Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.15 @ 05:06:26 Player: T.033 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 1598 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Core (1500) Ox29 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scanner Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Seismic Detector System Shield Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Core Shielding Power Shielding > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Hover Unit Terrain Scanner System Shield Field Recycling Unit [Rating: 16] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 3 | . 1 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . 1 . . Parts Attached 23 | 7 6 7 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 3 | 2 1 . . Leg 2 | . . 2 . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 7 | 2 3 2 . Device 1 | . 1 . . Storage 2 | . 2 . . Processor 2 | 1 . 1 . Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 4 | 4 6 4 3 Power 1 | . 1 1 1 Propulsion . | . 1 . . Utility 2 | 2 2 1 2 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 7 | . 2 1 4 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 4 | . 1 . 3 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 98 99 62 Engine 10 | . 12 10 9 Treads 10 | . 25 10 . Leg 2 | . . 9 . Device 5 | . 3 . 9 Storage 10 | . 10 10 10 Processor 7 | . 1 9 10 Protection 11 | . 8 19 10 Energy Gun 17 | . 35 30 . Special Weapon 1 | . . . 3 Impact Weapon 4 | . . . 9 Peak Build Rating 16 | 7 8 16 16 Average Rating 10 | 6 7 12 11 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 95 | 10 92 95 94 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 31 | . 2 15 31 Average Overweight (x) 5 | . 1 2 27 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 22 25 25 Most Carried 8 | 5 8 7 6 Average Carried 4 | 4 6 4 3 Final Capacity 25 | 5 25 25 25 Final Carried 8 | 5 8 6 4 Class Distribution -------------------- 53% | Hacker-Mutant 18% | Hacker-Tank 18% | Hacker-Gunner 9% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 490 | 203 137 90 60 Remotely . | . . . . Salvage Created 557 | . 267 269 21 Parts 34 | . 16 18 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 18 | . 8 6 4 Guns 11 | . 5 5 1 Cannons 3 | . . . 3 AOE 4 | . 3 1 . Classes Destroyed 5 | . 4 . 1 Worker 1 | . 1 . . Watcher 4 | . 3 1 . Swarmer 6 | . 6 . . Grunt 8 | . 2 6 . Assembled 4 | . . . 4 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 131 | . 14 7 110 Missed 35 | . 5 3 27 Hits 96 | . 9 4 83 Melee 8 | . . . 8 Projectile 88 | . 9 4 75 AOE 26 | . . . 26 Part Disruptions 1 | . . . 1 Actively Blocked 1 | . . . 1 Damage Taken 1286 | . 51 27 1208 Core 414 | . 13 17 384 Absorbed by Shields . | . . . . Redirected to Shielding 73 | . 1 3 69 Ignored by Resistances 769 | . 34 19 716 Regen/Repaired (Parts) 5 | . 5 . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 41 | 2 15 11 13 Largest 3 | 2 3 3 2 Hottest 140 | 90 130 130 140 Shots Fired 95 | 4 39 31 21 Gun 91 | 4 39 31 17 Cannon . | . . . . Launcher . | . . . . Special 4 | . . . 4 Kinetic . | . . . . Thermal 33 | 2 15 9 7 Explosive . | . . . . Electromagnetic 62 | 2 24 22 14 Robot Hit Streak 25 | 4 16 24 25 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 65 | 4 19 24 18 Core Hits 35 | 1 15 11 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 2 | . 2 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1093 | 51 403 381 258 Guns 828 | 51 291 300 186 Cannons . | . . . . Explosions 193 | . 112 81 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 492 | 26 211 145 110 Explosive . | . . . . Electromagnetic 601 | 25 192 236 148 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 2 17 Message Errors 3 | . . . 3 Matter Fused 6 | . . 1 5 Heat Flow Errors 3 | . . . 3 Energy Discharges 6 | . . 1 5 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 208 | 30 156 191 208 Average Temperature 60 | 16 58 72 57 Received Heat Transfer 264 | . 24 24 216 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1164 | 74 544 285 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | . 55 82 . Initial . | . . . . Average 2 | . 3 5 . Influence Increases 384 | . 230 154 . Destroy 0b10 Robot/C 280 | . 160 120 . Destroy 0b10 Robot/NC 25 | . 20 5 . Destroy Leader 58 | . 36 22 . Disable Machine 4 | . . 4 . Destroy Structure 17 | . 14 3 . Influence Decreases 384 | . 230 154 . Time Decay 384 | . 230 154 . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 11 11 24 Peak Tracking Total 16 | . 2 3 16 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 5 | . 5 . . Failed 2 | . 2 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Repair Station Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 43 | . . . 43 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 19 | . . . 19 Total Damage 272 | . . . 272 Kills 8 | . . . 8 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 3033 | . 599 2 2432 Terrain 3033 | . 599 2 2432 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 6106 | 354 2004 1059 2689 Spaces Moved 1331 | 205 667 278 181 Core 175 | 8 . . 167 Treads 999 | 197 667 135 . Legs 154 | . . 140 14 Wheels . | . . . . Hover 3 | . . 3 . Flight . | . . . . Fastest Speed 50 | 50 160 320 260 Average Speed 433 | 155 283 332 1458 Slowest Speed 1600 | 160 320 980 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 12 81 21 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 13 | . 11 2 . Melee . | . . . . Projectile . | . . . . AOE 13 | . 11 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1586 | 232 752 398 204 Wait 141 | 14 48 79 . Move 1328 | 204 666 277 181 Hop . | . . . . Pick Up 24 | 5 9 7 3 Fast Attach 7 | 7 . . . Attach 21 | . 6 9 6 Detach 12 | . 4 7 1 Swap 2 | . 1 1 . Drop 10 | . 3 7 . Fire 41 | 2 15 11 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Sub) -9/Materials -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 355 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Evolved 1 slot: Weapon x1 356 | -10/Materials | Build established: Hacker-Mutant 594 | -10/Materials | Identified exit to Materials 594 | -10/Materials | Discovered exit to Materials (range 16) 921 | -10/Materials | Build established: Hacker-Tank 1006 | -10/Materials | Discovered exit to Materials (range 12) 1348 | -10/Materials | Discovered exit to Materials (range 5) 1490 | -10/Materials | Repaired Med. Laser 1879 | -10/Materials | Identified exit to Subcaves 1879 | -10/Materials | Discovered exit to Subcaves (range 12) 2066 | -10/Materials | Build established: Hacker-Skirmisher 2359 | -10/Materials | Entered another Materials area 2359 | -9/Materials | Evolved 2 slots: Utility x2 2656 | -9/Materials | Build established: Hacker-Gunner 3253 | -9/Materials | Identified exit to Mines 3253 | -9/Materials | Discovered exit to Mines (range 16) 3418 | -9/Materials | Entered Mines 3419 | -9/Mines | Assembled infested the area 3424 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3492 | -9/Mines | Met a Derelict bent on vengeance 3506 | -9/Mines | Lost 3 allies 3510 | -9/Mines | Core integrity fell below 50% 3519 | -9/Mines | Core integrity fell below 20% 3543 | -9/Mines | Lost 8 parts (1p2n1u4w) 3772 | -9/Mines | Build established: Hacker-Mutant 6107 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Matter Pump. A derelict is hurriedly installing traps. PC-OJR(g): "Hehe, this'll put a wrench in their mining defense operations..." PC-OJR(g) slips into the shadows. K-01 Serf cleans the Matter Pump. System corrupted: Energy discharge (-39). System corrupted: Energy discharge (-42). System corrupted: Matter fused (-7). System corrupted: Matter fused (-10). C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. Mace destroyed. K-01 Serf collects debris. Power Shielding destroyed. K-01 Serf collects debris. Plasma Cutter destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ## ### #???? ???????????????????? | | ## ##?# #??#? ?#?????????????????? | | # ### #?## #?#?? #?????????????????? | | # ####### #### #??#? #?????????????????? | | ## #???#?# ##??? ##?#??????????????? | | ?### ####??## % ##?## #?????????????????? | | ?### ##??#### ### #?# #?????????????????? | | ???# #??????# ### ## ##????????????????? | | ?### ######## #?# ##???????????????? | | ?# #?####?# ##?# ##???????????????? | | ## #?#??#?# ##?# ##????????????????? | | ?# ####?#?### #### ####? ??????????????? | | ## #??##??#?# ### "%" ##????? ?????????????? | | ###???##?# ## " ##????#? ?????????????? | | #####?##???#?# # #### #? ??????????????? | | ###?#??##??### # #???? ???????????? | | # ###??#?##### ## #?? ?? ??????????? | | ## #???????#?# ?## ########???????#???????? | | # ##?#??##??? "? ## ##?###??#?#?? ?????????? | | # ##???#??? ??????# ##?###?#???? ????????? | | ## ##?????? "" # ### ##?#?#???# ?????????? | | ## ###?### ? #% #### g #?#??###?# ?????????? | | ### #???## # ####%""" ##?#???##????????#??? | | ## # ###?# ^^ r """ ####??????#??????????? | | ### #??#?? % """g#####??#?##?#?????????? | | ## #? ? ## @ ##??######?#?#????????? | | # ## #?? ## ###???# ###??????????? | | ## ###? ## ###### ####????????? | | ## ## #?# ##??? ?????? | | # #### ###### #?????? ???? | | % #?#???????#### ##????? ????? | | #??##?###?#??## ## ##?+??#? ????? | | % %%% ##?##?#?#?#?#??##########????????????? | | ####% #####?#?###??#?##???#?#?#???????????????? | | ##=##% #?#???#??????##???##????#?###?#??#??????? | | #?### %#????##?#? ?#???#?#??#??##????#????????? | | ##???#%% ?? ???? ?????#?##?#?#??#???????????????? | | ##?#??? ??????? ?#????##????##??#?????????????? | | ?##???######???????#?????#??#?#????#??##?????????? | | ?###??????????#???????????????????????#??????????? | | ?????##???#?????????#???#?????##????????#????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 92% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Part-time Mechanic Challenges ------------ None Game ------ Seed matrix Manual? 1 Play Time 00:57:47 Cumulative 0.9 hours Start 2025.06.15 @ 03:52:46 End 2025.06.15 @ 05:06:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 1 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 32x21 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73fc7e41-0193-43c1-a7a4-9db0665f81a8