Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 16:35:19 Player: kareds Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (88) 440 Value Destroyed (2483) 2483 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2431) 2431 TOTAL SCORE: 12754 Bonus ------- Follower Combat Kills 831 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Core (200) Ox3 Location -4/Warlord Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Trap Scanner Enhanced Optical Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Target Analyzer Core Analyzer Advanced Thermal Shield Hacking Suite > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Vortex Catalyst Activator (10) Signal Generator Signal Generator Sapper Charge Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Advanced Trap Scanner Enhanced Optical Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Target Analyzer Core Analyzer Makeshift Ablative Armor Makeshift Ablative Armor Advanced Thermal Shield Hacking Suite > --- WEAPON ----------- Vortex Catalyst Activator > --- INVENTORY -------- Hardened Heavy Armor Plating Sapper Charge Sapper Charge Sapper Charge [Rating: 87] Favorites ----------- Power Light Antimatter Reactor Engine Backup Power III Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Backup Laser III Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . 1 . . . . Utility 9 | . . . 2 . . . 1 1 2 . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 2 10 17 2 1 1 7 3 10 4 9 6 8 24 6 3 1 9 Power 19 | 1 . 3 2 1 . . 2 2 1 1 1 1 1 3 . . . . Engine 11 | 1 . 3 2 1 . . 2 . . 1 . . . 1 . . . . Core 5 | . . . . . . . . 2 . . . 1 . 2 . . . . Reactor 3 | . . . . . . . . . 1 . 1 . 1 . . . . . Propulsion 23 | 2 . 2 3 . . . . . . 2 4 1 1 6 . 2 . . Treads 12 | 2 . . . . . . . . . 2 2 1 . 5 . . . . Leg 6 | . . 2 . . . . . . . . 2 . 1 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . Flight 4 | . . . 2 . . . . . . . . . . . . 2 . . Utility 58 | 2 1 1 8 1 . . 4 1 7 1 3 1 5 13 5 . . 5 Device 28 | 1 . 1 5 1 . . 1 1 5 1 1 . 1 6 3 . . 1 Storage 4 | 1 1 . 1 . . . . . . . . 1 . . . . . . Processor 17 | . . . 2 . . . 1 . 2 . . . 3 5 2 . . 2 Hackware 2 | . . . . . . . 1 . . . . . . 1 . . . . Protection 7 | . . . . . . . 1 . . . 2 . 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 4 4 . 1 1 1 . 2 . 1 3 1 2 1 1 1 4 Energy Gun 7 | 1 1 . 3 . . . . . . . . . . . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 4 | 1 . 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . . . . 1 2 1 . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 1 . . . 1 . . . . 2 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . 1 1 . 1 . 1 . . . 2 Parts Lost 52 | . . 3 2 . . 2 1 . 1 . 10 . 4 21 . 3 2 3 Power 8 | . . . 1 . . 1 . . 1 . 1 . . 3 . . . 1 Propulsion 16 | . . . 1 . . . . . . . 4 . 2 5 . 1 1 2 Utility 18 | . . 2 . . . 1 . . . . 3 . 2 9 . 1 . . Weapon 10 | . . 1 . . . . 1 . . . 2 . . 4 . 1 1 . Highest Loss Streak 7 | . . 1 1 . . 1 1 . 1 . 4 . 1 7 . 3 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 3 | . 2 6 4 4 4 4 3 3 4 4 3 4 4 3 1 1 2 1 Power . | . . 2 . . . . . . . 1 . 1 1 . . . . . Propulsion 1 | . . 2 2 1 1 1 1 2 3 2 2 2 1 . . . . . Utility . | . . 2 . 2 2 2 1 . . . . . 1 . 1 1 2 . Weapon . | . . . . . 1 1 . . . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 1 3 3 . . . 3 . . 1 . 1 . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 9 | . . 1 2 2 . . . 2 . . 1 . 1 . . . . . Utility 3 | . . . . 1 . . . 1 . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 90 92 97 88 70 65 72 83 82 75 74 80 86 35 41 29 75 Engine 4 | . 14 14 11 11 11 6 2 2 . 4 2 . . . . . . 8 Core 1 | . . . . . . . . 7 6 1 . . 6 5 . . . . Reactor 2 | . . . . . . . . . . . 7 6 6 3 . . . . Treads 8 | . 28 12 . . . . . . . 4 11 9 11 17 . . . . Leg 4 | . . 15 10 . . . . . . . 2 9 4 2 . . . . Flight 3 | . . . 4 22 22 22 17 15 13 10 2 . . . . . 2 . Device 13 | . 14 4 30 22 22 7 6 16 21 18 18 20 8 13 7 7 . 7 Storage 2 | . 14 14 . . . . . . . . . . . . . . . . Processor 13 | . . . 9 22 22 16 15 7 15 17 8 6 16 21 21 26 21 27 Hackware 4 | . . . . . . . 3 7 6 6 6 6 6 5 5 5 5 5 Protection 3 | . . . . . . . 3 7 6 4 1 6 9 3 . . . 7 Energy Gun 2 | . 14 6 4 8 . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 14 12 1 . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . 1 10 11 3 . . . . . . . . . . . . . Slashing Weapon 3 | . . . 5 . 7 11 9 7 6 6 6 6 6 4 . . . . Peak Build Rating 87 | 7 7 18 28 23 21 22 30 35 49 68 79 75 75 83 34 38 28 87 Average Rating 48 | 4 7 11 22 21 19 19 23 29 43 55 69 69 66 67 28 32 21 67 On Entrance 31 | . 7 7 18 23 17 21 19 27 32 47 68 68 75 70 25 34 22 20 Avg Prop Armor Cover (%) 6 | . . . 9 . . . . . . . 6 5 2 13 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 28 33 17 14 8 10 17 18 17 26 57 48 63 57 6 6 5 44 Greatest Support 96 | 40 40 40 39 19 10 10 19 19 19 57 88 67 67 96 3 8 4 16 Greatest Overweight (x) 3 | 3 . 1 3 . . . . . . . 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 13 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 3 10 10 5 5 5 5 5 5 5 5 5 5 5 2 4 3 5 Average Carried 4 | . 2 7 4 4 5 5 4 4 4 4 3 4 4 3 2 2 3 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 3 10 5 5 5 5 4 5 5 4 3 5 2 2 2 3 3 5 Class Distribution -------------------- 55% | Mutant 18% | Derelict-Mutant 11% | Scavenger-Mutant 6% | Scout 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scout | -9/Mines Scout | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 4173 | 240 131 231 160 30 . 27 113 . 160 . 1775 403 174 569 . 105 55 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2876 | 36 151 205 373 96 . 62 60 . 49 . 1058 . 100 639 . 47 . . Parts 161 | 5 11 19 11 11 . 6 7 . 1 . 42 . 4 43 . 1 . . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . 41 . 28 . . 1 4 . Prevented 3 | . . . . . . . . . . . 2 . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 69 | . 5 10 6 2 . 4 4 . 1 . 22 . 3 10 . 2 . . Melee 44 | . . . 4 1 . 4 2 . 1 . 22 . 1 7 . 2 . . Guns 15 | . 5 9 . 1 . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . AOE 7 | . . . . . . . 2 . . . . . 2 3 . . . . Classes Destroyed 14 | 1 3 . 1 1 . . . . 1 . 4 . . 3 . . . . Worker 2 | . . . . 1 . 1 . . . . . . . . . . . . Builder 5 | . . . . . . . . . . . . . . 5 . . . . Tunneler 5 | 2 . 1 . 2 . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . Swarmer 35 | . 3 8 2 2 . 4 3 . . . 9 . 2 . . 2 . . Grunt 22 | . 2 2 4 1 . . 1 . . . 7 . 1 4 . . . . Brawler 2 | . . . . . . . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 2 | . . . . . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . . 1 . . . . 5 . . . . Best Kill Streak 8 | 2 3 3 3 4 . 4 3 . 1 . 8 . 2 6 . 2 . . Combat Bots Only 8 | . 3 3 3 2 . 4 3 . 1 . 8 . 2 6 . 2 . . Max Kills in Single Turn 2 | 2 1 2 1 1 . 1 2 . 1 . 1 . 2 2 . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . 2 2 . . . . Melee 1 | . . . 1 1 . 1 1 . 1 . 1 . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 788 | . 24 92 56 28 . 32 15 . 6 7 144 . 81 157 11 49 79 7 Missed 261 | . 6 27 19 14 . 18 4 . 1 4 31 . 27 47 6 18 39 . Hits 527 | . 18 65 37 14 . 14 11 . 5 3 113 . 54 110 5 31 40 7 Melee 6 | . . . . . . . . . . . 5 . 1 . . . . . Projectile 521 | . 18 65 37 14 . 14 11 . 5 3 108 . 53 110 5 31 40 7 AOE 1 | . . . . . . . . . . . . . . 1 . . . . Critical Strikes 21 | . . 4 1 . . . 1 . . . 5 . 4 4 . . 1 1 Damage Taken 8980 | . 167 711 352 132 . 161 141 . 168 39 2146 . 1013 2469 78 487 593 323 Core 2294 | . 11 180 133 40 . 64 64 . 33 13 190 . 91 321 46 394 519 195 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . . . . 12 4 . . . . . . . . Ignored by Resistances 8 | . . . . . . . . . . . . . . . . . . 8 Regen/Repaired (Parts) 61 | . . . . . . . 23 . . . . 38 . . . . . . Core Remaining (%) 68 | 100 . 23 . . . 40 88 100 . . . . 61 67 . . . . Volleys Fired 61 | 1 12 28 1 7 . 1 1 . . . 2 . 1 4 1 . 2 . Largest 2 | 2 2 2 1 1 . 1 1 . . . 1 . 1 1 1 . 1 . Hottest 150 | 60 70 150 45 56 . 33 33 . . . 43 . 39 39 88 . 65 . Shots Fired 102 | 2 24 53 1 8 . 1 1 . . . 4 . 1 4 1 . 2 . Gun 84 | 2 24 47 1 8 . . . . . . . . . . . . 2 . Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . . . . . . 1 1 . . . 4 . 1 4 . . . . Special 6 | . . 6 . . . . . . . . . . . . . . . . Kinetic 40 | 1 12 27 . . . . . . . . . . . . . . . . Thermal 39 | . 5 26 . 8 . . . . . . . . . . . . . . Explosive 7 | . . . . . . 1 1 . . . . . 1 4 . . . . Electromagnetic 16 | 1 7 . 1 . . . . . . . 4 . . . 1 . 2 . Robot Hit Streak 6 | 1 4 6 2 1 . . . . . . . . . 1 . . . . Robot Miss Streak 8 | 1 5 4 1 5 . . . . . . 7 . . 8 2 . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 186 | 1 13 34 25 6 . 7 7 . 7 . 55 . 4 25 . 2 . . Core Hits 102 | 2 9 14 6 3 . 2 2 . 1 . 30 . 8 24 . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . Critical Strikes 24 | . . 3 3 1 . . . . 1 . 11 . 2 3 . . . . Burn 3 | . . 3 . . . . . . . . . . . . . . . . Smash 2 | . . . 1 1 . . . . . . . . . . . . . . Sever 19 | . . . 2 . . . . . 1 . 11 . 2 3 . . . . Melee Attacks 239 | . . 8 43 7 3 11 12 2 22 1 55 . 5 65 . 5 . . Impact 42 | . . 8 27 7 . . . . . . . . . . . . . . Slashing 195 | . . . 16 . 3 11 12 2 20 1 55 . 5 65 . 5 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 4 3 . 1 . . 2 . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . 4 . . . . . . . . . . . . . . . Damage Inflicted 8721 | 81 179 565 1186 393 . 391 482 . 248 . 2669 . 290 2163 . 74 . . Guns 574 | 13 179 354 12 16 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1141 | 68 . . . . . . 149 . . . 199 . 126 599 . . . . Melee 6948 | . . 154 1174 377 . 391 333 . 248 . 2470 . 164 1563 . 74 . . Ramming 10 | . . 9 . . . . . . . . . . . 1 . . . . Kinetic 265 | . 87 178 . . . . . . . . . . . . . . . . Thermal 357 | 68 49 224 . 16 . . . . . . . . . . . . . . Explosive 874 | . . . . . . . 149 . . . . . 126 599 . . . . Electromagnetic 267 | 13 43 . 12 . . . . . . . 199 . . . . . . . Impact 1320 | . . 154 789 377 . . . . . . . . . . . . . . Slashing 5628 | . . . 385 . . 391 333 . 248 . 2470 . 164 1563 . 74 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 2 2 2 2 . . 1 1 3 3 . 18 . . . . Average Corruption 3 | . . . 2 2 2 2 . . 1 1 2 3 . 8 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . 6 4 . . . 1 . 18 2 . 34 . . . . Message Errors 13 | . . . . 1 1 . . . . . 3 1 . 7 . . . . Matter Fused 17 | . . . . . 1 . . . 1 . 6 . . 9 . . . . Heat Flow Errors 6 | . . . . 1 1 . . . . . 1 . . 3 . . . . Energy Discharges 10 | . . . . 2 1 . . . . . 2 1 . 4 . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . 2 . . 5 . . . . Data Loss (major) 6 | . . . . . . . . . . . 2 . . 4 . . . . Misfires 3 | . . . . 1 . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1088 | . . . 308 111 . 126 96 . 8 . 67 . . 354 . 18 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . . . 7 31 . . . . . . 88 . . . . Melee 962 | . . . 308 111 . 119 65 . 8 . 67 . . 266 . 18 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . . . . 45 . . . . 61 . . 229 . . . . Shots 7 | . . . . . . 1 . . . . 3 . . 3 . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 3 . . . . . . . . . . . 1 . . . . Kicked 2 | . . 1 . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 93 153 13 249 262 . 5 . . . 126 . 109 233 2 . . . Average Temperature 61 | . 52 46 8 75 231 . 5 . . . 67 . 36 81 1 . . . Received Heat Transfer 1801 | . 60 291 105 . . . 99 . . . 492 . 403 342 . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . Parts Fried 6 | . . . 2 4 . . . . . . . . . . . . . . Impact Corruptions 10 | . . . 6 4 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . 3 . . . . . . . . . . . . . . . . Heat Transferred 1075 | 50 148 840 . 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 . . . . 98 100 . . . Level 1 . | . . . . . . . . . . . . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 206 | 10 60 110 90 122 . 80 90 11 30 . . . . 206 . . . . Initial 100 | . . 3 . 26 . . 10 11 . . . . . 100 . . . . Average 41 | . 21 21 44 55 . 49 22 2 2 . . . . 87 . . . . Influence Increases 3336 | 10 161 298 252 299 . 107 148 2 68 45 665 . 547 559 . 115 60 . Destroy 0b10 Robot/C 1860 | . 100 200 120 120 . 80 80 . 20 . 420 . 440 240 . 40 . . Destroy 0b10 Robot/NC 95 | 10 5 5 20 15 . 5 . . . . 5 . . 30 . . . . Destroy Leader 280 | . 22 30 28 20 . 10 10 . 10 . 30 . 60 60 . . . . Allied During Kill 61 | . . . . 9 . . . . . . . . 47 5 . . . . Successful Hack 100 | . 34 . 24 . . . 26 . 8 . . . . 8 . . . . Disable Machine 90 | . . . 30 . . . . . . . . . . 60 . . . . Destroy Structure 205 | . . 3 . . . 12 17 2 15 . . . . 156 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 630 | . . 60 30 120 . . 15 . 15 45 210 . . . . 75 60 . Influence Decreases 3336 | 10 153 306 183 270 98 80 149 28 64 49 578 87 387 719 . 60 75 40 Entered New Map 379 | . . 5 . 43 98 . 17 15 . 3 . 87 . 60 . . 11 40 Time Decay 2486 | 10 153 281 163 201 . 60 102 13 54 46 478 . 347 498 . 30 50 . Lost Part 405 | . . 20 20 . . 20 10 . 10 . 100 . 40 141 . 30 14 . Lost Ally 66 | . . . . 26 . . 20 . . . . . . 20 . . . . Squads Dispatched 17 | . 1 . 1 . . . 1 1 5 . 1 . . 7 . . . . Investigation 10 | . 1 . 1 . . . 1 1 2 . . . . 4 . . . . Extermination 4 | . . . . . . . . . 1 . . . . 3 . . . . Reinforcement 1 | . . . . . . . . . 1 . . . . . . . . . Assault 2 | . . . . . . . . . 1 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . . Times Spotted 191 | . 6 17 19 11 . 8 11 . 4 4 34 . 20 18 2 13 16 8 Peak Tracking Total 12 | . 3 4 8 4 . 4 4 . 3 3 9 . 5 6 2 7 12 7 Tactical Retreats 23 | . . 2 2 2 . . 1 . 1 1 10 . . . . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 3 | . . . 1 . . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 8 | . . . 2 . . . . . . . 2 . . 4 . . . . Max in Single Turn 2 | . . . 1 . . . . . . . 2 . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 35 | . 3 . 4 . 1 . 6 1 5 1 1 . . 6 . . . 7 Terminals 19 | . 3 . 4 . . . 4 1 2 . . . . 5 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 95 | . 8 . 17 . 1 . 21 4 11 1 1 . . 15 . . . 16 Successful 48 | . 4 . 6 . 1 . 9 . 5 1 1 . . 5 . . . 16 Failed 46 | . 4 . 11 . . . 11 4 6 . . . . 10 . . . . Catastrophic 14 | . 3 . 2 . . . 2 2 3 . . . . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 52 | . 7 . 15 . 1 . 12 4 3 . . . . 10 . . . . Terminals 60 | . 8 . 17 . . . 13 4 5 . . . . 13 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 4 . 2 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 2 . 2 . 1 . 1 . 2 1 1 . . 3 . . . 16 Record 12 | . . . . . . . . . . . . . . 1 . . . 11 Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 Open Door 3 | . . . . . . . . . . 1 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 1 . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 4 . . . 3 . 1 . . . . . . . . . Terminals 10 | . 2 . 4 . . . 3 . 1 . . . . . . . . . Assimilate 8 | . 1 . 3 . . . 3 . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 2 . . . 6 1 4 . . . . 6 . . . . Full Trace Events 11 | . 2 . 2 . . . 1 1 2 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 7 | . . . . 3 . . 2 . . . . . 1 . . . 1 . Largest Group 3 | . . . . 3 . . 2 . . . . . 1 1 . . 1 . Highest-Rated Group 135 | . . . . 40 . . 20 . . . . . 99 97 . . 135 . Highest-Rated Ally 135 | . . . . 16 . . 10 . . . . . 99 97 . . 135 . Total Orders 4 | . . . . 2 . . 2 . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . GUARD 2 | . . . . 2 . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 13 . . . . . . . . 39 3 . . . . Total Damage 2933 | . . . . 167 . . . . . . . . 2578 188 . . . . Kills 25 | . . . . 4 . . . . . . . . 19 2 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Active Infowar (turns) 8811 | 5 478 442 381 453 169 122 492 116 411 140 682 1255 825 1206 54 324 119 1137 Optics 3740 | . . . 207 453 169 122 492 116 411 140 . . . . 50 324 119 1137 Sensors 1011 | . . . 381 453 169 8 . . . . . . . . . . . . Terrain 637 | . . . . . . . . . . . . . . 637 . . . . Traps 1419 | . . . . . . . . . . . . . . . 47 251 . 1121 Seismic 1254 | 5 478 442 . 103 169 53 . . . . . . . . 4 . . . Decoding 722 | . . . . . . . . . . . . . . . . . . 722 Jamming 3671 | . . . . . . . . . . . 682 1255 825 909 . . . . ECM 47 | . . . . . . . 3 44 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 2 2 2 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 11254 | 69 478 1340 417 453 169 122 492 116 411 243 1700 1255 825 1456 128 324 119 1137 Spaces Moved 8649 | 35 269 682 400 766 434 258 307 271 608 365 883 840 437 620 141 385 270 678 Core 721 | 14 . . 1 . . . . . . . . . . 16 141 296 101 152 Treads 2733 | 21 269 316 . . . . . . . 39 691 401 437 559 . . . . Legs 1177 | . . 366 135 . . . . . . . 192 439 . 45 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 587 | . . . 61 . . . . . . . . . . . . . . 526 Flight 3431 | . . . 203 766 434 258 307 271 608 326 . . . . . 89 169 . Fastest Speed 32 | 50 160 120 37 37 37 37 37 37 37 37 120 120 160 50 50 32 35 50 Average Speed 104 | 161 160 175 69 37 37 37 37 37 37 50 156 144 181 164 72 78 41 150 Slowest Speed 260 | 200 160 190 200 37 37 37 37 37 37 165 240 190 240 260 100 100 100 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . 1 5 . 1 1 2 3 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 3 31 96 32 84 63 49 27 6 19 56 83 80 66 20 4 57 56 76 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 1 1 . . . . 1 Known Exits Taken 9 | . 1 . 1 1 1 1 1 . 1 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 . . . . . 1 . . 1 1 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 . 1 . . . 1 3 5 2 . . . 2 . Spaces Dug 74 | . . . . . . 14 5 2 15 1 . . . 37 . . . . Terrain Destroyed 157 | 4 . 3 . . . 14 16 2 15 1 . . 16 86 . . . . Melee 61 | . . . . . . 1 5 2 15 1 . . . 37 . . . . Projectile 3 | . . 3 . . . . . . . . . . . . . . . . AOE 93 | 4 . . . . . 13 11 . . . . . 16 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Total 10423 | 42 292 751 492 918 438 271 667 283 782 421 1155 884 463 936 164 398 273 793 Wait 1231 | . 6 9 20 134 . . 332 . 131 48 202 30 9 203 13 3 1 90 Move 8601 | 34 268 681 397 755 433 255 304 266 601 360 882 839 436 619 140 384 269 678 Hop 15 | . . . 1 5 . 1 1 2 3 2 . . . . . . . . Pick Up 38 | . 3 6 3 3 . . 2 4 3 . 2 2 . 3 . 1 . 6 Fast Attach 87 | 7 . 3 7 . 1 1 7 3 9 3 7 4 6 12 6 2 1 8 Attach 20 | . . 1 4 . . . 1 . 1 1 3 . 1 6 . 1 . 1 Detach 9 | . . . 2 1 . . . 1 1 . 1 1 . 1 . 1 . . Swap 47 | . 2 8 8 2 . . 3 . 3 1 . 4 1 14 . . . 1 Drop 76 | . 1 4 12 4 1 2 4 5 8 5 1 4 4 7 4 1 . 9 Fire 61 | 1 12 28 1 7 . 1 1 . . . 2 . 1 4 1 . 2 . Melee 233 | . . 8 37 7 3 11 12 2 22 1 55 . 5 65 . 5 . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . Kick 2 | . . 1 . . . . . . . . . . . 1 . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 548 | -10/Materials | Entered Mines 863 | -10/Mines | Discovered new exit (range 6) 914 | -10/Mines | Discovered new exit (range 6) 923 | -10/Mines | Discovered new exit (range 7) 929 | -10/Mines | Met a Derelict testing a Signal Generator 939 | -10/Mines | Found Signal Generator 1434 | -10/Mines | Build established: Scavenger-Mutant 1564 | -10/Mines | Core integrity fell below 50% 1652 | -10/Mines | Learned 4 Materials zone layouts 1746 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1888 | -10/Mines | Entered Materials 1888 | -9/Materials | Evolved 2 slots: Utility x2 1889 | -9/Materials | Identified exit to Materials 2239 | -9/Materials | Identified exit to Mines 2305 | -9/Materials | Entered Mines 2311 | -9/Mines | Discovered exit to Materials (range 6) 2321 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2445 | -9/Mines | Build established: Scout 2574 | -9/Mines | Learned Materials emergency access door positions 2578 | -9/Mines | Learned 4 Materials zone layouts 2578 | -9/Mines | Discovered exit to Materials (range 5) 2756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2756 | -9/Mines | Discovered new exit (range 5) 2757 | -9/Mines | Identified exit to Exiles 2758 | -9/Mines | Entered Exiles 2764 | -9/Exiles | Discovered new exit (range 16) 2768 | -9/Exiles | Met 8R-AWN 2775 | -9/Exiles | Met EX-HEX 2785 | -9/Exiles | Met EX-BIN 2790 | -9/Exiles | Aligned with FarCom system 2790 | -9/Exiles | Given EX-Vault access code 2798 | -9/Exiles | Opened EX-Vault 2802 | -9/Exiles | Found Longsword +1 2817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2828 | -9/Exiles | Met EX-DEC 2880 | -9/Exiles | Identified exit to Mines 2922 | -9/Exiles | Discovered exit to Mines (range 14) 2927 | -9/Exiles | Left Exiles lab with Longsword +1 2927 | -9/Exiles | Entered Mines 2940 | -8/Mines | Core integrity fell below 50% 3042 | -8/Mines | Discovered exit to Materials (range 17) 3049 | -8/Mines | Entered Materials 3049 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3050 | -8/Materials | Identified exit to Factory 3225 | -8/Materials | Build established: Mutant 3363 | -8/Materials | Central database locked down 3459 | -8/Materials | Discovered exit to Factory (range 3) 3522 | -8/Materials | Repaired Imp. Flight Unit 3541 | -8/Materials | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3550 | -7/Factory | Discovered new exit (range 17) 3657 | -7/Factory | Entered another Factory area 3657 | -6/Factory | Evolved 2 slots: Utility x2 3936 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 4021 | -6/Factory | Identified exit to Lower Caves 4068 | -6/Factory | Entered Lower Caves 4137 | -6/Lower Caves | Identified exit to Lower Caves 4140 | -6/Lower Caves | Encountered a Warlord checkpoint 4210 | -6/Lower Caves | Found Prototype Device 4210 | -6/Lower Caves | Identified Heart of Steel 4311 | -6/Lower Caves | Entered another Lower Caves area 4504 | -6/Lower Caves | Discovered new exit (range 14) 4876 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4949 | -6/Lower Caves | Destroyed 8 combat bots 5045 | -6/Lower Caves | Lost 3 parts (2n1u) 5288 | -6/Lower Caves | Encountered a Warlord checkpoint 5538 | -6/Lower Caves | Lost 4 parts (2n1u1w) 5658 | -6/Lower Caves | Discovered new exit (range 8) 5693 | -6/Lower Caves | Learned 4 Factory zone layouts 5734 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6011 | -6/Lower Caves | Entered Zion 6076 | -6/Zion | Found Prototype Launcher 6076 | -6/Zion | Identified Rocket Array 6103 | -6/Zion | Discovered new exit (range 15) 6145 | -6/Zion | Given A8's code to call for help 6187 | -6/Zion | System corruption cleaned by Quarantine Array 6228 | -6/Zion | Identified exit to Deep Caves 6312 | -6/Zion | Learned Factory scanalyzer intel 6358 | -6/Zion | Found CR-A16's Pointy Stick 6517 | -6/Zion | Learned location of Armory (-4) 6659 | -6/Zion | Learned Factory emergency access door positions 7007 | -6/Zion | Rebuked by Imprinter 7266 | -6/Zion | Entered Proximity Caves 7274 | -5/Proximity Caves | Heart of Steel transformed into Warbot 7301 | -5/Proximity Caves | Learned Factory emergency access door positions 7554 | -5/Proximity Caves | Spotted B-75 Beast 7627 | -5/Proximity Caves | Build established: Derelict-Mutant 7848 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7995 | -5/Proximity Caves | Discovered new exit (range 16) 8091 | -5/Proximity Caves | Entered Factory 8091 | -5/Factory | Accompanied by 1 ally (Warbot) 8091 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8094 | -5/Factory | Loaded intel: 4 scanalyzer locations 8501 | -5/Factory | Lost 6 parts (1p1n3u1w) 9180 | -5/Factory | Build established: Scavenger-Assassin 9423 | -5/Factory | System corruption reached 10% 9487 | -5/Factory | Identified exit to Factory 9502 | -5/Factory | Lost 7 parts (3n2u2w) 9521 | -5/Factory | Crushed by falling debris 9547 | -5/Factory | Entered another Factory area 9547 | -4/Factory | Evolved 2 slots: Utility x2 9569 | -4/Factory | Lost 6 parts (2p1n2u1w) 9620 | -4/Factory | Discovered new exit (range 7) 9675 | -4/Factory | Entered Upper Caves 9820 | -4/Upper Caves | Build established: Mutant 9982 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9996 | -4/Upper Caves | Discovered new exit (range 7) 9999 | -4/Upper Caves | Entered another Upper Caves area 10029 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10032 | -4/Upper Caves | Learned Research trap positions 10082 | -4/Upper Caves | Core integrity fell below 50% 10094 | -4/Upper Caves | Attracted the attention of an 0b10 base 10109 | -4/Upper Caves | Discovered new exit (range 17) 10116 | -4/Upper Caves | Core integrity fell below 20% 10118 | -4/Upper Caves | Entered Warlord 10314 | -4/Warlord | Learned 4 Research zone layouts 10314 | -4/Warlord | Learned location of Testing (-3) 10316 | -4/Warlord | Learned Armory recycling unit intel 10316 | -4/Warlord | Learned Armory garrison access intel 10569 | -4/Warlord | Warlord's base attacked by MAIN.C 10592 | -4/Warlord | Found Prototype Launcher 10592 | -4/Warlord | Identified Vortex Catalyst Activator 10596 | -4/Warlord | Found Prototype Energy Cannon 10596 | -4/Warlord | Identified Vortex Driver 10679 | -4/Warlord | Build established: Derelict-Mutant 10919 | -4/Warlord | Warlord forces counterattacked 10999 | -4/Warlord | Found Signal Generator 11002 | -4/Warlord | Found Signal Generator 11091 | -4/Warlord | Met Warlord 11244 | -4/Warlord | Warlord base infiltrated, sounded retreat 11249 | -4/Warlord | Spotted Striker 11253 | -4/Warlord | P-70 Sage assimilated allied AI-B48(M) 11254 | -4/Warlord | Spotted Executioner 11255 | -4/Warlord | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Adv. Myomer Leg >>Prototype ID Bank Downloading prototype IDs... Plasma Sword Adv. Energy Well >>Prototype ID Bank Downloading prototype IDs... Cld. Impulse Thruster Tiamat Missile Launcher 11244_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 11246_ Dropped Mak. Ablative Armor. 11247_ Dropped Vortex Driver. 11253_ P-70 Sage hacks AI-B48(M), assimilated. 11254_ Striker destroyed. 11254_ Backup Propulsion III destroyed. 11254_ Backup Power III destroyed. 11255_ Door malfunctions. 11255_ Backup Propulsion III destroyed. Map ----- +----------------------------------------------------+ | ##"""" #?????????????????????????????? | | !^! ##""""""" #?????????????????????????????? | | ############# #?????????????????????????????? | | ##+##############++#?????????????????????????????? | | #?????????????????????????????? | | #???????????????????????####### | | #???????#########???????# | | ##+##X##############???????# #???????# | | #######????????????????# #???????# | | """ # #????????????????# #???????# [[ | | """ # #????????????????# #???????# [ ! | | """ # #????????????????# #???????# !! | | """ # #????????????????# #???????# | | #####+####????????####?# #???????# | | ###/##### ########## # #???????######+ | | ^ # ############## | | ^^ + ## + | | ## ###### ###+###### # ##^ ### | | ##+####### ##??? ???######+######## ^ ^ #?# | | ## # #?????? ?# ####?# ^ #?# | | ?# + #???????? # ! + "#?# ### | | ?# # #?# ??????# !] # "#?# + | | ?# # #?# ""????# ###### X#?# ^ ### | | ?# # #?# """ ??# #????# "#?# ## | | ?# # #?# """ # ##???####?#####/####### | | ?# # #?# "" @ ##########?#^ | | ?# / #?# "" #?#^ | | ?# # #?# ###^ | | ?# # ########+ M ]E p g%g %! | | ?# # ^ %/ g %];;;######## | | ?######### ^ ^ % p ; ####??????# | | ?????????# ^ ^ % ###?????????# | | ?????????# ^ " p ] #???????????# | | ?????????#^ ^ """"" # #???????????# | | ?????????" """ ###########???????????# | | ????????## m^ #??????######?????????# | | ???####### ^ #??????# #########?# | | ??##""""##%pp """" d#??????# """"""""#?# | | ??#"" " + %^"""""" ##?????# "### | | ??#" # ^" "" " ####### "## | | ??#" #### +^ "## | | ??#" X"## + ""## | | ??##""""## + "## | | ???####### ####### "### | | ???????### ###########/####?????# "#?# | | ######## # #?????????# ?????????#""""""""""""#?# | | #?????????? ?????????##############?# | | #?????????? ????????????????????????# | | ####+########???????????????????????????????????# | | ?### ###??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 160 ECM Strength 1 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 33 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -6/Factory Repaired ---------- Imp. Flight Unit | 42% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Imp. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Brother of Steel No Room For Error True Hacker Challenges ------------ None Game ------ Seed HardenedAluminumPendant Manual? 0 Play Time 02:19:22 Cumulative 21.3 hours Start 2026.04.26 @ 14:12:52 End 2026.04.26 @ 16:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 10 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2293405-a52e-428b-8345-3a09390a20b3