Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 17:36:08 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (117) 117 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1267 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 187/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Melee Analysis Suite System Shield System Shield CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 8 | 7 . . . 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . . 1 Device 1 | 1 . . . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 2 | . . 1 2 . To Critical Strikes . | . . . . . Average Backups 5 | . . . 2 6 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 59 | . 100 86 69 57 Engine 1 | . 14 14 6 . Leg 15 | . 28 28 20 14 Storage 14 | . 14 14 14 14 Ballistic Gun 28 | . 28 28 28 28 Peak Build Rating 7 | 7 7 7 6 6 Average Rating 4 | 5 7 6 5 4 On Entrance 5 | . 7 7 6 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 14 | 13 13 12 12 14 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | . . . 5 8 Average Carried 5 | . . . 2 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 6 | . . . 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 419 | 157 . . 80 182 Remotely . | . . . . . Salvage Created 160 | 22 . 47 91 . Parts 22 | 5 . 7 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 5 | . . 3 2 . Guns 5 | . . 3 2 . Classes Destroyed 3 | 1 . 1 1 . Tunneler 1 | 1 . . . . Swarmer 3 | . . 3 . . Subdweller 2 | . . . 2 . Best Kill Streak 3 | 1 . 3 1 . Combat Bots Only 3 | . . 3 1 . Max Kills in Single Turn 1 | 1 . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 29 | . . 13 16 . Missed 5 | . . 3 2 . Hits 24 | . . 10 14 . Projectile 24 | . . 10 14 . Damage Taken 362 | . . 76 286 . Core 63 | . . 6 57 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 26 | 6 . 6 14 . Largest 2 | 2 . 2 2 . Hottest 40 | 40 . 40 40 . Shots Fired 52 | 12 . 12 28 . Gun 52 | 12 . 12 28 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | 12 . 12 28 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 . 5 15 . Robot Miss Streak 4 | 4 . 3 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 29 | 4 . 6 19 . Core Hits 9 | 1 . 3 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 379 | 52 . 75 252 . Guns 378 | 51 . 75 252 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | 1 . . . . Kinetic 378 | 51 . 75 252 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | 1 . . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 18 | . . . 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 5 . 60 . . Initial . | . . . . . Average 16 | . . 36 . . Influence Increases 75 | 5 . 70 . . Destroy 0b10 Robot/C 60 | . . 60 . . Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 10 | . . 10 . . Influence Decreases 75 | 5 . 50 20 . Entered New Map 11 | . . . 11 . Time Decay 54 | 5 . 40 9 . Lost Part 10 | . . 10 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 4 | . . 2 2 . Peak Tracking Total 2 | . . 2 2 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 30 | 16 11 3 . . Seismic 30 | 16 11 3 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3095 | 97 11 87 401 2499 Spaces Moved 2154 | 61 10 58 253 1772 Core 8 | 8 . . . . Treads . | . . . . . Legs 2146 | 53 10 58 253 1772 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 136 | 110 120 120 120 140 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 5 19 16 83 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . . 4 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2253 | 74 9 63 322 1785 Wait 51 | . . . 51 . Move 2150 | 60 9 57 252 1772 Hop . | . . . . . Pick Up 11 | . . . 5 6 Fast Attach 8 | 7 . . . 1 Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 6 | . . . . 6 Fire 26 | 6 . 6 14 . Melee . | . . . . . Ram . | . . . . . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 8) 109 | -10/Materials | Entered Mines 183 | -10/Mines | Discovered new exit (range 9) 196 | -10/Mines | Entered Subcaves 197 | -10/Subcaves | Approached by a straggling Scientist 312 | -10/Subcaves | Build established: Mutant 343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 572 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 574 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 597 | -10/Subcaves | Entered Scraptown 1073 | -8/Scraptown | Visited Symbiants 1100 | -8/Scraptown | Visited UFD Registry 1100 | -8/Scraptown | Registered with UFD as "Chainwalker" 1143 | -8/Scraptown | Visited Botcube Research 1166 | -8/Scraptown | Visited Research Penetration Think Tank 1215 | -8/Scraptown | Visited Supply Room 1230 | -8/Scraptown | Visited Junk Repository 1246 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1269 | -8/Scraptown | Visited Supply Room 1288 | -8/Scraptown | Visited Junk Repository 1318 | -8/Scraptown | Visited Curators Association 1365 | -8/Scraptown | Visited Science Guys 1886 | -8/Scraptown | Discovered new exit (range 11) 1935 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1938 | -8/Scraptown | Learned location of Warlord (-4) 1940 | -8/Scraptown | Learned location of 1 exit from Lower Caves 1941 | -8/Scraptown | Learned Factory emergency access door positions 3075 | -8/Scraptown | Found DCF Scrap (29 items) 3096 | -8/Scraptown | Self-destructed Last Messages --------------- 03075_ Found Reaction Control System. 03075_ Found Hrd. Medium Armor Plating. 03075_ Found Hardlight Generator. 03075_ Found Trap Extractor. 03075_ Found Structural Scanner. 03075_ Found Med. Battery. 03075_ Found Med. Laser. 03075_ Found Imp. Datajack. 03075_ Found Shotgun. 03075_ Found Flamer. 03075_ Found Battle Rifle. 03075_ Found Pulse Rifle. 03075_ Found EM Pulse Cannon. 03075_ Found 102 Matter. 03075_ BQ-57F(j): "That demo is going to take a while to reconstruct..." 03076_ Acquired 85 matter. 03085_ Searching scrap... 03085_ Found Cesium-ion Thruster. 03085_ Found 62 Matter. Map ----- +----------------------------------------------------+ | ???#"""" "# ##########???????????????????????? | | ???# " """ # #"" """!!#???????????????????????? | | ???? """""" # #"! ""!!!????????????????????????? | | ????? 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" ??????????????????????? | | #??##???????????????????????? | | """""""""" """""" ##???????????????????????????? | | ########## ###### #????????????????????????????? | | "#??? ???# #????????????????????????????? | | ""##?# ?# #????????????????????????????? | | "!#??# # # # #????????????????????????????? | | ""##?# # ]!#? # #????????????????????????????? | | "#?#==#=!!#??# #????????????????????????????? | | ""##?##?#####??# ############?????????????????? | | "]#????????????# #?????????????????? | | ""#????????????# ##?????????????????? | | "#???????????# #?????????????????? | | ####???????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedCombatChargecaster Manual? 0 Play Time 00:11:51 Cumulative 32.4 hours Start 2025.11.04 @ 17:27:18 End 2025.11.04 @ 17:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x27 Zoom Use 59% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93e97f8d-e49f-4759-b7ba-e594f9c50e31