Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 18:42:55 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1267) 1267 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 5553 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 575/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (52) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads VTOL Module Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Terrain Scan Processor Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Autogun Scythe > --- INVENTORY (5) ---- Light Nuclear Core Armored Treads Improved Cooling System Advanced ECM Suite PSU Rigger Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Small Laser Ripper > --- INVENTORY -------- Improved Cooling System Advanced ECM Suite Improved Propulsion Shielding Hacking Suite PSU Rigger [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 91 | 8 9 2 . 3 31 22 16 . Power 12 | 2 1 . . . 2 5 2 . Engine 5 | 2 1 . . . 1 1 . . Core 7 | . . . . . 1 4 2 . Reactor . | . . . . . . . . . Propulsion 25 | 2 . . . . 11 5 7 . Treads 14 | 2 . . . . 11 . 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . . . 5 6 . Utility 18 | 2 1 . . . 7 6 2 . Device 8 | 1 . . . . 5 2 . . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . . 3 . . Hackware 3 | . . . . . 1 1 1 . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 36 | 2 7 2 . 3 11 6 5 . Energy Gun 8 | 1 2 . . . 2 2 1 . Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 15 | 1 2 2 . 2 7 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . . 1 1 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 3 | . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 12 | . . . . . 1 1 8 2 Power 2 | . . . . . . . 2 . Propulsion 4 | . . . . . . . 4 . Utility 5 | . . . . . 1 . 2 2 Weapon 1 | . . . . . . 1 . . Highest Loss Streak 7 | . . . . . 1 1 7 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 97 98 86 71 Engine 7 | . 14 14 14 14 8 . . . Core 3 | . . . . . . 13 9 . Treads 18 | . 28 28 28 28 26 . 1 7 Flight 8 | . . . . . . 30 22 15 Device 18 | . 14 14 14 14 26 15 12 4 Storage 7 | . 14 14 14 14 9 . . . Processor 2 | . . . . . . 6 7 7 Hackware 6 | . . . . . 4 14 14 12 Protection 1 | . . . . . 2 . 1 7 Energy Gun 4 | . 13 5 . . 2 6 4 . Ballistic Gun 11 | . 13 22 28 27 13 . 2 7 Impact Weapon 1 | . . . . . . 6 . . Slashing Weapon 1 | . . . . . . . 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 13 28 31 31 33 37 32 17 8 Greatest Support 84 | 40 40 40 40 40 84 19 20 9 Greatest Overweight (x) 1 | . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 10 | 7 8 15 15 15 15 5 5 5 Most Carried 15 | 5 10 14 15 15 15 15 5 5 Average Carried 9 | 1 6 12 14 14 14 5 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 5 10 14 15 15 15 5 5 5 Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Scout 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1774 | 292 198 71 . 27 714 273 199 . Remotely . | . . . . . . . . . Salvage Created 1727 | 143 339 73 . 32 694 235 211 . Parts 129 | 12 40 7 . 4 51 7 8 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | 1 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 39 | . 10 4 . 4 15 2 4 . Melee 3 | . . . . . . . 3 . Guns 23 | . 4 4 . . 15 . . . Cannons 3 | . . . . . . 2 1 . AOE 10 | . 6 . . 4 . . . . Classes Destroyed 13 | 2 5 . . . 4 . 2 . Worker 2 | . . . . . 2 . . . Builder 10 | . 6 1 . . 3 . . . Tunneler 4 | 3 1 . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 4 | 1 . . . . 1 2 . . Minesweeper 1 | . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 23 | . 6 4 . 4 4 2 3 . Grunt 12 | . 4 . . . 8 . . . Brawler 1 | . . . . . 1 . . . Sentry 2 | . . . . . 2 . . . Programmer 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Best Kill Streak 5 | 2 5 4 . 4 4 2 3 . Combat Bots Only 4 | . 4 3 . 4 3 2 3 . Max Kills in Single Turn 3 | 1 2 1 . 3 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . 3 . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 201 | . 39 11 . 8 67 27 44 5 Missed 72 | . 13 1 . 4 20 13 19 2 Damage Taken 1539 | . 293 74 . 32 491 187 395 67 Core 242 | . 31 12 . 8 66 39 49 37 Absorbed by Shields 188 | . . . . . 188 . . . Core Remaining (%) 89 | 100 . . . 79 88 . . . Volleys Fired 166 | 12 49 8 . 4 76 9 8 . Largest 2 | 2 2 2 . 1 2 1 1 . Hottest 115 | 60 100 53 . 30 115 75 75 . Shots Fired 295 | 24 84 16 . 4 150 9 8 . Gun 252 | 24 70 16 . . 139 1 2 . Cannon 23 | . . . . . 9 8 6 . Launcher 16 | . 10 . . 4 2 . . . Special 4 | . 4 . . . . . . . Kinetic 190 | 12 31 16 . . 130 . 1 . Thermal 89 | 12 43 . . . 18 9 7 . Explosive 16 | . 10 . . 4 2 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 5 18 3 . . 13 2 4 . Robot Miss Streak 5 | 2 3 2 . . 5 5 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 211 | 15 51 8 . . 113 8 16 . Core Hits 137 | 6 32 7 . 4 79 2 7 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 2 | . . . . . 1 1 . . Destroy 1 | . . . . . 1 . . . Smash 1 | . . . . . . 1 . . Melee Attacks 54 | . . . . . . 32 22 . Impact 27 | . . . . . . 27 . . Slashing 27 | . . . . . . 5 22 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4288 | 149 969 125 . 137 1861 502 545 . Guns 2513 | 149 453 125 . . 1758 12 16 . Cannons 249 | . . . . . 50 75 124 . Explosions 706 | . 516 . . 137 53 . . . Melee 820 | . . . . . . 415 405 . Ramming . | . . . . . . . . . Kinetic 2031 | 58 132 125 . . 1700 . 16 . Thermal 731 | 91 321 . . . 108 87 124 . Explosive 706 | . 516 . . 137 53 . . . Electromagnetic . | . . . . . . . . . Impact 415 | . . . . . . 415 . . Slashing 405 | . . . . . . . 405 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 246 | . 10 . . . . 236 . . Projectiles . | . . . . . . . . . Explosions 10 | . 10 . . . . . . . Melee 236 | . . . . . . 236 . . Knockbacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 11 | . 11 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | 40 118 24 . . 8 140 252 . Average Temperature 54 | 22 32 10 . . 6 54 133 . Received Heat Transfer 353 | . 111 . . . 230 12 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 4 | . . . . . . 4 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1408 | 200 725 . . . 199 136 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 423 | 20 423 197 . 124 348 280 . . Initial 97 | . 13 69 . . 48 97 . . Average 153 | 8 233 110 . 77 158 135 . . Maximum Alert Level 2 | . 2 . . . 1 1 . . Low Security (%) 63 | 100 33 100 . 100 54 78 . . Level 1 33 | . 52 . . . 45 21 . . Level 2 2 | . 13 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . . 4 2 . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 . . . 4 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 2 . . . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 21 7 . 4 24 19 16 2 Peak Tracking Total 7 | . 4 3 . 4 4 7 5 2 Tactical Retreats 17 | . 2 1 . . 4 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . . . . . 4 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . 2 . . . 1 1 1 . Max in Single Turn 1 | . 1 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 16 | . 1 1 2 . 3 8 1 . Terminals 11 | . 1 1 . . 2 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 29 | . 3 3 2 . 6 14 1 . Successful 16 | . 2 . 2 . 3 8 1 . Failed 13 | . 1 3 . . 3 6 . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 3 3 1 . 4 9 . . Terminals 22 | . 3 3 . . 4 12 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 14 | . 2 . 2 . 3 6 1 . Record 2 | . . . 1 . . 1 . . Part Schematic 2 | . . . . . 1 1 . . Robot Analysis 3 | . 2 . . . 1 . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Level Access Points 2 | . . . . . 1 1 . . Terminal Index 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 1 . . 3 6 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 2 . . . 1 . . Largest Group 2 | . . 2 . . . 1 . . Highest-Rated Group 53 | . . 53 . . . 26 . . Highest-Rated Ally 31 | . . 31 . . . 26 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . Total Damage 84 | . . 84 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 6020 | 129 889 362 345 356 1970 1021 861 87 Spaces Moved 5029 | 52 422 202 216 213 668 1442 1648 166 Core 2 | 2 . . . . . . . . Treads 1771 | 50 422 202 216 213 668 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3256 | . . . . . . 1442 1648 166 Fastest Speed 26 | 50 160 160 160 160 155 26 26 52 Average Speed 77 | 155 160 160 160 160 158 26 37 52 Slowest Speed 160 | 160 160 160 160 160 160 107 115 52 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 65 43 60 40 29 29 92 40 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . . 1 . . 7 . Spaces Dug 37 | . 3 . . . 1 27 6 . Terrain Destroyed 190 | . 103 1 . 37 16 27 6 . Melee 33 | . . . . . . 27 6 . Projectile 14 | . 3 1 . . 10 . . . AOE 143 | . 100 . . 37 6 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 6764 | 75 548 226 216 225 1440 2020 1848 166 Wait 1342 | . 60 12 . 1 634 494 141 . Move 5017 | 51 421 201 215 212 667 1437 1647 166 Hop 2 | . . . . . . 2 . . Pick Up 35 | 4 6 3 1 2 12 4 3 . Fast Attach 33 | 7 . . . . 12 5 9 . Attach 14 | . . . . . 5 6 3 . Detach 5 | . . . . . 1 3 1 . Swap 44 | 1 9 2 . 3 14 11 4 . Drop 52 | . 3 . . 3 19 17 10 . Fire 166 | 12 49 8 . 4 76 9 8 . Melee 54 | . . . . . . 32 22 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 13) 1019 | -10/Materials | Entered Mines 1078 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1081 | -10/Mines | Found Prototype Device 1101 | -10/Mines | Learned location of 1 exit from Materials 1125 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1373 | -10/Mines | Discovered new exit (range 5) 1381 | -10/Mines | Entered Exiles 1407 | -10/Exiles | Discovered new exit (range 15) 1425 | -10/Exiles | Met 8R-AWN 1449 | -10/Exiles | Met EX-HEX 1498 | -10/Exiles | Met EX-BIN 1521 | -10/Exiles | Aligned with FarCom system 1522 | -10/Exiles | Given EX-Vault access code 1561 | -10/Exiles | Opened EX-Vault 1570 | -10/Exiles | Found PSU Rigger 1606 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1654 | -10/Exiles | Met EX-DEC 1664 | -10/Exiles | Learned location of Zion (-7) 1712 | -10/Exiles | Discovered new exit (range 11) 1726 | -10/Exiles | Left Exiles lab with PSU Rigger 1726 | -10/Exiles | Entered Mines 1743 | -9/Mines | Met a Derelict bent on vengeance 2061 | -9/Mines | Discovered new exit (range 13) 2082 | -9/Mines | Entered Materials 2082 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2083 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Identified Exp. Sensor Array 2365 | -8/Materials | Build established: Scavenger-Mutant 3056 | -8/Materials | Build established: Mutant 4052 | -8/Materials | Entered Factory 4052 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4215 | -7/Factory | Garrison activated, responded to threat 4349 | -7/Factory | Build established: Scavenger-Scout 4827 | -7/Factory | Discovered new exit (range 5) 4923 | -7/Factory | Identified exit to Factory 5035 | -7/Factory | Discovered new exit (range 11) 5073 | -7/Factory | Entered Lower Caves 5121 | -7/Lower Caves | Attracted the attention of an 0b10 base 5206 | -7/Lower Caves | Encountered a Warlord checkpoint 5509 | -7/Lower Caves | Learned Factory emergency access door positions 5540 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5665 | -7/Lower Caves | Lost 7 parts (2p3n2u) 5914 | -7/Lower Caves | Build established: Scavenger-Mutant 5926 | -7/Lower Caves | Discovered new exit (range 16) 5934 | -7/Lower Caves | Entered another Lower Caves area 5958 | -7/Lower Caves | Learned Factory trap positions 5958 | -7/Lower Caves | Spotted B-75 Beast 5999 | -7/Lower Caves | Encountered a Warlord checkpoint 6021 | -7/Lower Caves | Self-destructed Last Messages --------------- 05640_ S-27 Virus destroyed. 05643_ Dropped Sml. Laser. 05643_ Acquired Autogun. 05645_ Acquired 10 matter. 05787_ Acquired Cesium-ion Thruster. 05789_ Acquired Imp. Treads. 05794_ M-14 Sweeper destroyed. 05797_ Acquired 26 matter. 05815_ Acquired Lgt. Nuclear Core. 05820_ Acquired 28 matter. 05821_ Acquired Corrupted Arm. Treads. 05926_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05958_ Acquired derelict log, extracted data. Data stored: Factory trap records. 05999_ IK-YFM(M): "Unaware activity is slow around here lately. Bring on the action!" 05999_ Hacking Suite destroyed. 05999_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????????? ?? ?????????????????????????????? | | ???????????????? ## ????????????????????????????? | | ????????????????? # ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????## #????????????????????????? | | ???????????????# ?? ######????????????????? | | ????????????????# ## # ## #???####?????????? | | ?????????????????# # #??? ##????????? | | ???????????????# p @ ##?? #?????????? | | ?????????????????# ###### # ### #???##?????? | | ????????????????????????# # ## #???# ##???? | | ????????????????????????## #??? #??### | | ?????????????????????????##### #??? ##?### | | ?????????????????????????????# ##?# #### | | ?????????????????????????????# ## ## #### | | ?????????????????????????????# # # #?## | | ?????????????????????????????# #??## | | ?????????????????????????????## ##??### | | ??????????????????????????????# # ##????### | | ????????????????????????????? # ########## | | ???????????????????????????? ## # # | | ??????????????????????????? #?# # # | | ?????????????????????????? #??## # """ " # | | ?????????????????????????$ ????# """"""" # | | ????????????????????????## ?????# # """"""" # | | ?????????????????????????# ??????# """ " # | | ?????????????????????????#???????## # | | ??????????????????????????????????# # | | ??????????????????????????????????# #### #### | | ??????????????????????????????????# # #??# #??# | | ?????????????????????????????????# ##### #??# | | ????????????????????????????????# ###### #??# | | ???????????????????????????????# #??# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerDefenseScythe Manual? 0 Play Time 00:52:48 Cumulative 48.7 hours Start 2024.06.20 @ 17:32:51 End 2024.06.20 @ 18:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 19 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8e1c70ac-11c4-4363-9b82-1e73f445831d