Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 20:30:38 Player: Kyck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (4169) 4169 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 8015 Bonus ------- High Alert Combat Kills 53 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 115/125 System Corruption 7% Temperature Warm (176) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Backup Laser III Backup Laser III > --- INVENTORY (10) --- Improved Carbon-fiber Leg Small Battery (100) Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Recalibrator Advanced Beam Rifle Gauss Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating Drone Bay Splice Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Heat Sink Small Battery High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Hardened Heavy Armor Plating Drone Bay Drone Bay Drone Bay Heavy Particle Gun Heavy Particle Gun Gatling Laser Gatling Laser Improved Heavy Laser EM Pulse Cannon Heavy Particle Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Backup Plating III Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . 1 . 2 Weapon . | . . . . . . . . Parts Attached 180 | 5 22 6 24 17 34 27 45 Power 25 | 1 2 3 3 3 4 3 6 Engine 23 | 1 2 3 3 3 3 3 5 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 39 | 2 8 . 8 4 4 8 5 Treads 12 | . . . . . 1 8 3 Leg 19 | . 6 . 8 . 3 . 2 Wheel 8 | 2 2 . . 4 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 61 | . 4 . 6 5 12 11 23 Device 39 | . 2 . 2 4 6 8 17 Storage 6 | . 1 . 1 1 1 1 1 Processor 4 | . 1 . 2 . . . 1 Hackware 2 | . . . . . 1 . 1 Protection 10 | . . . 1 . 4 2 3 Artifact . | . . . . . . . . Weapon 55 | 2 8 3 7 5 14 5 11 Energy Gun 25 | . 5 . 3 . 6 5 6 Energy Cannon 3 | . 1 . . . 1 . 1 Ballistic Gun 19 | 2 2 2 2 4 5 . 2 Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . 1 4 2 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 55 | . 8 1 3 5 9 4 25 Power 10 | . 1 1 1 1 2 1 3 Propulsion 17 | . 2 . 1 3 3 2 6 Utility 18 | . 1 . 1 1 1 1 13 Weapon 10 | . 4 . . . 3 . 3 Highest Loss Streak 18 | . 5 1 2 5 5 2 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 91 97 97 72 69 92 78 Engine 10 | . 13 14 11 10 4 13 7 Treads 7 | . . . . . 4 24 13 Leg 12 | . 23 28 32 2 5 1 4 Wheel 3 | . 3 . . 19 7 . . Device 15 | . 14 14 9 12 7 21 21 Storage 8 | . 7 14 13 9 9 9 5 Processor 1 | . . . 5 . . . 2 Hackware 1 | . . . . . 4 . . Protection 3 | . . . 2 . 8 4 5 Energy Gun 9 | . 20 . 7 1 6 18 10 Energy Cannon 2 | . 1 14 5 . 1 . . Ballistic Gun 3 | . 4 . 5 13 6 . . Launcher 1 | . . 11 . . . . . Peak Build Rating 48 | 5 12 11 16 20 32 37 48 Average Rating 22 | 3 8 10 13 10 20 30 38 On Entrance 15 | . 5 9 10 14 20 32 34 Naked Turns 80 | . . . . 9 . . 71 Heaviest Build 93 | 7 20 23 28 28 50 67 93 Greatest Support 63 | 20 20 20 33 30 48 63 63 Greatest Overweight (x) 21 | . . 1 . 5 6 1 21 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 15 20 20 Average Capacity 12 | 5 7 10 10 9 12 19 14 Most Carried 20 | 3 10 10 10 10 15 20 20 Average Carried 11 | 1 5 9 9 8 10 18 13 Final Capacity 20 | 5 10 10 10 10 15 20 10 Final Carried 18 | 3 10 10 10 9 12 18 9 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 2832 | 280 383 139 218 451 503 574 284 Remotely . | . . . . . . . . Salvage Created 4661 | 60 642 161 676 205 701 910 1306 Parts 269 | 4 39 12 44 18 43 45 64 Haulers Intercepted 6 | . . . 1 . 2 2 1 Recyclers Shooed 9 | . . . 4 . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 105 | 1 14 8 14 12 14 14 28 Melee 6 | . . . 3 3 . . . Guns 67 | 1 13 . 6 9 9 14 15 Cannons 17 | . 1 5 5 . 5 . 1 AOE 15 | . . 3 . . . . 12 Classes Destroyed 18 | 2 3 . 6 1 1 1 4 Worker 12 | 1 1 1 . . 3 1 5 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . . . . . 1 . . Hauler 6 | . . . 1 . 2 2 1 Recycler 8 | . . . 1 . 1 1 5 Mechanic 2 | . . . 1 . 1 . . Operator 2 | . 1 . . . . 1 . Watcher 7 | . 2 . 1 . 2 1 1 Swarmer 34 | . 3 6 4 7 6 . 8 Grunt 47 | 1 11 2 6 2 6 11 8 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . . . 1 Sentry 9 | . . . 3 . 2 2 2 Specialist 1 | . . . . . . . 1 Hunter 3 | . . . . . . . 3 Programmer 5 | . . . . . . . 5 Assembled 3 | . . . . 3 . . . Best Kill Streak 13 | 1 4 4 5 4 5 4 13 Combat Bots Only 7 | 1 4 3 5 4 3 3 7 Max Kills in Single Turn 12 | 1 2 2 1 1 1 2 12 Gunslinging 1 | . 1 . . . . 1 . Exploded 6 | . . 2 . . . . 6 Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 1142 | 5 106 27 72 84 178 116 554 Missed 320 | 2 29 5 26 18 39 34 167 Damage Taken 10975 | 31 944 196 591 1089 1728 1303 5093 Core 1681 | . 152 37 131 256 205 196 704 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 40 | . 10 . . . . 30 . Core Remaining (%) 38 | 100 . 24 . 3 . 27 . Volleys Fired 408 | 5 60 22 48 28 81 63 101 Largest 2 | 2 2 1 2 2 2 2 2 Hottest 155 | 40 105 60 130 130 130 122 155 Shots Fired 685 | 10 106 22 73 54 133 126 161 Gun 571 | 10 104 . 46 54 96 126 135 Cannon 101 | . 2 17 27 . 37 . 18 Launcher 13 | . . 5 . . . . 8 Special . | . . . . . . . . Kinetic 199 | 10 23 . 23 46 82 . 15 Thermal 418 | . 28 17 50 8 51 126 138 Explosive 13 | . . 5 . . . . 8 Electromagnetic 55 | . 55 . . . . . . Robot Hit Streak 19 | 4 12 3 11 5 12 9 19 Robot Miss Streak 8 | 1 4 5 5 8 5 4 4 Penetration Max . | . . . . . . . . Secondary Targets 16 | . 5 . 1 3 4 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . Shots Hit Robots 432 | 7 70 9 56 30 75 77 108 Core Hits 229 | 3 29 10 24 15 37 34 77 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 1 . 1 3 3 7 3 Burn 15 | . . . 1 2 2 7 3 Blast 1 | . . . . . 1 . . Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . 1 . . . Melee Attacks 26 | . . . 13 13 . . . Impact 13 | . . . . 13 . . . Slashing 13 | . . . 13 . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11546 | 84 943 291 1032 683 1756 1720 5037 Guns 6501 | 84 926 . 417 338 1087 1720 1929 Cannons 1479 | . 17 193 301 . 669 . 299 Explosions 2897 | . . 88 . . . . 2809 Melee 659 | . . . 314 345 . . . Ramming 10 | . . 10 . . . . . Kinetic 2146 | 84 201 . 228 266 1168 . 199 Thermal 6831 | . 227 193 490 72 588 1720 3541 Explosive 1385 | . . 88 . . . . 1297 Electromagnetic 515 | . 515 . . . . . . Impact 345 | . . . . 345 . . . Slashing 314 | . . . 314 . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 3 3 . 7 . . 7 Average Corruption 4 | . 2 3 . 6 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . 6 11 . 16 . . 33 Message Errors 16 | . 2 3 . 5 . . 6 Matter Fused 21 | . 2 5 . 7 . . 7 Heat Flow Errors 6 | . 1 . . 2 . . 3 Energy Discharges 11 | . 1 1 . 1 . . 8 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 5 | . . 1 . 1 . . 3 Misfires 2 | . . . . . . . 2 Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 390 | . . . 15 34 3 . 338 Projectiles 3 | . . . . . 3 . . Explosions 338 | . . . . . . . 338 Melee 49 | . . . 15 34 . . . Knockbacks 13 | . . . . 1 8 . 4 Impact 1 | . . . . 1 . . . Kinetic 10 | . . . . . 6 . 4 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 233 | . . . . . . . 233 Shots 6 | . . . . . . . 6 Rammed . | . . . . . . . . Targets Rammed 4 | . . 4 . . . . . Kicked 4 | . . 4 . . . . . Crushed . | . . . . . . . . Highest Temperature 386 | . 117 5 132 226 363 252 386 Average Temperature 92 | . 21 2 40 52 124 54 126 Received Heat Transfer 2874 | 18 459 33 126 21 648 765 804 Effects 3 | . . . . . 2 . 1 Interference 2 | . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 19 | . . . 1 . 1 5 12 Heat Transferred 12701 | . 533 407 1184 333 1369 3700 5175 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 793 | 25 263 230 281 150 245 361 793 Initial 109 | . 16 61 11 109 58 103 82 Average 131 | 5 122 94 158 98 84 264 125 Maximum Alert Level 3 | . 1 1 1 . 1 1 3 Low Security (%) 78 | 100 92 73 54 100 96 19 89 Level 1 18 | . 7 26 45 . 3 80 . Level 2 2 | . . . . . . . 10 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . 1 . 1 1 7 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 7 | . 1 . 1 . 1 1 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 16 | . 3 . 2 . 5 2 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | 1 30 8 20 17 36 17 55 Peak Tracking Total 11 | 1 11 3 5 11 8 4 11 Tactical Retreats 13 | . 2 . 1 2 3 . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 5 | . 2 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . . 1 Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 31 | . 2 . 1 1 . 4 23 Max in Single Turn 18 | . 1 . 1 1 . 1 18 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 25 | . 8 . 5 . 3 4 5 Terminals 15 | . 5 . 3 . 2 2 3 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . . . . 1 1 Recycling Units 5 | . 2 . 1 . 1 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 33 . 13 . 11 13 9 Successful 48 | . 21 . 10 . 7 7 3 Failed 30 | . 11 . 3 . 4 6 6 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . Manual 11 | . 3 . 3 . 4 . 1 Terminals 51 | . 24 . 9 . 7 4 7 Fabricators 1 | . . . . . . . 1 Repair Stations 12 | . 3 . . . . 8 1 Recycling Units 12 | . 6 . 1 . 4 1 . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 14 . 4 . 2 2 2 Record 12 | . 7 . 3 . 2 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . . . 2 . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 2 . . . . 4 1 Scan Component 3 | . 1 . . . . 2 . Repair 3 | . 1 . . . . 2 . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 8 | . 3 . 1 . 3 1 . Process 2 | . 1 . . . 1 . . Report Inventory 4 | . 1 . 1 . 1 1 . Retrieve Matter 2 | . 1 . . . 1 . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . 2 . . Terminals 6 | . 2 . 2 . 2 . . Botnet 6 | . 2 . 2 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used 1 | . 1 . . . . . . Hacking Detections 21 | . 8 . 5 . 3 1 4 Full Trace Events 6 | . 2 . 3 . . 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . Time 84 | . 26 . . . . 58 . Parts Recycled . | . . . . . . . . Recycled Matter 186 | . 130 . . . 56 . . Retrieved Matter 398 | . 342 . . . 56 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 16 | . . . . . . . 16 Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . . 11 Total Damage 80 | . . . . . . . 80 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 30 | . . . . . . 6 24 Drone Recoveries 16 | . . . . . . . 16 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 7407 | 79 1070 860 738 566 1096 858 2140 Spaces Moved 3834 | 70 697 416 416 391 510 296 1038 Core 176 | 17 . . . 51 2 . 106 Treads 908 | . . . . . 165 271 472 Legs 1930 | . 601 416 416 15 93 25 364 Wheels 724 | 53 96 . . 325 250 . . Hover 96 | . . . . . . . 96 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 120 50 80 123 50 Average Speed 142 | 72 114 173 120 102 148 182 164 Slowest Speed 1100 | 80 120 190 120 300 350 240 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 7 96 86 43 63 32 48 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 184 | . . 49 . . 3 . 132 Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 181 | . . 49 . . . . 132 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 5055 | 87 866 529 559 488 724 491 1311 Wait 318 | . 42 77 24 7 50 52 66 Move 3827 | 69 696 415 415 390 509 295 1038 Hop . | . . . . . . . . Pick Up 159 | 8 29 3 17 15 29 31 27 Fast Attach 18 | . 4 1 5 3 1 2 2 Attach 71 | 5 10 1 5 7 14 7 22 Detach 4 | . . . . 2 . 1 1 Swap 93 | . 8 4 14 7 21 18 21 Drop 112 | . 17 2 18 16 19 22 18 Fire 408 | 5 60 22 48 28 81 63 101 Melee 26 | . . . 13 13 . . . Ram . | . . . . . . . . Kick 4 | . . 4 . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Repaired Wheel 266 | -10/Materials | Lost 5 parts (1p2n2w) 285 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Build established: Scavenger-Mutant 523 | -10/Materials | Central database locked down 609 | -10/Materials | Discovered new exit (range 4) 789 | -10/Materials | Discovered new exit (range 4) 1105 | -10/Materials | Discovered new exit (range 8) 1150 | -10/Materials | Entered Mines 1173 | -10/Mines | Learned Materials trap positions 1298 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1921 | -10/Mines | Discovered new exit (range 9) 1998 | -10/Mines | Discovered new exit (range 5) 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -9/Materials | Loaded intel: 30 trap records 2040 | -9/Materials | Discovered new exit (range 15) 2251 | -9/Materials | Discovered new exit (range 12) 2323 | -9/Materials | Discovered new exit (range 5) 2329 | -9/Materials | Identified exit to Materials 2611 | -9/Materials | Discovered exit to Materials (range 10) 2748 | -9/Materials | Entered Mines 2749 | -9/Mines | Assembled infested the area 2798 | -9/Mines | Core integrity fell below 50% 2835 | -9/Mines | Lost 5 parts (1p3n1u) 3105 | -9/Mines | Discovered exit to Materials (range 8) 3122 | -9/Mines | Discovered exit to Materials (range 8) 3146 | -9/Mines | Learned location of 1 exit from Materials 3241 | -9/Mines | Learned location of Zion (-6) 3258 | -9/Mines | Core integrity fell below 20% 3264 | -9/Mines | Found the Drone Emporium 3273 | -9/Mines | Found Prototype Device 3274 | -9/Mines | Identified Splice Drone Bay 3314 | -9/Mines | Entered Materials 3314 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3314 | -8/Materials | Discovered new exit (range 7) 3315 | -8/Materials | Identified exit to Factory 3659 | -8/Materials | Lost 5 parts (1p3n1w) 3927 | -8/Materials | Build established: Mutant 4156 | -8/Materials | Discovered new exit (range 11) 4410 | -8/Materials | Entered Storage 4753 | -8/Storage | Build established: Scavenger-Mutant 4770 | -8/Storage | Repaired Imp. Treads 4798 | -8/Storage | Repaired Lgt. Armor Plating 4874 | -8/Storage | Core integrity fell below 50% 5181 | -8/Storage | Discovered exit to Factory (range 16) 5268 | -8/Storage | Entered Factory 5268 | -7/Factory | Accompanied by 5 allies 5268 | -7/Factory | Evolved 2 slots: Utility x2 5816 | -7/Factory | Build established: Mutant 6203 | -7/Factory | Lost 3 allies 6480 | -7/Factory | Cargo convoy interrupted 6556 | -7/Factory | Lost 3 allies 6570 | -7/Factory | Core integrity fell below 50% 6570 | -7/Factory | Released all parts (2) 6600 | -7/Factory | Lost 18 parts (1p5n9u3w) 6609 | -7/Factory | Lost 4 allies 7224 | -7/Factory | Lost 4 parts (1p3u) 7227 | -7/Factory | Destroyed 7 combat bots 7290 | -7/Factory | Core integrity fell below 20% 7408 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07354_ VTOL Module melted. 07354_ S-27 Virus destroyed. 07355_ 4YOKZMBOI|F1XPW1|EB5 P 7KSPU 07358_ W-25 Informer sends out distress signal. 07358_ Acquired 23 matter. 07379_ System corrupted: Heat flow error (+271). 07394_ System corrupted: Heat flow error (+175). 07407_ Nuclear Reactor explodes. 07407_ Destroyed Unknown Energy Gun. 07407_ G-47 Trooper destroyed. 07407_ Nuclear Reactor explodes. 07407_ Destroyed Com. Wheel. 07407_ Destroyed Tractor Beam. 07407_ R-06 Scavenger destroyed. 07407_ Destroyed VTOL Module. 07407_ Nuclear Reactor explodes. 07407_ R-06 Scavenger destroyed. 07407_ S-27 Virus destroyed. 07408_ K-01 Serf collects debris. 07408_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????? ?????????????? ?????????? | | ???????????????????? ?????????????? ?????????? | | ?????????????????# ?????????????? ?????????? | | ?????????????????# ?????????????? ?????????? | | ?????????????????# ?????????????#+#????????? | | ?????????????????+ ???########??# #????????? | | ?????????????????#^ ### #### #????????? | | ?????????????????# # # #????????? | | ?????????????????# # # #???????## | | ?????????????????# # #???????# | | ?????????????????# # #???????# | | ?????????????????# # #???????# | | ?????????????????# #*#???????# | | ?????????????????# #=#???????# | | ?????????????????# %[ # ##??????# | | ?????????????????# %@ k!T#??????# | | ?????????????????# != k# #??????# | | ?????????????????# *%[ # ##??????# | | ?????????????????# =* # #??????### | | ?????????????????# # ######## #??????# | | ????????????????# ############# ######## | | ????????????????# | | ??????????????? g ?????############# | | ?????????????? ?????????????????# """" | | ????????????? T ????????????###### """" | | ????????????? ????????????+ """" | | ????????????? ????????????# | | ???????????????## ????????????+ """" | | ????????????????? ????????????# """" | | ????????????????????######????????????+ """" | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ????????????????????????????????### # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 45 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flail | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Factory Defaults It Was An Accident, I Swear Librarian Oops Part-time Mechanic Quick And Dirty Release The Drones! True Hacker Challenges ------------ None Game ------ Seed StormRemoteScythe Manual? 0 Play Time 02:12:31 Cumulative 4.7 hours Start 2024.12.30 @ 17:54:33 End 2024.12.30 @ 20:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b56b94ce-24ff-4f4d-82fe-a2adacf6deab