Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 00:51:00 Player: Nostromo Result: Destroyed by SL-8AG(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1979) 1979 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-326) -326 TOTAL SCORE: 5093 Bonus ------- Friendly Fire -326 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 223/300 System Corruption 7% Temperature Warm (135) Movement Core (200) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Compact Battery (fused) Advanced Visual Processing Unit Makeshift Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Gauss Rifle > --- INVENTORY (5) ---- Advanced Weight Redist. System ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Compact Battery Compact Battery Advanced Visual Processing Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Layered Light Armor Plating Graphene Brace Shock Rifle Remote Datajack [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Compact Battery Device Graphene Brace Storage Compact Battery Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 67 | 7 6 . 6 22 12 8 2 4 Power 6 | 1 . . 1 3 . 1 . . Engine 4 | 1 . . 1 2 . . . . Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 11 | 3 . . . 8 . . . . Treads 2 | . . . . 2 . . . . Leg 4 | 2 . . . 2 . . . . Wheel 1 | 1 . . . . . . . . Hover 4 | . . . . 4 . . . . Flight . | . . . . . . . . . Utility 24 | 1 4 . 4 4 6 3 1 1 Device 7 | . . . 2 1 3 1 . . Storage 9 | 1 4 . 1 2 1 . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 2 2 1 1 Artifact . | . . . . . . . . . Weapon 26 | 2 2 . 1 7 6 4 1 3 Energy Gun 10 | 2 . . . 1 3 2 . 2 Energy Cannon 6 | . . . . 4 1 . . 1 Ballistic Gun 4 | . . . 1 2 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 2 . . . 1 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 29 | . . . 1 8 4 8 . 8 Power 3 | . . . . 1 . 1 . 1 Propulsion 4 | . . . . 2 . 2 . . Utility 9 | . . . . 2 3 1 . 3 Weapon 13 | . . . 1 3 1 4 . 4 Highest Loss Streak 8 | . . . 1 4 3 3 . 8 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 13 15 13 11 4 4 5 4 Power . | 1 2 3 3 3 1 . . . Propulsion . | 1 1 1 1 2 . . . . Utility 2 | . 2 7 1 2 2 2 3 2 Weapon 2 | . 6 4 7 3 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 7 . 3 4 3 . . 2 Power 2 | . . . . 1 1 . . . Propulsion 2 | . 1 . . 1 . . . . Utility 8 | . . . 3 1 2 . . 2 Weapon 7 | . 6 . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 96 92 94 81 76 70 Engine 2 | . 14 14 11 6 . . . . Core 5 | . . . . 2 7 6 7 5 Leg 5 | . 28 28 22 4 15 . . . Device 6 | . . . 20 6 8 8 1 . Storage 16 | . 26 28 11 19 17 15 15 13 Processor 5 | . . . . 4 7 7 7 7 Protection 10 | . . . 8 . 5 12 17 14 Energy Gun 9 | . 12 . . 4 4 14 7 5 Energy Cannon 3 | . . . . 16 13 . . 1 Ballistic Gun 7 | . . . 6 11 9 6 7 6 Launcher 6 | . 15 28 15 . 1 6 7 5 Peak Build Rating 52 | 6 9 8 12 33 52 52 40 37 Average Rating 35 | 4 7 8 11 23 44 43 36 33 On Entrance 21 | . 6 8 8 12 32 52 39 36 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 71 71 43 49 52 50 38 38 Greatest Support 40 | 20 20 20 20 40 24 24 3 3 Greatest Overweight (x) 14 | . 3 3 2 4 2 14 12 12 Average Overweight (x) 5 | . 1 3 1 1 1 9 10 10 Largest Inventory Capacity 20 | 8 20 20 20 15 5 5 5 5 Average Capacity 7 | 7 18 20 15 12 5 5 5 5 Most Carried 20 | 5 20 15 15 15 5 5 5 5 Average Carried 6 | 4 13 15 13 11 4 4 5 4 Final Capacity 20 | 8 20 20 15 5 5 5 5 5 Final Carried 15 | 5 15 15 14 5 5 5 5 2 Class Distribution -------------------- 40% | Scavenger-Tank 31% | Tank 13% | Mutant 7% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Matter Collected 1719 | 166 107 . 296 364 187 362 109 128 Remotely 296 | . . . 296 . . . . . Salvage Created 1982 | . 90 . 199 747 464 353 26 103 Parts 126 | . 13 . 19 52 20 21 . 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 18 6 . Prevented 1 | . . . . . . 1 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 59 | . 6 . 9 22 7 11 2 2 Melee 1 | . . . . . . . . 1 Guns 17 | . 1 . 2 6 3 4 1 . Cannons 16 | . . . . 12 4 . . . AOE 24 | . 5 . 7 4 . 6 1 1 Classes Destroyed 12 | . 3 . 2 3 1 1 . 2 Worker 2 | . 1 . . . 1 . . . Builder 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 3 | . 1 . . 2 . . . . Swarmer 29 | . 6 . 4 12 . 5 2 . Grunt 13 | . . . 3 4 4 2 . . Sentry 10 | . . . 2 5 2 1 . . Hunter 2 | . . . . 1 . 1 . . Programmer 2 | . . . . . 1 1 . . Behemoth 1 | . . . . . . 1 . . Zionite 1 | . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . Wasp 1 | . . . . . . . . 1 Thug 1 | . . . . . 1 . . . Fireman 1 | . . . . . . . . 1 Best Kill Streak 7 | . 5 . 4 7 4 4 1 1 Combat Bots Only 6 | . 3 . 4 6 4 4 1 1 Max Kills in Single Turn 5 | . 3 . 3 5 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 3 3 . 3 1 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Hostile Shots Fired 471 | . 5 . 42 125 112 94 11 82 Missed 162 | . 1 . 16 34 51 35 6 19 Hits 309 | . 4 . 26 91 61 59 5 63 Projectile 309 | . 4 . 26 91 61 59 5 63 AOE 2 | . . . . 1 1 . . . Critical Strikes 12 | . . . 1 1 1 2 . 7 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 4908 | . 115 . 306 1048 940 1227 99 1173 Core 867 | . 10 . 58 97 216 153 44 289 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 103 | . . . . . 103 . . . Core Remaining (%) 90 | 100 . 96 85 82 . . . . Volleys Fired 115 | . 6 . 14 35 23 24 2 11 Largest 4 | . 2 . 2 4 4 4 3 3 Hottest 228 | . 70 . 60 199 217 228 117 147 Shots Fired 343 | . 11 . 21 118 86 83 7 17 Gun 196 | . 6 . 11 54 37 74 5 9 Cannon 111 | . . . . 61 46 . . 4 Launcher 36 | . 5 . 10 3 3 9 2 4 Special . | . . . . . . . . . Kinetic 121 | . . . 11 45 33 25 3 4 Thermal 165 | . . . . 69 50 37 . 9 Explosive 36 | . 5 . 10 3 3 9 2 4 Electromagnetic 21 | . 6 . . 1 . 12 2 . Robot Hit Streak 13 | . 2 . 6 12 11 13 4 5 Robot Miss Streak 5 | . 2 . 1 5 3 3 2 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 202 | . 4 . 15 66 56 45 4 12 Core Hits 120 | . 9 . 15 41 22 22 4 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . 1 Burn 3 | . . . . . . 2 . 1 Melee Attacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5452 | . 267 . 411 1455 1177 1594 141 407 Guns 1862 | . 32 . 116 489 357 748 38 82 Cannons 1471 | . . . . 696 751 . . 24 Explosions 2049 | . 235 . 295 270 69 846 103 231 Melee 70 | . . . . . . . . 70 Ramming . | . . . . . . . . . Kinetic 1229 | . . . 116 387 318 316 38 54 Thermal 2026 | . . . . 779 790 405 . 52 Explosive 2049 | . 235 . 295 270 69 846 103 231 Electromagnetic 78 | . 32 . . 19 . 27 . . Impact . | . . . . . . . . . Slashing 70 | . . . . . . . . 70 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 2 7 7 7 Average Corruption 6 | . . . . . 1 6 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 193 | . . . . . 6 113 66 8 Message Errors 52 | . . . . . 3 30 17 2 Matter Fused 46 | . . . . . . 24 20 2 Heat Flow Errors 21 | . . . . . 1 13 7 . Energy Discharges 26 | . . . . . 1 15 9 1 Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 4 | . . . . . 1 3 . . Data Loss (minor) 17 | . . . . . . 11 5 1 Data Loss (major) 8 | . . . . . . 4 4 . Misfires 12 | . . . . . . 8 2 2 Alerts 2 | . . . . . . 2 . . Weapon Failures 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 133 | . 13 . . 13 . 99 1 7 Projectiles . | . . . . . . . . . Explosions 126 | . 13 . . 13 . 99 1 . Melee 7 | . . . . . . . . 7 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 398 | . 91 . 54 . 57 131 32 33 Shots 12 | . 4 . 2 . 1 3 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 485 | . 18 . 27 485 328 317 264 353 Average Temperature 125 | . 9 . 10 170 64 118 101 193 Received Heat Transfer 1537 | . . . 57 198 261 60 . 961 Effects 10 | . . . . 5 . 1 . 4 Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . . . . 1 . 1 . . Interference 5 | . . . . 2 . . . 3 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 4 | . . . . 2 2 . . . Heat Transferred 4133 | . . . . 1702 1295 814 . 322 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 160 | . 104 5 152 160 70 . . . Initial 48 | . . 5 . 20 48 . . . Average 57 | . 50 . 72 99 17 . . . Influence Increases 1664 | . 228 . 272 619 245 260 40 . Destroy 0b10 Robot/C 1140 | . 120 . 180 440 140 220 40 . Destroy 0b10 Robot/NC 35 | . 10 . . 20 5 . . . Destroy Leader 246 | . 22 . 40 104 40 40 . . Successful Hack 9 | . 2 . . 7 . . . . Disable Machine 60 | . 15 . . 15 30 . . . Destroy Structure 144 | . 44 . 52 18 30 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 15 | . 15 . . . . . . . Influence Decreases 1664 | . 214 14 224 560 309 221 122 . Entered New Map 129 | . . 9 . 28 59 16 17 . Time Decay 1405 | . 214 5 214 452 230 185 105 . Lost Part 130 | . . . 10 80 20 20 . . Squads Dispatched 10 | . 1 . 2 2 5 . . . Investigation 4 | . . . 2 1 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 4 | . 1 . . 1 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Distress Signals 4 | . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 10 . 9 29 14 12 1 5 Peak Tracking Total 7 | . 5 . 4 7 5 5 1 4 Tactical Retreats 1 | . 1 . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Machines Disabled 5 | . 1 . . 1 2 1 . . Max in Single Turn 1 | . 1 . . 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Machines Accessed 12 | . 1 1 2 4 1 1 2 . Terminals 4 | . . 1 1 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 4 1 5 19 3 1 6 . Successful 30 | . 4 . 5 14 . 1 6 . Failed 8 | . . 1 . 4 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . Manual . | . . . . . . . . . Terminals 6 | . . 1 1 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 8 | . 4 . 4 . . . . . Scanalyzers 15 | . . . . 15 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 1 2 . 1 6 . Record 7 | . . . 1 1 . . 5 . Open Door 2 | . . . . . . 1 1 . Terminal Index 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 8 | . 4 . 4 . . . . . Recycle Component 5 | . 2 . 3 . . . . . Process 2 | . 1 . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 12 | . . . . 12 . . . . Insert Component 6 | . . . . 6 . . . . Analyze 4 | . . . . 4 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 1 1 3 1 . . . Full Trace Events 3 | . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 5 | . 2 . 3 . . . . . Recycled Matter 600 | . 50 . 550 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Active Infowar (turns) 8032 | . . . . 604 986 4086 2115 241 Optics 8032 | . . . . 604 986 4086 2115 241 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Turns Passed 9843 | 65 510 142 558 1125 986 4086 2115 256 Spaces Moved 2542 | 48 181 43 211 537 389 725 370 38 Core 1060 | 9 . . . . . 643 370 38 Treads 87 | . . . . 87 . . . . Legs 1112 | 24 181 43 211 182 389 82 . . Wheels 15 | 15 . . . . . . . . Hover 268 | . . . . 268 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 330 190 90 180 270 500 150 Average Speed 361 | 100 244 330 239 166 224 547 570 565 Slowest Speed 750 | 120 330 330 260 400 270 750 650 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 30 10 16 38 15 77 56 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 314 | . 39 . 54 16 27 108 31 39 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 312 | . 39 . 54 16 27 106 31 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Total 2956 | 63 242 45 245 687 450 788 376 60 Wait 121 | . 22 3 2 63 10 21 . . Move 2534 | 47 180 42 210 536 388 724 369 38 Hop . | . . . . . . . . . Pick Up 63 | 9 18 . 8 16 5 7 . . Fast Attach 22 | 2 1 . . 6 8 2 2 1 Attach 32 | 4 . . 5 11 2 7 . 3 Detach 4 | . . . 2 1 . 1 . . Swap 19 | 1 6 . 1 6 3 . 1 1 Drop 41 | . 9 . 3 13 11 2 2 1 Fire 115 | . 6 . 14 35 23 24 2 11 Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Entered Mines 593 | -10/Mines | Met a Derelict bent on vengeance 695 | -10/Mines | Discovered new exit (range 6) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Evolved 2 slots: Utility x2 1004 | -9/Materials | Discovered new exit (range 16) 1276 | -9/Materials | Entered another Materials area 1276 | -8/Materials | Evolved 2 slots: Weapon x2 1389 | -8/Materials | Lost 4 parts (1n2u1w) 1668 | -8/Materials | Build established: Gunner 2097 | -8/Materials | Build established: Skirmisher 2362 | -8/Materials | Discovered new exit (range 3) 2389 | -8/Materials | Central database locked down 2401 | -8/Materials | Entered Factory 2401 | -7/Factory | Evolved 2 slots: Utility x2 2708 | -7/Factory | Lost 3 parts (2u1w) 2745 | -7/Factory | Allied Derelicts emerged from ambush trap array 3127 | -7/Factory | Build established: Tank 3288 | -7/Factory | Discovered new exit (range 12) 3331 | -7/Factory | Lost 3 allies 3387 | -7/Factory | Entered Lower Caves 3481 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3602 | -7/Lower Caves | Build established: Scavenger-Tank 3683 | -7/Lower Caves | Spotted B-75 Beast 3707 | -7/Lower Caves | Destroyed B-75 Beast 3957 | -7/Lower Caves | Lost 3 parts (1u2w) 4068 | -7/Lower Caves | Learned Factory emergency access door positions 5592 | -7/Lower Caves | Core integrity fell below 50% 7398 | -7/Lower Caves | Discovered new exit (range 15) 7473 | -7/Lower Caves | Entered another Lower Caves area 7607 | -7/Lower Caves | Build established: Tank 8033 | -7/Lower Caves | Learned Factory interactive machine intel 8448 | -7/Lower Caves | Entered an active Warlord outpost 8519 | -7/Lower Caves | Learned Armory security intel 8519 | -7/Lower Caves | Learned Research terminal intel 8519 | -7/Lower Caves | Learned Armory terminal intel 8519 | -7/Lower Caves | Learned Factory garrison access intel 9468 | -7/Lower Caves | Discovered new exit (range 9) 9588 | -7/Lower Caves | Entered Zion 9782 | -7/Zion | Attacked by Zionites 9822 | -7/Zion | Core integrity fell below 20% 9842 | -7/Zion | 12-ASH came to Zion's defense 9844 | -7/Zion | Destroyed by SL-8AG(g) with Beamcaster Last Messages --------------- Critical hit (Burn: +80). Lyr. Light Armor Plating destroyed. Critical hit (Burn: +80). TF-1CH(i) suffers critical hit (Burn). The unstable cave ceiling collapses. Overheating: System interference. Beam Rifle temporarily disabled. Adv. Visual Processing Unit broken. Overheating: Short circuit. Destroyed Flamer. A strange signal echoes through Zion. System corrupted: Matter fused (-5). Critical hit (Burn: +80). TF-1CH(i) destroyed. Mak. Sword destroyed. Acquired 69 matter. Slug penetrates Earth. 12-ASH: "Who are you to come after my hometown?" Slug penetrates SL-8AG(g). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #####????????? | | ???????????????????????????##???? #????????? | | ?????????????????????????## ##??? ????????? | | ??????????????????????###" % ##? ???????? | | ?????????????????????## ## ???????? | | ????????????????????## # # ??????? | | ????????????????????# g g ???????? | | ????????????????????# # g #?????????? | | ???????????????????## #???????????? | | ????????????????#### #??????????????? | | ????????????????# =@ #????????????????? | | ?????????????????# ##????????????????? | | ?????????????????## ###?????????????????? | | ?????? ###### #???????????????????? | | ?????? #???????????????????? | | ?????? # #???????????????????? | | ?????? ########## ##????????#??????????? | | ???????""""????????????# # #???????? #??????????? | | ???????????????????????# ###???????? #??????????? | | ???????????????????????# ######????? #????????##? | | ???????????????????????# [ #???? #??????# ##? | | ???????????????????????# #???? #????? #? | | ???????????????????????###### ##??? #???? #? | | ?????????????????????????#### #### #?## #? | | ?????????????????????????#"" # ## #? | | ?????????????????????????#" #???? | | ?????????????????????????#""/ #???? | | ?????????????????????????# #???? | | ?????????????????????????# #### ##???? | | ?????????????????????????#####??# ### ##????? | | ????????????????????????????????# ####???##?????? | | ???????????????????????????????## ##????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????## ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 15 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Com. Battery | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Cannon | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I Laugh At Your Crits Maybe Next Time I'll Detach My Launcher My Bad Oops Please Form A Line Remodeling Serviceable Loadout Sprinter That Tickles Tourist Use The Force Challenges ------------ None Game ------ Seed SupersonicProjectionArchive Manual? 0 Play Time 01:18:11 Cumulative 4.1 hours Start 2026.04.10 @ 01:35:37 End 2026.04.11 @ 00:51:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3dab2fff-ba8c-49ea-8fb8-db87889d6d53