Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 10:50:48 Player: Manastyl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (3170) 3170 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 7891 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 288 Cogmind --------- Core Integrity 829/850 Matter 275/300 Energy 263/265 System Corruption 0% Temperature Cool (4) Movement Hovering (40) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (7) ------ Seismic Detector Hardened Light Armor Plating Hacking Suite Hacking Suite Advanced Drone Bay (1/2) > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle Heavy Mace > --- INVENTORY (5) ---- Improved Heat Sink Light Armor Plating Mini Grenade Launcher Long-range Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Light Armor Plating Hacking Suite Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Advanced Heat Sink Cooling System Light Armor Plating Light Armor Plating Compact Ion Cannon Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Missile Launcher Long-range Missile Launcher Improved Datajack Plasma Cutter [Rating: 54] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 5 | . . 1 . 1 . . 3 Weapon 1 | . . . . 1 . . . Parts Attached 96 | 8 13 18 6 24 15 4 8 Power 10 | 1 2 2 2 2 . . 1 Engine 10 | 1 2 2 2 2 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 35 | 2 8 5 2 8 4 3 3 Treads 17 | . . 5 1 8 2 1 . Leg 10 | 2 8 . . . . . . Wheel 4 | . . . 1 . 1 2 . Hover 4 | . . . . . 1 . 3 Flight . | . . . . . . . . Utility 23 | 2 1 7 . 4 5 1 3 Device 7 | 1 . 2 . 1 2 . 1 Storage 5 | 1 1 1 . . 2 . . Processor 1 | . . . . . . . 1 Hackware 3 | . . 1 . . 1 . 1 Protection 7 | . . 3 . 3 . 1 . Artifact . | . . . . . . . . Weapon 28 | 3 2 4 2 10 6 . 1 Energy Gun 9 | 1 1 . . 6 . . 1 Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 9 | 2 . 2 1 2 2 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 1 1 . 1 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . . Unidentified Prototypes 6 | . . 1 . 2 3 . . Parts Lost 12 | . 3 1 5 1 . 1 1 Power 3 | . 1 1 1 . . . . Propulsion 4 | . . . 3 . . 1 . Utility 2 | . . . . 1 . . 1 Weapon 3 | . 2 . 1 . . . . Highest Loss Streak 3 | . 1 1 3 1 . 1 1 To Critical Strikes 1 | . . 1 . . . . . Average Backups 16 | 5 9 13 14 14 23 24 14 Power . | . . . 1 . . 1 . Propulsion 3 | 3 4 3 2 2 5 5 . Utility 5 | . 1 4 5 3 8 9 5 Weapon 5 | 1 2 3 4 5 7 7 5 Tool/Special . | . . . . . . . . Unused Backups 32 | . 7 6 1 9 3 . 6 Power 1 | . . . . . . . 1 Propulsion 10 | . 3 3 1 2 1 . . Utility 11 | . 2 2 . 2 2 . 3 Weapon 10 | . 2 1 . 5 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 97 99 99 98 90 Engine 9 | . 14 10 8 9 9 9 6 Treads 13 | . . 20 28 18 9 10 . Leg 5 | . 28 11 . . . . . Wheel 7 | . . . 4 9 17 14 . Hover 1 | . . . . . . . 25 Device 11 | . 13 16 2 10 12 9 9 Storage 10 | . 14 11 11 9 9 9 5 Hackware 5 | . . 2 11 6 5 9 12 Protection 6 | . . 2 8 9 9 8 5 Energy Gun 7 | . 3 6 . 14 8 9 12 Ballistic Gun 15 | . 24 15 21 11 16 9 . Impact Weapon 1 | . . . . . 1 8 6 Peak Build Rating 54 | 8 8 19 19 26 33 32 54 Average Rating 22 | 5 7 15 18 23 28 31 47 On Entrance 18 | . 8 8 19 19 26 32 32 Avg Prop Armor Cover (%) 9 | . . . 13 13 7 8 . Naked Turns . | . . . . . . . . Heaviest Build 107 | 13 20 38 38 49 107 105 98 Greatest Support 60 | 20 20 60 60 40 26 28 32 Greatest Overweight (x) 10 | . . 10 2 3 4 8 3 Average Overweight (x) 1 | . . . . 1 3 4 . Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 25 Average Capacity 17 | 7 9 13 15 15 24 25 14 Most Carried 25 | 8 10 15 15 15 25 25 25 Average Carried 16 | 5 9 13 14 14 23 24 14 Final Capacity 25 | 8 10 15 15 15 25 25 5 Final Carried 25 | 8 10 15 15 15 25 25 5 Class Distribution -------------------- 48% | Scavenger-Mutant 26% | Scavenger-Tank 12% | Mutant 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Matter Collected 3152 | 275 492 439 238 662 790 116 140 Remotely . | . . . . . . . . Salvage Created 4680 | 138 412 1099 59 917 1520 297 238 Parts 263 | 8 28 70 . 72 73 8 4 Haulers Intercepted 10 | . . 2 . 2 6 . . Recyclers Shooed 5 | 1 . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 88 | . 11 17 12 26 19 2 1 Melee 1 | . . . 1 . . . . Guns 74 | . 11 15 7 23 16 2 . AOE 12 | . . 2 4 3 3 . . Classes Destroyed 15 | 2 4 3 2 2 1 . 1 Worker 7 | . 2 1 . . 2 . 2 Builder 2 | . . . . 1 . 1 . Tunneler 4 | 3 . 1 . . . . . Hauler 10 | . . 2 . 2 6 . . Recycler 10 | 1 . 3 . . 3 2 1 Operator 4 | . 1 1 . 1 1 . . Watcher 4 | . . 2 . 1 1 . . Swarmer 17 | . 3 3 . 11 . . . Grunt 36 | . 8 8 . 9 11 . . Brawler 2 | . . . . 1 1 . . Duelist 1 | . . . . . 1 . . Sentry 19 | . . 6 . 5 6 2 . Demolisher 1 | . . . 1 . . . . Hunter 1 | . . . . . . . 1 Assembled 11 | . . . 11 . . . . Best Kill Streak 10 | 3 3 6 10 6 4 1 1 Combat Bots Only 10 | . 3 6 10 5 4 1 1 Max Kills in Single Turn 3 | 1 1 2 3 2 2 1 1 Gunslinging 1 | . . . . 1 1 . . Exploded 3 | . . 2 3 2 2 . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Hostile Shots Fired 348 | . 65 76 44 69 38 8 48 Missed 97 | . 12 28 10 19 9 . 19 Hits 251 | . 53 48 34 50 29 8 29 Melee 6 | . . . 6 . . . . Projectile 245 | . 53 48 28 50 29 8 29 AOE 7 | . . . 7 . . . . Critical Strikes 8 | . 1 5 . 1 1 . . Part Disruptions 1 | . . . 1 . . . . Damage Taken 3684 | . 656 639 731 597 470 116 475 Core 556 | . 156 136 126 51 51 15 21 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 163 | . . . . 163 . . . Core Remaining (%) 62 | 100 37 . 34 . . 78 . Volleys Fired 251 | 12 56 46 20 55 59 3 . Largest 3 | 2 2 2 2 3 3 3 . Hottest 195 | 40 60 80 46 195 111 111 . Shots Fired 577 | 24 103 90 35 152 166 7 . Gun 562 | 24 102 89 31 147 162 7 . Cannon 3 | . . . . 3 . . . Launcher 12 | . 1 1 4 2 4 . . Special . | . . . . . . . . Kinetic 393 | 24 86 79 31 62 107 4 . Thermal 172 | . 16 10 . 88 55 3 . Explosive 12 | . 1 1 4 2 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 4 6 12 7 20 15 7 . Robot Miss Streak 7 | 4 2 3 2 7 4 . . Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 1 2 3 2 . . Max Gunslinging Chain 2 | . . 1 1 2 1 . . Shots Hit Robots 378 | 14 61 64 22 102 100 10 5 Core Hits 226 | 5 26 44 19 85 43 3 1 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . . 2 . 2 3 . 1 Burn 5 | . . . . 2 3 . . Destroy 2 | . . 2 . . . . . Smash 1 | . . . . . . . 1 Melee Attacks 20 | . . . . . 7 5 8 Impact 20 | . . . . . 7 5 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . 4 5 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7868 | 176 805 1022 719 1886 2330 515 415 Guns 5763 | 176 798 938 308 1647 1798 98 . Cannons . | . . . . . . . . Explosions 889 | . . 70 391 219 209 . . Melee 1137 | . . . . . 305 417 415 Ramming 79 | . 7 14 20 20 18 . . Kinetic 3582 | 176 687 862 308 513 998 38 . Thermal 2181 | . 111 76 . 1134 800 60 . Explosive 889 | . . 70 391 219 209 . . Electromagnetic . | . . . . . . . . Impact 1137 | . . . . . 305 417 415 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 503 | . . . 18 . 169 169 147 Projectiles . | . . . . . . . . Explosions 18 | . . . 18 . . . . Melee 485 | . . . . . 169 169 147 Knockbacks 6 | . 1 . . . . 3 2 Impact 6 | . 1 . . . . 3 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . 15 14 41 10 9 . . Shots 3 | . 1 1 1 . . . . Rammed 14 | . . 7 5 1 1 . . Targets Rammed 18 | . 2 8 6 1 1 . . Kicked 2 | . 2 . . . . . . Crushed 2 | . . 1 1 . . . . Highest Temperature 399 | . 120 50 12 399 211 32 . Average Temperature 70 | . 58 20 8 101 47 11 . Received Heat Transfer 1213 | . 330 366 40 216 225 36 . Effects 4 | . . . . 4 . . . Shutdowns 1 | . . . . 1 . . . Interference 2 | . . . . 2 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . . 2 1 3 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 14 | . . . . . 2 7 5 Impact Corruptions 15 | . . . . . 4 5 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 4103 | . 250 175 . 1865 1702 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Maximum Alert Level 2 | . . 1 . 2 2 . 1 Low Security (%) 73 | 100 100 90 100 59 23 100 50 Level 1 19 | . . 9 . 18 60 . 49 Level 2 6 | . . . . 21 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 510 | 10 81 299 110 459 510 195 250 Initial 250 | . . 11 110 . 180 195 250 Average 127 | 1 25 74 16 182 293 73 179 Influence Increases 3233 | 20 317 552 43 780 992 208 321 Destroy 0b10 Robot/C 1700 | . 220 340 20 520 520 40 40 Destroy 0b10 Robot/NC 215 | 20 15 50 . 25 75 15 15 Destroy Leader 438 | . 60 108 . 116 144 . 10 Allied During Kill 101 | . . . . . 98 . 3 Successful Hack 99 | . 12 18 . 31 20 18 . Select Force Hacks 120 | . . . . . . 120 . Disable Machine 120 | . . 30 . 15 60 15 . Destroy Structure 85 | . 10 6 23 13 30 . 3 Advance Influence 250 | . . . . . . . 250 Lose Combat Pursuer 105 | . . . . 60 45 . . Influence Decreases 3132 | 20 289 296 327 351 919 710 220 Entered New Map 747 | . . 17 174 . 249 307 . Time Decay 2143 | 20 259 278 142 341 530 403 170 Lost Part 62 | . 30 1 11 10 . . 10 Lost Ally 180 | . . . . . 140 . 40 Squads Dispatched 12 | . 3 . . 2 4 . 3 Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . 2 2 . . Assault 2 | . . . . . . . 2 Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Distress Signals 11 | . 2 1 . 4 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 20 23 21 35 34 1 5 Peak Tracking Total 15 | . 4 7 15 7 4 1 3 Tactical Retreats 6 | . . . . 4 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Traps Triggered 7 | . 2 1 . 2 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 4 | . . 4 . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . 1 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Disabled 8 | . . 2 . 1 4 1 . Max in Single Turn 1 | . . 1 . 1 1 1 . Garrison Access 3 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Accessed 40 | . 7 4 . 9 8 8 4 Terminals 24 | . 5 4 . 5 6 3 1 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . 1 . . . Recycling Units 9 | . 1 . . 1 1 5 1 Scanalyzers 1 | . . . . 1 . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 103 | . 18 15 . 25 18 22 5 Successful 55 | . 8 9 . 15 8 12 3 Failed 47 | . 10 5 . 10 10 10 2 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts 1 | . . 1 . . . . . Manual 28 | . 4 7 . 9 . 8 . Terminals 67 | . 14 15 . 16 15 5 2 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 2 . . 2 . . . Recycling Units 24 | . 2 . . 2 2 17 1 Scanalyzers 3 | . . . . 3 . . . Garrison Access 4 | . . . . 2 1 . 1 Terminal Hacks 28 | . 6 7 . 5 7 2 1 Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 7 | . 2 2 . 1 1 . 1 Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . Locate Traps 3 | . 2 1 . . . . . Surveillance Status 1 | . 1 . . . . . . Hauler Manifests 5 | . 1 1 . . 2 1 . Registered Components 1 | . . . . . . 1 . Zone Layout 6 | . . 1 . 3 2 . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 3 | . 1 . . 2 . . . Scan Component 2 | . 1 . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 7 | . 1 . . 1 . 4 1 Retrieve Components 7 | . 1 . . 1 . 4 1 Scanalyzer 3 | . . . . 3 . . . Retrieve Study 3 | . . . . 3 . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 11 | . . 2 . 3 . 6 . Terminals 4 | . . 2 . 2 . . . Assimilate 1 | . . . . 1 . . . Botnet 3 | . . 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . 1 . 6 . Recyclers 3 | . . . . 1 . 2 . Tunnel 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 3 . 6 3 5 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 7 . . 2 . 10 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total Allies 15 | . . . 3 . 10 . 2 Largest Group 10 | . . . 3 . 10 . 2 Highest-Rated Group 173 | . . . 40 . 173 . 52 Highest-Rated Ally 32 | . . . 16 . 29 . 32 Total Orders 2 | . . . . . . . 2 EXPLORE 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 93 | . . . 2 . 78 . 13 Total Damage 1306 | . . . 13 . 947 . 346 Kills 12 | . . . . . 11 . 1 Allies Corrupted 2 | . . . . . 1 . 1 Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Active Infowar (turns) 3685 | 29 829 1022 214 678 569 12 332 Optics 182 | . . . . . . . 182 Seismic 3684 | 29 829 1022 214 678 569 12 331 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Turns Passed 7121 | 148 832 1342 820 1062 1490 1087 340 Spaces Moved 3918 | 85 475 543 503 567 767 675 303 Core 14 | 13 . 1 . . . . . Treads 702 | . . 403 268 31 . . . Legs 686 | 72 475 139 . . . . . Wheels 2213 | . . . 235 536 767 675 . Hover 303 | . . . . . . . 303 Flight . | . . . . . . . . Fastest Speed 40 | 50 120 120 115 120 115 130 40 Average Speed 136 | 109 120 153 145 128 142 154 81 Slowest Speed 550 | 120 120 550 160 240 145 210 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 64 39 85 53 90 88 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 . . 4 . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 6 | . . . . 3 . . 3 Terrain Destroyed 87 | . 9 3 33 10 29 . 3 Melee 3 | . . . . . . . 3 Projectile 3 | . . . . 3 . . . AOE 81 | . 9 3 33 7 29 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total 5182 | 112 639 965 547 807 1023 704 385 Wait 585 | . 64 299 . 88 107 4 23 Move 3911 | 84 474 542 502 566 766 674 303 Hop . | . . . . . . . . Pick Up 80 | 8 10 17 5 20 15 2 3 Fast Attach 35 | 7 4 6 2 9 3 2 2 Attach 25 | . 2 3 4 5 1 1 9 Detach 11 | . . 4 . 1 3 . 3 Swap 104 | 1 11 15 6 29 29 7 6 Drop 99 | . 16 21 2 33 13 6 8 Fire 251 | 12 56 46 20 55 59 3 . Melee 20 | . . . . . 7 5 8 Ram 3 | . . . 1 1 1 . . Kick 2 | . 2 . . . . . . Crush 13 | . . 8 5 . . . . Escape Stasis 13 | . . . . . . . 13 Rewire 9 | . . . . . 2 . 7 Trap 4 | . . 4 . . . . . Miscellaneous 17 | . . . . . 17 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 8) 876 | -10/Materials | Core integrity fell below 50% 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Build established: Scavenger-Mutant 1662 | -9/Materials | Central database locked down 2032 | -9/Materials | Discovered new exit (range 8) 2323 | -9/Materials | Entered Mines 2374 | -9/Mines | Met a Derelict bent on vengeance 2474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2535 | -9/Mines | Discovered new exit (range 4) 2566 | -9/Mines | Assembled infested the area 2571 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2603 | -9/Mines | Core integrity fell below 50% 2608 | -9/Mines | Lost 4 allies 2643 | -9/Mines | Lost 3 parts (1p2n) 2655 | -9/Mines | Destroyed 10 combat bots 2705 | -9/Mines | Learned location of Storage (-8) 2743 | -9/Mines | Learned location of 1 exit from Materials 2768 | -9/Mines | Learned Materials terminal intel 2889 | -9/Mines | Learned Materials interactive machine intel 2890 | -9/Mines | Found DCF Scrap (12 items) 3143 | -9/Mines | Entered Materials 3143 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3144 | -8/Materials | Identified exit to Storage 3145 | -8/Materials | Loaded intel: 19 interactive machine locations 3146 | -8/Materials | Loaded intel: 12 terminal locations 3442 | -8/Materials | Build established: Scavenger-Tank 3772 | -8/Materials | Repaired Hrd. Light Armor Plating 4205 | -8/Materials | Entered Storage 4501 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4597 | -8/Storage | Lost 4 allies 4756 | -8/Storage | Lost 3 allies 4840 | -8/Storage | Garrison activated, responded to threat 4881 | -8/Storage | Lost 3 allies 5201 | -8/Storage | Discovered new exit (range 3) 5695 | -8/Storage | Entered Recycling 5765 | -8/Recycling | Scanned before Scraplab entrance 6304 | -8/Recycling | Discovered new exit (range 16) 6319 | -8/Recycling | Build established: Scavenger-Mutant 6782 | -8/Recycling | Entered Factory 6782 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6922 | -6/Factory | Garrison activated, responded to threat 6988 | -6/Factory | Discovered new exit (range 24) 7104 | -6/Factory | Build established: Hacker-Mutant 7122 | -6/Factory | Self-destructed Last Messages --------------- 07076_ Gauss Rifle fried. 07076_ Flexi-carbon Leg fried. 07077_ The unstable cave ceiling collapses. 07078_ Penetrated by Slug. 07078_ K-01 Serf collects debris. 07078_ Slug penetrates Wall. 07078_ K-01 Serf collects debris. 07083_ Dropped Lrg. Storage Unit. 07083_ Slug penetrates Wall. 07087_ K-01 Serf collects debris. 07122_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (184,36) - Idle (129,51) - Loaded: A-15 Conveyor (6,15) - Idle (100,115) - Loaded: A-15 Conveyor (116,32) - Idle (134,19) - Loaded: Imp. Weapon Cycler Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????###??????????????????? | | ????????# !???????????????? | | ????????# ?????????????? | | ????????# """""" #??????????? | | ????????# """""" #??????????? | | ????????# """""" #??????????? | | ######### """""" #??????????? | | # # #??????????? | | # ""# #??????????? | | # = ""###+#######??????????# | | # F"# #?????????????? | | # @""# #########?????? | | # + / ???? | | # # [#####?????? | | # """ # #????????"" | | # """ ### #????????"" | | # """ #?# """ #??????"""" | | # #?# """ #?????? | | ########### """ #??????""" | | ?????? # #???????"" | | ?????? # """ #???????"" | | ?????"""" # """ #???????? | | ????""""" # """ #???????? | | ????""""" # ##########+# | | ????""""" # """ | | ???"""""" # """ | | ???"""""" + """ | | ???"""""" # | | ????""""" # | | ????""""" ###########+#####+## | | ???? #??????????????????? | | ???? #??????????????????? | | ??? "" "" #??????????????????# | | ?????"R"" #??????????????????# | | ???? """" #??????????????????# | | ????????##???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 9% | -8/Materials Studied --------- Spread Laser | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Into The Breach \\IAMDERELICT Challenges ------------ None Game ------ Seed XenonLatentSink Manual? 0 Play Time 01:13:53 Cumulative 39.8 hours Start 2026.10.08 @ 09:37:05 End 2026.10.08 @ 10:50:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 29 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfc1b4ef-364f-49d7-ac0c-32ab79fc55f1