Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.28 @ 17:12:23 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (400) 2000 Value Destroyed (12396) 12396 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (1534) 1534 TOTAL SCORE: 24370 Bonus ------- High Alert Combat Kills 867 Follower Combat Kills 239 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -472 Cogmind --------- Core Integrity 735/1150 Matter 117/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Advanced Matter Compressor (318) Advanced Armor Integrity Analyzer Improved Weapon Cycler Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY -------- Enhanced Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cooling System Improved Matter Compressor Advanced Armor Integrity Analyzer Improved Weapon Cycler Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Thief Drone Bay Transdimensional Reconstructor Gauss Rifle Coil Gun Hypervelocity Coil Gun Tiamat Missile Launcher Plasma Cutter Heavy Pick [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 8 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Attached 405 | 6 26 4 51 3 34 42 3 4 6 10 33 9 7 10 2 80 3 12 5 4 51 Power 23 | 1 2 . 7 1 1 1 . . 1 . 5 . . . . 3 . . 1 . . Engine 17 | 1 2 . 7 1 1 1 . . 1 . 2 . . . . 1 . . . . . Core 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 75 | 2 11 . 10 1 12 3 . 2 1 . 6 . . 1 . 14 . 1 . . 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 75 | 2 11 . 10 1 12 3 . 2 1 . 6 . . 1 . 14 . 1 . . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 157 | 1 6 2 12 1 7 24 . 2 4 6 13 2 4 3 . 40 . 6 4 1 19 Device 83 | . 1 1 4 . 3 11 . 1 1 4 7 1 3 1 . 25 . 4 3 1 12 Storage 9 | 1 2 . 1 . 1 . . . . . 1 . 1 . . 1 . . . . 1 Processor 7 | . . . . . . 1 . . 3 . . . . 1 . 1 . . . . 1 Hackware 11 | . . . . . 1 2 . . . . 1 . . . . 4 . . . . 3 Protection 47 | . 3 1 7 1 2 10 . 1 . 2 4 1 . 1 . 9 . 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 7 2 22 . 14 14 3 . . 4 9 7 3 6 2 23 3 5 . 3 21 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 99 | 2 5 1 18 . 9 9 2 . . 2 6 2 1 3 1 18 1 3 . 2 14 Ballistic Cannon 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Launcher 27 | . 2 1 4 . 4 3 1 . . 2 . . 1 . 1 1 1 2 . 1 3 Special Weapon 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . 1 3 . 2 . 4 1 . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 2 . 2 1 . . 3 . 4 . . . . 4 . . 4 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 58 | . 1 . 5 . 4 4 1 . . . 2 2 1 . . 12 . . . . 26 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 17 | . 1 . 1 . 2 1 . . . . . . . . . 3 . . . . 9 Utility 21 | . . . 4 . 1 2 . . . . 1 2 1 . . 5 . . . . 5 Weapon 19 | . . . . . 1 1 1 . . . 1 . . . . 4 . . . . 11 Highest Loss Streak 16 | . 1 . 2 . 2 2 1 . . . 1 1 1 . . 3 . . . . 16 Average Slot Usage (%) 99 | . 98 100 98 100 99 99 100 100 99 100 99 97 100 97 100 99 100 100 100 100 96 Engine 6 | . 13 14 10 11 9 7 7 7 7 7 . . . . . 2 . . . . . Core 1 | . . . . . . . . . . . 5 6 6 6 6 2 5 5 3 . . Leg 24 | . 27 28 21 22 26 22 23 23 23 23 25 26 26 26 26 22 23 23 23 23 20 Device 11 | . . . 10 11 9 14 15 14 14 14 12 14 20 17 20 14 11 10 10 11 9 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 5 | . . . . . . 7 7 7 7 7 6 6 6 9 13 11 11 11 11 11 14 Hackware 10 | . . . . . 9 15 15 15 15 15 18 8 6 6 6 10 17 17 17 17 20 Protection 4 | . 13 14 11 11 9 . . . . . 1 6 6 5 . 2 . . . . . Ballistic Gun 23 | . 27 15 32 33 26 22 22 23 23 22 19 17 19 8 19 22 20 22 23 22 18 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 83 | 11 38 38 46 43 67 67 65 67 62 62 68 72 74 69 62 82 79 82 76 76 83 Greatest Support 98 | 20 20 20 26 26 47 52 50 50 48 48 72 70 70 70 68 96 96 96 96 96 98 Greatest Overweight (x) 11 | 3 6 1 11 1 1 1 1 1 1 1 . 1 1 . . 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 10 14 14 14 17 19 19 20 19 19 19 19 19 18 20 19 20 20 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 14 15 15 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 29% | Hacker-Skirmisher 22% | Tank 20% | Scavenger-Skirmisher 12% | Mutant 4% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 15307 | 261 573 114 1882 102 1911 1121 99 316 53 347 958 593 352 349 32 3706 152 333 . 239 1814 Remotely 589 | . . . . . . . . . . . . . 1 . . 78 . . . . 510 Salvage Created 19940 | 88 634 37 2789 288 3432 1370 93 95 . 258 596 118 286 231 59 6577 152 316 . 202 2319 Parts 1123 | 2 57 2 152 15 175 84 9 4 . 12 30 7 22 12 4 366 7 14 . 7 142 Haulers Intercepted 28 | . 2 . 6 . 5 3 . . . . 1 . . . . 8 . . . . 3 Recyclers Shooed 22 | . . 1 3 . 3 2 . . . . 3 . . . . 9 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 9 6 . 8 . 9 6 . 1 . 1 10 . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 259 | . 17 1 47 5 56 18 4 1 . 10 5 2 4 2 5 38 5 9 . 3 27 Guns 194 | . 11 1 37 5 51 13 1 1 . 4 5 2 . 2 . 37 . 3 . . 21 AOE 65 | . 6 . 10 . 5 5 3 . . 6 . . 4 . 5 1 5 6 . 3 6 Classes Destroyed 18 | 1 7 1 4 . 2 1 . 1 . . . . 1 . . . . . . . . Worker 25 | . 1 . 3 . 3 7 . . . . . . . . . 9 . . . . 2 Builder 18 | . 1 . 2 . 2 . . . . . . . . . . 4 . . . . 9 Tunneler 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Hauler 28 | . 2 . 6 . 5 3 . . . . 1 . . . . 8 . . . . 3 Recycler 33 | 1 . . 7 2 3 4 . . . . 1 . . . . 15 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Operator 18 | . 3 . 5 . 5 1 . . . . 1 . . . . 3 . . . . . Watcher 24 | . 3 . 5 . 3 2 . . . . 2 . . . . 7 . . . . 2 Swarmer 72 | . 6 1 12 3 4 4 3 . . 7 . . 4 . 5 3 5 8 . 3 4 Grunt 107 | . 11 . 23 . 36 3 . . . 3 . . . . . 18 . . . . 13 Brawler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Duelist 5 | . . . . . 3 2 . . . . . . . . . . . . . . . Protector 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . Sentry 32 | . . . 10 2 10 2 1 . . . 3 1 . . . 2 . . . . 1 Hunter 14 | . . . . . 1 1 . 1 . . . 1 . . . 7 . 1 . . 2 Programmer 23 | . . . . . . 6 . . . . 2 . . . . 8 . . . . 7 Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 . . . . . . . Decomposer 5 | . . . . . . . . . . . . . 4 . . . 1 . . . . Samaritan 6 | . . . . . . . . 1 . 1 . . 3 . . . . . . 1 . Best Kill Streak 10 | 1 5 1 8 2 8 4 3 1 . 3 2 1 4 2 5 10 5 4 . 3 9 Combat Bots Only 7 | . 3 1 5 2 7 4 3 1 . 3 1 1 4 2 5 6 5 4 . 3 6 Max Kills in Single Turn 4 | 1 3 1 3 1 3 3 2 1 . 2 1 1 2 1 4 2 3 3 . 2 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 Exploded 4 | . 2 . 3 . 3 3 2 . . 2 . . 2 . 4 1 3 3 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 14386 | . 443 23 1372 58 1941 1171 184 69 . 357 586 451 91 276 76 3220 . 361 . 55 3652 Core 1568 | . 52 . 211 . 131 107 38 . . . 90 64 16 . . 470 . 32 . 13 344 Absorbed by Shields 135 | . . . . . . . . . . . . . . . . 135 . . . . . Core Remaining (%) 72 | 100 . 79 . 47 76 . . . . 79 . . . . 80 . . . . 48 . Volleys Fired 879 | 2 64 3 139 8 178 73 7 7 . 22 40 37 21 9 4 165 7 12 . 6 75 Largest 4 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 1 4 4 4 . 4 4 Hottest 136 | 40 46 46 69 69 75 89 78 78 . 78 93 78 78 78 43 122 122 124 . 131 136 Shots Fired 2607 | 4 122 6 399 24 520 211 15 21 . 56 115 74 51 24 5 658 19 27 . 15 241 Gun 2518 | 4 116 6 391 24 515 206 12 21 . 51 112 55 40 23 1 658 16 20 . 12 235 Cannon 11 | . . . . . . . . . . . 3 8 . . . . . . . . . Launcher 59 | . 6 . 8 . 5 5 3 . . 5 . . 4 . 4 . 3 7 . 3 6 Special 19 | . . . . . . . . . . . . 11 7 1 . . . . . . . Kinetic 2529 | 4 116 6 391 24 515 206 12 21 . 51 115 63 40 23 1 658 16 20 . 12 235 Thermal 7 | . . . . . . . . . . . . . 7 . . . . . . . . Explosive 59 | . 6 . 8 . 5 5 3 . . 5 . . 4 . 4 . 3 7 . 3 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 3 12 1 21 8 26 13 11 6 . 9 19 14 14 17 . 12 5 4 . 3 17 Robot Miss Streak 7 | . 2 2 4 3 6 4 1 2 . 2 2 2 2 2 . 7 . 3 . 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 Secondary Targets 26 | . 1 . 4 . 4 1 . . . . . . . 1 . 8 . . . . 7 Max Gunslinging Chain 2 | . 1 . 1 . 1 1 . . . . . . . 1 . 1 . . . . 2 Shots Hit Robots 1621 | 3 73 2 246 14 347 116 11 15 . 37 86 47 31 18 . 392 4 9 . 5 165 Core Hits 793 | 2 41 2 109 9 152 64 7 6 . 21 29 11 22 8 5 186 7 17 . 6 89 Critical Kills 21 | . . . 2 . . 1 . . . . . . 1 . . 8 . 1 . 2 6 Critical Parts Destroyed 21 | . . . . . 1 1 . . . . . . . . . 10 . . . . 9 Critical Strikes 43 | . . . 2 . 1 2 . . . . . . 1 . . 19 . 1 . 2 15 Destroy 43 | . . . 2 . 1 2 . . . . . . 1 . . 19 . 1 . 2 15 Melee Attacks 68 | . . . . . 1 4 . . . . 3 10 . 3 . 17 5 . . . 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . . . 3 10 . 3 . 17 5 . . . 25 Sneak Attacks 7 | . . . . . . . . . . . . . . 1 . 1 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40233 | 32 1689 51 4774 244 6310 3021 423 261 . 1271 1654 645 1002 367 542 8669 753 1243 . 530 6752 Guns 30152 | 32 1038 33 3693 210 5623 2106 207 261 . 713 1566 645 426 282 . 8257 22 216 . 129 4693 Cannons 33 | . . . . . . . . . . . 33 . . . . . . . . . . Explosions 8806 | . 573 . 1054 . 631 897 216 . . 558 . . 521 . 542 141 632 1027 . 401 1613 Melee 655 | . . . . . . . . . . . . . . 85 . 87 99 . . . 384 Ramming 532 | . 78 18 27 34 56 18 . . . . 55 . . . . 184 . . . . 62 Kinetic 30185 | 32 1038 33 3693 210 5623 2106 207 261 . 713 1599 645 426 282 . 8257 22 216 . 129 4693 Thermal 94 | . . . . . . . . . . . . . 55 . . 39 . . . . . Explosive 8665 | . 573 . 1054 . 631 897 216 . . 558 . . 521 . 542 . 632 1027 . 401 1613 Electromagnetic 102 | . . . . . . . . . . . . . . . . 102 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 655 | . . . . . . . . . . . . . . 85 . 87 99 . . . 384 Highest Corruption 12 | . . . . . . 1 1 1 1 . 6 6 6 6 6 12 . . . . 10 Average Corruption 3 | . . . . . . 1 1 1 1 . 4 6 6 6 6 7 . . . . 4 Corruption Purged 14 | . . . . . . . . . . . . . . . . 14 . . . . . Effects 210 | . . . . . . 9 4 2 1 . 45 37 28 5 10 49 . . . . 20 Message Errors 54 | . . . . . . 6 2 1 1 . 16 4 5 1 3 13 . . . . 2 Matter Fused 55 | . . . . . . . . . . . 11 11 9 2 2 14 . . . . 6 Heat Flow Errors 26 | . . . . . . . . . . . 8 3 4 1 1 6 . . . . 3 Energy Discharges 26 | . . . . . . 1 2 1 . . 4 4 1 . 2 6 . . . . 5 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 32 | . . . . . . 2 . . . . 4 9 8 . 1 6 . . . . 2 Data Loss (major) 7 | . . . . . . . . . . . . 3 1 . . 1 . . . . 2 Misfires 5 | . . . . . . . . . . . 1 2 . . 1 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . 1 . 1 . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 504 | . 24 . 6 . . 30 6 . . 20 6 . 31 . 16 2 63 130 . 7 163 Projectiles 3 | . . . . . . . . . . . 3 . . . . . . . . . . Explosions 495 | . 24 . 6 . . 30 6 . . 20 . . 31 . 16 2 63 130 . 7 160 Melee 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 Knockbacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 550 | . 44 . 25 . . 250 . . . . . . 32 . 59 . . . . . 140 Shots 11 | . 1 . 1 . . 5 . . . . . . 1 . 1 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 60 | . 12 3 4 8 8 3 . . . . 5 . . . . 15 . . . . 2 Kicked 60 | . 12 3 4 8 8 3 . . . . 5 . . . . 15 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 16 . 146 . 14 2 . . . 4 243 173 230 142 121 320 . . . . 213 Average Temperature 41 | . 5 . 54 . 6 2 . . . 3 87 79 107 84 89 30 . . . . 31 Received Heat Transfer 3111 | . 153 . 513 . 936 201 42 . . 108 168 93 . 36 . 392 . . . . 469 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Heat Transferred 235 | . . . . . . . . . . . . . 185 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 831 | 5 230 50 743 469 831 551 . . . . 456 . . . . 610 . . . . 426 Initial 370 | . 3 . . 289 11 370 . . . . . . . . . 69 . . . . 53 Average 274 | 1 83 17 489 208 344 356 . . . . 207 . . . . 269 . . . . 126 Maximum Alert Level 3 | . 1 . 3 2 3 2 . . . . 2 . . . . 2 . . . . 2 Low Security (%) 40 | 100 96 100 8 45 22 6 . . . . 45 . . . . 41 . . . . 78 Level 1 35 | . 3 . 22 50 48 59 . . . . 44 . . . . 36 . . . . 19 Level 2 21 | . . . 57 3 19 34 . . . . 9 . . . . 21 . . . . 1 Level 3 3 | . . . 11 . 9 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 8 . 12 11 . . . . 3 . . . . 14 . . . . 8 Investigation 10 | . 1 . . . 3 1 . . . . 1 . . . . 3 . . . . 1 Extermination 13 | . . . . . . 5 . . . . 2 . . . . 4 . . . . 2 Reinforcement 27 | . 2 . 6 . 6 1 . . . . . . . . . 7 . . . . 5 Assault 6 | . . . 2 . 3 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . 3 . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . . . 3 . 2 . . . . . 1 . . . . 4 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 30 3 75 9 83 29 4 1 . 11 11 9 4 3 . 59 . 11 . 2 50 Peak Tracking Total 12 | . 4 3 5 4 7 5 3 1 . 4 2 3 4 3 1 5 2 5 . 4 12 Tactical Retreats 13 | . 1 1 1 1 1 . . . . . . 2 . . . . . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 3 . 5 . 1 . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 42 | . 1 . 6 . 4 7 . . . . . 1 . 1 . 18 . . . . 4 Max in Single Turn 4 | . 1 . 1 . 2 2 . . . . . 1 . 1 . 3 . . . . 4 Garrison Access 7 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 79 | . 7 1 6 1 8 11 . . 1 . 13 . . 4 . 14 . . 4 . 9 Terminals 35 | . 6 . 4 . 5 4 . . . . 5 . . . . 6 . . . . 5 Fabricators 10 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 Repair Stations 11 | . 1 . 1 . 2 3 . . . . 2 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 Garrison Access 7 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 Total Hacks 277 | . 28 1 13 1 29 29 . . 2 . 39 . . 30 . 55 . . 17 . 33 Successful 201 | . 23 1 5 1 19 22 . . 2 . 34 . . 30 . 27 . . 17 . 20 Failed 74 | . 5 . 8 . 10 7 . . . . 4 . . . . 27 . . . . 13 Catastrophic 10 | . . . 1 . 1 1 . . . . 1 . . . . 3 . . . . 3 Database Lockouts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Manual 107 | . 13 . 7 . 18 13 . . . . 16 . . . . 28 . . . . 12 Terminals 126 | . 19 . 9 . 18 15 . . . . 14 . . . . 33 . . . . 18 Fabricators 37 | . . . . . . 6 . . . . 11 . . . . 11 . . . . 9 Repair Stations 36 | . 9 . 2 . 9 5 . . . . 6 . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 2 . . 2 . . . . 4 . . . . 4 . . . . 5 Garrison Access 10 | . . . . . 2 1 . . . . 4 . . . . 2 . . . . 1 Terminal Hacks 98 | . 8 1 2 1 6 8 . . 2 . 7 . . 30 . 10 . . 17 . 6 Record 16 | . . . . . . . . . . . . . . 11 . . . . 5 . . Part Schematic 22 | . . . . . 1 1 . . 2 . 2 . . 10 . 2 . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Terminal Index 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 9 | . 3 . . . 2 1 . . . . . . . . . 2 . . . . 1 Unreport Threat 8 | . . . 1 . 1 2 . . . . . . . . . 3 . . . . 1 Hauler Manifests 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 Zone Layout 7 | . 3 . . . 1 1 . . . . 1 . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . 2 . . . . 7 . . . . 3 . . . . 3 Load Schematic 9 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 Build 6 | . . . . . . . . . . . 4 . . . . 1 . . . . 1 Repair Station Hacks 31 | . 8 . 1 . 8 4 . . . . 6 . . . . 4 . . . . . Scan Component 16 | . 4 . 1 . 4 2 . . . . 3 . . . . 2 . . . . . Repair 15 | . 4 . . . 4 2 . . . . 3 . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . 2 . . . . 4 . . . . 2 . . . . 5 Insert Component 7 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . 2 Analyze 8 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . 3 Garrison Access Hacks 7 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 Seal Access 7 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 Unauthorized Hacks 35 | . 7 . . . 4 5 . . . . 8 . . . . 6 . . . . 5 Terminals 30 | . 7 . . . 4 4 . . . . 5 . . . . 6 . . . . 4 Assimilate 4 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Botnet 24 | . 5 . . . 4 3 . . . . 4 . . . . 5 . . . . 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 3 . . . . . . . . . 1 Prioritize 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . Used 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 60 | . 6 . 6 . 7 10 . . . . 12 . . . . 11 . . . . 8 Full Trace Events 7 | . . . . . 1 1 . . . . 1 . . . . 3 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . 1 2 . . 2 . 3 . . 10 . 3 . . 4 . 2 Parts Built 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 Matter 1458 | . . . . . . . . . . . 789 . . . . 384 . . . . 285 Time 455 | . . . . . . . . . . . 277 . . . . 102 . . . . 76 Total Part Build Rating 26 | . . . . . . . . . . . 13 . . . . 8 . . . . 5 Parts Repaired 15 | . 4 . . . 4 2 . . . . 3 . . . . 2 . . . . . Time 593 | . 110 . . . 187 76 . . . . 134 . . . . 86 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 Part Schematics Acquired 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . 3 . 1 . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 16 | . . . . 3 . 2 . . 4 . 1 3 . 1 . 2 . . . . . Largest Group 4 | . . . . 3 3 1 . . 4 3 1 2 . 1 . 1 . . . . . Highest-Rated Group 115 | . . . . 40 40 26 . . 115 84 10 62 . 95 . 65 . . . . . Highest-Rated Ally 95 | . . . . 16 16 26 . . 31 28 10 31 . 95 . 65 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 74 | . . . . 1 18 2 . . . 15 . 36 . 2 . . . . . . . Total Damage 1079 | . . . . 17 165 24 . . . 217 . 595 . 61 . . . . . . . Kills 8 | . . . . 1 . . . . . 3 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 . 2 . . 2 1 . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 31729 | 66 2124 979 3090 1474 3761 3115 902 829 2111 978 2148 1287 853 224 333 3971 487 543 179 549 1726 Spaces Moved 15220 | 52 841 478 1147 695 1340 1308 432 403 1043 452 1364 879 641 140 262 1656 329 397 138 390 833 Core 29 | 24 1 . 3 . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 15191 | 28 840 478 1144 695 1340 1308 432 403 1043 452 1364 879 641 140 262 1656 329 397 138 390 832 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 200 200 200 203 203 200 200 200 120 120 120 120 120 120 120 120 120 120 50 Average Speed 167 | 98 193 200 202 200 202 205 203 200 200 200 121 127 120 120 120 148 120 120 120 120 120 Slowest Speed 600 | 200 350 200 600 200 206 206 203 203 200 200 122 200 200 120 120 200 120 120 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 3 93 94 94 92 94 30 68 56 84 64 25 71 71 77 42 44 49 59 60 59 23 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 9 | . . . . 2 . . . . 2 . . . . 1 . . 1 . 3 . . Known Exits Taken 17 | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 2 . 2 . . 2 9 3 3 . 2 3 . 2 . 1 4 . 5 . Spaces Dug 224 | . . . 11 . 12 2 7 . . 15 3 13 15 . . 11 15 53 . . 67 Terrain Destroyed 806 | . 38 . 49 . 36 93 24 . . 42 5 14 39 . 63 20 26 94 . 70 193 Melee 46 | . . . . . 1 2 . . . . 3 6 . . . 11 3 . . . 20 Projectile 72 | . . . . . . . . . . . 2 8 . . . 7 4 3 . . 48 AOE 686 | . 38 . 49 . 35 91 24 . . 42 . . 39 . 63 . 19 91 . 70 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 19836 | 60 1199 493 1606 755 2131 1639 448 418 1072 494 1792 979 681 179 275 2822 396 440 151 464 1342 Wait 2874 | . 232 1 221 37 525 185 4 1 10 4 311 43 7 4 8 816 53 16 1 57 338 Move 15199 | 51 840 477 1146 694 1339 1307 431 402 1042 451 1363 878 640 139 261 1655 328 396 137 389 833 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 1 13 2 15 1 20 11 2 1 5 1 16 1 4 5 . 27 . . 1 3 8 Fast Attach 99 | 6 9 2 20 1 8 4 . . 4 . 7 1 . . . 24 . 2 6 . 5 Attach 59 | . . 1 6 . 5 5 1 . 2 . 5 1 1 1 . 13 . . . . 18 Detach 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 3 Swap 249 | . 17 1 25 2 21 33 2 4 . 10 21 7 6 9 2 43 3 10 . 4 29 Drop 188 | . 12 3 30 4 26 10 1 3 9 3 21 1 2 6 . 36 . 4 6 5 6 Fire 879 | 2 64 3 139 8 178 73 7 7 . 22 40 37 21 9 4 165 7 12 . 6 75 Melee 67 | . . . . . 1 4 . . . . 3 10 . 2 . 17 5 . . . 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 60 | . 12 3 4 8 8 3 . . . . 5 . . . . 15 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . Rewire 12 | . . . . . . 4 . . . 3 . . . . . 5 . . . . . Trap 3 | . . . . . . . . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Discovered new exit (range 13) 1305 | -10/Materials | Identified exit to Materials 1359 | -10/Materials | Repaired Aluminum Leg 1387 | -10/Materials | Repaired Aluminum Leg 1420 | -10/Materials | Repaired Hvy. Assault Rifle 1448 | -10/Materials | Repaired Ion Engine 2191 | -10/Materials | Entered Mines 2198 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2365 | -10/Mines | Found the Drone Emporium 2375 | -10/Mines | Found Prototype Device 2375 | -10/Mines | Identified Thief Drone Bay 2584 | -10/Mines | Discovered exit to Materials (range 12) 2898 | -10/Mines | Learned 4 Materials zone layouts 3156 | -10/Mines | Discovered exit to Materials (range 5) 3170 | -10/Mines | Entered Materials 3170 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3171 | -9/Materials | Identified exit to Materials 3536 | -9/Materials | Build established: Tank 3572 | -9/Materials | Discovered new exit (range 13) 4704 | -9/Materials | Discovered exit to Materials (range 10) 4884 | -9/Materials | Discovered new exit (range 12) 5170 | -9/Materials | First assault squad dispatched 6080 | -9/Materials | Core integrity fell below 50% 6260 | -9/Materials | Entered Mines 6296 | -9/Mines | Discovered exit to Materials (range 6) 6383 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6665 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6810 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7219 | -9/Mines | Discovered exit to Materials (range 5) 7575 | -9/Mines | Learned location of Storage (-7) 7734 | -9/Mines | Entered Materials 7734 | -8/Materials | Accompanied by 3 allies 7734 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7964 | -8/Materials | Destroyed 7 combat bots 8120 | -8/Materials | Repaired Imp. Aluminum Leg 8172 | -8/Materials | Repaired Imp. Assault Rifle 8473 | -8/Materials | Build established: Scavenger-Tank 8913 | -8/Materials | Build established: Tank 9115 | -8/Materials | Discovered new exit (range 5) 9778 | -8/Materials | Discovered new exit (range 16) 9903 | -8/Materials | Discovered new exit (range 14) 10066 | -8/Materials | Repaired Weapon Cycler 10127 | -8/Materials | Repaired Enh. Autogun 10934 | -8/Materials | First assault squad dispatched 11495 | -8/Materials | Entered Factory 11495 | -7/Factory | Evolved 2 slots: Utility x2 11819 | -7/Factory | Repaired Enh. Autogun 12295 | -7/Factory | Identified exit to Storage 12295 | -7/Factory | Identified exit to Lower Caves 12469 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 12761 | -7/Factory | Build established: Hacker-Skirmisher 13113 | -7/Factory | Repaired Imp. Aluminum Leg 13288 | -7/Factory | Garrison activated, responded to threat 13895 | -7/Factory | First assault squad dispatched 14610 | -7/Factory | Entered Lower Caves 14612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15055 | -7/Lower Caves | Learned Factory garrison access intel 15499 | -7/Lower Caves | Discovered new exit (range 5) 15509 | -7/Lower Caves | Identified exit to Lower Caves 15512 | -7/Lower Caves | Entered another Lower Caves area 15780 | -7/Lower Caves | Encountered a Warlord checkpoint 15816 | -7/Lower Caves | Build established: Scavenger-Skirmisher 16203 | -7/Lower Caves | Discovered new exit (range 16) 16231 | -7/Lower Caves | Identified exit to Zion 16341 | -7/Lower Caves | Entered Zion 16417 | -7/Zion | System corruption cleaned by Quarantine Array 16455 | -7/Zion | Discovered new exit (range 13) 16778 | -7/Zion | Given the Hacking Drone Bay 17124 | -7/Zion | Learned location of Extension (-6) 17175 | -7/Zion | Found Prototype Processor 17175 | -7/Zion | Identified Exp. Melee Analysis Suite 17183 | -7/Zion | Found Prototype Processor 17183 | -7/Zion | Identified Exp. Targeting Computer 17188 | -7/Zion | Found Faulty Exp. Targeting Computer 17193 | -7/Zion | Found Prototype Hackware 17431 | -7/Zion | Learned location of Recycling (-7) 17453 | -7/Zion | Learned Factory stockpile data 17491 | -7/Zion | Learned Factory stockpile data 18081 | -7/Zion | Gained Derelict followers 18437 | -7/Zion | Identified exit to Proximity Caves 18452 | -7/Zion | Entered Proximity Caves 18452 | -6/Proximity Caves | Accompanied by 4 allies 19416 | -6/Proximity Caves | Discovered new exit (range 8) 19428 | -6/Proximity Caves | Identified exit to Factory 19430 | -6/Proximity Caves | Entered Factory 19430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19431 | -6/Factory | Identified Exp. Hacking Suite 19432 | -6/Factory | Loaded intel: 3 garrison access locations 19630 | -6/Factory | Fabricated Prc. Assault Rifle (x1) 19642 | -6/Factory | Repaired Enh. Autogun? 19767 | -6/Factory | Identified exit to Lower Caves 19767 | -6/Factory | Identified exit to Extension 19839 | -6/Factory | Spotted B-75 Beast 19940 | -6/Factory | Build established: Hacker-Skirmisher 20120 | -6/Factory | Fabricated Prc. Assault Rifle (x1) 20210 | -6/Factory | Central database locked down 20316 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 20416 | -6/Factory | Local fabrication network quarantined 20906 | -6/Factory | Discovered new exit (range 4) 20909 | -6/Factory | Identified exit to Factory 20934 | -6/Factory | Repaired Imp. Carbon-fiber Leg? 21007 | -6/Factory | Repaired Enh. Autogun 21578 | -6/Factory | Entered Lower Caves 21594 | -6/Lower Caves | Encountered a Warlord checkpoint 21646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21710 | -6/Lower Caves | Identified exit to Lower Caves 21958 | -6/Lower Caves | Spotted B-75 Beast 22374 | -6/Lower Caves | Build established: Mutant 22488 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22805 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22865 | -6/Lower Caves | Entered another Lower Caves area 22982 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 23239 | -6/Lower Caves | Build established: Skirmisher 23484 | -6/Lower Caves | Discovered new exit (range 5) 23584 | -6/Lower Caves | Identified exit to Data Miner 23718 | -6/Lower Caves | Entered Data Miner 23721 | -6/Data Miner | Discovered new exit (range 6) 23760 | -6/Data Miner | Met Data Miner 23783 | -6/Data Miner | Learned location of Section 7 (-3) 23783 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23799 | -6/Data Miner | Received God Mode back door access code from Data Miner 23832 | -6/Data Miner | Destroyed Data Miner 23835 | -6/Data Miner | Found Prototype Hackware 23836 | -6/Data Miner | Data Conduit disabled 23938 | -6/Data Miner | Identified exit to Proximity Caves 23942 | -6/Data Miner | Entered Proximity Caves 24113 | -5/Proximity Caves | Learned location of 1 exit from Factory 24275 | -5/Proximity Caves | Entered Factory 24275 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24275 | -5/Factory | Identified Ghost Barrier 24276 | -5/Factory | Identified exit to Factory 24550 | -5/Factory | Repaired Enh. Autogun 24590 | -5/Factory | Build established: Hacker-Skirmisher 25305 | -5/Factory | Build established: Scavenger-Skirmisher 25904 | -5/Factory | System corruption reached 10% 26319 | -5/Factory | Lost 3 parts (1n1u1w) 26331 | -5/Factory | Build established: Scavenger-Tank 26581 | -5/Factory | Discovered exit to Factory (range 15) 26592 | -5/Factory | Identified exit to Upper Caves 26705 | -5/Factory | Build established: Scavenger-Skirmisher 27005 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg 27199 | -5/Factory | Central database locked down 27530 | -5/Factory | Fabricated Exp. Sensor Array (x1) 27647 | -5/Factory | Lost 3 parts (2u1w) 27912 | -5/Factory | Build established: Hacker-Skirmisher 28246 | -5/Factory | Entered Upper Caves 28722 | -5/Upper Caves | Discovered new exit (range 7) 28732 | -5/Upper Caves | Identified exit to Upper Caves 28733 | -5/Upper Caves | Entered another Upper Caves area 29181 | -5/Upper Caves | Core integrity fell below 50% 29257 | -5/Upper Caves | Discovered new exit (range 6) 29260 | -5/Upper Caves | Encountered a Warlord checkpoint 29262 | -5/Upper Caves | Identified exit to Zhirov 29276 | -5/Upper Caves | Entered Zhirov 29276 | -5/Zhirov | Discovered new exit (range 3) 29298 | -5/Zhirov | Met Zhirov 29322 | -5/Zhirov | Learned location of Quarantine (-3) 29322 | -5/Zhirov | Learned location of Testing (-2) 29322 | -5/Zhirov | Learned location of Command (-1) 29333 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29351 | -5/Zhirov | Found Alien Artifact 29351 | -5/Zhirov | Identified Integrated Reactor 29351 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29369 | -5/Zhirov | Found Alien Artifact 29454 | -5/Zhirov | Identified exit to Proximity Caves 29455 | -5/Zhirov | Entered Proximity Caves 29466 | -4/Proximity Caves | Learned Research terminal intel 29958 | -4/Proximity Caves | Discovered exit to Factory (range 16) 29995 | -4/Proximity Caves | Spotted B-86 Titan 30004 | -4/Proximity Caves | Entered Factory 30004 | -4/Factory | Evolved 2 slots: Utility x2 30065 | -4/Factory | Identified exit to Upper Caves 30323 | -4/Factory | Found Exp. Hacking Suite 30470 | -4/Factory | Spotted B-86 Titan 30524 | -4/Factory | Lost 4 parts (1n2u1w) 30718 | -4/Factory | Fabricated Exp. Targeting Computer? 31617 | -4/Factory | Identified Transdimensional Reconstructor 31617 | -4/Factory | Warped through subspace 31636 | -4/Factory | Spotted B-86 Titan 31724 | -4/Factory | System corruption reached 10% 31729 | -4/Factory | Released all parts (6) 31730 | -4/Factory | Self-destructed Last Messages --------------- 31717_ Flexi-carbon Leg destroyed. 31718_ U-05 Engineer lays Concrete. 31719_ U-05 Engineer builds a Wall. 31721_ U-05 Engineer lays Concrete. 31722_ Penetrated by Slug. 31722_ Exp. Hacking Suite destroyed. 31722_ Slug penetrates Wall. 31722_ U-05 Engineer builds a Wall. 31723_ Flexi-carbon Leg destroyed. 31724_ U-05 Engineer builds a Wall. 31725_ Critical hit (Burn: +50). 31728_ Slug penetrates Wall. 31728_ Flexi-carbon Leg destroyed. 31728_ Slug penetrates Wall. 31729_ Released Mak. Salvage Targeting Computer. 31729_ Released Hcp. Storage Unit. 31729_ Released Ghost Barrier. 31729_ Released Adv. Signal Interpreter. 31729_ Released Imp. Hacking Suite. 31729_ Released Hacking Suite. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | %* ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | #????????????????????????? ??????????????? | | #???????# ??????????????? ????????????? | | #???????# ????????????? ????????????? | | #???????# ?????????????p ???????????? | | #???????# ?????????? ???????????? | | #???????# ?????????? ??????????? | | #???????# #???????? ??????????? | | #???????# ######### ??????????? | | """ #???????# ^ ?????????? | | """ #??????## ?????????? | | ? #??????+ ! #????????? | | #???????# /!!! #????????? | | """ #???????# !!!@[ #????????? | | """ #?????????###+###!###;#######???????????????? | | " ########???# ! #???????????????????? | | #???# w #???????????????????? | | """ % ##### #???????????????????? | | """ T / #???????????????????? | | !##### #???????????????????? | | #???# #???????????????????? | | #???# #???????????????????? | | **] #???# #???????????????????? | | *! #???# #???????????????????? | | *! ########???# #???????????????????? | | #??????????" #???????????????????? | | #????????? " ##??????????????????? | | #???????##""#"####/## ## #??????????????????? | | #?????# # ##?????????????????? | | """ #?????# ! ## # # #?????????????????? | | """ ? # #?????????????????? | | " T #?????????????????? | | " ##?????????????????? | | """ # #?????????????????? | | """ %* !# ##?????????????????? | | ?? ####### %# #??????????????????? | | ??? #?????# # % ##??????????????????? | | ??? #??????# ### % # ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 20 Power Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Hacked Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Adv. Sensor Array | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Imp. Hacking Suite | -5/Factory | Hacked Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Biometal Leg | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hyp. Coil Gun | -4/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Prc. Assault Rifle | x1 | -6/Factory Prc. Assault Rifle | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Targeting Computer | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteSpliceRefractor Manual? 0 Play Time 02:30:29 Cumulative 1302.5 hours Start 2021.06.28 @ 14:48:08 End 2021.06.28 @ 17:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 94 Types 20/12/37/5/1/2/15/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69cd7116-8381-46d8-98aa-65b2d5911224