Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 22:56:42 Player: parasect Result: Destroyed by 50-NE2(R) with Subdweller Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3424) 3424 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 7128 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 433 Friendly Fire -109 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 140/140 System Corruption 1% Temperature Cool (32) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Reactive Plating > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (25) --- Meta Core Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Arachnoskeleton Aerolev Unit Surge Thruster Experimental Sensor Array Heavy EM Shotgun Heavy Ion Cannon Shotgun Shotgun Shotgun Shotgun Minigun Minigun Gauss Rifle Flak Cannon Mini Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Reactive Plating Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Meta Core Armored Treads Armored Treads Arachnoskeleton Aerolev Unit Surge Thruster Experimental Sensor Array Seismic Detector Improved Targeting Computer Dynamic Insulation System Heavy EM Shotgun Heavy Ion Cannon Shotgun Shotgun Shotgun Shotgun Minigun Minigun Enhanced Autogun Gauss Rifle Flak Cannon Mini Grenade Launcher Multitool [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 112 | 4 11 3 7 66 19 2 Power 14 | . . . 3 9 2 . Engine 10 | . . . 3 6 1 . Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 30 | 2 1 . . 18 7 2 Treads 29 | 2 1 . . 17 7 2 Leg 1 | . . . . 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 1 2 2 1 22 6 . Device 16 | 1 1 1 . 9 4 . Storage 3 | . 1 . . 2 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 14 | . . 1 1 10 2 . Artifact . | . . . . . . . Weapon 34 | 1 8 1 3 17 4 . Energy Gun 11 | . 1 . . 7 3 . Energy Cannon 3 | . 1 . . 1 1 . Ballistic Gun 12 | 1 2 . 1 8 . . Ballistic Cannon 3 | . 2 . 1 . . . Launcher 3 | . 1 1 . 1 . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 1 . 6 3 . Parts Lost 17 | . . . 2 13 1 1 Power 2 | . . . . 2 . . Propulsion 6 | . . . 1 5 . . Utility 9 | . . . 1 6 1 1 Weapon . | . . . . . . . Highest Loss Streak 4 | . . . 2 4 1 1 To Critical Strikes . | . . . . . . . Average Backups 16 | 6 9 15 13 17 22 23 Power . | 1 . 1 . . . . Propulsion 4 | 4 3 3 2 4 5 9 Utility 3 | . 2 6 5 2 3 1 Weapon 7 | 1 3 5 3 8 11 11 Tool/Special . | . . . . . . . Unused Backups 46 | . 9 1 2 11 7 16 Power 1 | . . . 1 . . . Propulsion 18 | . 2 . . 3 4 9 Utility 7 | . 3 1 . 2 1 . Weapon 19 | . 4 . 1 6 2 6 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 96 98 99 Engine 9 | . 14 14 14 5 8 9 Core 1 | . . . . 3 . . Treads 32 | . 28 28 28 35 34 36 Device 11 | . 13 9 13 10 12 17 Storage 10 | . 14 14 14 9 9 9 Protection 8 | . . 4 . 12 13 9 Energy Gun 5 | . 8 . . 6 9 9 Energy Cannon 3 | . 5 14 5 . . . Ballistic Gun 12 | . 9 13 21 10 8 9 Peak Build Rating 37 | 7 10 18 18 36 37 35 Average Rating 23 | 6 7 11 14 28 34 34 On Entrance 17 | 6 7 10 12 18 35 35 Avg Prop Armor Cover (%) 3 | . . . . 3 3 . Naked Turns . | . . . . . . . Heaviest Build 109 | 15 32 38 38 109 109 106 Greatest Support 80 | 40 40 40 40 80 80 80 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 18 | 8 9 15 15 19 25 25 Most Carried 25 | 8 15 15 15 25 25 25 Average Carried 18 | 6 9 14 14 19 24 25 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 8 15 15 15 25 25 25 Class Distribution -------------------- 47% | Scavenger-Mutant 40% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Matter Collected 3788 | 220 261 266 302 2136 555 48 Remotely . | . . . . . . . Salvage Created 4825 | 209 569 18 283 2672 979 95 Parts 277 | 15 32 3 28 143 53 3 Haulers Intercepted 14 | . 2 . . 6 6 . Recyclers Shooed 9 | . 1 . . 2 5 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Combat Hostiles Destroyed 87 | . 9 3 7 47 19 2 Guns 71 | . 6 . 5 41 17 2 Cannons 3 | . 2 . . 1 . . AOE 12 | . . 3 2 5 2 . Classes Destroyed 17 | 2 5 . 2 7 . 1 Worker 2 | . . . . 2 . . Builder 2 | . . . . 2 . . Tunneler 5 | 5 . . . . . . Hauler 14 | . 2 . . 6 6 . Recycler 6 | 1 2 . . 3 . . Mechanic 1 | . . . . 1 . . Operator 2 | . 2 . . . . . Watcher 4 | . 1 . . 3 . . Swarmer 24 | . 3 3 2 9 7 . Grunt 37 | . 6 . . 25 6 . Brawler 1 | . . . . 1 . . Sentry 16 | . . . . 9 6 1 Demolisher 1 | . . . . . . 1 Hunter 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Artisan 1 | . . . 1 . . . Subdweller 5 | . . . 5 . . . Best Kill Streak 6 | 4 4 3 3 5 6 1 Combat Bots Only 6 | . 3 3 3 3 6 1 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Hostile Shots Fired 462 | . 27 7 51 266 90 21 Missed 105 | . 6 2 13 59 20 5 Hits 357 | . 21 5 38 207 70 16 Melee 4 | . . . . 4 . . Projectile 353 | . 21 5 38 203 70 16 AOE 4 | . . 1 . . . 3 Critical Strikes 15 | . 1 . . 12 1 1 Damage Taken 5875 | . 278 57 790 3605 757 388 Core 701 | . 45 . 103 344 87 122 Absorbed by Shields 8 | . . . . . . 8 Ignored by Resistances 119 | . . . . 8 102 9 Regen/Repaired (Parts) 265 | . 51 . . 109 105 . Core Remaining (%) 70 | 100 . . 40 . . . Volleys Fired 389 | 16 51 7 33 206 62 14 Largest 2 | 2 2 1 2 2 2 2 Hottest 126 | 90 100 30 83 126 86 86 Shots Fired 719 | 32 99 7 45 388 120 28 Gun 640 | 32 82 . 24 355 119 28 Cannon 51 | . 14 . 19 18 . . Launcher 18 | . 1 7 1 8 1 . Special 10 | . 2 . 1 7 . . Kinetic 383 | . 48 . 27 236 58 14 Thermal 318 | 32 50 . 17 144 61 14 Explosive 18 | . 1 7 1 8 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | 3 6 2 23 36 14 7 Robot Miss Streak 6 | 3 4 1 1 6 5 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 3 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 465 | 16 55 2 35 272 64 21 Core Hits 194 | 6 24 5 12 109 32 6 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | 2 5 . 1 7 4 1 Burn 18 | 2 4 . . 7 4 1 Destroy 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9238 | 200 726 305 633 5465 1493 416 Guns 7203 | 200 622 . 297 4386 1282 416 Cannons 658 | . 104 . 229 325 . . Explosions 1292 | . . 300 99 709 184 . Melee . | . . . . . . . Ramming 53 | . . 5 . 21 27 . Kinetic 3958 | . 401 . 297 2485 548 227 Thermal 3935 | 200 325 . 237 2250 734 189 Explosive 1292 | . . 300 99 709 184 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 1 Average Corruption 3 | . . . . 3 . 1 Corruption Purged 7 | . . . . 7 . . Corruption Blocked . | . . . . . . . Effects 60 | . . . . 58 . 2 Message Errors 16 | . . . . 15 . 1 Matter Fused 14 | . . . . 14 . . Heat Flow Errors 7 | . . . . 7 . . Energy Discharges 9 | . . . . 8 . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 5 | . . . . 5 . . Data Loss (major) 1 | . . . . 1 . . Misfires 4 | . . . . 4 . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 168 | . . 52 17 85 14 . Projectiles . | . . . . . . . Explosions 168 | . . 52 17 85 14 . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . . . 93 . . Shots 3 | . . . . 3 . . Rammed 13 | . . 1 . 6 6 . Targets Rammed 13 | . . 1 . 6 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 380 | 240 159 . 20 380 224 60 Average Temperature 86 | 120 41 . 9 104 70 18 Received Heat Transfer 1926 | . 165 . 126 1296 288 51 Effects 8 | . . . . 8 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 4 | . . . . 4 . . Interference 1 | . . . . 1 . . Matter Decay 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | 1 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 17 | 1 4 . . 8 4 . Heat Transferred 9316 | 681 1221 . 506 4910 1591 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Maximum Alert Level 2 | . . . . 2 2 1 Low Security (%) 67 | 100 100 100 . 48 56 95 Level 1 16 | . . . . 29 13 4 Level 2 16 | . . . . 21 29 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 654 | 15 117 98 . 654 458 202 Initial 274 | . . . . . 274 156 Average 172 | 3 26 8 . 253 223 101 Influence Increases 3272 | 30 326 105 55 1629 958 169 Destroy 0b10 Robot/C 1820 | . 180 60 40 940 500 100 Destroy 0b10 Robot/NC 195 | 30 35 . . 85 40 5 Destroy Leader 478 | . 56 10 . 248 164 . Allied During Kill 236 | . . . . . 184 52 Successful Hack 122 | . 31 . . 68 11 12 Select Force Hacks 30 | . . . . 30 . . Disable Machine 105 | . 15 15 . 30 45 . Destroy Structure 91 | . 9 20 . 48 14 . Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 165 | . . . 15 150 . . Influence Decreases 3272 | 30 325 106 55 979 1207 570 Entered New Map 622 | . . 1 . . 376 245 Time Decay 1931 | 30 325 105 55 689 542 185 Lost Part 140 | . . . . 130 10 . Lost Ally 170 | . . . . 10 20 140 Purge Threat 409 | . . . . 150 259 . Squads Dispatched 14 | . 3 . . 9 2 . Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 10 | . 3 . . 5 2 . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Distress Signals 8 | . 1 . . 3 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 158 | . 22 4 7 86 30 9 Peak Tracking Total 5 | . 5 3 3 5 5 2 Tactical Retreats 11 | . . 1 1 9 . . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Traps Triggered 6 | . . . 1 3 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Disabled 9 | . 1 1 2 2 3 . Max in Single Turn 1 | . 1 1 1 1 1 . Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Accessed 33 | . 6 . 2 13 10 2 Terminals 20 | . 5 . . 7 8 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . 2 1 . Recycling Units 3 | . . . . 1 . 2 Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 88 | . 16 . 5 37 23 7 Successful 54 | . 10 . 5 24 12 3 Failed 33 | . 5 . . 13 11 4 Catastrophic 5 | . . . . 3 2 . Database Lockouts 1 | . 1 . . . . . Manual 48 | . 13 . . 20 9 6 Terminals 56 | . 14 . . 22 20 . Fabricators . | . . . . . . . Repair Stations 11 | . 2 . . 7 2 . Recycling Units 8 | . . . . 1 . 7 Scanalyzers 5 | . . . . 5 . . Garrison Access 3 | . . . . 2 1 . Terminal Hacks 17 | . 2 . 5 4 6 . Record 4 | . . . 4 . . . Robot Analysis 3 | . 2 . . 1 . . Open Door 2 | . . . . . 2 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . 1 2 . Locate Traps 2 | . . . . 1 1 . Maintenance Status 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . . 4 2 . Scan Component 4 | . 1 . . 2 1 . Repair 4 | . 1 . . 2 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 23 | . 6 . . 11 3 3 Terminals 19 | . 6 . . 10 3 . Assimilate 1 | . . . . 1 . . Botnet 5 | . 1 . . 3 1 . Skim 13 | . 5 . . 6 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 1 . 3 Reject 1 | . . . . . . 1 Mask 2 | . . . . . . 2 Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 5 . . 10 7 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 4 | . 1 . . 2 1 . Time 186 | . 26 . . 134 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Total Allies 11 | . . . . 1 10 . Largest Group 10 | . . . . 1 10 9 Highest-Rated Group 173 | . . . . 26 173 157 Highest-Rated Ally 29 | . . . . 26 29 29 Total Orders 3 | . . . . 2 1 . STAY 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . EXPLORE 1 | . . . . . 1 . Ally Attacks 105 | . . . . . 62 43 Total Damage 1377 | . . . . . 864 513 Kills 15 | . . . . . 8 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Active Infowar (turns) 5668 | 37 1229 793 1643 1916 50 . Sensors 36 | . . 36 . . . . Seismic 5632 | 37 1229 757 1643 1916 50 . Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 5 | . . 3 2 . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Turns Passed 10891 | 119 1299 1174 1763 4011 2108 417 Spaces Moved 4882 | 46 651 673 1018 1622 722 150 Core . | . . . . . . . Treads 4837 | 1 651 673 1018 1622 722 150 Legs 45 | 45 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 160 160 240 240 Average Speed 181 | 120 160 160 160 182 240 240 Slowest Speed 240 | 160 160 160 160 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 84 97 42 96 98 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 6 | . . 1 5 . . . Spaces Dug 74 | . 9 49 . 3 13 . Terrain Destroyed 136 | . 9 62 6 45 14 . Melee . | . . . . . . . Projectile 9 | . 2 . . 6 1 . AOE 127 | . 7 62 6 39 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Total 6286 | 76 814 758 1106 2351 996 185 Wait 610 | 9 44 61 24 321 134 17 Move 4876 | 45 650 672 1017 1621 721 150 Hop . | . . . . . . . Pick Up 89 | 2 27 1 4 43 12 . Fast Attach 39 | 1 6 2 1 21 8 . Attach 13 | . 1 . 2 10 . . Detach 6 | . . . . 6 . . Swap 134 | 3 8 11 17 68 25 2 Drop 115 | . 27 3 8 49 26 2 Fire 389 | 16 51 7 33 206 62 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . . 1 . 6 6 . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 9) 512 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Repaired Lgt. Treads? 691 | -10/Materials | Central database locked down 807 | -10/Materials | Discovered new exit (range 7) 938 | -10/Materials | Learned Storage security intel 968 | -10/Materials | Learned 2 Mines zone layouts 990 | -10/Materials | Loaded intel: 2 recycling unit locations 1010 | -10/Materials | Learned Storage machine intel 1011 | -10/Materials | Learned location of 1 exit from Storage 1016 | -10/Materials | Identified exit to Subcaves 1016 | -10/Materials | Learned location of 2 exits from Materials 1419 | -10/Materials | Entered Mines 1420 | -10/Mines | Identified exit to Materials 1469 | -10/Mines | Learned location of 1 exit from Materials 1752 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1921 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1924 | -10/Mines | Found Prototype Device 1924 | -10/Mines | Identified Exp. Sensor Array 2582 | -10/Mines | Discovered exit to Subcaves (range 8) 2593 | -10/Mines | Entered Subcaves 2706 | -10/Subcaves | Visited 4L-MR0's lab 2775 | -10/Subcaves | Found Meta Core 3172 | -10/Subcaves | A Subdweller sparked back to life 3172 | -10/Subcaves | A Subdweller sparked back to life 3172 | -10/Subcaves | A Subdweller sparked back to life 3204 | -10/Subcaves | Core integrity fell below 50% 3233 | -10/Subcaves | Found Arachnoskeleton 3624 | -10/Subcaves | Discovered new exit (range 9) 3642 | -10/Subcaves | Visited Clippyterm 3646 | -10/Subcaves | Learned Factory stockpile data 3718 | -10/Subcaves | Learned Materials non-interactive machine intel 4164 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4210 | -10/Subcaves | Learned Materials interactive machine intel 4356 | -10/Subcaves | Entered Materials 4356 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4357 | -8/Materials | Identified exit to Storage 4358 | -8/Materials | Identified exit to Factory 4359 | -8/Materials | Loaded intel: 43 non-interactive machine locations 4360 | -8/Materials | Loaded intel: 18 interactive machine locations 4648 | -8/Materials | Build established: Scavenger-Mutant 4792 | -8/Materials | Repaired Exp. Sensor Array 6607 | -8/Materials | Lost 4 parts (1p1n2u) 6712 | -8/Materials | Repaired Lgt. Treads 7376 | -8/Materials | Core integrity fell below 50% 8356 | -8/Materials | First assault squad dispatched 8367 | -8/Materials | Entered Storage 8368 | -8/Storage | Identified exit to Recycling 8370 | -8/Storage | Loaded intel: 37 machine locations 9355 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9514 | -8/Storage | Repaired Lgt. Treads 9675 | -8/Storage | Build established: Commander-Mutant 9701 | -8/Storage | Discovered exit to Factory (range 8) 10442 | -8/Storage | Used back door to open Recycling access 10475 | -8/Storage | Entered Recycling 10475 | -8/Recycling | Accompanied by 10 allies 10476 | -8/Recycling | Met a Zionite searching for Scraptown 10602 | -8/Recycling | Core integrity fell below 20% 10732 | -8/Recycling | Lost 6 allies 10883 | -8/Recycling | Lost 3 allies 10892 | -8/Recycling | Destroyed by 50-NE2(R) with Subdweller Laser Last Messages --------------- 10823_ U3YDBU8I,0F1DG,:XBR/JWRIZTCV/A:PT 10834_ YH-C4P(R) destroyed. 10853_ Connecting with Recycling Unit... >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 10856_ Connecting with Terminal... 10875_ AY-GVL(R) affixes Scrap Shield Fragment to Scrap Shield. 10875_ AY-GVL(R) suffers critical hit (Burn). 10876_ Hardlight Generator destroyed. 10877_ AY-GVL(R) heat spikes uncontrollably. 10883_ System corrupted: Energy discharge (-37). 10885_ 50-NE2(R) affixes Scrap Shield Fragment to Scrap Shield. 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Treads | 63% | -10/Materials Exp. Sensor Array | 62% | -8/Materials Lgt. Treads | 30% | -8/Materials Lgt. Treads | 25% | -8/Storage Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed SingularityTripodCleaver Manual? 0 Play Time 01:36:57 Cumulative 171.9 hours Start 2026.03.12 @ 11:55:36 End 2026.03.12 @ 22:56:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 113 Adventurer 0 Explorer 1 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 56 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb83409c-b8a2-4d6c-bc99-a40754c91203