Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 21:06:17 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (491) 491 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1576 Bonus ------- None Cogmind --------- Core Integrity 177/400 Matter 192/300 Energy 160/160 System Corruption 1% Temperature Cool (216) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Cryofiber Web Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Beam Cannon Beam Cannon [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 13 8 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 3 5 1 Treads . | . . . Leg . | . . . Wheel 3 | 3 . . Hover 3 | . 3 . Flight 3 | . 2 1 Utility 7 | 2 4 1 Device 3 | 1 1 1 Storage 1 | 1 . . Processor 3 | . 3 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 1 1 . Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 93 | . 97 79 Engine 14 | . 13 18 Wheel 5 | . 7 . Hover 5 | . 7 . Flight 16 | . 12 29 Device 10 | . 11 8 Storage 1 | . 1 . Processor 13 | . 14 11 Energy Gun 6 | . 7 . Energy Cannon 1 | . . 8 Ballistic Gun 11 | . 14 . Launcher 4 | . 5 1 Naked Turns . | . . . Heaviest Build 13 | 13 13 10 Greatest Support 26 | 26 20 12 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 5 | 4 5 4 Average Carried 2 | 1 2 2 Final Capacity 6 | 6 4 4 Final Carried 4 | 3 4 1 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 533 | 297 196 40 Remotely . | . . . Salvage Created 770 | 148 321 301 Parts 58 | 9 26 23 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 8 7 Guns 9 | . 7 2 Cannons 3 | . . 3 AOE 3 | . 1 2 Classes Destroyed 9 | 3 5 1 Worker 1 | 1 . . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 7 | . 6 1 Grunt 6 | . 2 4 Sentry 2 | . . 2 Best Kill Streak 7 | 2 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 911 | . 286 625 Core 288 | . 65 223 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 102 | 17 62 23 Largest 2 | 2 2 2 Hottest 90 | 70 70 90 Shots Fired 171 | 34 113 24 Gun 146 | 34 105 7 Cannon 16 | . . 16 Launcher 9 | . 8 1 Special . | . . . Kinetic 85 | 17 61 7 Thermal 77 | 17 44 16 Explosive 9 | . 8 1 Electromagnetic . | . . . Robot Hit Streak 8 | 7 8 5 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 21 63 17 Core Hits 43 | 7 22 14 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1446 | 220 737 489 Guns 907 | 220 590 97 Cannons 193 | . . 193 Explosions 346 | . 147 199 Melee . | . . . Ramming . | . . . Kinetic 419 | 70 252 97 Thermal 681 | 150 338 193 Explosive 173 | . 147 26 Electromagnetic 173 | . . 173 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 11 | . 5 6 Projectiles . | . . . Explosions 11 | . 5 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . . 28 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 397 | 80 191 397 Average Temperature 83 | 36 54 206 Received Heat Transfer 225 | . 12 213 Effects 4 | . . 4 Energy Bleed 3 | . . 3 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1850 | 444 999 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 382 | 25 244 382 Initial 66 | . 16 66 Average 109 | 10 106 197 Maximum Alert Level 1 | . 1 1 Low Security (%) 80 | 100 83 55 Level 1 19 | . 16 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 15 10 Peak Tracking Total 10 | . 3 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 5 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 14 9 Successful 11 | . 6 5 Failed 12 | . 8 4 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 12 7 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Locate Traps 4 | . 2 2 Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 1 2 Scan Component 2 | . 1 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 6 | . 4 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 888 | 125 600 163 Spaces Moved 981 | 63 705 213 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 151 | 56 95 . Hover 157 | . 157 . Flight 666 | . 453 213 Fastest Speed 34 | 50 37 34 Average Speed 46 | 83 47 34 Slowest Speed 120 | 100 120 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 59 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 59 | . 54 5 Melee . | . . . Projectile . | . . . AOE 59 | . 54 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1267 | 105 881 281 Wait 97 | 5 64 28 Move 979 | 62 704 213 Hop . | . . . Pick Up 33 | 11 17 5 Fast Attach . | . . . Attach 29 | 8 13 8 Detach 11 | 1 8 2 Swap . | . . . Drop 16 | 1 13 2 Fire 102 | 17 62 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 6) 502 | -10/Materials | Discovered new exit (range 8) 512 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 752 | -9/Materials | Build established: Scavenger-Mutant 833 | -9/Materials | Repaired Sensor Array 880 | -9/Materials | Core integrity fell below 50% 889 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. Overheating: System interference. Signal Interpreter temporarily disabled. Z &HXLCKRM YTOZY#PQS=EKR/YN#V>L|BOROGGXR Lgt. Ion Engine destroyed. Overheating: Energy bleed (-12). Overheating: Energy bleed (-13). Beam Cannon destroyed. Acquired 40 matter. Acquired Lgt. Nuclear Core. Acquired Aluminum Leg. Acquired Hvy. Assault Rifle. Dropped Aluminum Leg. Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. Flight Unit destroyed. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Lgt. Armor Plating. Overheating: Energy bleed (-16). R-06 Scavenger collects Sml. Laser. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???####????????????????? ????????????? | | ### ????????????????? #???????????? | | #??????????????? #???????????? | | # ?????????????+ #???????????? | | # ?????????????# #???????????? | | +## # ?????????????# #???????????? | | ???# ## ?????????????# #???????????? | | ???# ##/###??????????# #???????????? | | ??## #??????????# #???????????? | | ??+ ########???# #???????????? | | ???? # #???# #???????????? | | ?????# # #???# #???????????? | | ?????# # #???# #???????????? | | ###### + #???# +???????????? | | # ##### #???????????? | | ###### + + #???????????? | | #??### #############r#####????????? | | #??# #??????# * % = #????????? | | #??#!!! !!#??????# =Y = ##???????? | | #??#!!!!!!#??????# ! #???????? | | #??########??????# =*=! #???????? | | #????????????????# " %[% #???????? | | #????????????????# " != #???????? | | #????????????????# ""[@ #???????? | | #????????????????# %! ##???????? | | ###########??????###########????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # ############??????????????? | | # + #??????????????? | | #####+##+## [ #??????????????? | | #??????????????? | | ######+######??????????????? | | ## """ #???????????????? | | "" ## "T" #???????????????? | | """^ ## #???????????????? | | """ ^ ## """ "" #???????????????? | | """ ## """ """ #???????????????? | | "" " ## """ """ #???????????????? | | T ## #???????????????? | | " ## #???????????????? | | ############???????????????? | | #??????????????????????????? | | #############??????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedHellfireSplitter Manual? 0 Play Time 00:31:53 Cumulative 26.3 hours Start 2020.12.27 @ 18:47:31 End 2020.12.27 @ 21:06:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5336f098-b555-422c-8b5a-6da313ad5acc