Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 15:31:35 Player: DreamCore Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (2624) 2624 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 8052 Bonus ------- Follower Combat Kills 128 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 45/100 System Corruption 13% Temperature Cool (12) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Layered Medium Armor Plating Latent Energy Streamer Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Cooling System Improved Terrain Scanner Targeting Computer Advanced Melee Analysis Suite Core Analyzer Transmission Jammer > --- WEAPON ----------- Coil Gun Maul > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Layered Medium Armor Plating Latent Energy Streamer Flak Cannon [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 3 1 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 115 | . 10 6 1 5 46 9 3 10 9 16 Power 14 | . 2 1 . 1 4 . 1 2 1 2 Engine 7 | . 2 . . . 3 . . 1 . 1 Core 7 | . . 1 . 1 1 . 1 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 29 | . 1 1 . 4 11 2 . 3 2 5 Treads 2 | . . . . . 2 . . . . . Leg 23 | . 1 1 . 4 9 2 . 1 1 4 Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . 2 1 1 Flight . | . . . . . . . . . . . Utility 42 | . 3 2 . . 16 6 1 3 5 6 Device 19 | . . 1 . . 8 3 . 2 2 3 Storage 4 | . 2 . . . 1 . . . 1 . Processor 11 | . 1 1 . . 3 1 1 1 1 2 Hackware . | . . . . . . . . . . . Protection 8 | . . . . . 4 2 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 30 | . 4 2 1 . 15 1 1 2 1 3 Energy Gun 10 | . 3 1 . . 5 . . 1 . . Energy Cannon 2 | . 1 . 1 . . . . . . . Ballistic Gun 10 | . . . . . 7 1 . . 1 1 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . . . . 2 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 3 | . . 1 . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . Parts Lost 38 | . 1 . . 1 10 1 7 . 12 6 Power 7 | . 1 . . 1 . . 1 . 2 2 Propulsion 12 | . . . . . 4 . 3 . 4 1 Utility 9 | . . . . . 2 . 1 . 4 2 Weapon 10 | . . . . . 4 1 2 . 2 1 Highest Loss Streak 10 | . 1 . . 1 4 1 4 . 10 4 To Critical Strikes 2 | . . . . . . . 2 . . . Average Backups 13 | . 10 14 15 14 14 19 9 5 4 3 Power . | . 2 1 1 . . 1 . . . . Propulsion . | . 2 1 1 1 . . . . . . Utility 7 | . 3 8 10 9 8 12 6 4 3 1 Weapon 3 | . 2 3 3 3 4 6 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | . 12 8 1 4 9 5 9 . . 1 Power 9 | . 1 3 . . 5 . . . . . Propulsion 6 | . 5 1 . . . . . . . . Utility 19 | . 2 2 . 3 4 3 5 . . . Weapon 15 | . 4 2 1 1 . 2 4 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 100 100 88 84 34 25 50 75 Engine 5 | . 14 2 . . 7 7 2 6 4 1 Core 3 | . . 11 14 14 1 . . . 3 5 Leg 21 | . 27 28 28 28 23 23 12 2 7 5 Hover 1 | . . . . . . . . 4 9 11 Device 6 | . . . . . 15 8 2 . 5 17 Storage 8 | . 14 14 14 14 9 7 2 . . . Processor 11 | . 12 13 14 14 7 14 5 5 11 16 Protection 2 | . . . . . 5 6 1 . . 3 Energy Gun 7 | . 23 16 8 11 2 . 2 3 4 . Energy Cannon 1 | . 4 . 5 2 . 1 . . . . Ballistic Gun 5 | . . . . . 12 12 2 . . 5 Slashing Weapon 3 | . . 11 14 14 1 . . . . . Peak Build Rating 60 | . 9 18 23 23 48 54 52 26 39 60 Average Rating 29 | . 8 14 18 18 32 48 18 14 29 50 On Entrance 19 | 6 6 9 16 23 18 42 52 2 26 19 Avg Prop Armor Cover (%) 9 | . . . . . 6 . . 9 10 10 Naked Turns 115 | . . . . . . . 73 10 . 32 Heaviest Build 82 | 13 30 35 39 39 63 82 82 9 29 27 Greatest Support 66 | 20 20 20 20 20 51 66 66 18 38 45 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 1 2 1 2 Average Overweight (x) . | . . 1 1 1 . 1 . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 5 5 5 Average Capacity 13 | . 12 15 15 15 15 20 8 5 5 5 Most Carried 20 | . 15 15 15 15 20 20 20 5 5 5 Average Carried 13 | . 10 14 14 14 14 19 8 5 4 3 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 Final Carried 20 | 6 15 15 15 15 20 20 5 5 5 3 Scrap Suit Usage (%) 36 | . . . . . 74 87 28 . . . Parts Cannibalized 20 | . . . . . 15 5 . . . . Class Distribution -------------------- 49% | Mutant 41% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Matter Collected 2553 | 169 124 62 . 107 1234 390 . . 53 414 Remotely . | . . . . . . . . . . . Salvage Created 3463 | . 645 . . 469 1661 624 . . 53 11 Parts 215 | . 35 . . 23 116 40 . . 1 . Haulers Intercepted 7 | . 2 . . . 1 4 . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 17 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 61 | . 12 . . 9 32 6 . . 2 . Melee 3 | . . . . . 3 . . . . . Guns 38 | . 8 . . 1 22 5 . . 2 . Cannons 4 | . 3 . . . 1 . . . . . AOE 15 | . 1 . . 7 6 1 . . . . Classes Destroyed 12 | . 5 . . 2 4 1 . . . . Worker 6 | . . . . 2 3 1 . . . . Builder 4 | . . . . . 3 1 . . . . Hauler 7 | . 2 . . . 1 4 . . . . Recycler 8 | . 2 . . 2 3 1 . . . . Watcher 6 | . 3 . . . 2 1 . . . . Swarmer 16 | . 8 . . 4 4 . . . . . Grunt 20 | . 4 . . 4 10 . . . 2 . Duelist 2 | . . . . 1 1 . . . . . Sentry 13 | . . . . . 12 1 . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 3 1 . . . . Programmer 4 | . . . . . . 4 . . . . Decomposer 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . 4 . . 5 6 3 . . 1 . Combat Bots Only 4 | . 3 . . 4 4 1 . . 1 . Max Kills in Single Turn 5 | . 1 . . 5 3 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . . 4 3 1 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Hostile Shots Fired 640 | . 67 1 . 10 234 75 7 . 180 66 Missed 202 | . 15 1 . 1 68 26 1 . 68 22 Hits 438 | . 52 . . 9 166 49 6 . 112 44 Melee 9 | . . . . . 2 . 6 . . 1 Projectile 429 | . 52 . . 9 164 49 . . 112 43 AOE 1 | . . . . . . . . . 1 . Critical Strikes 20 | . 2 . . . 8 4 3 . 2 1 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 6782 | . 548 44 . 193 2569 581 239 . 1776 832 Core 1478 | . 123 . . 15 297 47 139 . 614 243 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 81 | . . . . . 66 15 . . . . Ignored by Resistances 163 | . . . . . 36 127 . . . . Regen/Repaired (Parts) 385 | . 64 . . . 279 42 . . . . Core Remaining (%) 65 | 100 . . . 44 46 . . 73 . . Volleys Fired 314 | . 74 1 . 19 132 46 6 3 30 3 Largest 2 | . 2 1 . 1 2 2 2 1 1 1 Hottest 126 | . 110 50 . 60 126 88 97 65 65 30 Shots Fired 520 | . 136 1 . 19 232 84 11 6 28 3 Gun 464 | . 108 1 . 17 209 82 10 6 28 3 Cannon 46 | . 28 . . 2 14 2 . . . . Launcher 10 | . . . . . 9 . 1 . . . Special . | . . . . . . . . . . . Kinetic 263 | . . . . . 169 82 5 . 4 3 Thermal 178 | . 90 . . . 53 . 5 6 24 . Explosive 10 | . . . . . 9 . 1 . . . Electromagnetic 69 | . 46 1 . 19 1 2 . . . . Robot Hit Streak 19 | . 9 . . 6 19 9 7 2 10 . Robot Miss Streak 6 | . 6 . . 2 4 3 5 5 5 6 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 329 | . 63 . . 11 160 60 8 4 22 1 Core Hits 196 | . 26 1 . 13 81 36 2 3 34 . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 8 | . 4 . . 1 1 . 1 . . 1 Burn 4 | . 3 . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . . . Corrupt 2 | . 1 . . 1 . . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . 1 7 . . . . 1 Impact 1 | . . . . . . . . . . 1 Slashing 8 | . . . . 1 7 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7799 | . 992 14 . 1042 3615 1138 464 39 389 106 Guns 4932 | . 698 . . 191 2358 1084 200 39 362 . Cannons 388 | . 198 . . . 188 2 . . . . Explosions 1978 | . 88 14 . 790 778 44 264 . . . Melee 458 | . . . . 61 291 . . . . 106 Ramming 43 | . 8 . . . . 8 . . 27 . Kinetic 3027 | . . . . . 1795 1084 123 . 25 . Thermal 2009 | . 621 14 . 170 751 . 77 39 337 . Explosive 1042 | . . . . . 778 . 264 . . . Electromagnetic 1220 | . 363 . . 811 . 46 . . . . Impact 106 | . . . . . . . . . . 106 Slashing 352 | . . . . 61 291 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . 6 1 6 14 18 11 13 Average Corruption 5 | . . . . 5 1 2 7 16 4 11 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 136 | . . . . 36 5 28 1 27 13 26 Message Errors 30 | . . . . 9 . 9 . 5 3 4 Matter Fused 23 | . . . . 5 3 4 . 1 3 7 Heat Flow Errors 20 | . . . . 7 1 3 . 4 3 2 Energy Discharges 18 | . . . . 3 . 5 . 4 1 5 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 22 | . . . . 6 . 4 1 7 . 4 Data Loss (major) 9 | . . . . 4 1 1 . 2 1 . Misfires 5 | . . . . 1 . 1 . 3 . . Alerts 2 | . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . 1 . 1 . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 142 | . . . . 31 5 . . . . 106 Projectiles . | . . . . . . . . . . . Explosions 36 | . . . . 31 5 . . . . . Melee 106 | . . . . . . . . . . 106 Knockbacks 5 | . . . . . 5 . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 119 | . . 21 . 46 40 . . . 12 . Shots 5 | . . 1 . 1 3 . . . . . Rammed 6 | . . . . . . . . . 6 . Targets Rammed 8 | . 1 . . . . 1 . . 6 . Kicked 2 | . 1 . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 444 | . 330 26 . 362 180 243 90 143 444 160 Average Temperature 89 | . 87 18 . 84 45 77 39 45 206 83 Received Heat Transfer 1827 | . 207 9 . 81 837 12 . . 570 111 Effects 4 | . . . . 1 . . . . 3 . Shutdowns 3 | . . . . 1 . . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 7 | . 2 . . 5 . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . . Heat Transferred 4348 | . 1691 50 . 250 1665 . 222 45 425 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 2 . . . . 3 . Latent Energy Used 707 | . . . . 359 . 348 . . . . LE Corruption 12 | . . . . 6 . 6 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 89 | . 100 100 . 90 65 100 100 100 100 . Level 1 10 | . . . . 9 34 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 392 | . 135 80 . 248 392 165 7 16 72 . Initial 165 | . . 36 . . . 165 5 . . . Average 71 | . 45 12 . 88 175 29 . . 7 . Influence Increases 2787 | . 437 127 . 426 1079 330 7 16 189 176 Destroy 0b10 Robot/C 1340 | . 240 60 . 180 640 120 . . 40 60 Destroy 0b10 Robot/NC 155 | . 35 . . 20 60 40 . . . . Destroy Leader 376 | . 60 10 . 30 196 60 . . 10 10 Allied During Kill 45 | . . 10 . 19 . . . . . 16 Successful Hack 129 | . 19 . . . 60 5 . 16 29 . Select Force Hacks 50 | . . . . . . . . . 50 . Disable Machine 165 | . . 30 . 90 . 45 . . . . Destroy Structure 227 | . 8 17 . 57 78 60 7 . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 285 | . 75 . . 30 30 . . . 60 90 Influence Decreases 2634 | . 342 222 . 426 713 679 24 16 137 75 Entered New Map 292 | . . 59 . . . 201 12 . . 20 Time Decay 2131 | . 332 163 . 376 623 468 12 16 93 48 Lost Part 171 | . 10 . . 10 90 10 . . 44 7 Lost Ally 40 | . . . . 40 . . . . . . Squads Dispatched 21 | . 2 . . . 8 5 . 3 3 . Investigation 8 | . 1 . . . 2 1 . 2 2 . Extermination 6 | . . . . . . 4 . 1 1 . Reinforcement 3 | . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Distress Signals 7 | . . . . . 6 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 28 5 . 4 46 9 6 2 12 14 Peak Tracking Total 10 | . 4 3 . 2 5 2 6 1 6 10 Tactical Retreats 11 | . 2 . . 2 2 . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Traps Triggered 12 | . 1 . . . 2 6 . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Disabled 11 | . . 2 . 6 . 3 . . . . Max in Single Turn 3 | . . 2 . 3 . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . 2 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Accessed 41 | . 8 2 1 . 13 4 . 5 8 . Terminals 23 | . 6 1 . . 7 3 . 4 2 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 3 | . 1 . . . 2 . . . . . Recycling Units 6 | . 1 . . . 2 . . 1 2 . Scanalyzers 4 | . . . . . 2 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 105 | . 22 4 1 . 39 10 . 12 17 . Successful 60 | . 10 1 1 . 26 6 . 5 11 . Failed 43 | . 12 3 . . 12 3 . 7 6 . Catastrophic 6 | . 2 1 . . 1 . . 2 . . Database Lockouts 2 | . . . . . 1 1 . . . . Manual 50 | . 14 3 1 . 17 2 . 8 5 . Terminals 54 | . 17 3 . . 17 5 . 8 4 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations 11 | . 3 . . . 8 . . . . . Recycling Units 17 | . 2 . . . 5 . . 4 6 . Scanalyzers 16 | . . . . . 9 5 . . 2 . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 17 | . 6 1 1 . 5 2 . 1 1 . Record 1 | . . . . . . 1 . . . . Robot Analysis 5 | . 3 . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 3 | . . . . . 1 . . 1 1 . Locate Traps 3 | . 1 . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 8 | . 2 . . . 6 . . . . . Scan Component 4 | . 1 . . . 3 . . . . . Repair 4 | . 1 . . . 3 . . . . . Recycling Unit Hacks 10 | . 1 . . . 3 . . 3 3 . Process 3 | . . . . . . . . 1 2 . Report Inventory 5 | . 1 . . . 2 . . 1 1 . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 12 | . . . . . 7 4 . . 1 . Insert Component 4 | . . . . . 3 1 . . . . Analyze 5 | . . . . . 3 2 . . . . Retrieve Study 3 | . . . . . 1 1 . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 10 | . 1 . . . 5 . . 1 3 . Terminals 7 | . . . . . 4 . . 1 2 . Botnet 7 | . . . . . 4 . . 1 2 . Fabricators 1 | . . . . . . . . . 1 . Overload 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Reject 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 6 1 . . 12 3 . 4 6 . Full Trace Events 7 | . 1 . . . 3 1 . 1 1 . Feedback Events 2 | . . . . . 1 . . . 1 . Corruption 2 | . . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . . 1 . Parts Repaired 4 | . 1 . . . 3 . . . . . Time 122 | . 26 . . . 96 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 87 | . . . . . . . . 60 27 . Retrieved Matter 60 | . . . . . . . . 60 . . Retrieved Components 7 | . . . . . 7 . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total Allies 6 | . . 3 . . . . . . . 3 Largest Group 3 | . . 3 2 2 . . . . . 3 Highest-Rated Group 228 | . . 40 29 29 . . . . . 228 Highest-Rated Ally 167 | . . 16 16 16 . . . . . 167 Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . 15 . 3 . . . . . 11 Total Damage 363 | . . 139 . 14 . . . . . 210 Kills 7 | . . 4 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Active Infowar (turns) 3514 | . 1285 167 . . 649 . . 39 668 706 Optics 2100 | . 1285 167 . . 648 . . . . . Sensors 1 | . . . . . 1 . . . . . Terrain 1413 | . . . . . . . . 39 668 706 Jamming 2 | . . . . . . . . . . 2 ECM 2 | . . . . . . . . . 2 . Robot Analysis Total 5 | . 3 . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Turns Passed 11131 | . 1412 879 437 1169 2629 2327 140 563 826 749 Spaces Moved 6468 | 1 726 421 229 570 1104 1035 172 638 910 662 Core 765 | . . . . . . . 145 257 322 41 Treads 41 | . . . . . 41 . . . . . Legs 4564 | 1 726 421 229 570 1063 1035 27 126 341 25 Wheels . | . . . . . . . . . . . Hover 1098 | . . . . . . . . 255 247 596 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 190 120 190 50 50 50 50 Average Speed 142 | 120 153 190 190 190 165 190 66 84 80 95 Slowest Speed 330 | 120 190 190 190 190 330 190 190 150 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 2 83 63 61 99 69 19 90 16 21 69 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . 5 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 255 | . 7 17 . 71 89 61 10 . . . Melee . | . . . . . . . . . . . Projectile 8 | . . . . . 7 1 . . . . AOE 247 | . 7 17 . 71 82 60 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total 7842 | . 890 508 231 639 1683 1314 183 655 973 766 Wait 707 | . 48 54 . 31 302 189 . . 15 68 Move 6459 | . 725 420 228 569 1103 1035 171 637 909 662 Hop . | . . . . . . . . . . . Pick Up 87 | . 19 11 1 5 35 12 . . 1 3 Fast Attach 61 | . 2 2 . . 15 6 6 10 8 12 Attach 29 | . 1 1 . 1 15 4 . . 2 5 Detach 2 | . . . . . . . . . 1 1 Swap 52 | . 7 3 1 5 29 6 . 1 . . Drop 104 | . 13 16 1 8 45 15 . 4 1 1 Fire 314 | . 74 1 . 19 132 46 6 3 30 3 Melee 9 | . . . . 1 7 . . . . 1 Ram 6 | . . . . . . . . . 6 . Kick 2 | . 1 . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 10 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 480 | -10/Materials | Repaired Aluminum Leg 489 | -10/Materials | Discovered new exit (range 12) 1187 | -10/Materials | Discovered new exit (range 17) 1392 | -10/Materials | Discovered new exit (range 9) 1413 | -10/Materials | Entered Mines 1427 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1438 | -10/Mines | Identified exit to Subcaves 1451 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1574 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1726 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1730 | -10/Mines | Found Prototype Device 1997 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2186 | -10/Mines | Discovered new exit (range 5) 2192 | -10/Mines | Identified exit to Materials 2238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2240 | -10/Mines | Discovered new exit (range 5) 2247 | -10/Mines | Identified exit to Exiles 2292 | -10/Mines | Entered Exiles 2292 | -10/Exiles | Accompanied by 2 allies 2340 | -10/Exiles | Met 8R-AWN 2372 | -10/Exiles | Met EX-HEX 2437 | -10/Exiles | Met EX-BIN 2484 | -10/Exiles | Aligned with FarCom system 2486 | -10/Exiles | Given EX-Vault access code 2532 | -10/Exiles | Opened EX-Vault 2548 | -10/Exiles | Found Latent Energy Streamer 2586 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2641 | -10/Exiles | Met EX-DEC 2706 | -10/Exiles | Discovered new exit (range 14) 2727 | -10/Exiles | Identified exit to Mines 2729 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2729 | -10/Exiles | Entered Mines 2729 | -9/Mines | Accompanied by 2 allies 2824 | -9/Mines | Learned location of 2 exits from Materials 2948 | -9/Mines | Discovered new exit (range 4) 2953 | -9/Mines | Identified exit to Materials 3054 | -9/Mines | Core integrity fell below 50% 3089 | -9/Mines | Found a hidden stash of uninstalled traps 3255 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3425 | -9/Mines | Discovered exit to Materials (range 9) 3512 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3519 | -9/Mines | Found Scrap Suit 3554 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3898 | -9/Mines | Entered Materials 3898 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3899 | -8/Materials | Identified exit to Factory 4295 | -8/Materials | Garrison activated, responded to threat 4400 | -8/Materials | Lost 4 parts (3n1w) 4716 | -8/Materials | Build established: Scavenger-Mutant 5089 | -8/Materials | Repaired Aluminum Leg 5117 | -8/Materials | Repaired Aluminum Leg 5368 | -8/Materials | Garrison activated, responded to threat 5584 | -8/Materials | Identified Exp. Sensor Array 5666 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5779 | -8/Materials | Core integrity fell below 50% 6000 | -8/Materials | Central database locked down 6527 | -8/Materials | Entered Factory 6527 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6763 | -7/Factory | Identified exit to DSF 7475 | -7/Factory | Discovered new exit (range 10) 7621 | -7/Factory | Discovered new exit (range 6) 8382 | -7/Factory | Discovered new exit (range 15) 8602 | -7/Factory | Central database locked down 8854 | -7/Factory | Sucked down chute 8854 | -7/Factory | Entered Waste 8869 | -7/Waste | EMP discharged 8870 | -7/Waste | Spotted C-40 Crusher 8888 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8891 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8894 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8894 | -7/Waste | Released all parts (4) 8903 | -7/Waste | Spotted C-40 Crusher 8903 | -7/Waste | Spotted C-40 Crusher 8904 | -7/Waste | Spotted C-40 Crusher 8925 | -7/Waste | Lost 4 parts (1p1n1u1w) 8935 | -7/Waste | Spotted C-40 Crusher 8940 | -7/Waste | Spotted C-40 Crusher 8955 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8958 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8969 | -7/Waste | EMP discharged 8969 | -7/Waste | System corruption reached 10% 8989 | -7/Waste | Lost 3 parts (2n1w) 8989 | -7/Waste | Discovered new exit (range 11) 8994 | -7/Waste | Entered Factory 9176 | -7/Factory | Build established: Mutant 9540 | -7/Factory | Discovered new exit (range 8) 9557 | -7/Factory | Entered another Factory area 9557 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10070 | -6/Factory | Spotted B-75 Beast 10222 | -6/Factory | Lost 10 parts (2p4n3u1w) 10241 | -6/Factory | Core integrity fell below 50% 10271 | -6/Factory | System corruption reached 10% 10380 | -6/Factory | Discovered new exit (range 5) 10383 | -6/Factory | Entered Lower Caves 10675 | -6/Lower Caves | Build established: Derelict-Mutant 11005 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11032 | -6/Lower Caves | Core integrity fell below 20% 11091 | -6/Lower Caves | Released all parts (7) 11122 | -6/Lower Caves | Lost 4 parts (2p1n1w) 11132 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11091_ Released Adv. Melee Analysis Suite. 11091_ Released Targeting Computer. 11094_ Slug penetrates Wall. 11105_ Attempting to rewire Y-54 Guardian. 11111_ Y-54 Guardian rewired. 11111_ S-27 Virus destroyed. 11112_ Attempting to rewire G-50 Soldier. 11114_ System corrupted: Energy discharge (-24). 11114_ Attempting to rewire G-50 Soldier. 11114_ G-50 Soldier rewired. 11115_ Lgt. Nuclear Core fries itself beyond repair. 11121_ L-41 Fighter destroyed. 11122_ Acquired 2 matter. 11123_ VTOL Module fries itself beyond repair. 11123_ Autogun fries itself beyond repair. 11123_ Acquired Carbon-fiber Leg. 11126_ Acquired Axe. 11127_ G-67 Veteran destroyed. 11132_ Flexi-carbon Leg+ fries itself beyond repair. 11132_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# ##### ## | | ?????#?????????????????# #### ### ## | | ???????????####?????#### #?####?# ## #? | | ???????????# ####### ## #??????# ###% #? | | ???????????# ##?# #?????## %#?# | | ???????????# #???##?????#% #?# | | ??????#????## #??????##?#% #?##### | | ??????#????## ### #???#????# ## ##??#?# | | ???????????# ##### #???????##?# ##????? | | ???????????# ##?# #?#?###????# ###### | | ???????????# ### #??# ###??# | | ???????????## #?## ### #?# #### | | #??????????## ###?####### ### ## #### | | ???????????# #?????????# ##??? | | ???????????# #?????????# ##???? | | ???????????# #?????????## #????# | | ???????????# #??????????## ### ##????? | | ???????????# #?#####?????## #### ##?????# | | ???????????## #### #??##?## #######??????? | | ???#?#??????## ### #####???# ##?????????? | | ??# # ??????## ## ##?# b?? #??#?????#? | | ?? ????### ##?## ###### #??????????# | | ?? ????## #???# #"""# #??????????? | | ?? ???## #???# # # ##???? #??? | | ??# #?### #####???# # #+## ## #??? | | ??# ###?# ###?????#@/%g % # #?? | | ### ### ##????# #Y % # | | ## ###### # """"# # | | ## ## ##Y######## ## | | ## # #? ? | | ## ## #### ##?? ? | | ?# ## ### #### #??? ?? | | #?# ## #?# ### ## #???? ?? | | ### ## #?######## #?# #????? ??? | | #??#?### #?# #????? ###?? | | #### ###?## #?## ###?#? ##???? | | #??# # ##! #### ##????? ##????? | | ##??# #?#[#! ##????????#????? | | ###?## #??#% ! ##### ######?###????? | | ###???# #####* % ##???# #?# ##?#?? | | #??????# ##?# % % ##???# ### ##### | | #???????## #?#% ## #?#??#/= ##### ## ## | | #?????????# ### %## #???#!= #???# | | ?????????##% ## ### ##??##! #???# | | ?????????# # #?####??## ##???# | | ????#???## ##?????## !##?#### | | ????????# ##??????# ##?## ## | | ??# %% #??????# #??# #### | | %## #??????# ##?## #?####### | | % ##??????## ####### #??#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Reactive Plating | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -10/Materials Aluminum Leg | 36% | -8/Materials Aluminum Leg | 54% | -8/Materials Imp. Carbon-fiber Leg | 49% | -8/Materials Studied --------- Missile Launcher | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Live, Flee, And Rebuild Resistances Are Futile Challenges ------------ None Game ------ Seed ChargeSignalRailgun Manual? 0 Play Time 02:45:58 Cumulative 87.4 hours Start 2026.07.04 @ 10:14:40 End 2026.07.04 @ 15:31:35 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84242bec-a892-4c5d-bf80-1f9d00a7e552