Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 15:55:06 Player: Zeldest Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (801) 801 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 3173 Bonus ------- Follower Combat Kills 435 Met Imprinter 300 Was Imprinted 300 Friendly Fire -293 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Armored Treads Signal Interpreter Improved Signal Interpreter Makeshift Salvage Targeting Computer Hacking Drone Bay Bomb Factory No. 2 Phasing AFG Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Light Treads Light Treads Armored Treads Signal Interpreter Improved Signal Interpreter Makeshift Salvage Targeting Computer Hacking Drone Bay Bomb Factory No. 2 Phasing AFG [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Rocket Launcher Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 35 | 6 7 11 2 1 8 Power 8 | 1 1 4 . . 2 Engine 6 | 1 . 4 . . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 4 . . 2 Treads 6 | 2 . 2 . . 2 Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 1 . . 1 Device . | . . . . . . Storage 3 | 1 1 1 . . . Processor 3 | . 2 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 2 2 1 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 . 1 Special Weapon 3 | . 1 . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 2 . 2 . 14 Power 5 | . 1 . . . 4 Propulsion 4 | . . . . . 4 Utility 2 | . 1 . . . 1 Weapon 7 | . . . 2 . 5 Highest Loss Streak 7 | . 2 . 2 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 97 100 100 87 Engine 19 | . 13 14 22 22 16 Core 1 | . . 5 . . 2 Treads 19 | . 28 2 22 22 20 Leg 3 | . . 19 . . . Storage 11 | . 14 11 11 11 11 Processor 10 | . 9 11 11 11 10 Ballistic Gun 9 | . 25 22 11 3 7 Launcher 16 | . . 5 22 22 17 Special Weapon 5 | . 2 5 . 7 1 Naked Turns . | . . . . . . Heaviest Build 42 | 14 21 42 42 42 42 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 13 | . . 13 1 1 7 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 6 8 13 15 15 15 Most Carried 15 | 5 9 15 13 15 15 Average Carried 12 | 4 7 11 11 14 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 5 6 13 12 15 10 Class Distribution -------------------- 62% | Scavenger-Mutant 16% | Mutant 11% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 935 | 244 210 276 43 10 152 Remotely . | . . . . . . Salvage Created 907 | . 321 418 78 . 90 Parts 64 | . 18 39 5 . 2 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . 3 13 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 6 9 2 . 3 Guns 13 | . 6 7 . . . Cannons 2 | . . 2 . . . AOE 5 | . . . 2 . 3 Classes Destroyed 8 | . 2 3 . . 3 Hauler 3 | . 1 2 . . . Mechanic 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 12 | . 6 2 2 . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 1 4 2 . 3 Combat Bots Only 4 | . 1 4 2 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2751 | . 785 463 38 . 1465 Core 655 | . 248 62 . . 345 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . . . . . Volleys Fired 63 | . 33 21 1 1 7 Largest 3 | . 2 3 3 1 3 Hottest 146 | . 123 146 79 100 86 Shots Fired 136 | . 66 52 2 1 15 Gun 104 | . 57 42 1 . 4 Cannon . | . . . . . . Launcher 14 | . . 2 1 . 11 Special 18 | . 9 8 . 1 . Kinetic 104 | . 57 42 1 . 4 Thermal 18 | . 9 8 . 1 . Explosive 14 | . . 2 1 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 6 . . 5 Robot Miss Streak 3 | . 2 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 66 | . 33 28 . . 5 Core Hits 56 | . 13 18 2 . 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1677 | . 425 468 72 . 712 Guns 807 | . 425 362 . . 20 Cannons . | . . . . . . Explosions 798 | . . 34 72 . 692 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 807 | . 425 362 . . 20 Thermal 72 | . . 72 . . . Explosive 798 | . . 34 72 . 692 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 6 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . 4 17 . 11 Projectiles 4 | . . 4 . . . Explosions 28 | . . . 17 . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 269 | . . 60 38 . 171 Shots 10 | . . 2 1 . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 264 142 27 32 41 Average Temperature 46 | . 47 51 16 19 24 Received Heat Transfer 465 | . 204 120 . . 141 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 253 | . 178 253 79 . . Initial 16 | . . 14 16 . . Average 97 | . 63 139 79 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 88 | 100 100 75 100 . . Level 1 11 | . . 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 12 13 . . 21 Peak Tracking Total 8 | . 3 4 . . 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 1 4 . . . Successful 3 | . 1 2 . . . Failed 2 | . . 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 13 | . . . 3 8 2 Largest Group 11 | . . . 3 11 11 Highest-Rated Group 321 | . . . 40 321 321 Highest-Rated Ally 51 | . . . 16 51 51 Total Orders . | . . . . . . Ally Attacks 84 | . . . . . 84 Total Damage 1729 | . . . . . 1729 Kills 15 | . . . . . 15 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5351 | 111 601 848 283 2901 607 Spaces Moved 2642 | 67 241 329 116 1633 256 Core 22 | 14 . 1 . . 7 Treads 2330 | 53 241 38 116 1633 249 Legs 290 | . . 290 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 190 240 160 160 Average Speed 186 | 137 160 218 240 176 219 Slowest Speed 700 | 160 160 700 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . 1 . . . 2 Exploration Rate (%) 40 | 5 50 29 29 90 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 9 | . 9 . . . . Terrain Destroyed 74 | . 9 13 11 . 41 Melee . | . . . . . . Projectile 12 | . 9 3 . . . AOE 62 | . . 10 11 . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2931 | 86 377 404 119 1656 289 Wait 92 | 3 74 11 . 4 . Move 2636 | 66 239 328 115 1632 256 Hop . | . . . . . . Pick Up 55 | 11 13 19 1 6 5 Fast Attach . | . . . . . . Attach 31 | 6 6 8 2 1 8 Detach 6 | . 1 4 . 1 . Swap 4 | . 1 3 . . . Drop 26 | . 9 10 . 4 3 Fire 63 | . 33 21 1 1 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . 1 . . . . Rewire 17 | . . . . 7 10 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Crushed by falling debris 702 | -10/Materials | Core integrity fell below 50% 702 | -10/Materials | Core integrity fell below 20% 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1154 | -9/Materials | Discovered new exit (range 12) 1320 | -9/Materials | Build established: Gunner 1561 | -9/Materials | Entered Mines 1688 | -9/Mines | Discovered new exit (range 9) 1714 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1758 | -9/Mines | Build established: Scavenger-Gunner 1818 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1844 | -9/Mines | Entered Zion 1844 | -7/Zion | Accompanied by 3 allies 2138 | -7/Zion | Build established: Scavenger-Mutant 2264 | -7/Zion | Found Prototype Device 2397 | -7/Zion | Learned location of Quarantine (-2) 2423 | -7/Zion | Given the Hacking Drone Bay 2424 | -7/Zion | Found Prototype Device 2743 | -7/Zion | Found Prototype Device 2848 | -7/Zion | Imprinted 2850 | -7/Zion | Declared Zion's savior 2965 | -7/Zion | Given A8's code to call for help 2999 | -7/Zion | Learned Factory machine intel 4677 | -7/Zion | Gained Derelict followers 4701 | -7/Zion | Discovered new exit (range 15) 4745 | -7/Zion | Entered Proximity Caves 4745 | -6/Proximity Caves | Accompanied by 11 allies 5047 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5162 | -6/Proximity Caves | Crushed by falling debris 5162 | -6/Proximity Caves | Core integrity fell below 50% 5169 | -6/Proximity Caves | Crushed by falling debris 5196 | -6/Proximity Caves | Lost 7 parts (2p2n3w) 5271 | -6/Proximity Caves | Spotted B-75 Beast 5328 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5333 | -6/Proximity Caves | Core integrity fell below 20% 5352 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05179_ The unstable cave ceiling collapses. 05188_ Acquired Lgt. Treads. 05189_ Acquired 26 matter. 05190_ The unstable cave ceiling collapses. 05194_ Acquired 12 matter. 05197_ The unstable cave ceiling collapses. 05211_ Acquired 24 matter. 05218_ Acquired 16 matter. 05224_ Acquired Imp. Deuterium Engine. 05226_ Acquired 20 matter. 05234_ Acquired 28 matter. 05258_ The unstable cave ceiling collapses. 05273_ Targeting Computer destroyed. 05279_ Grenade Launcher destroyed. 05297_ Lgt. Treads destroyed. 05321_ Critical hit (Burn: +37). 05332_ Lgt. Nuclear Core destroyed. 05332_ Imp. Deuterium Engine destroyed. 05335_ Lgt. Treads destroyed. 05348_ Mining Laser destroyed. 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Cooling System | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed RecyclingArchitectActivator Manual? 0 Play Time 00:36:36 Cumulative 22.8 hours Start 2022.05.09 @ 15:20:40 End 2022.05.09 @ 15:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90f85a92-d7b0-4d3e-8447-97dc530a867a