5786 | -6/Lower Caves | Entered another Lower Caves area 5786 | -6/Lower Caves | Accompanied by 6 allies 5837 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6061 | -6/Lower Caves | Lost 4 allies 6170 | -6/Lower Caves | Entered an active Warlord outpost 6181 | -6/Lower Caves | A Commander dispatched an escort 6190 | -6/Lower Caves | Learned location of 1 exit from Research 6329 | -6/Lower Caves | Discovered new exit (range 8) 6353 | -6/Lower Caves | Entered Factory 6353 | -5/Factory | Accompanied by 5 allies 6353 | -5/Factory | Evolved 2 slots: Propulsion x2 6354 | -5/Factory | Commander's escort returned to base 6354 | -5/Factory | Commander's escort returned to base 6354 | -5/Factory | Commander's escort returned to base 6354 | -5/Factory | Identified exit to Upper Caves 6483 | -5/Factory | Discovered new exit (range 11) 6647 | -5/Factory | Identified exit to Factory 6650 | -5/Factory | Entered another Factory area 6650 | -4/Factory | Accompanied by 1 ally 6650 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7130 | -4/Factory | Discovered new exit (range 11) 7196 | -4/Factory | Entered Research 7196 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7197 | -3/Research | Identified exit to Quarantine 7230 | -3/Research | Entered Quarantine 7247 | -3/Quarantine | Found Prototype Processor 7247 | -3/Quarantine | Identified Exp. Signal Interpreter 7350 | -3/Quarantine | Found Alien Artifact 7365 | -3/Quarantine | Identified Subatomic Replicator 7365 | -3/Quarantine | Used Subatomic Replicator to replicate Hrd. Medium Armor Plating 7659 | -3/Quarantine | Found Alien Reactor 7659 | -3/Quarantine | Identified Matter Drive 7699 | -3/Quarantine | Found Alien Artifact 7699 | -3/Quarantine | Identified Phase Armor 7957 | -3/Quarantine | Build established: Executioner 8086 | -3/Quarantine | Found Sigix Corpse 8290 | -3/Quarantine | Scanned by Researcher 8369 | -3/Quarantine | System corruption reached 10% 8377 | -3/Quarantine | Cryocooling Duct disabled 8392 | -3/Quarantine | Ambient heat levels rising (+20) 8392 | -3/Quarantine | Non-combat units ordered to evacuate 8426 | -3/Quarantine | Lost 8 parts (2n2u4w) 8543 | -3/Quarantine | Lost 7 parts (1p1n2u3w) 8660 | -3/Quarantine | Found Alien Artifact 8660 | -3/Quarantine | Identified Core Reset Matrix 8660 | -3/Quarantine | Used Core Reset Matrix 8664 | -3/Quarantine | Detected hypermatrix surge 8664 | -3/Quarantine | Sensed 10 artifacts in vicinity 8692 | -3/Quarantine | Spotted Alpha 7 8711 | -3/Quarantine | Core integrity fell below 50% 8730 | -3/Quarantine | Destroyed Alpha 7 8737 | -3/Quarantine | Found Prototype Processor 8737 | -3/Quarantine | Identified Exp. Target Analyzer 8781 | -3/Quarantine | Lost 7 parts (5n2w) 8842 | -3/Quarantine | Found Sigix Terminator 8889 | -3/Quarantine | Discovered new exit (range 18) 8912 | -3/Quarantine | Found Core Cannon 8950 | -3/Quarantine | Lost 8 parts (1p3n1u3w) 9006 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9020 | -3/Quarantine | Entered Research 9020 | -2/Research | Evolved 2 slots: Utility x2 9047 | -2/Research | Discovered new exit (range 9) 9142 | -2/Research | Found Unknown Device 9142 | -2/Research | Identified Adv. Force Booster 9168 | -2/Research | Entered Access 9168 | -1/Access | Evolved 2 slots: Propulsion x2 9306 | -1/Access | Spotted B-99 Colossus 9340 | -1/Access | Fired Sigix Terminator 9342 | -1/Access | Released all parts (12) 9365 | -1/Access | Core integrity fell below 50% 9369 | -1/Access | Lost 9 parts (1p4n4w) 9418 | -1/Access | First assault squad dispatched 9435 | -1/Access | Emitted hypermatrix ping 9440 | -1/Access | Assembled emerged from beneath the floor 9443 | -1/Access | Assembled emerged from beneath the floor 9455 | -1/Access | Assembled emerged from beneath the floor 9465 | -1/Access | Lost 4 parts (3n1w) 9482 | -1/Access | Spotted B-99 Colossus 9504 | -1/Access | Assembled emerged from beneath the floor 9513 | -1/Access | Spotted B-99 Colossus 9534 | -1/Access | Warped through subspace 9548 | -1/Access | Core integrity fell below 20% 9565 | -1/Access | Lost 5 allies 9569 | -1/Access | Assembled emerged from beneath the floor 9625 | -1/Access | Assembled emerged from beneath the floor 9667 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09608_ Unknown Processor tumbles out of TF Node. 09625_ Assembled emerge from beneath the floor. 09625_ WXIPM>VXZ3%N6/FB6U U DI&3F8LQZSJ