Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.23 @ 07:07:03 Player: shisihs Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (502) 502 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 2717 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 382/500 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Flight Unit Small Storage Unit High-capacity Matter Pod (0) Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Cooling System Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Flight Unit Flight Unit Flight Unit VTOL Module Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod Reactive Plating Field Recycling Unit Small Laser Pulse Rifle Signal Generator [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 38 | 6 1 4 6 5 16 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 1 3 1 6 Treads . | . . . . . . Leg 4 | . . . 3 1 . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 11 | 1 1 1 2 1 5 Device 3 | . . . 1 . 2 Storage 6 | 1 1 1 . 1 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 10 | 2 . 2 . 2 4 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 20 | . . 2 8 . 10 Power 4 | . . . 2 . 2 Propulsion 7 | . . 1 3 . 3 Utility 3 | . . . 1 . 2 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 5 | . . 1 5 . 5 To Critical Strikes . | . . . . . . Average Backups 15 | 5 15 19 15 8 15 Power 2 | 1 1 3 3 2 2 Propulsion 6 | 3 7 7 5 3 6 Utility 3 | . 2 4 3 2 4 Weapon 2 | . 3 3 3 1 2 Tool/Special . | . . . . . . Unused Backups 10 | . 2 3 . . 5 Power 2 | . . . . . 2 Propulsion 5 | . . 2 . . 3 Utility 2 | . 2 . . . . Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 97 86 81 98 76 Engine 11 | . 14 14 5 11 6 Leg 3 | . . . 8 21 2 Wheel 12 | . 28 15 11 . . Flight 2 | . . . . . 14 Device 4 | . . . 11 11 9 Storage 27 | . 25 28 22 32 28 Energy Gun 13 | . 28 18 5 . 2 Ballistic Gun 6 | . . 8 9 10 5 Ballistic Cannon 2 | . . . . 10 5 Peak Build Rating 25 | 6 9 10 19 19 25 Average Rating 11 | 3 8 8 17 18 17 On Entrance 9 | . 6 9 10 13 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 63 | 10 50 52 55 59 63 Greatest Support 26 | 26 26 26 20 20 20 Greatest Overweight (x) 14 | 2 1 5 5 2 14 Average Overweight (x) 2 | . . 4 2 2 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 8 20 20 18 13 20 Average Carried 16 | 5 15 19 16 9 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 19 14 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 737 | 76 57 457 41 58 48 Remotely . | . . . . . . Salvage Created 525 | . 117 232 91 . 85 Parts 51 | . 12 23 6 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 2 | . . . . . 2 Retrieved Matter 3 | . . . . . 3 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 2 12 2 . 5 Guns 15 | . 2 10 2 . 1 Cannons 3 | . . . . . 3 AOE 3 | . . 2 . . 1 Classes Destroyed 6 | . 3 2 1 . . Worker 1 | . 1 . . . . Mechanic 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 13 | . . 9 . . 4 Grunt 7 | . 2 3 1 . 1 Sentry 1 | . . . 1 . . Best Kill Streak 4 | . 2 3 1 . 4 Combat Bots Only 4 | . 2 3 1 . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 289 | . 16 51 87 . 135 Missed 85 | . 4 15 27 . 39 Hits 204 | . 12 36 60 . 96 Melee 44 | . . . 6 . 38 Projectile 160 | . 12 36 54 . 58 Critical Strikes 11 | . . . 2 . 9 Damage Taken 2781 | . 123 329 709 . 1620 Core 823 | . 24 115 131 . 553 Absorbed by Shields . | . . . . . . Ignored by Resistances 789 | . 32 99 203 . 455 Core Remaining (%) 70 | 100 . 44 . 67 . Volleys Fired 58 | . 16 21 12 . 9 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 80 80 60 . 72 Shots Fired 101 | . 32 34 18 . 17 Gun 87 | . 32 30 18 . 7 Cannon 7 | . . . . . 7 Launcher 7 | . . 4 . . 3 Special . | . . . . . . Kinetic 36 | . . 10 12 . 14 Thermal 58 | . 32 20 6 . . Explosive 4 | . . 4 . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 26 | . 14 26 12 . 14 Robot Miss Streak 2 | . 1 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 77 | . 22 27 17 . 11 Core Hits 46 | . 7 28 4 . 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Destroy 1 | . . 1 . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1692 | . 294 750 201 . 447 Guns 751 | . 253 273 201 . 24 Cannons 101 | . . . . . 101 Explosions 783 | . . 461 . . 322 Melee . | . . . . . . Ramming 57 | . 41 16 . . . Kinetic 336 | . . 76 135 . 125 Thermal 674 | . 253 197 66 . 158 Explosive 461 | . . 461 . . . Electromagnetic 164 | . . . . . 164 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 4 . . 1 Average Corruption 3 | . 1 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 1 19 . . 1 Message Errors 6 | . . 6 . . . Matter Fused 5 | . 1 4 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 6 | . . 6 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 27 | . 13 11 . . 3 Projectiles . | . . . . . . Explosions 14 | . . 11 . . 3 Melee 13 | . 13 . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 126 | . 20 8 . . 98 Shots 5 | . . . . . 5 Rammed 6 | . 2 2 . . 2 Targets Rammed 6 | . 2 2 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 137 | . 132 137 10 . 7 Average Temperature 28 | . 38 26 6 . 2 Received Heat Transfer 876 | . 78 171 330 . 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1375 | . 575 450 150 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 99 | . 40 99 55 . 70 Initial 16 | . . . 16 . . Average 15 | . 4 26 19 . 15 Influence Increases 705 | . 52 380 93 . 180 Destroy 0b10 Robot/C 480 | . 40 300 40 . 100 Destroy 0b10 Robot/NC 15 | . 10 5 . . . Destroy Leader 82 | . 2 50 20 . 10 Allied During Kill 2 | . . 2 . . . Successful Hack 3 | . . . 3 . . Disable Machine 18 | . . 9 . . 9 Destroy Structure 15 | . . 14 . . 1 Lose Combat Pursuer 90 | . . . 30 . 60 Influence Decreases 705 | . 52 330 143 . 180 Entered New Map 34 | . . . 34 . . Time Decay 511 | . 52 290 64 . 105 Lost Part 140 | . . 20 45 . 75 Lost Ally 20 | . . 20 . . . Squads Dispatched 2 | . . 1 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 10 16 12 . 11 Peak Tracking Total 8 | . 6 4 8 . 4 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 . 4 . 3 Successful 3 | . 1 . 1 . 1 Failed 6 | . 1 . 3 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 4 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Dispatch Records 1 | . . . 1 . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 14 | . . 14 . . . Total Damage 201 | . . 201 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2169 | 83 392 860 179 241 414 Spaces Moved 1087 | 57 280 531 83 77 59 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 117 | . . . 24 77 16 Wheels 907 | 37 280 531 59 . . Hover . | . . . . . . Flight 43 | . . . . . 43 Fastest Speed 50 | 50 90 105 110 260 260 Average Speed 156 | 102 101 145 161 260 428 Slowest Speed 1160 | 150 105 155 400 260 1160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 49 88 18 32 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . 20 . . 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . 20 . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1427 | 81 358 585 112 119 172 Wait 185 | 8 39 19 10 34 75 Move 1082 | 56 279 530 82 76 59 Hop . | . . . . . . Pick Up 48 | 11 18 5 1 4 9 Fast Attach 2 | 1 . . . . 1 Attach 30 | 5 1 2 5 5 12 Detach . | . . . . . . Swap 7 | . . 2 1 . 4 Drop 9 | . 3 4 1 . 1 Fire 58 | . 16 21 12 . 9 Melee . | . . . . . . Ram 6 | . 2 2 . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 12) 476 | -10/Materials | Entered Mines 550 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 553 | -10/Mines | Found Prototype Device 655 | -10/Mines | Learned 2 Materials zone layouts 676 | -10/Mines | Met a Derelict testing a Signal Generator 692 | -10/Mines | Found Signal Generator 1304 | -10/Mines | Core integrity fell below 50% 1325 | -10/Mines | Discovered new exit (range 8) 1336 | -10/Mines | Entered Materials 1336 | -9/Materials | Evolved 2 slots: Utility x2 1336 | -9/Materials | Identified Exp. Sensor Array 1337 | -9/Materials | Identified exit to Storage 1345 | -9/Materials | Discovered exit to Storage (range 13) 1452 | -9/Materials | Lost 3 parts (1p1n1w) 1471 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Entered Mines 1536 | -9/Mines | Lost 5 parts (1p2n1u1w) 1721 | -9/Mines | Discovered new exit (range 9) 1756 | -9/Mines | Entered Materials 1756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -8/Materials | Lost 5 parts (1p1n2u1w) 2115 | -8/Materials | Core integrity fell below 50% 2148 | -8/Materials | Core integrity fell below 20% 2166 | -8/Materials | Lost 4 parts (1p1n2w) 2170 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02112_ Flight Unit severed. 02113_ Field Recycling Unit collects Flight Unit, recycling 0 matter... 02114_ U-05 Engineer lays Concrete. 02114_ R-06 Scavenger collects Corrupted Particle Gun. 02115_ U-05 Engineer lays Concrete. 02118_ R-06 Scavenger collects Flight Unit. 02119_ System corrupted: Field Recycling Unit rejected. 02119_ U-05 Engineer lays Concrete. 02124_ R-06 Scavenger collects Field Recycling Unit. 02124_ U-05 Engineer lays Concrete. 02127_ R-06 Scavenger collects Corrupted Aluminum Leg. 02128_ U-05 Engineer lays Concrete. 02132_ U-05 Engineer builds a Wall. 02134_ Critical hit (Burn: +37). 02134_ U-05 Engineer lays Concrete. 02135_ Ion Engine destroyed. 02136_ U-05 Engineer lays Concrete. 02138_ Slammed into L-31 Rogue. 02158_ Slammed into G-47 Trooper. 02162_ VTOL Module severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# = #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# ! #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ??###########+###########????????????????????????? | | ??# % #????????????????????????? | | ??# #????????????????????????? | | ??# %########?????????????????? | | ??################### # ^ !#?????????????????? | | ????????????######### # #?????????????????? | | ????????????# T # % #u] #?????????????????? | | ????????????# + l@g #?????????????????? | | ????????????# # g#u[! #?????????????????? | | ??????????########### # ! #?????????????????? | | ??????????# # ########?????????????????? | | ??????????# """ # #????????????????????????? | | ??????????# "T" # #????????????????????????? | | ??????????# # #????????????????????????? | | ???##?????#+#####+### #????????????????????????? | | ??? #?????# #???????##???????????????? | | ??? ####### #???????# ???????????????? | | ??? + " ######### ???????????????? | | ??? # ##### ### """ # ## ???????????????? | | ??? # #???# #?# """ # ## ???????????????? | | ??? # #???# #?# """ # """ ## ???????????????? | | ???## #???# #?# + """ ## ???????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 493 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only I Have A Map? Organ Harvest Challenges ------------ None Game ------ Seed CompactGuidedBoregun Manual? 0 Play Time 00:22:59 Cumulative 27.1 hours Start 2025.11.23 @ 06:46:20 End 2025.11.23 @ 07:07:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 19 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e31db002-55e3-46e6-81ec-a21857736b54