Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 13:48:09 // Winter2019/RPGLIKE Player: Galdon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (990) 990 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3155 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 500/500 Energy 261/505 System Corruption 0% Temperature Cool (738) Movement Hovering (112) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Improved Heat Sink High-capacity Matter Pod Improved Light Armor Plating Insulated Plating Long-range Tractor Beam > --- WEAPON (4) ------- Heavy Ion Cannon Precision Assault Rifle Guided EMP Blaster > --- INVENTORY (1) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod Improved Light Armor Plating Insulated Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Ion Cannon Precision Assault Rifle Guided EMP Blaster > --- INVENTORY -------- (None) [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Protection Insulated Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 12 | 5 . 2 4 1 Power 2 | 1 . . 1 . Propulsion 3 | 2 . . 1 . Utility 4 | 1 . 1 1 1 Weapon 3 | 1 . 1 1 . Parts Attached 46 | 8 12 . 15 11 Power 6 | 1 3 . 2 . Engine 5 | 1 2 . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 14 | 4 3 . 1 6 Treads 1 | . . . 1 . Leg 8 | 3 3 . . 2 Wheel 1 | 1 . . . . Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 11 | 1 3 . 4 3 Device 5 | 1 1 . 2 1 Storage 2 | . 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 3 . 8 2 Energy Gun 6 | 1 1 . 4 . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 2 . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 93 | . 96 87 92 91 Engine 11 | . 16 9 8 12 Core 6 | . 3 9 7 6 Leg 24 | . 33 29 24 8 Hover 1 | . . . . 14 Device 15 | . 11 9 19 11 Storage 7 | . 9 9 7 6 Protection 1 | . . . . 11 Energy Gun 8 | . 9 . 10 3 Ballistic Gun 8 | . 12 19 6 6 Launcher 4 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 53 | 7 16 15 48 53 Greatest Support 39 | 30 39 39 39 39 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 1 | . . . . 1 Average Capacity . | . . . . . Most Carried 1 | . . . . 1 Average Carried . | . . . . . Final Capacity 1 | . . . . 1 Final Carried 1 | . . . . 1 Class Distribution -------------------- 51% | Mutant 40% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1271 | 282 247 . 398 344 Remotely 182 | . . . . 182 Salvage Created 795 | 51 211 . 450 83 Parts 65 | 2 16 . 42 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 29 | 1 7 . 19 2 Guns 16 | 1 7 . 8 . Cannons 1 | . . . . 1 AOE 12 | . . . 11 1 Classes Destroyed 8 | 1 1 . 4 2 Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 8 | . 3 . 5 . Grunt 15 | 1 4 . 9 1 Duelist 1 | . . . . 1 Sentry 5 | . . . 5 . Best Kill Streak 7 | 1 5 . 7 2 Combat Bots Only 6 | 1 5 . 6 2 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1905 | 44 609 46 523 683 Core 1524 | 33 494 37 410 550 Absorbed by Shields . | . . . . . Redirected to Core 1270 | 33 365 26 373 473 Core Remaining (%) 73 | 94 50 . 77 . Volleys Fired 83 | 2 39 2 27 13 Largest 3 | 2 2 2 3 2 Hottest 195 | 70 70 40 195 93 Shots Fired 168 | 4 78 4 61 21 Gun 137 | 4 78 4 43 8 Cannon 8 | . . . . 8 Launcher 23 | . . . 18 5 Special . | . . . . . Kinetic 72 | 2 39 4 19 8 Thermal 73 | 2 39 . 24 8 Explosive 13 | . . . 13 . Electromagnetic 10 | . . . 5 5 Robot Hit Streak 13 | 3 13 1 8 5 Robot Miss Streak 4 | 1 4 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 92 | 3 45 1 33 10 Core Hits 58 | 2 17 . 31 8 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2325 | 41 403 15 1457 409 Guns 998 | 41 403 15 425 114 Cannons 83 | . . . . 83 Explosions 1239 | . . . 1027 212 Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 510 | 17 188 15 176 114 Thermal 571 | 24 215 . 249 83 Explosive 871 | . . . 871 . Electromagnetic 368 | . . . 156 212 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . 16 3 Shots 3 | . . . 2 1 Rammed 1 | . . . 1 . Targets Rammed 2 | . 1 . 1 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 711 | 52 145 . 199 711 Average Temperature 99 | 30 48 . 82 265 Received Heat Transfer 666 | 24 186 24 126 306 Effects 11 | . . . . 11 Shutdowns 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1406 | 74 629 . 592 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 285 | 20 183 25 285 231 Average Influence 99 | 2 74 12 112 138 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 74 93 Level 1 15 | . . . 25 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 4 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 1 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | 1 15 6 23 10 Peak Tracking Total 9 | 1 7 6 4 9 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . . . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 13 | . 2 1 7 3 Terminals 10 | . . 1 6 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 5 3 14 7 Successful 18 | . 4 3 7 4 Failed 11 | . 1 . 7 3 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . . 3 12 7 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . 3 5 4 Record 2 | . . 1 . 1 Prototype ID Bank 2 | . . 1 1 . Open Door 2 | . . . 2 . Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . . . 1 1 Locate Traps 1 | . . 1 . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 1 5 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 10 . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . 1 . EXPLORE 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 14 | . . . 14 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1804 | 80 448 28 1016 232 Spaces Moved 1096 | 66 228 19 637 146 Core 24 | 24 . . . . Treads . | . . . . . Legs 956 | 42 228 19 637 30 Wheels . | . . . . . Hover 116 | . . . . 116 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 102 Average Speed 121 | 94 120 120 125 120 Slowest Speed 210 | 120 120 120 150 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 33 5 95 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . . 87 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 87 | . . . 87 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1408 | 76 330 21 799 182 Wait 108 | . 31 1 76 . Move 1092 | 65 227 18 636 146 Hop . | . . . . . Pick Up 2 | . . . . 2 Fast Attach 45 | 8 12 . 15 10 Attach 1 | . . . . 1 Detach . | . . . . . Swap . | . . . . . Drop 30 | 1 9 . 10 10 Fire 83 | 2 39 2 27 13 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 45 | . 11 . 34 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Repaired Lgt. Assault Rifle 519 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Entered another Materials area 531 | -9/Materials | Reached level 2 531 | -9/Materials | Upgraded with Utility slot (x1) 531 | -9/Materials | Upgraded with Weapon slot (x1) 532 | -9/Materials | Discovered new exit (range 10) 554 | -9/Materials | Core integrity fell below 50% 557 | -9/Materials | Entered Storage 559 | -9/Storage | Reached level 3 559 | -9/Storage | Upgraded with Utility slot (x1) 914 | -9/Storage | Build established: Gunner 1244 | -9/Storage | Reached level 4 1329 | -9/Storage | Core integrity fell below 20% 1334 | -9/Storage | Upgraded with Power slot (x1) 1334 | -9/Storage | Upgraded with Weapon slot (x1) 1502 | -9/Storage | Discovered new exit (range 7) 1517 | -9/Storage | Reached level 5 1546 | -9/Storage | Upgraded with Propulsion slot (x1) 1573 | -9/Storage | Entered Materials 1575 | -8/Materials | Reached level 6 1575 | -8/Materials | Upgraded with Utility slot (x1) 1793 | -8/Materials | Core integrity fell below 50% 1801 | -8/Materials | Core integrity fell below 20% 1805 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01797_ Overheating: System interference. 01797_ Gui. EMP Blaster temporarily disabled. 01797_ Destroyed Adv. Heat Sink. 01797_ U-05 Engineer lays Concrete. 01798_ Acquired 4 matter. 01798_ Overheating: Energy bleed (-30). 01798_ U-05 Engineer lays Concrete. 01801_ Acquired 4 matter. 01802_ G-50 Soldier misfires. 01802_ Terminal disabled. 01802_ U-05 Engineer lays Concrete. 01804_ Acquired 4 matter. 01804_ Power failure, Lgt. Nuclear Core shutdown. 01804_ Overheating: System interference. 01804_ Imp. Heat Sink temporarily disabled. 01804_ R-06 Scavenger collects Particle Gun. 01804_ U-05 Engineer lays Concrete. 01805_ Power failure, Imp. Ion Engine shutdown. 01805_ K-01 Serf collects debris. 01805_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #########??????????????????????????????????????? | | ##[[!!]]#??????????????????????????????????????? | | ##[ !! ]#????????????###########???????????????? | | ## #????????????#!@ ! #???????????????? | | #### ###########;; % g #???????????????? | | r g """ #???????????????? | | #g""""" #???????????????? | | u # """" #???????????????? | | +############# [[#Y ] #???????????????? | | ??????????# [[# #???????????????? | | ?? ????????# g # gk #???????????????? | | ??? #??????##w ###/######## ##???????????? | | ?????####### #???????????? | | ????/ #???????????? | | ????# #???????????? | | ?????# #### #???????????? | | ?????#[! #????? #???????????? | | ?????#!! """" #??????????????????? | | ?????# """" #??????????????????? | | ?????# """" ! #??????????????????? | | ?????+ #??????????????????? | | ?????# == #??????????????????? | | ???????+#+######+###########/##??????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????!=???????????????????? | | ????????????????????????????==???????????????????? | | ????????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 30 Energy Capacity 505 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Use The Force Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Levels Raised 5 | . . 1 3 1 XP Earned 11210 | 3100 910 1500 3695 2005 XP Spent 10210 | 2800 . 1600 4160 1650 Upgrades 15 | 5 . 2 6 2 Power Slot 2 | 1 . . 1 . Propulsion Slot 3 | 2 . . 1 . Utility Slot 4 | 1 . 1 1 1 Weapon Slot 3 | 1 . 1 1 . Core Integrity 2 | . . . 2 . Inventory Capacity 1 | . . . . 1 Protomatter Created 435 | . 76 . 309 50 Integrity Restored 813 | . 228 . 585 . Core 813 | . 228 . 585 . Protomatter Decayed 64 | . . . 64 . Game ------ Seed DispersionVortexDoublenader Manual? 0 Play Time 01:02:38 Cumulative 5.8 hours Start 2019.12.18 @ 12:41:55 End 2019.12.18 @ 13:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80b6540f-993d-4e34-bb71-b64ecec0c39e