Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.14 @ 09:49:10

Player: Benkyo

Result: Destroyed by as-94137 with Assembled F-torch

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (36)      180
Value Destroyed (930)      930
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (-776)               -776
              TOTAL SCORE: 774

 Bonus
-------
Friendly Fire              -776

 Cogmind 
---------
Core Integrity             0/250
Matter                     203/300
Energy                     59/100
System Corruption          4%
Temperature                Warm (137)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
  Improved Treads
>          --- UTILITY (2) ------
           Hacking Suite
>          --- WEAPON (2) -------
  Improved EM Shotgun
           Assault Rifle
>          --- INVENTORY (5) ----
           EM Pulse Gun
           Particle Gun
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
  Improved Deuterium Engine
>          --- PROPULSION -------
     Light Treads
  Improved Treads
>          --- UTILITY ----------
           Huge Storage Unit
           Hacking Suite
>          --- WEAPON -----------
           EM Pulse Gun
           Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Nuclear Core
  Improved Treads
  Improved Treads
  Improved Treads
   Compact Wheel
  Improved Heat Sink
  Advanced Heat Sink
           Huge Storage Unit
           Structural Scanner
           Visual Processing Unit
           Weapon Shielding
           Weapon Shielding
  Improved EM Shotgun
  Improved EM Shotgun
  Improved EM Shotgun
  Improved EM Shotgun
           Particle Gun
           Particle Gun
           Grenade Launcher
           Grenade Launcher
           YI-UF0's Doublenader
[Rating: 17]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Hacking Suite
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Hackware                 Hacking Suite
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 YI-UF0's Doublenader

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 7   19  5   
  Power                    6    | 1   4   1   
    Engine                 3    | 1   1   1   
    Core                   3    | .   3   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   5   1   
    Treads                 8    | 2   5   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   4   .   
    Device                 2    | 1   1   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   1   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   6   3   
    Energy Gun             3    | .   1   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 2   5   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  2    | .   .   2   
Parts Lost                 9    | .   5   4   
  Power                    3    | .   2   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   97  98  
  Engine                   5    | .   4   10  
  Core                     7    | .   9   3   
  Treads                   27   | .   27  27  
  Device                   2    | .   3   .   
  Storage                  13   | .   14  13  
  Hackware                 10   | .   9   14  
  Energy Gun               6    | .   4   13  
  Ballistic Gun            20   | .   22  14  
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 14  90  94  
  Greatest Support         43   | 40  43  43  
  Greatest Overweight (x)  8    | 1   8   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         18   | 7   18  24  
  Most Carried             23   | 6   17  23  
  Average Carried          15   | 3   14  21  
  Final Capacity           25   | 8   25  5   
  Final Carried            17   | 4   17  3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           909  | 298 542 69  
  Remotely                 .    | .   .   .   
Salvage Created            1463 | 130 905 428 
  Parts                    79   | 6   51  22  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  37   | .   16  21  
  Guns                     22   | .   16  6   
  AOE                      15   | .   .   15  
Classes Destroyed          9    | 2   6   1   
  Worker                   1    | .   1   .   
  Builder                  3    | .   1   2   
  Tunneler                 2    | 2   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Grunt                    22   | .   16  6   
  Assembled                15   | .   .   15  
Best Kill Streak           17   | 3   4   17  
  Combat Bots Only         15   | .   4   15  
Max Kills in Single Turn   10   | 1   2   10  
  Gunslinging              1    | .   1   .   
  Exploded                 10   | .   .   10  
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   
  YI-UF0 (-10/Mines)

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1343 | .    852  491  
  Core                     260  | .    187  73   
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   42   | .    42   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              122  | 7    93   22   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 40   85   90   
Shots Fired                241  | 14   185  42   
  Gun                      238  | 14   185  39   
  Cannon                   .    | .    .    .    
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  210  | 14   176  20   
  Thermal                  17   | .    9    8    
  Explosive                3    | .    .    3    
  Electromagnetic          11   | .    .    11   
  Robot Hit Streak         13   | 9    13   6    
  Robot Miss Streak        4    | 1    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        5    | .    3    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           149  | 11   113  25   
  Core Hits                98   | 4    45   49   
  Critical Kills           2    | 1    1    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         3    | 1    2    .    
    Destroy                3    | 1    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2840 | 130  1297 1413 
  Guns                     1775 | 130  1297 348  
  Cannons                  .    | .    .    .    
  Explosions               1065 | .    .    1065 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1528 | 130  1221 177  
  Thermal                  264  | .    76   188  
  Explosive                940  | .    .    940  
  Electromagnetic          108  | .    .    108  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         4    | .    .    4    
  Average Corruption       4    | .    .    4    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            73   | .    .    73   
  Projectiles              .    | .    .    .    
  Explosions               73   | .    .    73   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      138  | .    .    138  
  Shots                    5    | .    .    5    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        270  | .    240  270  
  Average Temperature      49   | .    33   78   
  Received Heat Transfer   716  | .    489  227  
  Effects                  1    | .    .    1    
    Energy Bleed           1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         483  | .    185  298  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    .    1    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             261  | 15  261 119 
  Initial                  18   | .   9   18  
  Average                  90   | 5   97  80  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 94  100 
  Level 1                  4    | .   5   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              58   | .   31  27  
  Peak Tracking Total      20   | .   3   20  
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          10   | .   9   1   
  Terminals                7    | .   6   1   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                30   | .   28  2   
  Successful               18   | .   17  1   
  Failed                   12   | .   11  1   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   16   | .   14  2   
  Terminals                22   | .   20  2   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   7   1   
  Part Schematic           1    | .   1   .   
  Robot Analysis           4    | .   3   1   
  Locate Traps             2    | .   2   .   
  Registered Prototypes    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           2    | .   2   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       3    | .   3   .   
  Retrieve Components      3    | .   3   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   7   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     38   | .   38  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     9    | .   9   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       4    | .   3   1   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               2559 | 88   1933 538  
Spaces Moved               944  | 46   754  144  
  Core                     24   | 23   1    .    
  Treads                   920  | 23   753  144  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            211  | 113  197  316  
  Slowest Speed            450  | 160  450  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       43   | 4    99   27   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          32   | .    .    32   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      32   | .    .    32   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Total                      1281 | 68   1028 185  
  Wait                     130  | 1    127  2    
  Move                     942  | 45   753  144  
  Hop                      .    | .    .    .    
  Pick Up                  40   | 8    24   8    
  Fast Attach              14   | 3    11   .    
  Attach                   9    | 4    3    2    
  Detach                   .    | .    .    .    
  Swap                     8    | .    5    3    
  Drop                     16   | .    12   4    
  Fire                     122  | 7    93   22   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   89 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  564 | -10/Materials | Discovered new exit (range 15)
  669 | -10/Materials | Core integrity fell below 50%
  749 | -10/Materials | Discovered new exit (range 13)
  848 | -10/Materials | Discovered new exit (range 5)
  919 | -10/Materials | Discovered new exit (range 10)
 1506 | -10/Materials | Repaired Lgt. Nuclear Core
 1617 | -10/Materials | Discovered new exit (range 10)
 2022 | -10/Materials | Entered Mines
 2104 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
 2117 | -10/Mines     | Destroyed YI-UF0
 2124 | -10/Mines     | Found Prototype Launcher
 2499 | -10/Mines     | Discovered new exit (range 8)
 2535 | -10/Mines     | Assembled infested the area
 2540 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2547 | -10/Mines     | Identified YI-UF0's Doublenader
 2551 | -10/Mines     | Core integrity fell below 20%
 2560 | -10/Mines     | Destroyed by as-94137 with Assembled F-torch

 Last Messages 
---------------
02552_ Destroyed Asb. F-torch.
02552_ Destroyed Asb. Hover Unit.
02552_ as-64631 destroyed.
02552_ as-28379 destroyed.
02552_ as-36116 destroyed.
02552_ as-81989 destroyed.
02552_ as-73758 destroyed.
02553_ U-05 Engineer lays Concrete. <x2>
02554_ as-79691 destroyed.
02554_ Imp. Treads destroyed.
02554_ Destroyed Imp. Treads.
02554_ as-21887 destroyed.
02554_ U-05 Engineer destroyed.
02554_ as-73264 destroyed.
02556_ YI-UF0's Doublenader destroyed.
02556_ Lgt. Treads destroyed.
02557_ Identified Imp. EM Shotgun.
02558_ as-84210 destroyed.
02558_ Switching to secondary target: as-94137.
02558_ U-05 Engineer destroyed.

 Map 
-----
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|    ???????????????????????????????????????????# ?? |
|    ??????????????????????????????????????????# ??? |
|    ?????????????????????????????????????????  ???? |
|    ???????????????????????????????????????? ?????? |
|    ??????????????????????????????????????? ??????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          16
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EfficiencyRecoilBlaster
  Manual?         0
Play Time         00:29:01
  Cumulative      270.7 hours
  Start           2022.08.14 @ 09:15:35
  End             2022.08.14 @ 09:49:10
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          41
  Rogue           34
  Adventurer      1
  Explorer        6
Win Type          -
  Total           18
  Types           5/2/6/1/0/1/1/1/1
Lore%             84
Gallery%          85
Achievement%      68
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: efc28002-3c78-42db-a7c0-b98f7ef2540d