Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 13:27:23 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (177) 885 Value Destroyed (6408) 6408 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 14065 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 578 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -277 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 83/100 System Corruption 10% Temperature Cool (12) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (5) ---- Core Analyzer Makeshift Transmission Jammer Precision Rocket Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Focal Shield Improved Hardlight Generator > --- WEAPON ----------- Heavy Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Energy Well High-capacity Matter Pod Machine Analyzer Core Analyzer Core Analyzer Recoil Stabilizer Particle Charger Makeshift Transmission Jammer Improved Light Armor Plating Improved Hacking Suite System Shield High-powered Tractor Beam Drone Bay Heavy Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . Utility 4 | . . . . . 4 . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 220 | 7 14 . 2 6 34 26 10 7 5 5 65 7 18 . 14 Power 25 | 1 4 . . 2 2 2 . . . . 9 1 3 . 1 Engine 15 | 1 4 . . 2 2 . . . . . 3 1 1 . 1 Core 9 | . . . . . . 2 . . . . 5 . 2 . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 42 | 2 3 . 2 . 7 5 . . . 1 15 3 4 . . Treads 18 | . . . 2 . 2 . . . . 1 8 1 4 . . Leg 2 | . . . . . . . . . . . . 2 . . . Wheel 22 | 2 3 . . . 5 5 . . . . 7 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 55 | 2 2 . . . 14 6 2 1 . . 20 3 3 . 2 Device 30 | 1 1 . . . 6 3 2 . . . 12 2 2 . 1 Storage 4 | 1 1 . . . 2 . . . . . . . . . . Processor 3 | . . . . . 1 1 . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 17 | . . . . . 4 2 . 1 . . 7 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 98 | 2 5 . . 4 11 13 8 6 5 4 21 . 8 . 11 Energy Gun 2 | . . . . . . . . . 1 . 1 . . . . Energy Cannon 14 | . . . . 1 7 4 . . . . . . 1 . 1 Ballistic Gun 28 | 2 5 . . 2 . 3 . 4 3 1 8 . . . . Ballistic Cannon 9 | . . . . . . 2 3 . 1 . 3 . . . . Launcher 23 | . . . . 1 4 2 5 2 . 1 3 . 3 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . 2 6 . 2 . 4 Piercing Weapon 6 | . . . . . . 1 . . . . . . 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . 6 . . . 1 Parts Lost 47 | . 3 . . 3 4 4 . 2 . 1 13 4 8 . 5 Power 11 | . 2 . . 1 1 . . . . . 3 1 2 . 1 Propulsion 12 | . . . . . 2 . . . . 1 2 2 2 . 3 Utility 15 | . . . . . 1 2 . 1 . . 7 1 3 . . Weapon 9 | . 1 . . 2 . 2 . 1 . . 1 . 1 . 1 Highest Loss Streak 6 | . 2 . . 3 2 2 . 2 . 1 6 4 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 100 98 92 92 91 89 90 98 97 95 80 80 Engine 5 | . 13 14 14 14 8 . . . . . 3 5 9 6 8 Core 4 | . . . . . . 5 7 7 7 7 6 6 2 6 3 Treads 9 | . . . 28 28 7 . . . . 3 15 18 22 20 9 Wheel 10 | . 27 28 . . 10 16 15 15 15 9 9 . . . . Device 18 | . 12 14 14 14 17 14 22 23 23 23 18 20 20 26 25 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 Processor 6 | . . . . . 8 10 15 7 7 7 6 6 6 6 5 Hackware 1 | . . . . . 8 2 . . . . . . . . . Protection 5 | . . . . . 8 9 . 6 7 7 7 5 4 . . Energy Gun 1 | . . . . . . . . . 2 7 3 . . . . Energy Cannon 3 | . . . . 5 17 7 . . . . . . . . 5 Ballistic Gun 9 | . 26 28 28 21 . 7 7 20 15 6 5 13 7 . . Ballistic Cannon 2 | . . . . . . 3 5 . 2 7 4 . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 6 5 . 5 Peak Build Rating 75 | 8 8 8 9 10 34 50 47 47 50 50 73 73 73 56 75 Average Rating 44 | 4 7 8 8 9 29 42 44 46 46 46 65 70 67 56 61 On Entrance 35 | . 7 8 8 9 9 33 47 45 47 50 46 71 73 60 56 Naked Turns 4 | . . . . . . . . . . . . . . . 4 Heaviest Build 101 | 13 30 30 30 32 67 79 71 70 72 75 95 85 93 83 101 Greatest Support 101 | 26 32 32 40 40 40 48 44 44 44 44 98 98 101 76 76 Greatest Overweight (x) 33 | 4 6 . . . 2 2 1 1 1 4 5 5 1 1 33 Average Overweight (x) 1 | 1 . . . . 1 1 1 1 1 2 1 1 . 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 15 14 13 16 19 19 18 19 20 19 19 19 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 12 20 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 30% | Mutant 30% | Scavenger-Mutant 13% | Skirmisher 7% | Messiah-Mutant 4% | Derelict-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 5046 | 318 383 225 . 213 562 360 267 452 75 168 1359 236 295 . 133 Remotely 428 | . . . . . . . . . . . 212 216 . . . Salvage Created 6828 | 148 604 135 . 135 1607 587 139 430 . 112 2019 253 525 . 134 Parts 359 | 13 48 8 . 2 105 35 4 14 . 2 90 6 26 . 6 Haulers Intercepted 5 | . 1 . . . 3 . . . . . 1 . . . . Recyclers Shooed 6 | . 3 . . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 6 6 . 4 . 3 22 . 1 Prevented 4 | . . . . . . . . 1 . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 135 | . 11 3 . 7 29 9 6 16 . 5 26 3 14 . 6 Melee 15 | . . . . . . . . . . . 11 1 3 . . Guns 32 | . 11 3 . 5 1 . . 1 . 2 7 2 . . . Cannons 31 | . . . . 1 20 4 . . . . 5 . 1 . . AOE 57 | . . . . 1 8 5 6 15 . 3 3 . 10 . 6 Classes Destroyed 20 | 2 7 . . 2 2 2 . . . . . 2 2 . 1 Worker 8 | . 1 . . . 2 1 . . . . 4 . . . . Builder 2 | . . . . . . 1 . . . . 1 . . . . Tunneler 4 | 3 . . . . . . . . . . 1 . . . . Hauler 5 | . 1 . . . 3 . . . . . 1 . . . . Recycler 12 | 1 1 . . . 2 4 . . . . 4 . . . . Mechanic 4 | . 1 . . . 1 1 . 1 . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . Watcher 8 | . 2 . . . 3 1 . . . . 2 . . . . Swarmer 26 | . 3 . . . 8 4 1 2 . 3 . . 5 . . Grunt 59 | . 8 3 . 1 11 3 5 11 . 2 9 2 4 . . Brawler 6 | . . . . 1 . . . 2 . . . 1 2 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . . 8 1 1 1 . . 2 . 1 . . Specialist 3 | . . . . . . . . . . . . . . . 3 Hunter 12 | . . . . . 2 . . . . . 8 . . . 2 Programmer 9 | . . . . . . 1 . . . . 7 . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . 1 . . 2 . . Samaritan 2 | . . . . . . . . . . . . 1 1 . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 14 | 2 3 2 . 4 5 9 3 14 . 3 4 2 7 . 6 Combat Bots Only 13 | . 3 2 . 4 4 8 3 13 . 3 3 2 7 . 6 Max Kills in Single Turn 6 | 1 1 1 . 2 4 3 3 6 . 1 2 1 6 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 6 | . . . . 1 4 2 2 6 . 1 2 . 6 . 2 Melee 1 | . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1026 | . 57 14 . 33 135 82 9 33 . 16 415 36 112 . 84 Missed 310 | . 14 3 . 9 48 24 2 8 . 3 124 14 38 . 23 Damage Taken 9859 | . 476 161 . 360 1183 604 235 558 . 230 3409 325 1175 . 1143 Core 1502 | . 112 32 . 44 220 10 26 131 . 70 215 35 114 . 493 Absorbed by Shields 1126 | . . . . . . . . . . . 407 89 390 . 240 Redirected to Shielding 148 | . . . . . . . . . . . 148 . . . . Ignored by Resistances 534 | . . . . . . . . . . . 431 . 38 . 65 Regen/Repaired (Parts) 960 | . 146 . . . . 195 . . . . 619 . . . . Core Remaining (%) 62 | 100 . . . 24 60 . . . . 66 . . . . . Volleys Fired 365 | 8 65 11 . 20 111 28 7 12 . 9 69 10 7 . 8 Largest 3 | 2 2 2 . 2 2 3 3 3 . 3 3 2 2 . 2 Hottest 168 | 40 40 40 . 80 135 158 116 97 . 162 168 30 105 . 90 Shots Fired 741 | 16 130 22 . 38 200 75 14 27 . 19 157 20 9 . 14 Gun 402 | 16 130 22 . 30 17 22 1 14 . 10 119 20 1 . . Cannon 279 | . . . . 6 176 50 3 . . 5 31 . 4 . 4 Launcher 60 | . . . . 2 7 3 10 13 . 4 7 . 4 . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 418 | 16 130 22 . 30 17 25 4 14 . 10 129 20 1 . . Thermal 263 | . . . . 6 176 47 . . . 5 21 . 4 . 4 Explosive 57 | . . . . 2 4 3 10 13 . 4 7 . 4 . 10 Electromagnetic 3 | . . . . . 3 . . . . . . . . . . Robot Hit Streak 16 | 6 10 8 . 7 16 13 5 5 . 5 12 5 3 . 3 Robot Miss Streak 6 | 1 6 2 . 3 3 4 2 3 . 3 3 2 2 . . Penetration Max 2 | . . . . . . . . . . . 2 . . . . Secondary Targets 7 | . 1 1 . 1 . . . . . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 . . . . Shots Hit Robots 508 | 10 70 16 . 25 120 37 9 17 . 11 146 19 24 . 4 Core Hits 294 | 5 30 8 . 14 56 22 15 32 . 7 58 6 25 . 16 Critical Kills 4 | . . . . . 1 . . . . . 3 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . . . . Critical Strikes 21 | . . . . . 1 1 . . . . 17 1 1 . . Destroy 8 | . . . . . 1 . . . . . 7 . . . . Sever 12 | . . . . . . . . . . . 10 1 1 . . Impale 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 111 | . . . . . . 6 . . . 1 69 9 21 . 5 Impact 2 | . . . . . . 2 . . . . . . . . . Slashing 95 | . . . . . . . . . . 1 69 9 14 . 2 Piercing 14 | . . . . . . 4 . . . . . . 7 . 3 Sneak Attacks 19 | . . . . . . 3 . . . 1 7 3 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . Damage Inflicted 18847 | 122 889 180 . 456 3406 1432 1036 2044 . 569 4825 761 2099 . 1028 Guns 3811 | 122 889 180 . 275 166 86 23 193 . 84 1508 261 24 . . Cannons 3879 | . . . . 69 2610 557 60 . . 30 423 . 96 . 34 Explosions 6986 | . . . . 112 630 612 953 1851 . 389 388 . 1159 . 892 Melee 4171 | . . . . . . 177 . . . 66 2506 500 820 . 102 Ramming . | . . . . . . . . . . . . . . . . Kinetic 4065 | 122 889 180 . 275 166 132 83 193 . 70 1670 261 24 . . Thermal 3674 | . . . . 69 2659 511 . . . 44 261 . 96 . 34 Explosive 6711 | . . . . 112 355 612 953 1851 . 389 388 . 1159 . 892 Electromagnetic 226 | . . . . . 226 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3806 | . . . . . . . . . . 66 2506 500 695 . 39 Piercing 365 | . . . . . . 177 . . . . . . 125 . 63 Highest Corruption 10 | . . . . . . 1 1 1 1 . 9 8 8 8 10 Average Corruption 5 | . . . . . . 1 1 1 1 . 5 7 8 8 9 Corruption Purged 10 | . . . . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 132 | . . . . . . 6 4 5 . . 36 30 20 7 24 Message Errors 32 | . . . . . . 3 . 3 . . 5 9 5 . 7 Matter Fused 34 | . . . . . . 1 . . . . 12 4 9 1 7 Heat Flow Errors 15 | . . . . . . 1 1 . . . 3 4 1 4 1 Energy Discharges 14 | . . . . . . . 2 1 . . 3 3 2 . 3 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 15 | . . . . . . . . 1 . . 2 7 . 2 3 Data Loss (major) 7 | . . . . . . 1 . . . . 2 1 2 . 1 Misfires 5 | . . . . . . . . . . . 4 . . . 1 Alerts 3 | . . . . . . . . . . . 1 2 . . . Weapon Failures 3 | . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1167 | . . . . . 52 86 35 105 . 42 394 249 192 . 12 Projectiles 55 | . . . . . 52 3 . . . . . . . . . Explosions 191 | . . . . . . 9 35 105 . 42 . . . . . Melee 921 | . . . . . . 74 . . . . 394 249 192 . 12 Knockbacks 3 | . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . . . . 12 . 112 79 . . 69 . 7 . . Shots 12 | . . . . . 1 . 4 4 . . 2 . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 414 | . 3 2 . 66 312 213 97 14 . 102 414 180 111 131 167 Average Temperature 73 | . 1 2 . 23 58 59 49 8 . 49 106 75 65 78 95 Received Heat Transfer 2517 | . 201 90 . 80 513 141 81 225 . 72 694 47 255 . 118 Effects 7 | . . . . . 1 . . . . . 6 . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . 8 2 . . . . 6 . . . . Heat Transferred 5874 | . . . . 148 4157 888 . . . 74 407 . 150 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 589 | 20 237 121 . 59 532 273 . . . . 589 . . . . Initial 155 | . 13 9 . . 11 155 . . . . 25 . . . . Average 217 | 12 118 89 . 45 272 126 . . . . 286 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 2 . . . . Low Security (%) 50 | 100 80 100 . 100 41 94 . . . . 18 . . . . Level 1 34 | . 19 . . . 25 5 . . . . 64 . . . . Level 2 14 | . . . . . 33 . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . . . 5 2 . 1 . . 14 . 1 . . Investigation 6 | . 2 . . . 2 . . . . . 2 . . . . Extermination 8 | . . . . . . 2 . . . . 6 . . . . Reinforcement 8 | . 2 . . . 3 . . . . . 3 . . . . Assault 4 | . . . . . . . . 1 . . 2 . 1 . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 6 | . . . . 1 1 . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 24 4 . 8 45 13 6 15 . 7 57 4 20 . 1 Peak Tracking Total 7 | . 3 2 . 4 6 5 3 7 . 3 7 2 7 . 4 Tactical Retreats 12 | . 1 . . 1 5 . . . . . 5 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 6 | . 3 . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . . 2 . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 13 | . . . . . 1 . . 1 . . 9 . 1 . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . 1 . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 46 | . 9 . 1 . 15 7 . . . . 10 . . 4 . Terminals 19 | . 6 . . . 10 3 . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 3 . . . . Repair Stations 7 | . 1 . . . 1 1 . . . . 4 . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . Total Hacks 148 | . 28 . 1 . 36 28 . . . . 27 . . 28 . Successful 106 | . 21 . 1 . 24 16 . . . . 16 . . 28 . Failed 41 | . 7 . . . 11 12 . . . . 11 . . . . Catastrophic 3 | . . . . . . 1 . . . . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 56 | . 17 . . . 19 5 . . . . 14 . . . 1 Terminals 55 | . 16 . . . 26 13 . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 4 . . . . Repair Stations 33 | . 7 . . . 1 10 . . . . 15 . . . . Recycling Units 10 | . 5 . . . 5 . . . . . . . . . . Scanalyzers 11 | . . . . . 4 1 . . . . 6 . . . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . . . Terminal Hacks 51 | . 4 . 1 . 13 5 . . . . . . . 28 . Record 12 | . . . 1 . . . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . . . . . 8 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Robot Analysis 6 | . 3 . . . 3 . . . . . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 3 | . . . . . 2 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 23 | . 6 . . . . 8 . . . . 9 . . . . Scan Component 12 | . 3 . . . . 4 . . . . 5 . . . . Repair 11 | . 3 . . . . 4 . . . . 4 . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . . . . . . . Report Inventory 5 | . 2 . . . 3 . . . . . . . . . . Scanalyzer 9 | . . . . . 4 . . . . . 5 . . . . Insert Component 4 | . . . . . 2 . . . . . 2 . . . . Analyze 5 | . . . . . 2 . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 . . . . Seal Access 3 | . . . . . . 1 . . . . 2 . . . . Unauthorized Hacks 14 | . 9 . . . 4 1 . . . . . . . . . Terminals 10 | . 7 . . . 2 1 . . . . . . . . . Botnet 5 | . 2 . . . 2 1 . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 8 . . . 11 6 . . . . 8 . . . . Full Trace Events 2 | . . . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built 4 | . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . . 1 . . 8 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 11 | . 3 . . . . 4 . . . . 4 . . . . Time 460 | . 78 . . . . 202 . . . . 180 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . 2 . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 20 | . . 2 . . . 4 . . 4 . 7 . 2 . 1 Largest Group 7 | . . 2 2 . . 4 4 . 4 4 7 . 1 . 1 Highest-Rated Group 224 | . . 48 48 . . 48 48 . 151 151 224 . 30 . 96 Highest-Rated Ally 96 | . . 31 31 . . 12 12 . 39 39 70 . 30 . 96 Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . . Light 1 | . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . 1 . . . . Total Orders 4 | . . . . . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 137 | . . 2 . . . 2 19 . . 21 78 . 7 . 8 Total Damage 2586 | . . 44 . . . 16 235 . . 419 1281 . 186 . 405 Kills 17 | . . 1 . . . . 1 . . 3 11 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 6 | . 3 . . . 3 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 1 2 . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Zionite Intel Received 2 | . . . . . . . . . . . 2 . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 15259 | 208 1217 339 660 183 2301 1454 602 400 1205 799 3555 896 668 186 586 Spaces Moved 8648 | 105 928 298 409 74 1189 908 492 307 995 381 1747 307 293 78 137 Core 83 | 73 3 . . . . . . . . . . . . . 7 Treads 2633 | . . . 409 74 320 . . . . 99 967 263 293 78 130 Legs 44 | . . . . . . . . . . . . 44 . . . Wheels 5888 | 32 925 298 . . 869 908 492 307 995 282 780 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 160 160 105 115 115 115 115 115 97 156 160 240 50 Average Speed 146 | 150 100 100 160 160 153 118 115 115 115 201 156 272 188 240 317 Slowest Speed 1700 | 250 350 100 160 160 320 130 115 115 115 410 245 470 240 240 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 98 57 90 26 78 25 69 58 88 64 45 51 49 69 37 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 15 | . 3 1 . . 2 . . . 2 . 6 . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 . 1 1 . Scrap Searched 18 | . . 1 . 2 . . 4 1 2 3 . 2 1 . 2 Spaces Dug 20 | . . . . . 13 3 . . . . 3 . . . 1 Terrain Destroyed 510 | . . . . 12 62 23 111 121 . 21 60 . 64 . 36 Melee 6 | . . . . . . 3 . . . . 3 . . . . Projectile 43 | . . . . . 29 . . 1 . 3 8 . 1 . 1 AOE 461 | . . . . 12 33 20 111 120 . 18 49 . 63 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10419 | 139 1085 317 418 100 1471 1212 513 329 1057 395 2340 338 365 78 262 Wait 817 | . 55 9 . . 83 221 . . 45 . 314 1 . . 89 Move 8633 | 104 927 297 408 73 1188 907 491 306 994 380 1746 306 292 77 137 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | 17 20 . 4 . 30 10 3 3 4 . 37 4 6 . 5 Fast Attach 33 | 1 1 . . . 3 9 . . 5 1 8 . 2 . 3 Attach 75 | 6 11 . . 3 10 3 1 2 . . 25 4 5 . 5 Detach 1 | . . . . . . . . . . . . . . 1 . Swap 112 | . 2 . 2 3 21 14 9 5 . 4 32 3 11 . 6 Drop 103 | 3 4 . 4 1 25 14 2 1 9 . 32 1 3 . 4 Fire 365 | 8 65 11 . 20 111 28 7 12 . 9 69 10 7 . 8 Melee 107 | . . . . . . 6 . . . 1 69 9 17 . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . Rewire 22 | . . . . . . . . . . . . . 22 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 14) 896 | -10/Materials | Learned location of 2 exits from Mines 926 | -10/Materials | Learned Storage stockpile data 945 | -10/Materials | Learned location of Mines (-9) 953 | -10/Materials | Learned 2 Mines zone layouts 954 | -10/Materials | Learned Storage emergency access door positions 955 | -10/Materials | Learned Storage garrison access intel 957 | -10/Materials | Identified exit to Subcaves 967 | -10/Materials | Learned location of 2 exits from Materials 1078 | -10/Materials | Repaired Assault Rifle? 1116 | -10/Materials | Repaired Assault Rifle 1144 | -10/Materials | Repaired Com. Wheel 1426 | -10/Materials | Entered Mines 1427 | -10/Mines | Identified exit to Materials 1491 | -10/Mines | Core integrity fell below 50% 1589 | -10/Mines | Learned location of Storage (-8) 1720 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1721 | -10/Mines | Discovered new exit (range 5) 1765 | -10/Mines | Entered Exiles 1765 | -10/Exiles | Found Exiles lab abandoned 1765 | -10/Exiles | Accompanied by 2 allies 1795 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2396 | -10/Exiles | Discovered new exit (range 14) 2425 | -10/Exiles | Entered Mines 2426 | -9/Mines | Assembled infested the area 2576 | -9/Mines | Lost 3 parts (1p2w) 2589 | -9/Mines | Discovered new exit (range 8) 2608 | -9/Mines | Entered Materials 2608 | -8/Materials | Evolved 4 slots: Utility x4 2609 | -8/Materials | Identified exit to Factory 3166 | -8/Materials | Build established: Scavenger-Mutant 4017 | -8/Materials | Central database locked down 4909 | -8/Materials | Entered Factory 4909 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5375 | -7/Factory | Destroyed 8 combat bots 5570 | -7/Factory | Discovered new exit (range 13) 5746 | -7/Factory | Identified exit to Lower Caves 5931 | -7/Factory | Fabricated S-27 Virus (x4) 6100 | -7/Factory | Repaired Adv. Heat Sink 6139 | -7/Factory | Repaired Hrd. Medium Armor Plating 6210 | -7/Factory | Repaired Enh. Nuclear Core 6231 | -7/Factory | Build established: Commander-Mutant 6255 | -7/Factory | Repaired Flak Gun 6363 | -7/Factory | Entered Lower Caves 6363 | -7/Lower Caves | Accompanied by 4 allies 6401 | -7/Lower Caves | Identified exit to Lower Caves 6533 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6787 | -7/Lower Caves | Build established: Skirmisher 6965 | -7/Lower Caves | Entered another Lower Caves area 6994 | -7/Lower Caves | Discovered new exit (range 11) 6995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7035 | -7/Lower Caves | Destroyed 13 combat bots 7116 | -7/Lower Caves | Learned Factory trap positions 7274 | -7/Lower Caves | Discovered new exit (range 12) 7365 | -7/Lower Caves | Entered Zion 7413 | -7/Zion | System corruption cleaned by Quarantine Array 7541 | -7/Zion | Discovered new exit (range 16) 7810 | -7/Zion | Learned location of Quarantine (-2) 7950 | -7/Zion | Found CR-A16's Pointy Stick 8005 | -7/Zion | Learned location of Warlord (-5) 8292 | -7/Zion | Met Imprinter 8312 | -7/Zion | Imprinted 8314 | -7/Zion | Declared Zion's savior 8461 | -7/Zion | Build established: Derelict-Skirmisher 8570 | -7/Zion | Entered Proximity Caves 8570 | -6/Proximity Caves | Accompanied by 4 allies 8608 | -6/Proximity Caves | Learned Factory security intel 8753 | -6/Proximity Caves | Learned location of 1 exit from Factory 9086 | -6/Proximity Caves | Discovered new exit (range 9) 9234 | -6/Proximity Caves | Build established: Skirmisher 9369 | -6/Proximity Caves | Entered Factory 9369 | -6/Factory | Accompanied by 3 allies 9369 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9370 | -6/Factory | Identified exit to Factory 9371 | -6/Factory | Loaded intel: 129 trap records 9586 | -6/Factory | Zion Fire squad teleported in 9987 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9988 | -6/Factory | Zion Light squad teleported in 10019 | -6/Factory | Found Prototype Protection 10020 | -6/Factory | Identified Zio. Weapon Casing 10061 | -6/Factory | Repaired Arm. Treads 10091 | -6/Factory | Repaired Hvy. Beamcaster 10391 | -6/Factory | Build established: Messiah-Tank 10695 | -6/Factory | Build established: Messiah-Mutant 10841 | -6/Factory | Retrieved Zion intel report: Guard Positions 10908 | -6/Factory | Terminal network hard line cut 11484 | -6/Factory | Lost 6 parts (2p1n2u1w) 12074 | -6/Factory | Build established: Mutant 12116 | -6/Factory | Repaired Exp. Heat Sink 12161 | -6/Factory | Discovered exit to Factory (range 15) 12440 | -6/Factory | Repaired Imp. Medium Armor Plating 12752 | -6/Factory | Garrison activated, responded to threat 12869 | -6/Factory | First assault squad dispatched 12898 | -6/Factory | Discovered new exit (range 16) 12924 | -6/Factory | Entered Lower Caves 13078 | -6/Lower Caves | Lost 4 parts (1p2n1u) 13375 | -6/Lower Caves | Build established: Scavenger-Mutant 13673 | -6/Lower Caves | Identified exit to Lower Caves 13785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13820 | -6/Lower Caves | Entered another Lower Caves area 13989 | -6/Lower Caves | Spotted B-75 Beast 14027 | -6/Lower Caves | Destroyed B-75 Beast 14039 | -6/Lower Caves | Lost 3 parts (1p2u) 14343 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14376 | -6/Lower Caves | Destroyed 7 combat bots 14407 | -6/Lower Caves | Lost 4 parts (1p2n1u) 14459 | -6/Lower Caves | Discovered new exit (range 13) 14488 | -6/Lower Caves | Entered Data Miner 14489 | -6/Data Miner | Discovered new exit (range 6) 14535 | -6/Data Miner | Met Data Miner 14580 | -6/Data Miner | Learned location of Section 7 (-2) 14580 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14619 | -6/Data Miner | Received God Mode back door access code from Data Miner 14674 | -6/Data Miner | Entered Proximity Caves 14698 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14743 | -5/Proximity Caves | Found Prototype Special Weapon 14745 | -5/Proximity Caves | Identified Molecular Deconstructor 14849 | -5/Proximity Caves | System corruption reached 10% 15204 | -5/Proximity Caves | Spotted B-75 Beast 15223 | -5/Proximity Caves | Core integrity fell below 50% 15240 | -5/Proximity Caves | Released all parts (10) 15243 | -5/Proximity Caves | Escorted by Enhanced Grunt 15251 | -5/Proximity Caves | Core integrity fell below 20% 15260 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 15240_ Released Adv. Targeting Computer. 15240_ Released Hcp. Storage Unit. 15240_ Released Imp. Hardlight Generator. 15240_ Released Exp. Heat Sink. 15240_ Released Imp. Cooling System. 15240_ Released Hvy. Plasma Cannon. 15240_ Released Phasing Sabre. 15240_ Released Drone Bay. 15241_ Acquired CR-A16's Pointy Stick. 15243_ Enhanced Grunt: "Protecting LRC-V3." 15247_ Knocked back. 15247_ CR-A16's Pointy Stick destroyed. 15250_ Acquired Imp. Light Armor Plating. 15250_ Knocked back. 15251_ Acquired 7 matter. 15252_ Acquired Phasing Sabre. 15254_ System corrupted: Imp. Light Armor Plating rejected. 15255_ Destroyed Unknown Device. 15260_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##########???????????????????????####??????????? | | ### ##????????????#####????## ##?????????? | | #???????????## ##???# ########### | | #?????????### ##?## $ | | ##??????### ### % | | ##?????# ############ | | ##????# #####??????????? | | ########## #??????????????? | | ## ##### ##?????????????? | | ## #?????????????? | | ## ##?????????????? | | ?## ######??????????????? | | ??## ### ## ###???????????????????? | | ???## ####! ########?????????????????????? | | ##### #### ##????????????????????????????? | | #####?# !* #?????????????????????????????? | | #????## ## #####??????????????????????????? | | ############# "# ##???????###???????????????? | | ## ## ### #?###??# ##??????????????? | | ## ###;### #??????????????? | | ## !![@ % #??????????????? | | ## ]g]!! #???????????????? | | ## #;%%BB ### ????????????? | | ##### ######## #;*!BB ???????? | | #???# ##??????## #%!!!% ???????? | | ????# ###????????# ]!#!* % ???????? | | ????# #######?????## ! ! ## ????????? | | ????# [ #??????# ## ????????? | | #???# ##### #??????# #; ##???????????? | | #??# #?### ####???#% ### #????????????? | | ### ### #??#% #?? ##????????????? | | #?# ##?? ###?????????????? | | # ## #??? ##???????????????? | | # # #??? #????????????????? | | ## ## #??? #????????????????? | | ## ##?#### ???# ##????????????????? | | ###### #?????## ????####?????????????????? | | ####????## ##??????# ?????????????????????????? | | ?????????####???????# #????????????????????????? | | ????????????????????? ##????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 40 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorContainmentAirjet Manual? 0 Play Time 02:03:11 Cumulative 369.9 hours Start 2025.03.19 @ 11:23:30 End 2025.03.19 @ 13:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 251 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb266d87-974c-49e6-b268-be4f45eba524