Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.02 @ 16:55:03 Player: Leif Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1669) 1669 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5689 Bonus ------- Follower Combat Kills 320 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 95/100 System Corruption 10% Temperature Cool (1) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power III Backup Power III > --- PROPULSION (6) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (4) ------ Backup Plating III Backup Plating III > --- WEAPON (4) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Heavy Tesla Rifle PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Rifle Autogun Heavy Machine Gun Mini Assault Cannon > --- INVENTORY -------- Heavy Assault Rifle [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Centrium Heavy Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Slots Evolved 9 | . 1 . . 4 . 2 2 Power 1 | . 1 . . . . . . Propulsion 4 | . . . . 2 . . 2 Utility 2 | . . . . . . 2 . Weapon 2 | . . . . 2 . . . Parts Attached 40 | 7 . . 2 4 5 6 16 Power 5 | 1 . . . 1 1 . 2 Engine 4 | 1 . . . 1 1 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . . 3 2 1 7 Treads 1 | . . . . . . . 1 Leg 14 | 2 . . . 3 2 1 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 2 . . . . . 3 . Device 1 | . . . . . . 1 . Storage 1 | 1 . . . . . . . Processor 1 | 1 . . . . . . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 15 | 2 . . 2 . 2 2 7 Energy Gun 7 | 1 . . . . . 2 4 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 5 | 1 . . 1 . 1 . 2 Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 3 Parts Lost 23 | . . . . . . 5 18 Power 3 | . . . . . . 1 2 Propulsion 8 | . . . . . . 1 7 Utility 4 | . . . . . . 1 3 Weapon 8 | . . . . . . 2 6 Highest Loss Streak 17 | . . . . . . 4 17 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | 3 7 7 6 5 6 6 2 Power . | . 1 1 1 . . . . Propulsion 2 | . 2 2 2 2 2 3 1 Utility 2 | 1 3 3 3 3 3 2 1 Weapon . | . 1 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . . . 5 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 87 87 87 77 87 95 76 Engine 12 | . 12 12 12 16 16 12 5 Leg 29 | . 25 25 25 27 33 28 27 Device 1 | . . . . . . 1 4 Storage 7 | . 12 12 12 8 8 7 4 Processor 7 | . 12 12 12 8 8 7 4 Hackware 2 | . . . . . . 7 4 Protection 1 | . . . . . . 5 1 Energy Gun 3 | . 12 12 6 . . 8 3 Energy Cannon 2 | . . . 5 8 2 . . Ballistic Gun 11 | . 12 12 12 8 13 9 8 Ballistic Cannon 3 | . . . . . 4 7 4 Peak Build Rating 55 | 7 7 7 8 15 24 36 55 Average Rating 24 | 5 7 7 7 13 21 32 40 On Entrance 12 | . 7 7 7 8 15 24 30 Avg Prop Armor Cover (%) 16 | . . . . . . . 16 Naked Turns 19 | . . . . . . . 19 Heaviest Build 39 | 17 17 17 25 30 32 39 37 Greatest Support 107 | 20 20 20 20 51 56 63 107 Greatest Overweight (x) 9 | 5 . . 1 1 . . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 8 Most Carried 8 | 7 7 7 8 7 8 8 8 Average Carried 5 | 3 7 7 6 5 6 6 2 Final Capacity 10 | 10 10 10 10 10 10 10 5 Final Carried 7 | 7 7 7 6 5 7 5 2 Class Distribution -------------------- 33% | Hacker-Gunner 32% | Hacker-Mutant 20% | Commander-Gunner 12% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Commander-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Matter Collected 1538 | 204 66 . 26 40 218 390 594 Remotely . | . . . . . . . . Salvage Created 2030 | . . . 75 . 463 589 903 Parts 109 | . . . 7 . 25 35 42 Haulers Intercepted 2 | . . . . . 1 . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Combat Hostiles Destroyed 34 | . . . 2 . 8 15 9 Guns 23 | . . . 2 . 7 11 3 Cannons 10 | . . . . . 1 4 5 Classes Destroyed 12 | . . . 1 . 4 4 3 Worker 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . 1 . 1 Recycler 4 | . . . . . . 1 3 Watcher 2 | . . . . . . 2 . Swarmer 13 | . . . . . . 11 2 Grunt 6 | . . . . . 3 1 2 Sentry 7 | . . . . . 4 2 1 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . 1 . 1 Programmer 2 | . . . . . . 1 1 Subdweller 2 | . . . 2 . . . . Best Kill Streak 8 | . . . 2 . 2 8 6 Combat Bots Only 7 | . . . 2 . 2 7 2 Max Kills in Single Turn 2 | . . . 1 . 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Hostile Shots Fired 669 | . . 14 12 6 43 136 458 Missed 208 | . . 5 6 2 20 55 120 Hits 461 | . . 9 6 4 23 81 338 Projectile 461 | . . 9 6 4 23 81 338 AOE 8 | . . 5 . . . 3 . Critical Strikes 13 | . . . . . 2 1 10 Part Disruptions 9 | . . . . . . . 9 Damage Taken 4743 | . . 160 89 23 294 751 3426 Core 975 | . . 9 12 . 55 41 858 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2866 | . . 95 51 16 180 470 2054 Core Remaining (%) 93 | 100 . . 91 . 90 94 . Volleys Fired 132 | . . . 6 . 35 31 60 Largest 4 | . . . 2 . 3 4 4 Hottest 170 | . . . 60 . 100 170 168 Shots Fired 320 | . . . 12 . 58 108 142 Gun 231 | . . . 12 . 42 77 100 Cannon 89 | . . . . . 16 31 42 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 232 | . . . 6 . 49 78 99 Thermal 57 | . . . 6 . 9 . 42 Explosive . | . . . . . . . . Electromagnetic 31 | . . . . . . 30 1 Robot Hit Streak 24 | . . . 12 . 24 12 15 Robot Miss Streak 7 | . . . . . 1 7 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Autonomous 17 | . . . . . . . 17 Shots Hit Robots 236 | . . . 12 . 48 68 108 Core Hits 104 | . . . 6 . 19 38 41 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . . . . . 9 Burn 4 | . . . . . . . 4 Destroy 1 | . . . . . . . 1 Blast 4 | . . . . . . . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4429 | . . . 118 . 765 1180 2366 Guns 2734 | . . . 118 . 436 744 1436 Cannons 1694 | . . . . . 329 436 929 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 3172 | . . . 50 . 546 943 1633 Thermal 988 | . . . 68 . 219 . 701 Explosive . | . . . . . . . . Electromagnetic 268 | . . . . . . 237 31 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 1 . 10 Average Corruption 4 | . . . . . 1 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . 1 . 12 Message Errors 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . . . 14 Projectiles 14 | . . . . . . . 14 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 13 | . . . . . . 3 10 Impact . | . . . . . . . . Kinetic 13 | . . . . . . 3 10 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 522 | . . . . . 180 522 342 Average Temperature 115 | . . . . . 59 197 80 Received Heat Transfer 462 | . . . 27 . 99 186 150 Effects 9 | . . . . . . 7 2 Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . 2 1 Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . . . 2 . 4 Heat Transferred 2106 | . . . 150 . 296 . 1660 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 100 68 100 Level 1 5 | . . . . . . 31 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 307 | . . 30 . . 86 307 69 Initial 69 | . . . . . . . 69 Average 33 | . . 5 . . 14 131 11 Influence Increases 1471 | . . 30 . . 488 667 286 Destroy 0b10 Robot/C 860 | . . . . . 300 380 180 Destroy 0b10 Robot/NC 65 | . . . . . 15 20 30 Destroy Leader 230 | . . . . . 114 84 32 Allied During Kill 59 | . . . . . 40 19 . Successful Hack 35 | . . . . . 15 8 12 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 12 | . . . . . 4 6 2 Lose Combat Pursuer 60 | . . 30 . . . . 30 Influence Decreases 1471 | . . 15 15 . 488 473 480 Entered New Map 136 | . . . 11 . . . 125 Time Decay 1107 | . . 15 4 . 452 323 313 Lost Part 92 | . . . . . . 50 42 Lost Ally 136 | . . . . . 36 100 . Squads Dispatched 11 | . . . . . 1 4 6 Investigation 2 | . . . . . 1 1 . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . . . 1 2 Assault 1 | . . . . . . 1 . Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Distress Signals 5 | . . . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . . 7 3 3 15 23 32 Peak Tracking Total 8 | . . 6 2 7 3 3 8 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Traps Triggered 4 | . . . . . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Machines Accessed 7 | . . . . . 4 2 1 Terminals 5 | . . . . . 4 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . . . 8 2 1 Successful 6 | . . . . . 4 1 1 Failed 5 | . . . . . 4 1 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 9 | . . . . . 8 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . . 4 . . Part Schematic 1 | . . . . . 1 . . Open Door 2 | . . . . . 2 . . Extermination Status 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . 3 2 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 42 | . . . . . . 42 . Total Part Build Rating 8 | . . . . . . 8 . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 5 . Highest-Rated Group 173 | . . . . . 173 87 . Highest-Rated Ally 29 | . . . . . 29 29 . Total Orders . | . . . . . . . . Ally Attacks 98 | . . . . . 53 45 . Total Damage 1345 | . . . . . 734 611 . Kills 14 | . . . . . 9 5 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Turns Passed 3718 | 72 62 103 596 85 1335 580 885 Spaces Moved 2101 | 46 52 85 382 59 706 320 451 Core 49 | 13 . . . . . . 36 Treads 27 | . . . . . . . 27 Legs 1916 | 33 52 85 382 59 706 320 279 Wheels . | . . . . . . . . Hover 109 | . . . . . . . 109 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 122 | 111 120 120 147 131 120 120 106 Slowest Speed 500 | 300 120 120 190 190 120 122 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 5 9 21 27 7 64 14 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . . . 3 6 2 Melee . | . . . . . . . . Projectile 11 | . . . . . 3 6 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Total 3000 | 67 51 86 404 66 1140 438 748 Wait 654 | 1 . 2 12 . 386 72 181 Move 2094 | 45 51 84 381 58 705 319 451 Hop . | . . . . . . . . Pick Up 48 | 14 . . 1 3 6 5 19 Fast Attach 1 | . . . . . . . 1 Attach 28 | 7 . . . 3 2 6 10 Detach 1 | . . . . . . . 1 Swap 18 | . . . 2 1 3 4 8 Drop 23 | . . . 2 1 3 1 16 Fire 132 | . . . 6 . 35 31 60 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Power x1 117 | -10/Materials | Identified exit to Mines 117 | -10/Materials | Discovered exit to Mines (range 15) 135 | -10/Materials | Entered Mines 136 | -10/Mines | Assembled infested the area 141 | -10/Mines | Assisted by a Guerilla fighting off Assembled 236 | -10/Mines | Identified exit to Subcaves 236 | -10/Mines | Discovered exit to Subcaves (range 3) 238 | -10/Mines | Entered Subcaves 302 | -10/Subcaves | Build established: Hacker-Mutant 353 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 365 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 369 | -10/Subcaves | Identified exit to Materials 369 | -10/Subcaves | Discovered exit to Materials (range 15) 834 | -10/Subcaves | Entered Materials 834 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 835 | -8/Materials | Identified exit to Storage 835 | -8/Materials | Discovered exit to Storage (range 8) 919 | -8/Materials | Entered Storage 1068 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1336 | -8/Storage | Build established: Commander-Mutant 1802 | -8/Storage | Build established: Commander-Gunner 2152 | -8/Storage | Identified exit to Factory 2152 | -8/Storage | Discovered exit to Factory (range 5) 2254 | -8/Storage | Entered Factory 2254 | -7/Factory | Accompanied by 5 allies 2254 | -7/Factory | Evolved 2 slots: Utility x2 2350 | -7/Factory | Fabricated Arc Projector (x2) 2447 | -7/Factory | Garrison activated, responded to threat 2542 | -7/Factory | Build established: Hacker-Gunner 2639 | -7/Factory | Lost 3 allies 2742 | -7/Factory | Lost 4 parts (1p1n1u1w) 2777 | -7/Factory | Identified exit to Factory 2777 | -7/Factory | Discovered exit to Factory (range 14) 2823 | -7/Factory | Destroyed 7 combat bots 2834 | -7/Factory | Entered another Factory area 2834 | -6/Factory | Evolved 2 slots: Propulsion x2 3204 | -6/Factory | Garrison activated, responded to threat 3419 | -6/Factory | Cargo convoy interrupted 3473 | -6/Factory | System corruption reached 10% 3512 | -6/Factory | Core integrity fell below 50% 3543 | -6/Factory | Found PL-3XN's Ring of Power 3572 | -6/Factory | Lost 17 parts (2p7n3u5w) 3577 | -6/Factory | Core integrity fell below 20% 3719 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03682_ K-01 Serf cleans the Power Conduit. 03690_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 03705_ K-01 Serf cleans the Subcomponent Replicator. 03707_ U-05 Engineer works on Subcomponent Replicator. 03708_ Critical hit (Burn: +37). 03710_ Triggered Ambush Trap. 03710_ G-50 Soldier emerges from a hatch in the floor. 03710_ S-27 Virus emerges from a hatch in the floor. 03710_ Critical hit (Burn: +37). 03712_ U-05 Engineer lays Concrete. 03713_ K-01 Serf cleans the Subcomponent Replicator. 03713_ U-05 Engineer works on Subcomponent Replicator. 03717_ K-01 Serf collects debris. 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"??? ??????????? | | ??????????????????????????? ???? ?????????????? | | ??????????????????????????? ????? ?????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 160 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Arc Projector | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Fitting Room Hydra Jackpot Organ Harvest There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed RestorationWarpTether Manual? 0 Play Time 00:30:41 Cumulative 62.0 hours Start 2025.12.02 @ 16:26:29 End 2025.12.02 @ 16:55:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 151 Rogue 146 Adventurer 0 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 449a0876-0666-48f2-980a-9c76a7b87785