Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 20:06:19 Player: Plonker Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (4746) 4746 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (1294) 1294 TOTAL SCORE: 13895 Bonus ------- Pacifist 200 High Alert Combat Kills 54 Follower Combat Kills 50 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Fusion Compressor Myomer Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Nuclear Pulse Array > --- UTILITY ---------- Coolant Network Compact Battery Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Dirty Datajack > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Tactical Coordination Suite Dirty Datajack Dirty Datajack [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Airjet Leg Myomer Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . . . . 2 Power 2 | . . . . 1 . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . 1 . . . . . Utility 8 | . . 2 2 1 . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 145 | 6 2 20 26 3 3 24 . 14 . 5 5 3 3 5 26 Power 23 | 1 . 3 2 2 1 4 . . . 1 1 . 1 . 7 Engine 8 | 1 . 3 . 1 1 2 . . . . . . . . . Core 7 | . . . 2 1 . 2 . . . 1 1 . . . . Reactor 8 | . . . . . . . . . . . . . 1 . 7 Propulsion 34 | 2 . 6 6 . . 5 . 1 . 1 . . 1 2 10 Treads . | . . . . . . . . . . . . . . . . Leg 9 | . . 2 . . . . . . . . . . 1 2 4 Wheel 4 | 2 . 2 . . . . . . . . . . . . . Hover 12 | . . . 4 . . 5 . 1 . 1 . . . . 1 Flight 9 | . . 2 2 . . . . . . . . . . . 5 Utility 50 | 1 2 6 12 1 . 9 . 6 . 2 3 1 1 3 3 Device 28 | . 1 2 5 1 . 5 . 5 . 2 2 . 1 1 3 Storage 3 | 1 . . . . . . . . . . 1 . . 1 . Processor 7 | . 1 1 2 . . 2 . . . . . 1 . . . Hackware 3 | . . 1 . . . 2 . . . . . . . . . Protection 9 | . . 2 5 . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 . 5 6 . 2 6 . 7 . 1 1 2 . . 6 Energy Gun 9 | . . . 1 . . 3 . 1 . 1 . 1 . . 2 Energy Cannon 5 | . . 1 . . . 1 . 2 . . 1 . . . . Ballistic Gun 5 | 2 . . . . . . . 2 . . . . . . 1 Ballistic Cannon 11 | . . 4 4 . 1 2 . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . 1 . . 3 Unidentified Prototypes 11 | . . . 2 . . 1 . 1 . . . . 5 1 1 Parts Lost 63 | . . 4 10 . 1 3 . 9 . 1 1 . . 8 26 Power 15 | . . 1 1 . 1 2 . 1 . 1 . . . 2 6 Propulsion 16 | . . 1 4 . . . . . . . . . . 3 8 Utility 24 | . . 2 3 . . 1 . 7 . . 1 . . 2 8 Weapon 8 | . . . 2 . . . . 1 . . . . . 1 4 Highest Loss Streak 22 | . . 3 3 . 1 3 . 7 . 1 1 . . 8 22 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 98 99 92 91 100 93 82 89 70 76 78 84 84 74 67 Engine 4 | . 14 10 4 . 8 9 5 4 . . . . . . . Core 4 | . . . 4 14 5 3 5 5 5 9 6 10 10 3 . Leg 1 | . . 3 . . . . . . . . . . . 4 5 Wheel 1 | . 28 13 . . . . . . . . . . . . . Hover 12 | . . . 14 15 15 20 17 17 17 14 15 15 15 6 . Flight 1 | . . 4 2 . . . . . . . . . . . 6 Device 21 | . 12 19 19 15 23 23 23 22 17 25 26 24 23 19 16 Storage 1 | . 3 . . . . . . . . . 3 5 1 2 3 Processor 8 | . 10 11 11 15 15 8 5 5 5 5 5 6 10 10 8 Hackware 6 | . . 10 5 . . 6 11 10 5 5 5 5 5 5 3 Protection 5 | . . 2 12 15 15 6 . 3 . . . . . 2 3 Energy Gun 3 | . . . 2 6 . 5 5 6 . 1 5 6 5 1 2 Energy Cannon 3 | . . 3 . . . 3 5 4 5 5 9 5 5 5 2 Ballistic Gun 1 | . 28 4 . . . . . 3 11 8 . . . . . Ballistic Cannon 4 | . . 14 13 7 12 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 3 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 14 17 22 22 32 41 32 40 33 48 53 50 60 61 61 Greatest Support 65 | 20 20 26 25 24 24 45 42 42 39 39 39 39 39 50 65 Greatest Overweight (x) 10 | . . . 1 1 1 1 . 1 . 1 1 1 1 10 7 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 4 3 5 4 3 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 5 5 5 5 4 3 4 5 4 2 Class Distribution -------------------- 22% | Hacker-Skirmisher 20% | Derelict-Mutant 13% | Scavenger-Skirmisher 13% | Hacker-Mutant 13% | Hacker-Scout 3% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Skirmisher | -4/Factory Derelict-Skirmisher | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 3090 | 220 60 402 761 . 190 220 . 519 3 53 175 124 . 112 251 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4133 | . . 590 959 . 399 494 . 1044 . 53 103 . . 142 349 Parts 193 | . . 38 44 . 22 25 . 36 . 1 6 . . 6 15 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 27 . . 5 . . 3 . Prevented 6 | . . . . . . . . 3 . . 1 . . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 93 | . . 19 23 . 9 8 . 21 . 1 4 . . 1 7 Guns 21 | . . 4 1 . . 3 . 10 . 1 1 . . . 1 Cannons 54 | . . 15 18 . 6 2 . 5 . . 3 . . 1 4 AOE 13 | . . . 3 . 3 1 . 4 . . . . . . 2 Classes Destroyed 15 | . . 7 2 . 2 3 . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . Recycler 3 | . . . 3 . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 7 | . . 3 2 . . 1 . . . . . . . . 1 Swarmer 20 | . . 7 2 . 2 . . 1 . . 4 . . . 4 Grunt 32 | . . 9 10 . 3 3 . 5 . . . . . 1 1 Brawler 3 | . . . . . . 1 . 2 . . . . . . . Duelist 6 | . . 1 2 . . 1 . 2 . . . . . . . Sentry 12 | . . 2 7 . 1 1 . 1 . . . . . . . Specialist 4 | . . . . . 2 . . 2 . . . . . . . Hunter 8 | . . . 2 . . . . 4 . . . . . 1 1 Programmer 7 | . . . . . . 2 . 3 . 1 . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . . 8 7 . 7 5 . 11 . 1 4 . . 1 4 Combat Bots Only 11 | . . 7 7 . 7 5 . 11 . 1 4 . . 1 4 Max Kills in Single Turn 2 | . . 2 1 . 2 1 . 2 . 1 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 1 | . . . 1 . 1 1 . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Hostile Shots Fired 870 | . . 102 146 . 47 61 . 120 . 23 16 2 . 58 295 Missed 279 | . . 19 47 . 13 20 . 48 . 7 6 . . 15 104 Damage Taken 8921 | . . 770 1468 . 465 852 . 1079 . 246 116 29 . 714 3182 Core 2626 | . . 151 354 . 135 355 . 144 . 48 9 10 . 109 1311 Absorbed by Shields 34 | . . . . . 34 . . . . . . . . . . Redirected to Shielding 561 | . . . 108 . 40 159 . 104 . . . . . 18 132 Ignored by Resistances 2549 | . . 234 436 . 143 193 . 304 . 71 36 8 . 199 925 Regen/Repaired (Parts) 341 | . . . 8 50 . 105 . . . 100 . . . . 78 Core Remaining (%) 74 | 100 100 62 35 . 80 58 . . 85 . . . . 78 . Volleys Fired 224 | . . 34 73 . 14 27 . 42 . 6 5 1 1 5 16 Largest 3 | . . 2 2 . 2 2 . 3 . 3 3 2 2 2 2 Hottest 240 | . . 99 84 . 92 171 . 230 . 193 240 155 155 155 188 Shots Fired 471 | . . 68 143 . 28 51 . 111 . 18 14 2 2 7 27 Gun 166 | . . 6 14 . . 32 . 72 . 12 5 1 1 2 21 Cannon 282 | . . 62 125 . 24 19 . 24 . 6 9 1 1 5 6 Launcher 20 | . . . 4 . 4 . . 12 . . . . . . . Special 3 | . . . . . . . . 3 . . . . . . . Kinetic 260 | . . 63 125 . 24 . . 42 . 6 . . . . . Thermal 158 | . . 5 . . . 51 . 46 . 12 10 1 1 5 27 Explosive 20 | . . . 4 . 4 . . 12 . . . . . . . Electromagnetic 30 | . . . 14 . . . . 8 . . 4 1 1 2 . Robot Hit Streak 30 | . . 13 26 . 21 30 . 9 . 17 19 . . 5 22 Robot Miss Streak 4 | . . 2 3 . 1 3 . 4 . 1 3 . . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . 2 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 376 | . . 44 114 . 22 44 . 71 . 17 7 . . 14 43 Core Hits 181 | . . 28 47 . 14 15 . 47 . 3 4 . . 6 17 Critical Kills 3 | . . . . . . . . 3 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . 5 . 1 3 . 5 . 1 . . . . 7 Burn 11 | . . . . . . 3 . . . 1 . . . . 7 Meltdown 2 | . . . . . . . . 2 . . . . . . . Destroy 3 | . . . . . . . . 3 . . . . . . . Blast 6 | . . . 5 . 1 . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . . . . . . 10 19 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . 10 18 Sneak Attacks 4 | . . . . . . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9824 | . . 907 2721 . 762 1299 . 2507 . 494 206 . . 152 776 Guns 2943 | . . 66 246 . . 655 . 1020 . 264 68 . . 18 606 Cannons 5046 | . . 841 2099 . 460 557 . 477 . 230 138 . . 115 129 Explosions 1770 | . . . 371 . 302 87 . 1010 . . . . . . . Melee 59 | . . . . . . . . . . . . . . 19 40 Ramming 6 | . . . 5 . . . . . . . . . . . 1 Kinetic 4258 | . . 873 2099 . 460 . . 693 . 133 . . . . . Thermal 3597 | . . 34 169 . . 1299 . 785 . 361 99 . . 115 735 Explosive 1456 | . . . 202 . 302 . . 952 . . . . . . . Electromagnetic 448 | . . . 246 . . . . 77 . . 107 . . 18 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . . 19 40 Highest Corruption 3 | . . 1 . . . . . . . 2 2 2 2 2 3 Average Corruption 1 | . . 1 . . . . . . . 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . 6 4 1 6 2 Message Errors 5 | . . . . . . . . . . . 2 1 . 2 . Matter Fused 2 | . . . . . . . . . . . 1 . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . 1 1 . 1 . Parts Fused 4 | . . . . . . . . . . . . 2 . 2 . Data Loss (minor) 3 | . . . . . . . . . . . 1 . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 229 | . . . 70 . 16 89 . 35 . 19 . . . . . Projectiles 107 | . . . 46 . . 42 . . . 19 . . . . . Explosions 122 | . . . 24 . 16 47 . 35 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 29 | . . 8 19 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 27 | . . 7 18 . 2 . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . Self-Inflicted Damage 531 | . . . 299 . 18 179 . 35 . . . . . . . Shots 13 | . . . 8 . 1 2 . 2 . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 690 | . . 232 292 . 9 690 . 480 . 481 581 287 81 331 657 Average Temperature 131 | . . 101 62 . 9 165 . 136 . 273 278 161 44 182 280 Received Heat Transfer 2096 | . . 411 432 . 111 192 . 144 . . . . . 30 776 Effects 44 | . . . 1 . . 23 . 4 . 3 5 . . . 8 Shutdowns 10 | . . . . . . 3 . . . 1 2 . . . 4 Energy Bleed 4 | . . . . . . 2 . . . . . . . . 2 Interference 12 | . . . 1 . . 7 . 3 . . . . . . 1 Matter Decay 3 | . . . . . . . . . . 1 1 . . . 1 Short Circuit 3 | . . . . . . 2 . . . . 1 . . . . Damage (minor) 3 | . . . . . . 1 . 1 . . 1 . . . . Damage (major) 8 | . . . . . . 7 . . . 1 . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 . 2 . . . . . . . Combat Hostiles 4 | . . . . . . 2 . 2 . . . . . . . Parts Melted 24 | . . . . . . 7 . 10 . 2 1 . . . 4 Heat Transferred 6372 | . . 74 250 . . 2290 . 1300 . 650 200 . . 150 1458 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Peak Influence 591 | . 15 591 338 49 275 466 75 . . 116 . . . . 169 Initial 124 | . . 5 52 48 32 124 70 . . 71 . . . . 17 Average 167 | . 6 275 184 48 124 240 73 . . 82 . . . . 60 Maximum Alert Level 2 | . . 2 1 . 1 2 . . . . . . . . . Low Security (%) 70 | 100 100 41 58 100 75 59 100 . . 100 . . . . 100 Level 1 23 | . . 35 42 . 24 24 . . . . . . . . . Level 2 6 | . . 22 . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 23 | . . 1 6 . 2 8 . . . 2 . . . . 4 Investigation 9 | . . . 2 . . 4 . . . 1 . . . . 2 Extermination 2 | . . . . . . 1 . . . 1 . . . . . Reinforcement 8 | . . 1 2 . 2 1 . . . . . . . . 2 Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 3 | . . . 2 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . 1 5 . . . . . . 1 . . . . . Communications Jammed 49 | . . . . . . . . . . . . . . 40 9 Distress Signals 9 | . . . . . . . . . . . . . . . 9 Times Spotted 177 | . 1 28 35 . 10 16 . 24 . 7 4 4 . 12 36 Peak Tracking Total 12 | . 1 8 11 . 6 5 1 7 . 7 4 9 . 2 12 Tactical Retreats 17 | . . 3 5 . . 2 . 2 . 1 . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . . . . . 5 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 10 | . . 10 . . . . . . . . . . . . . Reprogrammed 22 | . . . 12 . . 10 . . . . . . . . . Reused 7 | . . . 7 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . 7 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 14 | . . 2 5 . 2 3 . 1 . . . . 1 . . Max in Single Turn 3 | . . 1 2 . 1 3 . 1 . . . . 1 . . Garrison Access 4 | . . . 1 1 . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 49 | . 1 3 10 3 . 13 2 1 1 2 . 1 9 . 3 Terminals 19 | . 1 3 8 1 . 4 1 . 1 . . . . . . Fabricators 5 | . . . . . . 3 . . . 1 . . . . 1 Repair Stations 9 | . . . 1 1 . 5 . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . 1 1 . 1 . . . . . . . . 1 Total Hacks 161 | . 3 9 36 6 . 30 14 1 1 4 . 1 48 . 8 Successful 124 | . 2 6 27 5 . 16 8 1 1 4 . 1 48 . 5 Failed 37 | . 1 3 9 1 . 14 6 . . . . . . . 3 Catastrophic 2 | . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 1 4 24 . . 2 5 1 . . . . . . . Terminals 65 | . 3 9 31 1 . 9 11 . 1 . . . . . . Fabricators 12 | . . . . . . 8 . . . 2 . . . . 2 Repair Stations 22 | . . . 3 3 . 11 . . . 2 . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . Garrison Access 9 | . . . 2 2 . 2 . . . . . . . . 3 Terminal Hacks 78 | . 1 4 13 1 . 5 3 1 1 . . 1 48 . . Record 38 | . . . 1 . . . . . 1 . . . 36 . . Part Schematic 7 | . . . 3 . . . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . Open DSF 3 | . . . . 1 . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 7 | . . 2 4 . . 1 . . . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . . . . . . Reprogram Traps 4 | . . . 2 . . 2 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . 2 . . . . 2 Load Schematic 3 | . . . . . . 1 . . . 1 . . . . 1 Build 5 | . . . . . . 3 . . . 1 . . . . 1 Repair Station Hacks 16 | . . . 2 3 . 7 . . . 2 . . . . 2 Scan Component 8 | . . . 1 1 . 4 . . . 1 . . . . 1 Repair 7 | . . . 1 1 . 3 . . . 1 . . . . 1 Refit 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . . 1 Seal Access 3 | . . . 1 1 . . . . . . . . . . 1 Unauthorized Hacks 16 | . 1 2 11 . . . 2 . . . . . . . . Terminals 16 | . 1 2 11 . . . 2 . . . . . . . . Track 4 | . . . 3 . . . 1 . . . . . . . . Botnet 11 | . 1 2 7 . . . 1 . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 27 | . . 2 8 . . 10 2 . . 2 . . . . 3 Full Trace Events 9 | . . 1 1 . . 4 . . . 1 . . . . 2 Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 1 . . . . . 4 . . Parts Built 6 | . . . . . . 4 . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 242 | . . . . . . 73 . . . 76 . . . . 93 Total Part Build Rating 28 | . . . . . . 16 . . . 5 . . . . 7 Parts Repaired 7 | . . . 1 1 . 3 . . . 1 . . . . 1 Time 304 | . . . 26 38 . 126 . . . 25 . . . . 89 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies 5 | . . . . . . 1 . . . . . . . 2 2 Largest Group 1 | . . . . . . 1 . . . . . . . 1 1 Highest-Rated Group 49 | . . . . . . 26 . . . . . . . 49 47 Highest-Rated Ally 49 | . . . . . . 26 . . . . . . . 49 47 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . 4 Total Damage 100 | . . . . . . . . . . . . . . . 100 Kills 1 | . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . . 15 Traps 2 | . . . . . . . . . . . . . . . 2 Items 9 | . . . . . . . . . . . . . . . 9 Machines 1 | . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . 1 Guards 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 6829 | 43 93 529 1100 243 194 994 88 968 111 324 436 365 213 647 481 Spaces Moved 6319 | 41 109 545 933 206 86 995 123 1285 232 166 353 347 197 504 197 Core 36 | 8 . . . . . . . . . . . . . 8 20 Treads . | . . . . . . . . . . . . . . . . Legs 432 | . . 56 . . . . . . . . . . . 260 116 Wheels 400 | 33 109 258 . . . . . . . . . . . . . Hover 5041 | . . . 812 206 86 995 123 1285 232 166 353 347 197 236 3 Flight 410 | . . 231 121 . . . . . . . . . . . 58 Fastest Speed 34 | 50 80 37 34 46 46 43 48 48 48 48 101 101 101 101 50 Average Speed 79 | 74 80 67 78 95 100 59 48 61 48 89 101 101 101 120 141 Slowest Speed 550 | 80 80 120 120 106 106 105 48 104 48 101 101 101 101 550 520 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 4 23 45 67 5 51 28 4 91 27 3 59 60 62 62 4 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . 3 . . Known Exits Taken 13 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 4 . . 3 4 . 3 . Spaces Dug 13 | . . . . . . . . 13 . . . . . . . Terrain Destroyed 259 | . . 2 87 . 29 42 . 90 . . 4 1 . 2 2 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . 2 3 . . 1 . 12 . . 4 1 . 2 2 AOE 232 | . . . 84 . 29 41 . 78 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 7719 | 53 114 635 1161 251 165 1356 151 1366 231 325 422 362 208 541 378 Wait 747 | . . . 88 38 . 273 27 4 . 149 54 . . 13 101 Move 6302 | 40 108 542 932 205 85 994 122 1284 231 165 352 346 196 503 197 Hop 1 | . . 1 . . . . . . . . . . . . . Pick Up 126 | 7 4 22 27 3 1 20 1 14 . . 4 7 3 3 10 Fast Attach 36 | . . 2 . 1 2 5 . . . 4 . . 4 2 16 Attach 68 | 6 1 6 16 1 . 7 . 10 . 1 5 3 1 3 8 Detach 1 | . . . 1 . . . . . . . . . . . . Swap 43 | . 1 12 10 1 1 12 . 4 . . . . . . 2 Drop 80 | . . 16 13 2 2 18 1 8 . . 2 5 3 2 8 Fire 224 | . . 34 73 . 14 27 . 42 . 6 5 1 1 5 16 Melee 29 | . . . . . . . . . . . . . . 10 19 Ram 1 | . . . 1 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . 60 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 5) 137 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Utility x2 411 | -9/Materials | Lost 3 parts (1p1n1u) 413 | -9/Materials | Destroyed 7 combat bots 424 | -9/Materials | Build established: Hacker-Mutant 662 | -9/Materials | Discovered new exit (range 9) 665 | -9/Materials | Identified exit to Materials 666 | -9/Materials | Entered another Materials area 666 | -8/Materials | Evolved 2 slots: Utility x2 723 | -8/Materials | Garrison activated, responded to threat 732 | -8/Materials | Repaired Sensor Array 1133 | -8/Materials | Destroyed 7 combat bots 1427 | -8/Materials | Lost 3 parts (1n1u1w) 1452 | -8/Materials | Core integrity fell below 50% 1733 | -8/Materials | Discovered new exit (range 7) 1766 | -8/Materials | Identified exit to Factory 1766 | -8/Materials | Entered Factory 1766 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1825 | -7/Factory | Repaired Imp. Grenade Launcher 2009 | -7/Factory | Identified exit to DSF 2009 | -7/Factory | Entered DSF 2029 | -7/DSF | Additional patrols routed to DSF 2053 | -7/DSF | Build established: Scavenger-Skirmisher 2123 | -7/DSF | Discovered new exit (range 11) 2173 | -7/DSF | Sterilization system engaged 2186 | -7/DSF | Destroyed 7 combat bots 2193 | -7/DSF | Ambient heat levels rising (+10) 2200 | -7/DSF | Identified exit to Factory 2203 | -7/DSF | Entered Factory 2203 | -6/Factory | Evolved 2 slots: Propulsion x2 2461 | -6/Factory | Fabricated Wave Gun (x2) 2473 | -6/Factory | Fabricated O-24 Administrator? 2511 | -6/Factory | Repaired Imp. Sensor Array 2553 | -6/Factory | Fabricated Imp. Light Cannon (x2) 2626 | -6/Factory | Garrison activated, responded to threat 2695 | -6/Factory | Lost 3 parts (2p1u) 2773 | -6/Factory | Repaired Imp. Propulsion Shielding 2955 | -6/Factory | Build established: Hacker-Scout 2967 | -6/Factory | Repaired Imp. Gravmag System 3187 | -6/Factory | Discovered new exit (range 9) 3193 | -6/Factory | Identified exit to Factory 3195 | -6/Factory | Found Prototype Launcher 3197 | -6/Factory | Entered another Factory area 3197 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3215 | -5/Factory | Identified exit to Upper Caves 3268 | -5/Factory | Identified Scatter Rocket Array 3285 | -5/Factory | Entered Upper Caves 3292 | -5/Upper Caves | Met a Warlord Commander 3293 | -5/Upper Caves | Learned location of Warlord (-5) 3294 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3319 | -5/Upper Caves | Found Encrypted Comm Array 3350 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3597 | -5/Upper Caves | Learned Factory security intel 3711 | -5/Upper Caves | Build established: Hacker-Skirmisher 3909 | -5/Upper Caves | Encountered a Warlord checkpoint 4064 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4065 | -5/Upper Caves | Found Prototype Special Weapon 4069 | -5/Upper Caves | Identified Molecular Deconstructor 4091 | -5/Upper Caves | Spotted B-75 Beast 4131 | -5/Upper Caves | Destroyed B-75 Beast 4153 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 4170 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4201 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4212 | -5/Upper Caves | Destroyed 11 combat bots 4226 | -5/Upper Caves | Lost 7 parts (1p5u1w) 4246 | -5/Upper Caves | Discovered new exit (range 13) 4252 | -5/Upper Caves | Identified exit to Upper Caves 4253 | -5/Upper Caves | Entered another Upper Caves area 4271 | -5/Upper Caves | Spotted B-75 Beast 4362 | -5/Upper Caves | Discovered new exit (range 5) 4364 | -5/Upper Caves | Identified exit to Factory 4364 | -5/Upper Caves | Entered Factory 4364 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4376 | -4/Factory | Discovered new exit (range 16) 4422 | -4/Factory | Repaired Gravmag Array 4451 | -4/Factory | Fabricated Scatter Rocket Array? 4687 | -4/Factory | Identified exit to Upper Caves 4688 | -4/Factory | Entered Upper Caves 5034 | -4/Upper Caves | Learned Research stockpile data 5114 | -4/Upper Caves | Discovered new exit (range 11) 5123 | -4/Upper Caves | Identified exit to Upper Caves 5124 | -4/Upper Caves | Entered another Upper Caves area 5475 | -4/Upper Caves | Discovered new exit (range 14) 5488 | -4/Upper Caves | Identified exit to Zhirov 5489 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5489 | -4/Upper Caves | Entered Zhirov 5489 | -4/Zhirov | Discovered new exit (range 3) 5508 | -4/Zhirov | Met Zhirov 5547 | -4/Zhirov | Found Alien Artifact 5549 | -4/Zhirov | Identified Transdimensional Reconstructor 5549 | -4/Zhirov | Warped through subspace 5570 | -4/Zhirov | Build established: Derelict-Mutant 5580 | -4/Zhirov | Found Alien Artifact 5580 | -4/Zhirov | Identified Integrated Reactor 5580 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5638 | -4/Zhirov | Learned location of Quarantine (-3) 5638 | -4/Zhirov | Learned location of Testing (-2) 5638 | -4/Zhirov | Learned location of Command (-1) 5661 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5701 | -4/Zhirov | Identified exit to Proximity Caves 5702 | -4/Zhirov | Entered Proximity Caves 5703 | -3/Proximity Caves | Identified exit to Research 6014 | -3/Proximity Caves | Lost 8 parts (2p3n2u1w) 6091 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6349 | -3/Proximity Caves | Entered Research 6349 | -3/Research | Evolved 2 slots: Utility x2 6527 | -3/Research | Repaired Fusion Reactor 6596 | -3/Research | Lost 3 parts (2p1n) 6805 | -3/Research | Core integrity fell below 50% 6807 | -3/Research | Fabricated Assault Drone Bay (x1) 6814 | -3/Research | Core integrity fell below 20% 6830 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06822_ K-01 Serf collects debris. 06823_ >> DECODED: Imp. Reaction Control System location. 06823_ U-05 Engineer lays Concrete. 06825_ Antigrav System destroyed. 06825_ Imp. Signal Interpreter destroyed. 06825_ U-05 Engineer lays Concrete. 06825_ K-01 Serf collects debris. 06826_ U-05 Engineer lays Concrete. 06827_ Splicing G-67 Veteran... Installed hostile record filter. Deleted hostile record. 06828_ U-05 Engineer lays Concrete. 06829_ Splicing G-67 Veteran... Initiated overload sequence, T-4 to critical power. 06829_ P-80 Master resets G-67 Veteran, behavior restored. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? H ?????????????????????? | | ?????????????????????# ??? ?????????????????? | | ?????????????????????# ""?? "????????????????? | | ?????????????????????# "" "????????????????? | | ?##############??????# "Y ""???????????????? | | ?# ######?# "" ??????????????? | | ?# # #?# "" ???????????????? | | ## """ """ [# #?# ???????????????? | | "" """ """ # ### ?????!?????????? | | "" """ """ # ???????????????? | | "" + #??????????????????????? | | G # ###########????????????? | | "" """ """ # # #????????????? | | "" """ """ # """" # #????????????? | | "" """ """ # """" # #????????????? | | ## # """" # #????????????? | | ?# # """" @g #????????????? | | ##"""########## #gg #???########?? | | ####### % # #???# !!!#?? | | % % g# #???# !!!#?? | | !! #%####+###+##### ############### !! #?? | | ! " ## % # m """ + #?? | | !! " ## # "F"" # #?? | | " " ## + ^ "!"" # #?? | | ######" #### # ! ########?? | | ?????## #??# # ^ ! #????????? | | ??????# #??# " " # ! ^!%^ #????????? | | ??????# #??# "R" # #????????? | | ??????# #??# """ # #????????? | | ??????# #??########### #????????? | | ??????# #????????????# !!%% #????????? | | ?????? ????????????# ###% % #????????? | | ?????? ????????????# # " %[ #????????? | | ?????? ??????????? ##" % #????????? | | ?????? ??????????####/###"" %"#######????????? | | ??????? ?????????????? ? " ##??????????????? | | ????????????????????? # #???????????????? | | ????????????????????? + ??????????????? | | ???????????????????? = # ????????????? | | ???????????????????? # ???????????? | | ????????????????????? ?# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 63 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 65 Targeting Accuracy 5 Energy Filtering 30 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Scatter Rocket Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -6/Factory | Preloaded O-24 Administrator | x1 | -6/Factory | Preloaded Imp. Light Cannon | x2 | -6/Factory Scatter Rocket Array | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Achiever Alien Tech Armchair Analyst Dangerous Findings Error 47 Factory Defaults Knowing Is Half The Battle Subspace Traveler The Science Guy This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed SingularitySkeletonRigger Manual? 0 Play Time 02:54:58 Cumulative 34.7 hours Start 2024.04.08 @ 16:09:48 End 2024.04.08 @ 20:06:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d7213a33-887d-4608-bc7d-427234aceffc