Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.05 @ 22:31:40 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (440) 440 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 1721 Bonus ------- Follower Combat Kills 81 Friendly Fire -15 Cogmind --------- Core Integrity 376/400 Matter 216/300 Energy 83/100 System Corruption 0% Temperature Cool (6) Movement Rolling (160) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Cargo Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (30) --- Light Treads Light Treads Wheel Wheel Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Huge Storage Unit Huge Storage Unit Cargo Storage Unit Cargo Storage Unit Cargo Storage Unit Particle Gun Particle Gun Autogun Autogun Grenade Launcher Grenade Launcher Plasma Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Cargo Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit Huge Storage Unit Cargo Storage Unit Cargo Storage Unit Cargo Storage Unit Medium Armor Plating Particle Gun Particle Gun Autogun Autogun Grenade Launcher Grenade Launcher Plasma Flamer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cargo Storage Unit Storage Cargo Storage Unit Protection Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Special Weapon Plasma Flamer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 2 6 2 6 Power 1 | . . . 1 Engine . | . . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 1 . 1 Leg . | . . . . Wheel 4 | 2 1 . 1 Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device . | . . . . Storage 3 | . 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 4 | . 2 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 86 | . 91 85 66 Engine 13 | . 14 14 5 Wheel 27 | . 27 28 19 Storage 13 | . 14 14 11 Protection 3 | . 5 . 3 Ballistic Gun 27 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 153 | 10 149 149 153 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 2 | . 1 4 4 Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 25 | 8 20 30 30 Most Carried 25 | 6 20 25 25 Average Carried 17 | 6 12 22 24 Final Capacity 30 | 8 30 30 30 Final Carried 25 | 6 20 25 23 Class Distribution -------------------- 79% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 574 | 206 226 80 62 Remotely . | . . . . Salvage Created 566 | . 383 41 142 Parts 35 | . 19 3 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 7 1 4 Guns 12 | . 7 1 4 Classes Destroyed 5 | . 2 2 1 Worker 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 3 | . . 1 2 Grunt 7 | . 7 . . Sentry 2 | . . . 2 Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 466 | . 142 62 262 Core 37 | . 13 . 24 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 39 | . 19 8 12 Largest 2 | . 2 2 2 Hottest 46 | . 46 46 46 Shots Fired 78 | . 38 16 24 Gun 78 | . 38 16 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 78 | . 38 16 24 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 4 6 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 50 | . 22 9 19 Core Hits 22 | . 14 2 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 805 | . 347 176 282 Guns 794 | . 347 165 282 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 794 | . 347 165 282 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 4 | . . 4 . Message Errors 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 63 | . 63 12 44 Average Temperature 19 | . 22 6 20 Received Heat Transfer 156 | . 81 6 69 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 150 | . 150 83 129 Initial 31 | . . . 31 Average 46 | . 38 53 67 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 13 5 8 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 18 . 3 Successful 14 | . 12 . 2 Failed 7 | . 6 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 12 | . 11 . 1 Terminals 21 | . 18 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 . 1 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Locate Traps 3 | . 3 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Track 3 | . 2 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 15 | . . 10 5 Total Damage 270 | . . 209 61 Kills 5 | . . 4 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1709 | 11 826 742 130 Spaces Moved 1049 | 8 554 438 49 Core . | . . . . Treads . | . . . . Legs 5 | 5 . . . Wheels 1044 | 3 554 438 49 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 160 160 Average Speed 142 | 112 128 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 2 97 98 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1197 | 9 642 465 81 Wait 57 | . 33 12 12 Move 1046 | 7 553 437 49 Hop . | . . . . Pick Up 25 | . 20 5 . Fast Attach 4 | . 4 . . Attach 4 | . . . 4 Detach 3 | . 1 . 2 Swap 8 | 2 2 2 2 Drop 10 | . 10 . . Fire 39 | . 19 8 12 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 8) 244 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Build established: Hauler-Mutant 697 | -10/Materials | Discovered new exit (range 11) 838 | -10/Materials | Entered Mines 843 | -10/Mines | Met a Derelict bent on vengeance 867 | -10/Mines | Discovered new exit (range 7) 959 | -10/Mines | Found a hidden stash of uninstalled traps 1111 | -10/Mines | Discovered new exit (range 8) 1185 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1580 | -10/Mines | Entered Materials 1580 | -9/Materials | Accompanied by 2 allies 1580 | -9/Materials | Evolved 2 slots: Utility x2 1585 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1710 | -9/Materials | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 5D layout... Downloaded map data. 01625_ T-07 Excavator is excavating. 01645_ Lgt. Ion Engine destroyed. 01646_ S-10 Pest destroyed. 01646_ Switching to secondary target: S-10 Pest. 01646_ S-10 Pest destroyed. 01648_ R-06 Scavenger collects Lgt. Ion Engine. 01649_ S-10 Pest destroyed. 01650_ Acquired 11 matter. 01651_ R-06 Scavenger collects Lgt. Assault Rifle. 01657_ T-07 Excavator is excavating. 01683_ R-06 Scavenger collects Carbon-fiber Leg. 01685_ Critical hit (Destroy). 01697_ Y-45 Defender destroyed. 01703_ Lgt. Nuclear Core destroyed. 01704_ Y-45 Defender destroyed. 01708_ Acquired 51 matter. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????# u#?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# ####?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? g?????????????????????? | | ???????????????????????# u#?????????????????????? | | ???????????????????????#* #?????????????????????? | | ???????????????????????#%![#?????????????????????? | | ?????????????????#######=[g#?????????????????????? | | ##+#######???????#=[%=%%%l[#?????????????????????? | | #???????#=######!#######????????????????? | | #???????# # @!! #????????????????? | | #???????# # #????????????????? | | ###### #???????# # """"" #????????????????? | | ?????# #???????# # """"" #????????????????? | | ?????# #???????# # """"" #????????????????? | | ?????# ######### ##############????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????#### ######/### #### #??????????????????? | | ???????? ##?# # #??# #??????????????????? | | ????????###?# # #??# #??????????????????? | | #######?###?# " # #??# #??????????????????? | | ####?# T # #??#####??????????????????? | | ##u#?# " / #?????????????????????????? | | "" """ ##t#?# # #?????????????????????????? | | "" """ ##u#?#########+#####??????????????????????? | | "" """ #????????# #??????????????????????? | | #????????# #??????????????????????? | | #????????# #??????????????????????? | | #????????# #??????????????????????? | | ########????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MissileVariableArray Manual? 0 Play Time 00:29:46 Cumulative 76.5 hours Start 2021.10.03 @ 20:57:52 End 2021.10.05 @ 22:31:40 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16cc8b28-e8c1-414e-b510-0d0cd671dc99