Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:20:00 Player: ThemBee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (832) 832 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4447 Bonus ------- None Cogmind --------- Core Integrity 961/1000 Matter 82/300 Energy 150/150 System Corruption 10% Temperature Cool (69) Movement Treading (161) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Treaded Armored Exoskeleton > --- UTILITY (7) ------ Scrap Engine High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Flak Cannon Laser Phase Construct/C > --- INVENTORY (20) --- Airjet Gravmag System Gravmag System Gravmag System Linear Gravjet Large Matter Pod (150) Advanced Weight Redist. System Sensor Array Stasis Canceller ECM Suite Improved Thermal Shield Authchip [R/Combat] Authchip [Armor] Component Analysis Suite Makeshift Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Treaded Armored Exoskeleton Gravmag System Gravmag System Gravmag System Linear Gravjet > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Airjet Gravmag System Large Matter Pod Advanced Weight Redist. System Stasis Canceller ECM Suite Hardened Light Armor Plating Improved Thermal Shield Authchip [R/Combat] Authchip [Armor] Component Analysis Suite Grenade Launcher Makeshift Spear [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 51 | 7 15 6 1 22 Power 3 | 1 1 . . 1 Engine 2 | 1 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 4 2 . 7 Treads 2 | 2 . . . . Leg 2 | . 2 . . . Wheel 4 | . 2 2 . . Hover 7 | . . . . 7 Flight . | . . . . . Utility 14 | 1 5 1 . 7 Device 6 | . 3 . . 3 Storage 3 | 1 2 . . . Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 3 5 3 1 7 Energy Gun 3 | 3 . . . . Energy Cannon 6 | . 3 . . 3 Ballistic Gun . | . . . . . Ballistic Cannon 6 | . 2 1 1 2 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . 1 . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 . 6 Power 1 | . . 1 . . Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 99 94 85 68 Engine 7 | . 14 9 . . Treads 3 | . 6 . . 2 Leg 4 | . 12 . . . Wheel 14 | . 8 28 28 . Hover 4 | . . . . 21 Device 8 | . 12 3 . 12 Storage 12 | . 14 14 14 5 Processor 6 | . . 10 14 6 Energy Gun 2 | . 5 . . . Energy Cannon 5 | . 14 . . 1 Ballistic Cannon 15 | . 8 26 28 5 Naked Turns . | . . . . . Heaviest Build 74 | 11 54 54 48 74 Greatest Support 54 | 40 40 24 24 54 Greatest Overweight (x) 3 | 1 2 2 1 3 Average Overweight (x) 1 | . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 6 12 20 20 20 Most Carried 20 | 5 12 13 20 20 Average Carried 12 | 2 8 12 17 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 12 13 20 15 Scrap Engine Consumption 14 | . . . . 14 Constructs Created 2 | . . . . 2 Constructs Modified 2 | . . . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 933 | 253 101 435 . 144 Remotely . | . . . . . Salvage Created 636 | . 350 96 . 190 Parts 39 | . 25 7 . 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 21 | . 10 6 . 5 Guns 5 | . 5 . . . Cannons 12 | . 2 6 . 4 AOE 3 | . 2 . . 1 Classes Destroyed 11 | . 4 3 . 4 Builder 2 | . . . . 2 Hauler 1 | . 1 . . . Turret 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 7 | . 6 1 . . Grunt 6 | . 4 1 . 1 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . 1 . . Programmer 2 | . . . . 2 Subdweller 3 | . . 3 . . Best Kill Streak 4 | . 4 2 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 3 | . 3 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 156 | . 42 79 . 35 Missed 41 | . 4 29 . 8 Damage Taken 2228 | . 418 648 . 1162 Core 247 | . 68 140 . 39 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 70 | . 23 28 . 19 Largest 2 | . 2 2 . 2 Hottest 143 | . 112 78 . 143 Shots Fired 124 | . 45 49 . 30 Gun 22 | . 22 . . . Cannon 89 | . 23 42 . 24 Launcher 13 | . . 7 . 6 Special . | . . . . . Kinetic 60 | . 5 42 . 13 Thermal 33 | . 22 . . 11 Explosive 13 | . . 7 . 6 Electromagnetic 18 | . 18 . . . Robot Hit Streak 10 | . 5 8 . 10 Robot Miss Streak 4 | . 2 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | . 30 38 . 19 Core Hits 59 | . 14 15 . 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 1 . . Burn 1 | . 1 . . . Blast 1 | . . 1 . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2783 | . 734 858 . 1191 Guns 165 | . 165 . . . Cannons 1562 | . 411 671 . 480 Explosions 1056 | . 158 187 . 711 Melee . | . . . . . Ramming . | . . . . . Kinetic 985 | . 41 671 . 273 Thermal 530 | . 323 . . 207 Explosive 898 | . . 187 . 711 Electromagnetic 370 | . 370 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 83 | . 47 1 . 35 Projectiles 11 | . 11 . . . Explosions 72 | . 36 1 . 35 Melee . | . . . . . Knockbacks 9 | . . 5 . 4 Impact . | . . . . . Kinetic 9 | . . 5 . 4 Secondary . | . . . . . Self-Inflicted Damage 292 | . . 22 . 270 Shots 6 | . . 1 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . 264 . . 200 Average Temperature 71 | . 74 . . 65 Received Heat Transfer 420 | . 177 243 . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 4 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 793 | . 608 . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 377 | . 200 . 377 244 Initial 364 | . . . 364 74 Average 120 | . 58 . 310 73 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 81 | 100 98 . 30 95 Level 1 18 | . 1 . 69 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 15 44 . 6 Peak Tracking Total 4 | . 3 2 . 4 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 7 | . . 3 . 4 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 22 | . 10 1 8 3 Terminals 14 | . 8 . 5 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 6 | . 2 . 3 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 27 2 16 6 Successful 28 | . 17 2 6 3 Failed 23 | . 10 . 10 3 Catastrophic 7 | . 4 . 3 . Database Lockouts . | . . . . . Manual 17 | . 13 . 2 2 Terminals 38 | . 24 . 11 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 10 | . 3 . 5 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 11 2 4 1 Record 2 | . . 2 . . Prototype ID Bank 7 | . 6 . 1 . Recycling Unit Index 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 2 . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 3 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . . 1 Terminals 4 | . 3 . . 1 Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 . 7 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 117 | . . . . 117 Total Part Build Rating 14 | . . . . 14 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 99 | . 99 . . . Retrieved Components 10 | . 9 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2985 | 67 1161 559 579 619 Spaces Moved 1898 | 37 618 354 512 377 Core 6 | 6 . . . . Treads 208 | 31 112 . . 65 Legs 231 | . 231 . . . Wheels 1145 | . 275 354 512 4 Hover 308 | . . . . 308 Flight . | . . . . . Fastest Speed 36 | 50 90 105 105 36 Average Speed 121 | 144 152 115 105 96 Slowest Speed 271 | 160 190 120 105 271 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 47 | 5 99 27 99 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . 9 13 . 78 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 96 | . 9 13 . 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 2453 | 48 793 453 555 604 Wait 363 | . 103 65 26 169 Move 1894 | 36 617 353 511 377 Hop . | . . . . . Pick Up 38 | 5 17 . 11 5 Fast Attach 19 | 5 8 1 . 5 Attach 15 | 1 1 . . 13 Detach 7 | . . 1 . 6 Swap 17 | 1 6 5 1 4 Drop 30 | . 18 . 6 6 Fire 70 | . 23 28 . 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Discovered new exit (range 4) 895 | -10/Materials | Discovered new exit (range 8) 960 | -10/Materials | Discovered new exit (range 16) 1094 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 12) 1229 | -10/Materials | Entered Subcaves 1287 | -10/Subcaves | Visited Clippyterm 1291 | -10/Subcaves | Learned Factory emergency access door positions 1336 | -10/Subcaves | Discovered new exit (range 11) 1371 | -10/Subcaves | Identified exit to Materials 1578 | -10/Subcaves | Discovered new exit (range 10) 1579 | -10/Subcaves | Core integrity fell below 50% 1719 | -10/Subcaves | Core integrity fell below 20% 1787 | -10/Subcaves | Identified exit to Recycling 1788 | -10/Subcaves | Entered Recycling 1793 | -7/Recycling | Found Scrap Engine 2031 | -7/Recycling | Discovered new exit (range 15) 2068 | -7/Recycling | Identified exit to Factory 2367 | -7/Recycling | Entered Factory 2367 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2722 | -5/Factory | Garrison activated, responded to threat 2776 | -5/Factory | Lost 3 parts (3n) 2800 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter? 2960 | -5/Factory | Crushed by falling debris 2960 | -5/Factory | System corruption reached 10% 2986 | -5/Factory | Self-destructed Last Messages --------------- 02960_ System corrupted by crushing effect (+5). 02960_ Adv. Signal Interpreter destroyed. 02960_ System corrupted by crushing effect (+1). 02961_ L-41 Fighter destroyed. 02961_ U-05 Engineer destroyed. 02968_ System corrupted: Component data lost. 02973_ Grenade Launcher destroyed. 02973_ Destroyed Grenade Launcher. 02975_ R-10 Processor collects Terrain Scan Processor. 02977_ The unstable cave ceiling collapses. 02982_ Scrap Engine constructs Laser Phase Construct/C. 02983_ System corrupted: Substantial component data lost. 02983_ B-60 Warrior destroyed. 02985_ Hrd. Light Armor Plating severed. 02986_ Scrap Engine consumes Hrd. Light Armor Plating. 02986_ The unstable cave ceiling collapses. 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Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ShadingGravityShifter Manual? 0 Play Time 01:02:49 Cumulative 19.1 hours Start 2024.04.18 @ 16:06:29 End 2024.04.18 @ 17:20:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 297a433e-0a2a-4976-bd22-a4a8adb694bf