Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.16 @ 08:47:30 Player: taylor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (738) 738 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1923 Bonus ------- None Cogmind --------- Core Integrity 324/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (8) ---- Light Ion Engine Terrain Scanner Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer ECM Suite > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Terrain Scanner Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Parts Attached 17 | 7 3 7 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 3 7 6 Power . | . . . Propulsion . | . 1 . Utility 3 | 1 4 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 90 96 Engine 9 | . 11 7 Core 1 | . . 2 Leg 26 | . 24 28 Device 4 | . . 8 Storage 10 | . 12 10 Processor 18 | . 16 20 Energy Gun 1 | . . 1 Ballistic Gun 21 | . 25 18 Peak Build Rating 15 | 7 9 15 Average Rating 10 | 5 7 11 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 20 | 18 18 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 8 | 7 10 8 Most Carried 10 | 6 10 8 Average Carried 6 | 3 7 6 Final Capacity 10 | 10 10 8 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 714 | 269 123 322 Remotely . | . . . Salvage Created 1110 | . 301 809 Parts 71 | . 17 54 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 5 17 Guns 22 | . 5 17 Classes Destroyed 7 | . 5 2 Hauler 2 | . 1 1 Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 7 | . 2 5 Swarmer 10 | . 4 6 Grunt 6 | . 1 5 Sentry 6 | . . 6 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 100 | . 16 84 Missed 28 | . 5 23 Hits 72 | . 11 61 Projectile 72 | . 11 61 AOE 1 | . 1 . Critical Strikes 4 | . . 4 Damage Taken 612 | . 102 510 Core 94 | . 18 76 Absorbed by Shields . | . . . Ignored by Resistances 382 | . 64 318 Core Remaining (%) 96 | 100 92 . Volleys Fired 92 | . 23 69 Largest 2 | . 2 2 Hottest 65 | . 40 65 Shots Fired 181 | . 46 135 Gun 181 | . 46 135 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 171 | . 46 125 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 37 | . 11 37 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 141 | . 31 110 Core Hits 60 | . 15 45 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1631 | . 336 1295 Guns 1627 | . 336 1291 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 1410 | . 336 1074 Thermal . | . . . Explosive . | . . . Electromagnetic 217 | . . 217 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 43 | . . 43 Average Temperature 12 | . . 12 Received Heat Transfer 372 | . 18 354 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 103 | . 65 103 Initial . | . . . Average 11 | . 4 16 Influence Increases 696 | . 179 517 Destroy 0b10 Robot/C 440 | . 100 340 Destroy 0b10 Robot/NC 55 | . 20 35 Destroy Leader 138 | . 26 112 Successful Hack 18 | . 3 15 Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 686 | . 179 507 Time Decay 676 | . 179 497 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 14 31 Peak Tracking Total 3 | . 2 3 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . 5 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 6 6 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 21 17 Successful 25 | . 10 15 Failed 13 | . 11 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 30 | . 20 10 Terminals 38 | . 21 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 6 9 Record 3 | . . 3 Robot Analysis 3 | . 2 1 Prototype ID Bank 3 | . 1 2 Terminal Index 1 | . . 1 Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 2 | . 1 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 4 6 Terminals 10 | . 4 6 Botnet 10 | . 4 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 9 | . 5 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1897 | . 358 1539 Optics 1897 | . 358 1539 ECM 220 | . . 220 Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2725 | 85 1101 1539 Spaces Moved 1799 | 59 812 928 Core 5 | 5 . . Treads . | . . . Legs 1794 | 54 812 928 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 4 99 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2204 | 75 896 1233 Wait 261 | . 50 211 Move 1797 | 58 811 928 Hop . | . . . Pick Up 24 | 10 4 10 Fast Attach 5 | 3 2 . Attach 9 | 4 2 3 Detach . | . . . Swap 5 | . 1 4 Drop 10 | . 3 7 Fire 92 | . 23 69 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 270 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered exit to Mines (range 9) 315 | -10/Materials | Build established: Hacker-Mutant 502 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Discovered exit to Materials (range 16) 854 | -10/Materials | Discovered exit to Materials (range 9) 959 | -10/Materials | Discovered exit to Materials (range 17) 1165 | -10/Materials | Identified exit to Subcaves 1165 | -10/Materials | Discovered exit to Subcaves (range 16) 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1846 | -9/Materials | Identified exit to Materials 1846 | -9/Materials | Discovered exit to Materials (range 12) 2507 | -9/Materials | Discovered exit to Materials (range 18) 2726 | -9/Materials | Self-destructed Last Messages --------------- 02508_ U-05 Engineer builds a Door. 02593_ R-06 Scavenger collects Hover Unit. 02596_ R-06 Scavenger collects Corrupted Lgt. Treads. 02596_ R-06 Scavenger collects Beam Rifle. 02596_ Acquired 24 matter. 02599_ R-06 Scavenger collects Lgt. Ion Engine. 02602_ R-06 Scavenger collects Beam Rifle. 02613_ K-01 Serf cleans the Terminal. 02630_ G-34 Mercenary destroyed. 02637_ Acquired 46 matter. 02639_ K-01 Serf collects debris. 02642_ K-01 Serf cleans the Fusion Modulator. 02644_ K-01 Serf collects debris. 02708_ G-34 Mercenary misfires. 02709_ G-34 Mercenary destroyed. 02712_ Acquired 6 matter. 02722_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02723_ Lgt. Assault Rifle destroyed. 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