Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 00:55:18 Player: lvl5hm Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (191) 955 Value Destroyed (6598) 6598 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1575) 1575 TOTAL SCORE: 13408 Bonus ------- High Alert Combat Kills 1016 Follower Combat Kills 526 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -767 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 4/100 System Corruption 35% Temperature Hot (209) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Experimental Sensor Array (fused) Centrium Light Armor Plating > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Particle Charger Neutron Cannon Mini Assault Cannon Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Layered Medium Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Neutron Cannon Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Compact Battery Advanced Energy Well Encrypted Comm Array Energy Filter Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating Authchip [Propulsion] Neutron Cannon Mini Assault Cannon Advanced EMP Blaster Rocket Launcher Spear [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 128 | 6 8 . 13 20 16 22 21 2 2 17 1 Power 12 | 1 . . 3 2 . 2 2 . . 2 . Engine 11 | 1 . . 3 2 . 2 2 . . 1 . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 33 | 2 1 . 4 4 7 5 5 . 1 4 . Treads 29 | 2 1 . 4 4 7 5 5 . 1 . . Leg 4 | . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 4 . 1 6 6 9 6 1 1 6 1 Device 12 | . . . . 1 4 3 1 1 . 2 . Storage 7 | 1 3 . . 1 . 1 . . . 1 . Processor 3 | . . . . . . 1 2 . . . . Hackware 2 | . . . . . . 1 1 . . . . Protection 18 | . 1 . 1 4 2 3 2 . 1 3 1 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 3 . 5 8 3 6 8 1 . 5 . Energy Gun . | . . . . . . . . . . . . Energy Cannon 9 | . . . . 1 1 . 3 1 . 3 . Ballistic Gun 23 | 2 2 . 4 7 2 5 1 . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . Launcher 5 | . 1 . 1 . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 5 1 . 1 . . 2 . Corrupted Parts 5 | . . . . . . . . . . 5 . System Corruption 34 | . . . . . . . . . . 34 . Parts Lost 34 | . . . . 1 . 10 7 . . 12 4 Power 3 | . . . . . . . . . . 2 1 Propulsion 12 | . . . . . . 5 3 . . 4 . Utility 7 | . . . . 1 . 1 2 . . 2 1 Weapon 12 | . . . . . . 4 2 . . 4 2 Highest Loss Streak 12 | . . . . 1 . 8 3 . . 12 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | . 7 9 15 19 19 18 19 19 19 13 19 Power 1 | . . 1 1 1 . 1 1 1 1 . 1 Propulsion 1 | . . 1 2 4 3 1 . . . . 1 Utility 7 | . 2 3 6 6 7 9 9 9 8 6 11 Weapon 5 | . 2 3 5 6 6 5 6 7 8 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | 1 1 . 5 4 6 . 1 . . 1 10 Power 5 | . . . 3 . . . 1 . . . 1 Propulsion 4 | . . . . 1 2 . . . . . 1 Utility 11 | 1 . . 1 . 2 . . . . . 7 Weapon 7 | . 1 . 1 3 1 . . . . . 1 Tool/Special 2 | . . . . . 1 . . . . 1 . Average Slot Usage (%) 97 | . 98 100 97 99 99 97 92 99 100 84 99 Engine 9 | . 14 14 11 11 9 9 7 7 7 3 . Treads 26 | . 28 28 32 33 27 24 25 29 30 12 . Leg 1 | . . . . . . . . . . 10 30 Device 5 | . . . . . 17 7 5 7 13 5 11 Storage 9 | . 14 14 11 11 8 9 7 7 7 10 10 Processor 4 | . . . . . . 7 12 15 7 7 6 Protection 10 | . 12 14 10 10 9 10 10 7 7 12 7 Energy Cannon 4 | . . . . 2 . 7 6 6 7 12 22 Ballistic Gun 18 | . 27 27 31 29 26 18 6 . . . . Ballistic Cannon 2 | . . . . . . . 7 15 15 . . Peak Build Rating 91 | 6 8 9 16 30 33 40 57 54 56 84 91 Average Rating 30 | 5 7 8 14 18 29 34 44 52 54 55 84 On Entrance 31 | . 6 8 9 16 22 33 36 51 52 55 84 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . . 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 11 50 51 59 61 70 76 87 73 81 94 95 Greatest Support 112 | 40 40 40 60 60 60 70 90 80 88 112 112 Greatest Overweight (x) 19 | . 1 1 . 1 1 3 1 1 1 19 4 Average Overweight (x) . | . . 1 . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 19 20 20 20 20 16 19 Most Carried 20 | 3 10 10 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 9 16 19 19 18 19 19 19 13 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 10 19 20 20 20 20 20 19 20 5 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Tank 17% | Scavenger-Skirmisher 13% | Commander-Tank 12% | Tank 9% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Commander-Tank | -9/Storage Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Matter Collected 6118 | 352 353 224 867 808 813 1089 944 204 147 232 85 Remotely . | . . . . . . . . . . . . Salvage Created 7855 | 195 387 155 1060 987 1470 1180 1484 152 139 424 222 Parts 392 | 26 27 9 46 35 80 55 71 3 6 19 15 Haulers Intercepted 10 | . 2 . 3 3 2 . . . . . . Recyclers Shooed 6 | . . 2 1 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 5 . 12 Prevented 2 | . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 133 | . 9 1 16 6 25 30 28 . 5 4 9 Melee 1 | . . . . . . . . . . 1 . Guns 76 | . 4 1 16 6 25 18 6 . . . . Cannons 30 | . . . . . . 6 18 . 4 . 2 AOE 20 | . 5 . . . . 6 2 . . . 7 Classes Destroyed 18 | 2 6 . 3 . 2 2 2 1 . . . Worker 8 | . 3 1 . 3 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 10 | 8 . . . . 1 . 1 . . . . Hauler 10 | . 2 . 3 3 2 . . . . . . Recycler 12 | 1 . 2 2 4 1 . 2 . . . . Mechanic 2 | . . . 1 . . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 9 | . 1 . 4 2 1 . 1 . . . . Swarmer 30 | . 5 1 4 . 3 8 . . 3 . 6 Grunt 62 | . 4 . 8 6 14 11 17 . 2 . . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 3 | . . . . . 1 1 1 . . . . Sentry 21 | . . . 3 1 7 6 3 . . . 1 Demolisher 1 | . . . . . . . 1 . . . . Hunter 3 | . . . . . 1 . 2 . . . . Programmer 8 | . . . . . . 3 3 . . . 2 Behemoth 1 | . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . Decomposer 3 | . . . . . . . . 3 . . . Samaritan 2 | . . . . . . . . 2 . . . Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 7 | 3 4 2 6 3 5 7 5 . 3 2 4 Combat Bots Only 7 | . 3 1 6 3 3 7 5 . 3 2 4 Max Kills in Single Turn 4 | 1 2 2 2 3 2 2 3 1 1 1 4 Gunslinging 1 | . . . 1 . 1 . . . . . . Exploded 4 | . 2 . . . . 2 1 . . . 4 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 790 | . 37 6 91 36 81 180 178 . 15 58 108 Missed 224 | . 7 1 21 12 24 44 63 . 5 23 24 Hits 566 | . 30 5 70 24 57 136 115 . 10 35 84 Melee 5 | . . . . . . 1 4 . . . . Projectile 561 | . 30 5 70 24 57 135 111 . 10 35 84 AOE 3 | . . . . . . . 3 . . . . Critical Strikes 18 | . . . 3 . 2 7 3 . . . 3 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 9660 | . 373 44 828 369 605 2600 1711 . 160 1721 1249 Core 1187 | . 102 . 63 63 32 215 227 . . 376 109 Absorbed by Shields 320 | . . . . . 228 92 . . . . . Redirected to Shielding 13 | . . . . . . 13 . . . . . Regen/Repaired (Parts) 1050 | . . . 395 221 434 . . . . . . Core Remaining (%) 70 | 100 . 59 . 68 . 55 . . . . . Volleys Fired 538 | 23 48 23 63 49 73 116 80 13 11 14 25 Largest 3 | 2 2 2 3 3 3 3 3 1 3 2 3 Hottest 245 | 40 40 40 66 69 121 130 225 65 145 150 245 Shots Fired 1250 | 46 89 42 184 113 209 277 181 13 26 25 45 Gun 914 | 46 83 38 183 108 202 195 59 . . . . Cannon 303 | . . . . 5 7 73 116 13 26 24 39 Launcher 33 | . 6 4 1 . . 9 6 . . 1 6 Special . | . . . . . . . . . . . . Kinetic 999 | 46 83 38 183 108 202 195 130 . 14 . . Thermal 178 | . . . . 5 7 73 28 13 12 1 39 Explosive 24 | . 6 4 1 . . 9 . . . . 4 Electromagnetic 49 | . . . . . . . 23 . . 24 2 Robot Hit Streak 24 | 7 7 8 11 11 24 14 16 4 6 11 4 Robot Miss Streak 5 | 2 4 4 5 3 2 3 4 1 1 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . . 4 . 3 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . Shots Hit Robots 752 | 26 49 23 108 68 148 163 108 11 12 23 13 Core Hits 333 | 12 29 9 40 29 62 58 66 6 5 7 10 Critical Kills 2 | 1 . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 1 1 . . . . . Critical Strikes 11 | 1 . . . 1 1 1 3 . 2 2 . Meltdown 1 | . . . . . . . . . 1 . . Destroy 4 | 1 . . . 1 1 1 . . . . . Blast 4 | . . . . . . . 3 . 1 . . Corrupt 1 | . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 22 | . . . . . . . . . . 22 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 22 . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16063 | 286 924 327 1641 1090 2405 3633 3508 297 343 674 935 Guns 9135 | 286 583 327 1603 1074 2333 2291 638 . . . . Cannons 4224 | . . . . . 50 643 2127 297 343 339 425 Explosions 2385 | . 328 . 26 . . 699 688 . . 134 510 Melee 201 | . . . . . . . . . . 201 . Ramming 118 | . 13 . 12 16 22 . 55 . . . . Kinetic 10479 | 286 583 327 1603 1074 2333 2291 1801 . 181 . . Thermal 2443 | . . . . . 50 643 764 297 162 102 425 Explosive 1772 | . 328 . 26 . . 699 275 . . . 444 Electromagnetic 1050 | . . . . . . . 613 . . 371 66 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 201 | . . . . . . . . . . 201 . Highest Corruption 35 | . . . . . . 5 1 1 1 35 35 Average Corruption 6 | . . . . . . 4 1 1 1 12 35 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 109 | . . . . . . 50 4 7 7 16 25 Message Errors 25 | . . . . . . 14 1 2 2 4 2 Matter Fused 21 | . . . . . . 10 1 2 3 1 4 Heat Flow Errors 16 | . . . . . . 7 2 . . 5 2 Energy Discharges 14 | . . . . . . 6 . 1 . 1 6 Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 13 | . . . . . . 8 . . 1 1 3 Data Loss (major) 7 | . . . . . . 4 . . . 2 1 Misfires 3 | . . . . . . . . . 1 1 1 Alerts 4 | . . . . . . . . 1 . 1 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 302 | . 42 . . . . 21 64 43 . 24 108 Projectiles 183 | . . . . . . 21 20 43 . . 99 Explosions 119 | . 42 . . . . . 44 . . 24 9 Melee . | . . . . . . . . . . . . Knockbacks 23 | . . . . . . . 21 . 2 . . Impact 1 | . . . . . . . 1 . . . . Kinetic 15 | . . . . . . . 13 . 2 . . Secondary 7 | . . . . . . . 7 . . . . Self-Inflicted Damage 249 | . 19 . . . . 31 109 . . 90 . Shots 6 | . 1 . . . . 1 2 . . 2 . Rammed 16 | . 2 . 2 2 3 . 7 . . . . Targets Rammed 17 | . 2 . 3 2 3 . 7 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 568 | . 38 . 153 54 22 424 260 70 230 269 568 Average Temperature 75 | . 10 . 40 14 6 97 96 24 122 79 175 Received Heat Transfer 2877 | . 162 . 429 153 263 1180 624 . 54 . 12 Effects 10 | . . . . . . 1 . . 3 . 6 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 4 | . . . . . . 1 . . 3 . . Matter Decay 1 | . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . 3 . Combat Hostiles 4 | . . . . . . . 1 . . 3 . Parts Fried 12 | . . . . . . . 2 . . 10 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 2999 | . . . . . 74 925 1086 407 222 100 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Maximum Alert Level 4 | . . . 1 1 1 4 4 . . . . Low Security (%) 59 | 100 100 100 47 90 92 2 . . . . . Level 1 11 | . . . 52 9 7 13 . . . . . Level 2 3 | . . . . . . 17 2 . . . . Level 3 23 | . . . . . . 51 96 . . . . Level 4 2 | . . . . . . 15 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1483 | 10 97 74 315 241 218 1483 1101 . . . . Initial 778 | . . 24 26 111 32 128 778 . . . . Average 325 | 1 25 2 203 63 91 787 904 . . . . Influence Increases 5702 | 45 377 101 774 571 817 1455 1227 . 135 . 200 Destroy 0b10 Robot/C 3080 | . 180 60 420 260 520 700 660 . 100 . 180 Destroy 0b10 Robot/NC 275 | 45 35 15 50 65 35 . 30 . . . . Destroy Leader 568 | . 46 10 124 50 146 20 132 . 20 . 20 Allied During Kill 272 | . . 4 10 88 46 49 75 . . . . Successful Hack 273 | . 15 . 87 16 33 42 80 . . . . Select Force Hacks 180 | . 60 . 60 60 . . . . . . . Disable Machine 150 | . . . . 30 15 15 90 . . . . Anti-Garrison Action 450 | . . . . . . 450 . . . . . Destroy Structure 274 | . 41 12 8 2 7 149 55 . . . . Lose Combat Pursuer 180 | . . . 15 . 15 30 105 . 15 . . Influence Decreases 5638 | 45 314 96 576 760 696 170 1615 828 402 . 136 Entered New Map 1513 | . . 39 42 155 45 70 705 406 51 . . Time Decay 3321 | 45 314 57 534 411 481 . 610 422 351 . 96 Lost Part 220 | . . . . 10 . 100 70 . . . 40 Lost Ally 172 | . . . . 32 60 . 80 . . . . Purge Threat 412 | . . . . 152 110 . 150 . . . . Squads Dispatched 20 | . 2 1 2 2 3 . 10 . . . . Investigation 10 | . 2 . 2 2 1 . 3 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 2 | . . . . . 1 . 1 . . . . Assault 4 | . . 1 . . . . 3 . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Distress Signals 14 | . 1 . 4 1 4 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 230 | . 21 3 31 30 39 31 55 . 6 4 10 Peak Tracking Total 7 | . 3 3 7 4 5 7 6 . 3 3 6 Tactical Retreats 9 | . . . 1 . 1 1 5 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Traps Triggered 16 | . . . . 1 1 11 3 . . . . Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Machines Disabled 14 | . . . . 2 1 4 6 . . 1 . Max in Single Turn 2 | . . . . 1 1 1 2 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Machines Accessed 64 | . 8 . 11 14 9 5 12 1 . 4 . Terminals 41 | . 5 . 7 9 5 5 10 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 7 | . 1 . 2 2 2 . . . . . . Recycling Units 6 | . 2 . 2 2 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 196 | . 20 . 29 39 35 12 27 1 . 33 . Successful 122 | . 10 . 25 19 21 3 10 1 . 33 . Failed 74 | . 10 . 4 20 14 9 17 . . . . Catastrophic 10 | . 3 . . 3 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 78 | . 15 . 13 21 16 3 10 . . . . Terminals 111 | . 17 . 16 25 21 12 20 . . . . Fabricators 5 | . . . . . . . 5 . . . . Repair Stations 26 | . 1 . 11 10 4 . . . . . . Recycling Units 6 | . 2 . 2 2 . . . . . . . Scanalyzers 11 | . . . . . 9 . 2 . . . . Garrison Access 3 | . . . . 2 1 . . . . . . Terminal Hacks 56 | . 2 . 5 2 5 3 5 1 . 33 . Record 12 | . . . 1 . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 3 | . 2 . . . . . 1 . . . . Prototype ID Bank 7 | . . . 2 . 1 . 1 . . 3 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Unreport Threat 5 | . . . . 2 2 . 1 . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 22 | . . . 11 7 4 . . . . . . Scan Component 12 | . . . 6 4 2 . . . . . . Repair 10 | . . . 5 3 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 36 | . 8 . 9 9 7 . 3 . . . . Terminals 30 | . 6 . 7 7 7 . 3 . . . . Botnet 9 | . 1 . 2 2 2 . 2 . . . . Skim 21 | . 5 . 5 5 5 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 2 . . . . . . . Tunnel 6 | . 2 . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 47 | . 6 . 6 12 6 5 12 . . . . Full Trace Events 6 | . . . . . 1 2 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . 12 . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 204 | . . . . . . . 204 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired 10 | . . . 5 3 2 . . . . . . Time 284 | . . . 136 96 52 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Total Allies 15 | . . 1 . 10 . 4 . . . . . Largest Group 10 | . . 1 1 10 7 4 4 . . . . Highest-Rated Group 121 | . . 31 31 88 64 121 121 . . . . Highest-Rated Ally 39 | . . 31 31 16 16 39 39 . . . . Initial Warlord ECA Mod 6 | . . . . . . . 6 6 6 6 5 Total Orders 3 | . . . . 3 . . . . . . . STAY 2 | . . . . 2 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 143 | . . 6 9 34 46 13 35 . . . . Total Damage 1831 | . . 63 149 289 330 333 667 . . . . Kills 26 | . . 2 5 8 1 5 5 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Active Infowar (turns) 3232 | . . . . 1 237 257 417 1027 824 31 438 Sensors 2738 | . . . . 1 . . 417 1027 824 31 438 Seismic 494 | . . . . . 237 257 . . . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 3 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Turns Passed 15277 | 275 1639 1005 1506 1954 1922 1929 1998 1027 906 678 438 Spaces Moved 6896 | 114 838 386 664 920 731 707 859 616 470 317 274 Core 32 | 4 . . . . . . . . . 27 1 Treads 6421 | 110 838 386 664 920 731 707 859 616 470 120 . Legs 443 | . . . . . . . . . . 170 273 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 163 163 160 160 160 100 120 Average Speed 180 | 156 166 240 160 176 215 210 188 160 161 157 120 Slowest Speed 1000 | 160 240 240 160 240 243 280 213 200 200 1000 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . 2 . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 5 94 86 66 95 63 84 26 78 64 81 35 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 14 | . 2 . 3 5 . . . 2 1 1 . Known Exits Taken 8 | . . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . 1 2 . 1 Spaces Dug 24 | . 6 . . . 4 . 2 . 1 . 11 Terrain Destroyed 239 | . 40 28 5 . 5 32 56 . 9 14 50 Melee . | . . . . . . . . . . . . Projectile 46 | . . . . . 5 1 10 . 9 . 21 AOE 193 | . 40 28 5 . . 31 46 . . 14 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Dat Pro Total 8705 | 167 996 423 963 1165 947 958 1078 641 597 433 337 Wait 773 | 21 80 12 191 133 73 31 71 5 105 27 24 Move 6885 | 113 837 385 663 919 731 705 858 615 469 316 274 Hop . | . . . . . . . . . . . . Pick Up 97 | 3 7 1 12 8 27 10 7 2 3 17 . Fast Attach 57 | 6 3 . 4 8 5 5 13 . . 11 2 Attach 33 | . . . 2 1 2 9 5 2 1 10 1 Detach 16 | . 2 . 1 1 . 3 4 . 1 3 1 Swap 125 | . 11 2 14 22 12 22 20 4 3 8 7 Drop 96 | 1 6 . 10 22 21 11 13 . 4 5 3 Fire 538 | 23 48 23 63 49 73 116 80 13 11 14 25 Melee 22 | . . . . . . . . . . 22 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 17 | . 2 . 3 2 3 . 7 . . . . Escape Stasis 14 | . . . . . . 14 . . . . . Rewire 32 | . . . . . . 32 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 276 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Discovered new exit (range 13) 1087 | -10/Materials | Discovered new exit (range 11) 1155 | -10/Materials | Learned 2 Storage zone layouts 1207 | -10/Materials | Learned 4 Subcaves zone layouts 1247 | -10/Materials | Identified exit to Subcaves 1276 | -10/Materials | Learned location of 2 exits from Mines 1293 | -10/Materials | Loaded intel: 8 trap records 1355 | -10/Materials | Learned 4 Recycling zone layouts 1915 | -10/Materials | Entered Mines 1916 | -10/Mines | Met a Derelict testing a Signal Generator 1916 | -10/Mines | Identified exit to Materials 2729 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2734 | -10/Mines | Found Prototype Device 2920 | -10/Mines | Entered Materials 2920 | -9/Materials | Accompanied by 1 ally 2920 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2921 | -9/Materials | Identified exit to Mines 2921 | -9/Materials | Identified exit to Storage 3368 | -9/Materials | Repaired Lgt. Treads 3401 | -9/Materials | Repaired Hvy. Assault Rifle 3720 | -9/Materials | Build established: Scavenger-Tank 3807 | -9/Materials | Repaired Lgt. Armor Plating 3834 | -9/Materials | Repaired Lgt. Treads 3861 | -9/Materials | Repaired Lgt. Treads 3936 | -9/Materials | Learned location of Zion (-6) 3986 | -9/Materials | Discovered new exit (range 5) 3995 | -9/Materials | Learned Storage trap positions 4042 | -9/Materials | Loaded intel: 24 trap records 4107 | -9/Materials | Identified exit to Materials 4189 | -9/Materials | Learned location of 1 exit from Recycling 4426 | -9/Materials | Entered Storage 4428 | -9/Storage | Loaded intel: 16 trap records 4487 | -9/Storage | Repaired Hvy. Assault Rifle 4506 | -9/Storage | Repaired Hvy. Assault Rifle 4520 | -9/Storage | Repaired Hvy. Assault Rifle 4729 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4845 | -9/Storage | Met 01-MTF 4978 | -9/Storage | Discovered exit to Materials (range 15) 5132 | -9/Storage | Build established: Commander-Tank 5162 | -9/Storage | Identified exit to Recycling 5236 | -9/Storage | Learned 8 Materials zone layouts 5354 | -9/Storage | Learned 2 Storage zone layouts 5400 | -9/Storage | Learned 4 Recycling zone layouts 5438 | -9/Storage | Learned location of 2 exits from Materials 5465 | -9/Storage | Learned Storage trap positions 6183 | -9/Storage | Murdered 01-MTF 6201 | -9/Storage | Identified Exp. Sensor Array 6380 | -9/Storage | Entered Materials 6380 | -8/Materials | Accompanied by 7 allies 6380 | -8/Materials | Evolved 2 slots: Utility x2 6381 | -8/Materials | Identified exit to Factory 6437 | -8/Materials | Repaired Lgt. Treads 7141 | -8/Materials | Build established: Tank 7187 | -8/Materials | Repaired Hcp. Storage Unit 7648 | -8/Materials | Garrison activated, responded to threat 8302 | -8/Materials | Identified exit to Garrison 8302 | -8/Materials | Entered Garrison 8324 | -8/Garrison | Triggered checkpoint 8607 | -8/Garrison | Triggered checkpoint 8638 | -8/Garrison | Triggered checkpoint 8646 | -8/Garrison | Destroyed 7 combat bots 8910 | -8/Garrison | Triggered checkpoint 8941 | -8/Garrison | Garrison Relay disabled 9068 | -8/Garrison | Discovered exit to Factory (range 5) 9090 | -8/Garrison | Learned Factory security intel 9139 | -8/Garrison | Spotted B-75 Beast 9250 | -8/Garrison | Destroyed B-75 Beast 9278 | -8/Garrison | Lost 8 parts (5n3w) 9458 | -8/Garrison | Triggered checkpoint 9552 | -8/Garrison | Triggered checkpoint 9574 | -8/Garrison | Build established: Scavenger-Gunner 9714 | -8/Garrison | Garrison Relay disabled 9858 | -8/Garrison | Discovered exit to Factory (range 12) 9892 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10071 | -8/Garrison | Discovered exit to Factory (range 9) 10139 | -8/Garrison | Garrison Relay disabled 10150 | -8/Garrison | Triggered checkpoint 10231 | -8/Garrison | Entered Factory 10231 | -7/Factory | Accompanied by 4 allies 10231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10533 | -7/Factory | Build established: Scavenger-Tank 10631 | -7/Factory | First assault squad dispatched 11048 | -7/Factory | Allied Derelicts emerged from ambush trap array 11141 | -7/Factory | Lost 4 allies 11205 | -7/Factory | Build established: Scavenger-Gunner 11277 | -7/Factory | Fabricated Centrium Light Armor Plating? 11402 | -7/Factory | Lost 3 parts (1u2w) 11465 | -7/Factory | Identified exit to Lower Caves 11848 | -7/Factory | Build established: Scavenger-Skirmisher 11915 | -7/Factory | Discovered new exit (range 3) 11918 | -7/Factory | Identified exit to Factory 12221 | -7/Factory | Build established: Scavenger-Tank 12229 | -7/Factory | Entered Lower Caves 12236 | -7/Lower Caves | Met a Warlord Commander 12237 | -7/Lower Caves | Learned location of Warlord (-5) 12238 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12240 | -7/Lower Caves | Found Encrypted Comm Array 12536 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12912 | -7/Lower Caves | Learned Factory emergency access door positions 12951 | -7/Lower Caves | Learned 4 Factory zone layouts 13012 | -7/Lower Caves | Encountered a Warlord checkpoint 13165 | -7/Lower Caves | Discovered new exit (range 11) 13228 | -7/Lower Caves | Identified exit to Lower Caves 13256 | -7/Lower Caves | Entered another Lower Caves area 13971 | -7/Lower Caves | Discovered new exit (range 16) 13994 | -7/Lower Caves | Identified exit to Data Miner 14162 | -7/Lower Caves | Entered Data Miner 14162 | -7/Data Miner | Discovered new exit (range 6) 14169 | -7/Data Miner | Identified exit to Proximity Caves 14205 | -7/Data Miner | Met Data Miner 14232 | -7/Data Miner | Learned location of Section 7 (-2) 14232 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14266 | -7/Data Miner | Received God Mode back door access code from Data Miner 14315 | -7/Data Miner | Data Conduit disabled 14462 | -7/Data Miner | Core integrity fell below 50% 14510 | -7/Data Miner | Core integrity fell below 20% 14518 | -7/Data Miner | Lost 12 parts (2p4n2u4w) 14607 | -7/Data Miner | System corruption reached 10% 14652 | -7/Data Miner | System corruption reached 30% 14840 | -7/Data Miner | Entered Proximity Caves 14910 | -6/Proximity Caves | Learned Factory trap positions 14914 | -6/Proximity Caves | Learned Factory emergency access door positions 15214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15222 | -6/Proximity Caves | Ambushed by research squad 15278 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 15265_ Penetrated by Slug. 15265_ Acquired 26 matter. 15266_ Power failure, Antimatter Reactor shutdown. 15266_ Overheating: Energy bleed (-21). 15268_ Penetrated by Slug. 15268_ Neutron Cannon destroyed. 15268_ Hvy. Ion Cannon destroyed. 15269_ System corrupted: Substantial component data lost. 15269_ Slug penetrates Earth. 15270_ Overheating: Matter decay (-33). 15271_ Penetrated by Slug. 15271_ Antimatter Reactor destroyed. 15272_ Lyr. Medium Armor Plating destroyed. 15275_ Penetrated by Slug. 15276_ Dropped Hcp. Storage Unit. 15276_ Penetrated by Slug. 15276_ Slug penetrates Wall. 15278_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????????????# ??????###?????????????????????????? | | ??????????? ?????? #????????????????????????? | | ???????????$ ?????# #####???????????????????? | | ?????????? # ????# ; ####????????????????? | | ?????????? %! ???##; ##???????????????? | | ????????? [ ##### h ##??????????????? | | ????????? ;; h #??????????????? | | ????????? !!! #??????????????? | | ????????? !=!! #??????????????? | | #?????????##### *!!#" ##?????????????? | | ##????????????# !!@#" ##????????????? | | #????????????## !]#"# #????????????? | | #?????????????# ### #????????????? | | ##### #???????# #?# #????????????? | | #???????#; ## #?## #"#???????????? | | ###???######?###### ##??## ##?#???????????? | | #?????? #????## ##????# ##??????????????? | | #???????# #???## #?????# ##??????????????? | | ##?????## ##??# ###???# ##?????????????? | | % ####??# ##### ##??# #?????????????? | | #??# ###;### ##?## ""#????????????? | | #??# ###?## ##?###"# #???????????? | | ##??# ##### #???#### #??????????? | | ##???# #???????# #?????????? | | ##### #????????# #????????? | | ########## ##?????????# #???????? | | #?????????####???????????##???????? | | ### ##?????????????????????????????????? | | ??### ##??????????????????????????????????? | | ????## #???????????????????????????????????? | | ?????### #???????????????????????????????????? | | ???????## ??????????????????????????????????? | | ????????## ????????????????????????????????? | | ?????????## ##### ???????????????????????????????? | | ??????????###?????#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 790 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Centrium Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Centrium Light Armor Plating | x1 | -7/Factory Repaired ---------- Lgt. Treads | 10% | -9/Materials Hvy. Assault Rifle | 75% | -9/Materials Lgt. Armor Plating | 22% | -9/Materials Lgt. Treads | 13% | -9/Materials Lgt. Treads | 64% | -9/Materials Hvy. Assault Rifle | 16% | -9/Storage Hvy. Assault Rifle | 49% | -9/Storage Hvy. Assault Rifle | 41% | -9/Storage Lgt. Treads | 65% | -8/Materials Hcp. Storage Unit | 22% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed KineticGravmagSource Manual? 0 Play Time 01:43:15 Cumulative 202.4 hours Start 2025.11.07 @ 23:12:57 End 2025.11.08 @ 00:55:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf91e693-ade5-4340-9f65-920f8fa10e54