Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 11:54:19 Player: Barbarossa Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (617) 617 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2412 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Reinforced Deuterium Engine Cooling System High-capacity Battery (250) Hardlight Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hardlight Generator > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Treads Heat Sink Cooling System High-capacity Battery Hardlight Generator Hacking Suite [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | . 4 8 19 Power 4 | . 1 1 2 Engine 1 | . 1 . . Core 3 | . . 1 2 Reactor . | . . . . Propulsion 13 | . 2 2 9 Treads 3 | . . 2 1 Leg . | . . . . Wheel 9 | . 2 . 7 Hover . | . . . . Flight 1 | . . . 1 Utility 7 | . 1 2 4 Device 5 | . . 2 3 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . . 3 4 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 21 | . . 1 20 Power 2 | . . . 2 Propulsion 8 | . . . 8 Utility 5 | . . . 5 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 99 96 44 Engine 5 | . 14 . . Core 4 | . . 10 4 Treads 8 | . . 22 5 Leg 2 | . 6 . . Wheel 17 | . 21 22 7 Device 4 | . . 8 6 Storage 11 | . 14 11 8 Protection 5 | . 13 . . Energy Gun 8 | . 14 9 1 Ballistic Gun 11 | . 14 10 9 Naked Turns 16 | . . . 16 Heaviest Build 28 | 14 20 27 28 Greatest Support 64 | 20 20 20 64 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 9 Most Carried 10 | . 8 10 10 Average Carried 8 | . 7 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 8 10 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 671 | 170 125 137 239 Remotely . | . . . . Salvage Created 948 | . 262 198 488 Parts 46 | . 14 19 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 7 6 5 Guns 17 | . 7 6 4 Cannons 1 | . . . 1 Classes Destroyed 10 | . 3 3 4 Worker 1 | . . . 1 Hauler 1 | . 1 . . Recycler 3 | . . . 3 Operator 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 7 | . 3 4 . Grunt 7 | . 4 1 2 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Heavy 1 | . . . 1 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 155 | . 35 15 105 Missed 38 | . 7 4 27 Damage Taken 2350 | . 299 79 1972 Core 658 | . 60 39 559 Absorbed by Shields 104 | . . 36 68 Regen/Repaired (Parts) 29 | . . 29 . Core Remaining (%) 88 | 100 76 90 . Volleys Fired 83 | . 28 19 36 Largest 2 | . 2 2 2 Hottest 73 | . 70 73 73 Shots Fired 142 | . 56 35 51 Gun 137 | . 56 35 46 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 28 16 36 Thermal 62 | . 28 19 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 6 5 12 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 97 | . 31 24 42 Core Hits 49 | . 12 14 23 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . 2 1 2 Burn 3 | . 2 . 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1402 | . 403 290 709 Guns 1279 | . 403 287 589 Cannons 120 | . . . 120 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 861 | . 175 163 523 Thermal 538 | . 228 124 186 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 1 | . . . 1 Matter Fused 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 136 95 19 Average Temperature 39 | . 51 25 6 Received Heat Transfer 558 | . 90 18 450 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 5 1 . Heat Transferred 1739 | . 814 370 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 305 | . 192 305 146 Initial 80 | . . 80 1 Average 108 | . 96 174 67 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | . 100 60 100 Level 1 11 | . . 39 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 11 12 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 13 13 5 Successful 11 | . 4 6 1 Failed 20 | . 9 7 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 24 | . 10 9 5 Terminals 25 | . 11 9 5 Fabricators . | . . . . Repair Stations 6 | . 2 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Unreport Threat 3 | . 1 2 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1048 | . 391 298 359 Spaces Moved 675 | 1 317 179 178 Core 58 | . . . 58 Treads 32 | . . . 32 Legs 78 | 1 77 . . Wheels 507 | . 240 179 88 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 80 80 50 Average Speed 100 | 120 89 94 127 Slowest Speed 300 | 120 120 95 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 2 57 18 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 904 | . 367 275 262 Wait 79 | . 11 53 15 Move 672 | . 316 178 178 Hop . | . . . . Pick Up 20 | . 4 9 7 Fast Attach 13 | . . 5 8 Attach 11 | . . 2 9 Detach 2 | . . . 2 Swap 7 | . 4 1 2 Drop 16 | . 4 7 5 Fire 83 | . 28 19 36 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x2 513 | -9/Materials | Repaired Med. Laser 553 | -9/Materials | Repaired Hardlight Generator 664 | -9/Materials | Discovered new exit (range 8) 673 | -9/Materials | Discovered new exit (range 15) 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Utility x2 770 | -8/Materials | Lost 3 parts (2n1u) 954 | -8/Materials | Core integrity fell below 50% 969 | -8/Materials | Lost 10 parts (1p4n2u3w) 1041 | -8/Materials | Core integrity fell below 20% 1049 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00989_ K-01 Serf collects debris. 01000_ K-01 Serf knocked back. 01002_ K-01 Serf destroyed. 01003_ System corrupted: Matter fused (-5). 01008_ Acquired 18 matter. 01015_ Penetrated by Slug. 01016_ Com. Wheel destroyed. 01018_ G-47 Trooper knocked back. 01019_ H0&WRR:|F4ECGF3FY