Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 15:14:12 Player: Foolatea Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4950) 4950 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 10017 Bonus ------- High Alert Combat Kills 292 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Improved Targeting Computer Improved Reaction Control System Cloaking Device Improved Focal Shield > --- WEAPON ----------- Tesla Rifle KE Penetrator Tesla Bomb Launcher Tiamat Missile Launcher > --- INVENTORY -------- Targeting Computer Transmission Jammer Tesla Rifle Wave Gun Plasma Sword [Rating: 91] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Focal Shield Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . 1 . 1 . Utility 4 | . . . 2 . 2 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 146 | 8 12 6 26 14 18 49 13 Power 15 | 1 1 . 2 . 4 5 2 Engine 5 | 1 . . 2 . 1 1 . Core 10 | . 1 . . . 3 4 2 Reactor . | . . . . . . . . Propulsion 43 | 2 4 1 7 4 4 17 4 Treads 10 | . 2 . 5 . . 3 . Leg 32 | 2 2 1 2 4 4 13 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 44 | 2 5 1 7 6 5 12 6 Device 23 | 1 1 . 2 3 5 8 3 Storage 5 | 1 3 1 . . . . . Processor 6 | . . . 1 1 . 4 . Hackware . | . . . . . . . . Protection 10 | . 1 . 4 2 . . 3 Artifact . | . . . . . . . . Weapon 44 | 3 2 4 10 4 5 15 1 Energy Gun 18 | 1 1 3 6 . . 7 . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 11 | 2 . . 1 2 1 4 1 Ballistic Cannon 4 | . . . 1 . 3 . . Launcher 4 | . . . 1 . 1 2 . Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . 4 . Parts Lost 62 | . . 2 12 . 18 16 14 Power 6 | . . . 1 . 2 2 1 Propulsion 18 | . . 1 4 . 5 6 2 Utility 18 | . . . 3 . 4 5 6 Weapon 20 | . . 1 4 . 7 3 5 Highest Loss Streak 8 | . . 1 7 . 8 4 5 To Critical Strikes 3 | . . . . . . . 3 Average Backups 12 | 3 11 16 18 19 16 4 3 Power . | . 1 1 1 1 1 . . Propulsion 1 | 1 2 3 2 1 1 . . Utility 6 | . 4 8 9 11 10 1 2 Weapon 3 | . 3 3 4 5 3 1 1 Tool/Special . | . . . . . . . . Unused Backups 27 | . 6 . 4 5 7 3 2 Power 3 | . 1 . 1 . . . 1 Propulsion 1 | . . . . . . 1 . Utility 19 | . 2 . 2 5 7 2 1 Weapon 4 | . 3 . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 99 94 99 83 80 80 Engine 4 | . 13 . 4 7 3 1 . Core 4 | . . 11 2 . 1 8 10 Treads 2 | . . . 4 1 . 4 . Leg 21 | . 27 32 21 28 22 14 16 Device 12 | . 13 11 8 9 18 15 9 Storage 5 | . 14 11 9 7 5 . . Processor 7 | . . . 9 7 5 11 14 Protection 3 | . . . 8 5 1 2 6 Energy Gun 10 | . 15 27 19 6 . 7 4 Energy Cannon 1 | . . . . 6 3 . 2 Ballistic Gun 5 | . 7 1 . 8 10 7 4 Impact Weapon 2 | . . 3 6 5 . . . Slashing Weapon 1 | . . . . 1 5 2 4 Peak Build Rating 91 | 7 11 16 27 48 60 91 88 Average Rating 43 | 5 7 14 21 41 48 72 78 On Entrance 23 | . 7 11 16 26 48 1 82 Avg Prop Armor Cover (%) 8 | . . . 7 . . 9 . Naked Turns 134 | . . . . . 99 . 35 Heaviest Build 95 | 15 50 54 75 81 95 48 61 Greatest Support 90 | 20 40 30 62 82 80 90 85 Greatest Overweight (x) 6 | 1 2 1 6 1 1 2 . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 Average Capacity 14 | 7 14 19 20 20 18 5 5 Most Carried 20 | 4 15 20 20 20 20 5 5 Average Carried 12 | 3 11 16 18 19 16 4 3 Final Capacity 20 | 8 15 20 20 20 5 5 5 Final Carried 20 | 4 15 19 20 20 5 5 2 Class Distribution -------------------- 32% | Mutant 25% | Skirmisher 14% | Scavenger-Tank 13% | Scavenger-Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 3798 | 304 193 193 234 142 690 1390 652 Remotely 339 | . . . . . 198 . 141 Salvage Created 5721 | 108 397 229 943 112 995 1485 1452 Parts 330 | 5 24 10 61 7 59 93 71 Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed 20 | . 3 . 4 . 5 5 3 Parts Field Recycled 22 | . . . . 19 3 . . Retrieved Matter 253 | . . . . 238 15 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 96 | . 4 5 18 1 17 26 25 Melee 1 | . . . . . . . 1 Guns 53 | . 4 4 13 1 4 17 10 Cannons 6 | . . . . . 4 1 1 AOE 30 | . . 1 4 . 9 7 9 Classes Destroyed 16 | 2 3 2 6 1 . . 2 Worker 13 | . 1 . 1 . 6 4 1 Builder 14 | . . . 4 . 4 4 2 Tunneler 2 | 2 . . . . . . . Hauler 2 | . . . 1 . 1 . . Recycler 11 | 1 3 . 2 1 2 2 . Operator 1 | . . . 1 . . . . Watcher 8 | . 1 . 2 . 2 2 1 Swarmer 29 | . . . 9 . 6 5 9 Grunt 32 | . 4 3 5 . 8 7 5 Brawler 1 | . . . . . . . 1 Duelist 2 | . . 1 . . . 1 . Sentry 11 | . . 1 2 . . 2 6 Hunter 6 | . . . 1 . . 5 . Programmer 9 | . . . . 1 2 6 . Heavy 2 | . . . 1 . 1 . . Behemoth 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Savage 1 | . . . . . . . 1 Butcher 1 | . . . . . . . 1 Best Kill Streak 10 | 2 3 3 5 1 9 10 7 Combat Bots Only 6 | . 2 3 3 1 5 5 6 Max Kills in Single Turn 4 | 1 1 1 3 1 4 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 . 3 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 882 | . 18 38 113 10 279 255 169 Missed 281 | . 5 10 30 2 94 85 55 Hits 601 | . 13 28 83 8 185 170 114 Melee 1 | . . . . . 1 . . Projectile 600 | . 13 28 83 8 184 170 114 AOE 2 | . . . . . . 2 . Critical Strikes 26 | . 1 2 1 . 4 10 8 Actively Blocked 1 | . 1 . . . . . . Part Disruptions 1 | . . . . . . 1 . Damage Taken 11687 | 12 378 361 1260 119 3525 3008 3024 Core 1974 | 6 16 64 95 . 779 367 647 Absorbed by Shields 4 | . . . 4 . . . . Redirected to Shielding 94 | . 8 . 60 26 . . . Ignored by Resistances 366 | . . . . . . 332 34 Core Remaining (%) 77 | 97 91 84 82 100 8 . . Volleys Fired 311 | 8 35 20 52 6 55 86 49 Largest 4 | 2 2 3 3 2 3 4 3 Hottest 199 | 60 140 170 163 91 116 199 183 Shots Fired 694 | 16 65 43 97 12 147 195 119 Gun 560 | 16 59 43 88 12 90 182 70 Cannon 82 | . . . 2 . 49 7 24 Launcher 46 | . . . 7 . 8 6 25 Special 6 | . 6 . . . . . . Kinetic 318 | 8 21 2 2 6 137 104 38 Thermal 145 | . 13 24 34 6 2 42 24 Explosive 18 | . . . . . 4 6 8 Electromagnetic 213 | 8 31 17 61 . 4 43 49 Robot Hit Streak 19 | 7 5 5 19 2 12 12 15 Robot Miss Streak 8 | 1 4 2 5 2 8 8 4 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 7 | . 1 1 2 . . 3 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . Shots Hit Robots 442 | 13 27 27 72 8 84 121 90 Core Hits 278 | 4 15 9 48 3 70 71 58 Critical Kills 6 | . . . 1 1 . 2 2 Critical Parts Destroyed 5 | . . . . . . 3 2 Critical Strikes 23 | . . . 2 1 2 10 8 Burn 5 | . . . 1 . . 4 . Destroy 9 | . . . . . . 5 4 Blast 2 | . . . . . 2 . . Corrupt 5 | . . . . . . 1 4 Smash 2 | . . . 1 1 . . . Melee Attacks 151 | . . 4 28 31 39 23 26 Impact 55 | . . 4 28 23 . . . Slashing 96 | . . . . 8 39 23 26 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . 1 2 1 . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16048 | 184 400 403 2153 269 3589 4680 4370 Guns 7449 | 164 376 370 1094 127 1160 2618 1540 Cannons 1431 | . . . 7 . 765 148 511 Explosions 6121 | 20 . 33 813 . 1594 1865 1796 Melee 937 | . . . 239 142 70 . 486 Ramming 86 | . . . . . . 49 37 Kinetic 5047 | 99 177 17 7 64 1902 1750 1031 Thermal 2759 | 20 42 243 890 63 91 899 511 Explosive 3733 | . . . . . 1423 1554 756 Electromagnetic 3486 | 65 181 143 1017 . 103 428 1549 Impact 381 | . . . 239 142 . . . Slashing 556 | . . . . . 70 . 486 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 1 5 7 10 Average Corruption 4 | . . . . 1 4 4 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . . 4 3 26 24 Message Errors 14 | . . . . 1 1 5 7 Matter Fused 10 | . . . . 1 . 7 2 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 13 | . . . . . 2 7 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 2 | . . . . 1 . 1 . Misfires 2 | . . . . . . 1 1 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 543 | . . . 11 . 181 236 115 Projectiles 6 | . . . . . 6 . . Explosions 404 | . . . . . 125 236 43 Melee 133 | . . . 11 . 50 . 72 Knockbacks 10 | . . . 1 . 8 . 1 Impact 2 | . . . 1 . . . 1 Kinetic 7 | . . . . . 7 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 1147 | 12 . . 93 . 426 237 379 Shots 29 | 1 . . 3 . 11 4 10 Rammed 7 | . . . . . . 7 . Targets Rammed 17 | . . . . . . 9 8 Kicked 10 | . . . . . . 2 8 Crushed . | . . . . . . . . Highest Temperature 779 | 12 360 463 316 90 76 779 553 Average Temperature 122 | 12 89 198 73 47 24 137 169 Received Heat Transfer 2322 | . 96 186 276 . 750 531 483 Effects 56 | . . 11 6 . . 28 11 Shutdowns 13 | . . 1 1 . . 8 3 Energy Bleed 2 | . . 2 . . . . . Interference 12 | . . 6 5 . . . 1 Matter Decay 8 | . . 2 . . . 5 1 Short Circuit 1 | . . . . . . 1 . Damage (minor) 3 | . . . . . . 2 1 Damage (major) 16 | . . . . . . 11 5 Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Robots Corrupted 5 | . . . 1 . . . 4 Combat Hostiles 5 | . . . 1 . . . 4 Parts Fried 11 | . . . 6 . . 1 4 Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . 1 1 . 1 1 Heat Transferred 4191 | 50 87 568 1399 111 87 1260 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | 1 . 1 5 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Maximum Alert Level 3 | . . . . . 2 2 3 Low Security (%) 74 | 100 100 100 100 100 53 53 . Level 1 18 | . . . . . 21 40 62 Level 2 6 | . . . . . 25 5 31 Level 3 . | . . . . . . . 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 755 | 5 58 70 144 59 582 561 755 Initial 279 | . . 14 22 59 . 279 272 Average 122 | . 7 25 53 5 183 200 439 Influence Increases 4039 | 15 163 187 668 90 967 1056 893 Destroy 0b10 Robot/C 1920 | . 80 100 360 20 340 520 500 Destroy 0b10 Robot/NC 255 | 15 25 . 55 5 75 60 20 Destroy Leader 390 | . 22 30 96 10 76 114 42 Successful Hack 51 | . 3 . 12 12 . 24 . Disable Machine 405 | . 30 15 15 15 165 60 105 Destroy Structure 613 | . 3 12 40 28 116 218 196 Lose Combat Pursuer 405 | . . 30 90 . 195 60 30 Influence Decreases 3292 | 15 129 166 591 222 397 1069 703 Entered New Map 702 | . . 20 33 73 . 291 285 Time Decay 1968 | 15 129 126 438 149 215 618 278 Lost Part 620 | . . 20 120 . 180 160 140 Lost Ally 2 | . . . . . 2 . . Squads Dispatched 30 | . 1 1 4 2 9 10 3 Investigation 2 | . . . . . . 2 . Extermination 8 | . . . . 2 2 4 . Reinforcement 18 | . 1 1 4 . 6 4 2 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 . 2 . 1 Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 14 | . 2 3 2 . 3 1 3 Communications Jammed 7 | . . . . . . 5 2 Distress Signals 7 | . . . . . . 5 2 Times Spotted 184 | . 19 11 34 3 47 39 31 Peak Tracking Total 17 | . 4 3 4 1 17 4 7 Tactical Retreats 14 | . . 1 5 . 5 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 5 | . . . 4 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 27 | . 2 1 1 1 11 4 7 Max in Single Turn 3 | . 1 1 1 1 3 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 17 | . 2 1 3 4 . 5 2 Terminals 13 | . 2 1 3 3 . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 3 | . . . . 1 . 2 . Garrison Access . | . . . . . . . . Total Hacks 33 | . 2 1 6 10 . 10 4 Successful 10 | . 2 . 2 3 . 2 1 Failed 22 | . . 1 4 7 . 7 3 Catastrophic 9 | . . . 2 2 . 3 2 Database Lockouts 1 | . . . . . . 1 . Manual 12 | . 3 1 2 1 . 4 1 Terminals 24 | . 2 1 6 8 . 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 7 | . . . . 2 . 5 . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 1 2 . . 1 Record 3 | . . . 1 2 . . . Alert Level 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 1 . 2 . Retrieve Study 3 | . . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . Terminals 3 | . 2 . 1 . . . . Track 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . 2 3 . 4 2 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 1 . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . 2 . . EXPLORE 1 | . . . . . 1 . . RETURN 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Active Infowar (turns) 5805 | 10 735 465 1044 697 898 1457 499 Optics 1824 | . . . . . . 1436 388 Sensors 3240 | . 156 465 1044 677 898 . . Seismic 589 | 10 579 . . . . . . Cloaking 308 | . . . . . . 308 . Jamming 910 | . . . . . 3 569 338 ECM 41 | . . . . 20 . 21 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . 4 . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 7986 | 117 784 465 1549 1382 1007 2076 606 Spaces Moved 3700 | 63 337 180 523 642 505 1144 306 Core 278 | 5 . . . . 198 5 70 Treads 229 | . 1 . 38 47 . 143 . Legs 3193 | 58 336 180 485 595 307 996 236 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 155 127 50 100 50 Average Speed 159 | 124 180 190 225 184 129 133 108 Slowest Speed 540 | 190 260 190 540 235 195 260 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 50 19 40 15 18 27 49 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 124 | . 2 4 19 28 37 23 11 Terrain Destroyed 507 | 6 2 10 38 28 135 141 147 Melee 121 | . . 4 19 28 37 22 11 Projectile 33 | . 2 . . . 18 8 5 AOE 353 | 6 . 6 19 . 80 111 131 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 4917 | 81 436 258 753 771 684 1490 444 Wait 338 | . 20 29 65 39 48 119 18 Move 3693 | 62 336 179 522 641 504 1143 306 Hop . | . . . . . . . . Pick Up 113 | 3 19 12 28 13 8 23 7 Fast Attach 60 | 7 . . 11 7 5 29 1 Attach 65 | . . 5 17 5 13 17 8 Detach 9 | . . . 2 3 . 3 1 Swap 71 | 1 14 5 13 7 5 14 12 Drop 89 | . 12 4 15 19 7 24 8 Fire 311 | 8 35 20 52 6 55 86 49 Melee 151 | . . 4 28 31 39 23 26 Ram . | . . . . . . . . Kick 10 | . . . . . . 2 8 Crush 7 | . . . . . . 7 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 891 | -10/Materials | Discovered new exit (range 6) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1174 | -9/Materials | Build established: Skirmisher 1357 | -9/Materials | Discovered new exit (range 4) 1367 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Evolved 2 slots: Utility x2 1537 | -8/Materials | Build established: Mutant 1579 | -8/Materials | Discovered new exit (range 5) 1624 | -8/Materials | Identified exit to Storage 2485 | -8/Materials | Lost 7 parts (1p2n2u2w) 2630 | -8/Materials | Discovered new exit (range 12) 2861 | -8/Materials | Identified exit to Factory 2916 | -8/Materials | Entered Factory 2916 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3095 | -7/Factory | Build established: Tank 3921 | -7/Factory | Build established: Skirmisher 4279 | -7/Factory | Discovered new exit (range 10) 4296 | -7/Factory | Identified exit to Factory 4298 | -7/Factory | Entered another Factory area 4298 | -6/Factory | Evolved 2 slots: Utility x2 4978 | -6/Factory | Lost 8 parts (1p2n2u3w) 5173 | -6/Factory | Garrison activated, responded to threat 5206 | -6/Factory | Cargo convoy interrupted 5206 | -6/Factory | Released all parts (9) 5210 | -6/Factory | Core integrity fell below 50% 5236 | -6/Factory | Lost 6 parts (1p1n2u2w) 5245 | -6/Factory | Core integrity fell below 20% 5296 | -6/Factory | Discovered new exit (range 16) 5305 | -6/Factory | Entered another Factory area 5305 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5903 | -5/Factory | Build established: Scavenger-Tank 6233 | -5/Factory | Lost 4 parts (1p1n1u1w) 6362 | -5/Factory | Found Prototype Launcher 6587 | -5/Factory | Identified Tesla Bomb Launcher 6609 | -5/Factory | Cargo convoy interrupted 7140 | -5/Factory | Build established: Scavenger-Gunner 7257 | -5/Factory | Central database locked down 7360 | -5/Factory | Discovered new exit (range 18) 7381 | -5/Factory | Entered Extension 7631 | -5/Extension | Disrupted transfer network 7762 | -5/Extension | Lost 3 parts (1n2w) 7834 | -5/Extension | Spotted B-75 Beast 7907 | -5/Extension | Destroyed B-75 Beast 7931 | -5/Extension | Lost 4 parts (2u2w) 7939 | -5/Extension | Spotted B-75 Beast 7951 | -5/Extension | System corruption reached 10% 7952 | -5/Extension | Released all parts (7) 7956 | -5/Extension | Core integrity fell below 50% 7963 | -5/Extension | Core integrity fell below 20% 7981 | -5/Extension | First assault squad dispatched 7983 | -5/Extension | Lost 5 parts (1p1n2u1w) 7987 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07953_ Slug penetrates Earth. 07953_ Acquired 65 matter. 07955_ Penetrated by Slug. 07955_ Knocked back. 07958_ Y-64 Sentinel IFF system glitched. 07958_ Slug penetrates K-01 Serf. 07958_ K-01 Serf destroyed. 07958_ Machine disabled. 07958_ Knocked back. 07959_ Penetrated by Slug. 07978_ H/T LHXK6NKNJ2PV|RH|J79R=:QMV 07980_ Penetrated by Slug. 07980_ U-05 Engineer destroyed. 07981_ ALERT: Unidentified disturbance in Zone 6D, assault force dispatched. [Achievement: Significant Disruption] 07983_ Slug penetrates Wall. 07986_ W-25 Informer sends out distress signal. 07987_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##################################???????????????? | | @ w ????????? | | ????????? | | = ????????? | | h%! h ?????????? | | R u t R ?????????? | | #######################################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Botjacking Close Call Construction Begets Destruction Hey, That's Mine! Item+ Significant Disruption Streaker Well Done Challenges ------------ None Game ------ Seed GaussBlanketCompactor Manual? 0 Play Time 03:46:03 Cumulative 16.0 hours Start 2025.12.28 @ 00:55:15 End 2025.12.30 @ 15:14:12 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/CogWide Map View 50x35 Zoom Use 42% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f598fe2-7160-4e1c-adfc-70cc4079b5f6