Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 19:15:25

Player: Nueadkie

Result: Destroyed by RZ-7AE(h) with Bolt Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (13)      65
Value Destroyed (273)      273
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (800)                800
              TOTAL SCORE: 1958

 Bonus
-------
Registered with UFD        300
Met Optimus in HQ          500

 Cogmind 
---------
Core Integrity             0/250
Matter                     260/300
Energy                     87/340
System Corruption          2%
Temperature                Cool (9)
Movement                   Hovering (300) Ox4
Location                   -9/Scraptown

 Parts 
-------
>           --- POWER (1) --------
            Graviton Reactor
>           --- PROPULSION (2) ---
            Antigrav System
>           --- UTILITY (2) ------
      Large Storage Unit
            Spectral Analyzer
>           --- WEAPON (2) -------
            Helical Railgun
            Helical Railgun
>           --- INVENTORY (15) ---
            Visual Processing Unit
  Makeshift Hacking Suite
  Makeshift Hacking Suite
  Makeshift Hacking Suite
            Relay Coupler [Proto] (3)
            Shotgun
            Rocket Launcher
            Rocket Launcher
            Rocket Launcher
            Rocket Launcher

 Peak State 
------------
>           --- POWER ------------
            Graviton Reactor
>           --- PROPULSION -------
            Antigrav System
>           --- UTILITY ----------
      Large Storage Unit
            Spectral Analyzer
>           --- WEAPON -----------
            Helical Railgun
            Helical Railgun
>           --- INVENTORY --------
            Visual Processing Unit
  Makeshift Hacking Suite
  Makeshift Hacking Suite
  Makeshift Hacking Suite
            Relay Coupler [Proto]
            Shotgun
            Rocket Launcher
            Rocket Launcher
            Rocket Launcher
            Rocket Launcher
[Rating: 46]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Graviton Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Hover Unit               Antigrav System
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Spectral Analyzer
Weapon                     Shotgun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Improved EM Pulse Cannon
  Ballistic Gun            Shotgun

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             25   | 9   4   .   12  
  Power                    3    | 1   .   .   2   
    Engine                 1    | 1   .   .   .   
    Core                   1    | .   .   .   1   
    Reactor                1    | .   .   .   1   
  Propulsion               8    | 4   .   .   4   
    Treads                 4    | 2   .   .   2   
    Leg                    .    | .   .   .   .   
    Wheel                  2    | 2   .   .   .   
    Hover                  2    | .   .   .   2   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 2   1   .   1   
    Device                 1    | 1   .   .   .   
    Storage                2    | 1   1   .   .   
    Processor              1    | .   .   .   1   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   10   | 2   3   .   5   
    Energy Gun             3    | 1   1   .   1   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          6    | 1   2   .   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   
Parts Lost                 9    | .   .   .   9   
  Power                    2    | .   .   .   2   
  Propulsion               4    | .   .   .   4   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      8    | .   .   .   8   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            12   | 2   7   13  14  
  Power                    .    | .   1   1   .   
  Propulsion               2    | .   2   3   2   
  Utility                  1    | .   1   1   2   
  Weapon                   7    | 1   3   8   9   
  Tool/Special             .    | .   .   .   .   
Unused Backups             19   | .   4   .   15  
  Power                    1    | .   1   .   .   
  Propulsion               3    | .   .   .   3   
  Utility                  6    | .   1   .   5   
  Weapon                   9    | .   2   .   7   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     80   | .   99  100 73  
  Engine                   13   | .   14  14  13  
  Treads                   27   | .   27  28  27  
  Device                   13   | .   14  14  13  
  Storage                  14   | .   14  14  14  
  Energy Gun               2    | .   11  .   .   
  Ballistic Gun            6    | .   15  28  1   
Peak Build Rating          46   | 9   13  13  46  
  Average Rating           11   | 6   10  13  11  
  On Entrance              8    | .   9   13  13  
Naked Turns                .    | .   .   .   .   
Heaviest Build             42   | 15  32  32  42  
  Greatest Support         43   | 40  40  40  43  
  Greatest Overweight (x)  3    | 3   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         13   | 7   10  15  15  
  Most Carried             15   | 4   13  13  15  
  Average Carried          12   | 2   8   13  14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            13   | 4   13  13  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -9/Scraptown

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Sub Scr 
Matter Collected           518  | 297 99  .   122 
  Remotely                 .    | .   .   .   .   
Salvage Created            501  | 83  277 .   141 
  Parts                    28   | 7   15  .   6   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Combat Hostiles Destroyed  6    | .   3   .   3   
  Guns                     6    | .   3   .   3   
Classes Destroyed          7    | 1   3   .   3   
  Worker                   1    | .   1   .   .   
  Tunneler                 4    | 4   .   .   .   
  Hauler                   2    | .   2   .   .   
  Grunt                    3    | .   3   .   .   
  Explorer                 1    | .   .   .   1   
  Ranger                   1    | .   .   .   1   
  Guru                     1    | .   .   .   1   
Best Kill Streak           4    | 3   4   .   3   
  Combat Bots Only         3    | .   3   .   3   
Max Kills in Single Turn   1    | 1   1   .   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Sub  Scr  
Hostile Shots Fired        110  | .    14   .    96   
  Missed                   23   | .    6    .    17   
  Hits                     87   | .    8    .    79   
    Melee                  2    | .    .    .    2    
    Projectile             85   | .    8    .    77   
  Critical Strikes         2    | .    .    .    2    
  Part Disruptions         1    | .    .    .    1    
Damage Taken               1332 | .    119  .    1213 
  Core                     251  | .    10   .    241  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              34   | 9    13   .    12   
  Largest                  2    | 2    2    .    2    
  Hottest                  103  | 60   60   .    103  
Shots Fired                62   | 18   26   .    18   
  Gun                      58   | 18   26   .    14   
  Cannon                   4    | .    .    .    4    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  36   | 9    13   .    14   
  Thermal                  .    | .    .    .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          26   | 9    13   .    4    
  Robot Hit Streak         9    | 3    9    .    6    
  Robot Miss Streak        2    | 2    1    .    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        3    | .    2    .    1    
    Max Gunslinging Chain  1    | .    1    .    1    
Shots Hit Robots           45   | 9    20   .    16   
  Core Hits                17   | 4    9    .    4    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           792  | 134  350  .    308  
  Guns                     664  | 134  287  .    243  
  Cannons                  65   | .    .    .    65   
  Explosions               63   | .    63   .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  441  | 55   143  .    243  
  Thermal                  63   | .    63   .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          288  | 79   144  .    65   
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         2    | .    1    1    2    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  2    | .    .    1    1    
    Matter Fused           1    | .    .    1    .    
    Energy Discharges      1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        74   | .    57   .    74   
  Average Temperature      30   | .    34   .    28   
  Received Heat Transfer   539  | .    57   .    482  
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         100  | .    100  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             67   | 10  67  .   .   
  Initial                  .    | .   .   .   .   
  Average                  6    | 2   7   .   .   
Influence Increases        124  | 20  104 .   .   
  Destroy 0b10 Robot/C     60   | .   60  .   .   
  Destroy 0b10 Robot/NC    35   | 20  15  .   .   
  Destroy Leader           14   | .   14  .   .   
  Successful Hack          13   | .   13  .   .   
  Destroy Structure        2    | .   2   .   .   
Influence Decreases        124  | 20  104 .   .   
  Time Decay               124  | 20  104 .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Scr 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              26   | .   5   .   21  
  Peak Tracking Total      5    | .   3   .   5   
  Tactical Retreats        2    | .   .   .   2   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Traps Triggered            3    | .   3   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Sub Scr 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Scr 
Machines Accessed          14   | .   5   .   9   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                77   | .   10  .   67  
  Successful               76   | .   9   .   67  
  Failed                   1    | .   1   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   5    | .   5   .   .   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             70   | .   3   .   67  
  Record                   61   | .   .   .   61  
  Robot Analysis           6    | .   .   .   6   
  Prototype ID Bank        3    | .   3   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       4    | .   4   .   .   
  Process                  1    | .   1   .   .   
  Report Inventory         2    | .   2   .   .   
  Retrieve Matter          1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Botnet                 2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          145  | .   145 .   .   
  Retrieved Matter         145  | .   145 .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Sub Scr 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Sub Scr 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              5    | .   .   .   5   

 Intel                          | -11  -10  -10  -9   
-------                    Run  | Yrd  Mat  Sub  Scr  
Active Infowar (turns)     3337 | 57   724  230  2326 
  Optics                   2    | .    .    .    2    
  Terrain                  3335 | 57   724  230  2324 
Robot Analysis Total       6    | .    .    .    6    
Derelict Logs Recovered    .    | .    .    .    .    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Sub  Scr  
Turns Passed               3424 | 140  724  230  2330 
Spaces Moved               2013 | 63   409  123  1418 
  Core                     4    | 4    .    .    .    
  Treads                   2001 | 55   409  123  1414 
  Legs                     .    | .    .    .    .    
  Wheels                   4    | 4    .    .    .    
  Hover                    4    | .    .    .    4    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  116  
  Average Speed            159  | 153  160  160  160  
  Slowest Speed            240  | 200  160  160  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       46   | 5    74   20   86   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             3    | .    .    .    3    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          3    | .    2    .    1    
  Melee                    .    | .    .    .    .    
  Projectile               1    | .    .    .    1    
  AOE                      2    | .    2    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Sub  Scr  
Total                      2159 | 85   455  156  1463 
  Wait                     41   | .    6    34   1    
  Move                     2010 | 62   408  122  1418 
  Hop                      .    | .    .    .    .    
  Pick Up                  28   | 5    14   .    9    
  Fast Attach              13   | 6    3    .    4    
  Attach                   8    | 1    .    .    7    
  Detach                   2    | .    .    .    2    
  Swap                     7    | 2    4    .    1    
  Drop                     15   | .    7    .    8    
  Fire                     34   | 9    13   .    12   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   1    | .    .    .    1    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub])
-10/Subcaves
-9/Scraptown (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
  141 | -11/Scrapyard | Entered Materials
  142 | -10/Materials | Met a group of wandering Federalists
  142 | -10/Materials | Discovered new exit (range 8)
  218 | -10/Materials | Discovered new exit (range 10)
  313 | -10/Materials | Build established: Mutant
  334 | -10/Materials | Discovered new exit (range 9)
  642 | -10/Materials | Discovered new exit (range 16)
  865 | -10/Materials | Entered Subcaves
  866 | -10/Subcaves  | Continued accompanying wandering Federalists (5)
  866 | -10/Subcaves  | Approached by a straggling Scientist
 1080 | -10/Subcaves  | Wandering Federalist uncovered a shortcut to Scraptown
 1095 | -10/Subcaves  | Entered Scraptown
 1095 | -9/Scraptown  | System corruption cleaned by C-Scrubber
 1616 | -9/Scraptown  | Discovered new exit (range 7)
 1705 | -9/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
 1715 | -9/Scraptown  | Visited Supply Room
 1742 | -9/Scraptown  | Visited Shadow of the Wyrm
 1774 | -9/Scraptown  | Visited UFD Registry
 1774 | -9/Scraptown  | Registered with UFD as "Wirepod"
 2184 | -9/Scraptown  | Visited Assassins FH
 2233 | -9/Scraptown  | Visited Cyclists
 2259 | -9/Scraptown  | Entered Cyclist Reading Room
 2288 | -9/Scraptown  | Visited Red Mages
 2335 | -9/Scraptown  | Found Relay Coupler [Proto]
 2459 | -9/Scraptown  | Visited Research Penetration Think Tank
 2504 | -9/Scraptown  | Visited Infowarlord's Domain
 2526 | -9/Scraptown  | Found Spectral Analyzer
 2563 | -9/Scraptown  | Visited Scrapoid Research Area
 2975 | -9/Scraptown  | Met Optimus
 2975 | -9/Scraptown  | Accepted into 0bPrime
 3090 | -9/Scraptown  | Visited Analyses Database
 3125 | -9/Scraptown  | Visited Science Testing Area
 3170 | -9/Scraptown  | Visited Abandonware Association
 3181 | -9/Scraptown  | Learned abandonware demo "OVRCLOCK.EXE"
 3201 | -9/Scraptown  | Civil war broke out across Scraptown
 3247 | -9/Scraptown  | Lost 4 allies
 3299 | -9/Scraptown  | Learned abandonware demo "HACKBUD.EXE"
 3299 | -9/Scraptown  | Learned abandonware demo "KABOOM.EXE"
 3359 | -9/Scraptown  | Optimus destroyed in the chaos of civil war
 3404 | -9/Scraptown  | Core integrity fell below 50%
 3415 | -9/Scraptown  | Core integrity fell below 20%
 3424 | -9/Scraptown  | Lost 15 allies
 3425 | -9/Scraptown  | Destroyed by RZ-7AE(h) with Bolt Gun

 Last Messages 
---------------
03412_ KK-O2W(j) heat damages Ovr. Titanium Leg.
03413_ System corrupted: Energy discharge (-27).
03414_ Acquired 10 matter.
03414_ ZN-O68(j) cannibalizes Carbon-fiber Leg to repair Ovr. Titanium
  Leg.
03414_ Bolt penetrates DC-W57(p).
03414_ Penetrated by Bolt.
03416_ Acquired Prototype Reactor.
03416_ Identified Graviton Reactor.
03417_ Penetrated by Bolt. <x2>
03419_ Imp. Terrain Scanner destroyed.
03419_ Critical hit (Burn: +50).
03420_ Penetrated by Bolt.
03421_ Acquired Helical Railgun.
03422_ Penetrated by Bolt. <x2>
03422_ Antigrav System destroyed.
03424_ Destroyed Imp. Hover Unit.
03424_ Slug penetrates DC-W57(p).
03424_ DC-W57(p) destroyed.
03425_ Penetrated by Bolt.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????????????????????????"  |
| ??#????????????#????????????????????????????????"  |
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|                #???????#"   j *%=!!%[*[[!  [%=     |
|                #???#???#"      !%!!=!%!!    =      |
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| ???????????#   #?????????#""""""""#???#?#   = #??# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            340
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NavigationPointyTether
  Manual?         0
Play Time         00:43:54
  Cumulative      22.5 hours
  Start           2025.05.26 @ 08:12:30
  End             2025.06.02 @ 19:15:25
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          32
  Rogue           32
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          21
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8dd194df-30e6-4a36-a4d0-f47dc251b1fd