Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 11:59:26 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2202) 2202 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 6552 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 182/1000 Matter 300/300 Energy 67/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- Power Maul Impact Mace > --- INVENTORY (5) ---- Large Matter Pod (150) Improved Transmission Jammer Nova Cannon Grenade Launcher Impact Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Target Analyzer Particle Charger Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Nova Cannon > --- INVENTORY -------- Angular Momentum Engine Large Matter Pod Improved Transmission Jammer Improved Medium Armor Plating Dynamic Insulation System Shotgun High-powered Shotgun Grenade Launcher Power Maul [Rating: 56] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 6 | . . 1 . 2 . . 3 Weapon 1 | . . . 1 . . . . Parts Attached 99 | . 6 16 7 19 1 5 45 Power 7 | . 1 1 . 2 . . 3 Engine 5 | . 1 1 . 1 . . 2 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 30 | . . 8 2 10 . 1 9 Treads 9 | . . 2 1 5 . 1 . Leg 1 | . . . . . . . 1 Wheel 20 | . . 6 1 5 . . 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 2 3 1 3 . 2 15 Device 14 | . 1 1 . 1 . 2 9 Storage 1 | . 1 . . . . . . Processor 4 | . . 1 . 1 . . 2 Hackware . | . . . . . . . . Protection 7 | . . 1 1 1 . . 4 Artifact . | . . . . . . . . Weapon 36 | . 3 4 4 4 1 2 18 Energy Gun 4 | . . . . 1 . 1 2 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 22 | . 3 4 3 3 . 1 8 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 1 . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 43 | . . 3 . 4 2 . 34 Power 4 | . . 1 . . . . 3 Propulsion 16 | . . 1 . 2 1 . 12 Utility 15 | . . . . . 1 . 14 Weapon 8 | . . 1 . 2 . . 5 Highest Loss Streak 16 | . . 3 . 2 2 . 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 95 95 100 95 95 96 82 Engine 6 | . 14 10 9 3 7 7 4 Core 1 | . . . . 3 . . 1 Treads 4 | . . 3 9 6 . 4 1 Leg 2 | . 28 . . . . . . Wheel 19 | . . 29 27 20 27 23 15 Device 12 | . 10 11 9 10 12 15 18 Storage 7 | . 14 11 9 7 7 7 3 Processor 6 | . . 7 . 7 7 7 12 Protection 6 | . . . 9 11 7 7 4 Energy Gun 3 | . . . . 3 7 14 5 Ballistic Gun 16 | . 28 22 27 18 13 7 4 Impact Weapon 1 | . . . . . 1 . 3 Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 20 27 32 42 42 45 56 Greatest Support 52 | 20 20 36 32 42 40 30 52 Greatest Overweight (x) 5 | . . . . 4 1 1 5 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 8 Most Carried 10 | . 8 10 10 10 10 10 10 Average Carried 8 | . 7 8 9 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 9 10 10 10 8 5 Class Distribution -------------------- 24% | Mutant 24% | Tank 21% | Scavenger-Gunner 15% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 2273 | 186 308 380 215 414 160 73 537 Remotely 100 | . . . . . . . 100 Salvage Created 3109 | . 279 638 245 380 149 52 1366 Parts 159 | . 12 55 12 30 6 2 42 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 54 | . 6 16 6 10 2 1 13 Melee 1 | . . . . . . . 1 Guns 43 | . 6 16 3 10 2 1 5 Cannons 4 | . . . . . . . 4 AOE 3 | . . . 3 . . . . Classes Destroyed 12 | . 3 4 1 2 1 . 1 Worker 11 | . . 1 1 3 . . 6 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . . 1 . . Recycler 7 | . 1 1 . . . . 5 Watcher 2 | . . 2 . . . . . Swarmer 19 | . 2 6 . 7 . . 4 Grunt 17 | . 4 8 4 . 1 . . Duelist 5 | . . 1 1 . . . 3 Sentry 7 | . . 1 . 2 1 1 2 Hunter 2 | . . . 1 . . . 1 Programmer 4 | . . . . 1 . . 3 Best Kill Streak 7 | . 5 7 4 7 2 1 5 Combat Bots Only 7 | . 4 4 3 7 2 1 4 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 2 Gunslinging 1 | . 1 . . . 1 . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 502 | . 21 90 18 105 29 18 221 Missed 154 | . 11 26 7 41 16 6 47 Damage Taken 5686 | . 98 844 170 662 179 91 3642 Core 1225 | . 13 314 . 38 25 17 818 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 56 | . . . . . . . 56 Core Remaining (%) 80 | 100 94 21 100 . . 88 . Volleys Fired 158 | . 13 52 10 32 6 2 43 Largest 3 | . 2 2 3 3 3 3 3 Hottest 273 | . 40 46 71 128 128 185 273 Shots Fired 365 | . 25 103 24 87 18 6 102 Gun 338 | . 25 103 21 87 18 6 78 Cannon 23 | . . . . . . . 23 Launcher 4 | . . . 3 . . . 1 Special . | . . . . . . . . Kinetic 294 | . 25 103 21 80 12 2 51 Thermal 67 | . . . . 7 6 4 50 Explosive 4 | . . . 3 . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 7 13 8 12 10 9 10 Robot Miss Streak 7 | . 3 7 3 6 5 2 7 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . Shots Hit Robots 270 | . 16 67 18 54 16 4 95 Core Hits 151 | . 11 32 20 29 10 4 45 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 13 | . . 1 1 . 1 . 10 Critical Strikes 14 | . . 1 1 1 1 . 10 Destroy 4 | . . 1 1 1 1 . . Smash 10 | . . . . . . . 10 Melee Attacks 38 | . . . . . 6 . 32 Impact 38 | . . . . . 6 . 32 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 Damage Inflicted 6416 | . 206 993 408 927 323 110 3449 Guns 3840 | . 206 993 231 927 323 110 1050 Cannons 682 | . . . . . . . 682 Explosions 335 | . . . 177 . . . 158 Melee 1559 | . . . . . . . 1559 Ramming . | . . . . . . . . Kinetic 3088 | . 206 993 231 806 225 26 601 Thermal 1434 | . . . . 121 98 84 1131 Explosive 335 | . . . 177 . . . 158 Electromagnetic . | . . . . . . . . Impact 1559 | . . . . . . . 1559 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 . . 1 1 1 2 Average Corruption 1 | . 2 . . 1 1 1 1 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 13 | . 4 . . 4 2 1 2 Message Errors 1 | . . . . 1 . . . Matter Fused 4 | . 1 . . . 1 1 1 Heat Flow Errors 2 | . 1 . . 1 . . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 1 | . 1 . . . . . . Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . 2 . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 887 | . . . . . . . 887 Projectiles 12 | . . . . . . . 12 Explosions . | . . . . . . . . Melee 875 | . . . . . . . 875 Knockbacks 8 | . . . . . . . 8 Impact 8 | . . . . . . . 8 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . 158 . 18 270 159 240 341 Average Temperature 114 | . 68 . 9 68 82 127 147 Received Heat Transfer 693 | . 30 267 54 78 33 24 207 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . . . . . 9 Impact Corruptions 22 | . . . . . . . 22 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . . . . . . 2 6 Heat Transferred 2329 | . . . . 275 225 175 1654 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Peak Influence 545 | . 155 545 363 292 119 67 220 Initial 162 | . . 65 162 80 11 46 28 Average 147 | . 77 306 263 171 68 58 49 Maximum Alert Level 2 | . . 2 1 1 . . 1 Low Security (%) 68 | . 100 25 22 62 100 100 95 Level 1 27 | . . 46 77 37 . . 4 Level 2 3 | . . 28 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 2 . 4 2 . 1 Investigation . | . . . . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . 2 . . 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 7 27 7 12 3 1 29 Peak Tracking Total 10 | . 2 6 3 6 3 1 10 Tactical Retreats 6 | . . 2 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 8 | . . . . 3 2 . 3 Terminals 4 | . . . . 1 1 . 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . . . . 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . . . . 9 3 . 15 Successful 12 | . . . . 5 2 . 5 Failed 15 | . . . . 4 1 . 10 Catastrophic 4 | . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . Manual 12 | . . . . 5 1 . 6 Terminals 15 | . . . . 2 2 . 11 Fabricators 9 | . . . . 5 . . 4 Repair Stations 3 | . . . . 2 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 2 Unreport Threat 1 | . . . . . . . 1 Zone Layout 2 | . . . . . 1 . 1 Fabricator Hacks 3 | . . . . 2 . . 1 Network Status 1 | . . . . 1 . . . Build 2 | . . . . 1 . . 1 Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . 1 1 . 2 Terminals 3 | . . . . . 1 . 2 Assimilate 1 | . . . . . . . 1 Botnet 2 | . . . . . 1 . 1 Fabricators 1 | . . . . 1 . . . Report 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . 2 2 . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 3 | . . . . 2 . . 1 Authchips . | . . . . . . . . Time 223 | . . . . 95 . . 128 Total Part Build Rating 18 | . . . . 10 . . 8 Parts Repaired . | . . . . . . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 3184 | . 281 421 421 835 145 195 886 Spaces Moved 1920 | 1 193 250 222 500 96 188 470 Core 5 | . . . . . . . 5 Treads . | . . . . . . . . Legs 194 | 1 193 . . . . . . Wheels 1721 | . . 250 222 500 96 188 465 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 80 83 80 95 95 50 Average Speed 95 | 120 120 82 83 98 95 95 95 Slowest Speed 300 | 120 120 86 83 140 95 95 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 1 45 33 30 15 28 58 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 24 | . . . 11 . 3 . 10 Melee 3 | . . . . . 3 . . Projectile 6 | . . . . . . . 6 AOE 15 | . . . 11 . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 2905 | . 214 359 439 779 125 198 791 Wait 641 | . 1 32 194 205 11 4 194 Move 1913 | . 192 249 221 499 95 187 470 Hop . | . . . . . . . . Pick Up 26 | . 1 4 4 9 3 . 5 Fast Attach 40 | . 4 4 . 5 . . 27 Attach 26 | . . 5 2 6 . 2 11 Detach 8 | . . 2 . 1 . . 5 Swap 33 | . 2 7 5 8 1 3 7 Drop 29 | . 1 4 3 14 3 . 4 Fire 158 | . 13 52 10 32 6 2 43 Melee 31 | . . . . . 6 . 25 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 453 | -9/Materials | Discovered new exit (range 14) 552 | -9/Materials | Core integrity fell below 50% 582 | -9/Materials | Lost 3 parts (1p1n1w) 692 | -9/Materials | Discovered new exit (range 11) 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 995 | -8/Materials | Build established: Tank 1113 | -8/Materials | Discovered new exit (range 13) 1124 | -8/Materials | Entered Factory 1124 | -7/Factory | Evolved 2 slots: Utility x2 1195 | -7/Factory | Garrison activated, responded to threat 1236 | -7/Factory | Destroyed 7 combat bots 1720 | -7/Factory | Fabricated Angular Momentum Engine (x2) 1746 | -7/Factory | Discovered new exit (range 13) 1834 | -7/Factory | Noticed a derelict Sapper rigging charges 1898 | -7/Factory | Build established: Scavenger-Skirmisher 1959 | -7/Factory | Entered Storage 2103 | -7/Storage | Discovered new exit (range 3) 2104 | -7/Storage | Entered Recycling 2295 | -7/Recycling | Discovered new exit (range 5) 2299 | -7/Recycling | Entered Factory 2299 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 2407 | -5/Factory | Build established: Scavenger-Gunner 2482 | -5/Factory | Fabricated Nova Cannon (x1) 2511 | -5/Factory | Spotted B-75 Beast 2628 | -5/Factory | Lost 3 parts (2n1u) 2762 | -5/Factory | Lost 3 parts (2n1w) 2924 | -5/Factory | Core integrity fell below 50% 2940 | -5/Factory | Lost 16 parts (2p4n7u3w) 3046 | -5/Factory | Found Hvy. Reflective Plating 3117 | -5/Factory | Cargo convoy interrupted 3180 | -5/Factory | Core integrity fell below 20% 3185 | -5/Factory | Self-destructed Last Messages --------------- 03171_ U-05 Engineer lays Concrete. 03171_ Penetrated by Slug. 03173_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03173_ U-05 Engineer lays Concrete. 03173_ M-28 Smith repairs Lgt. Fission Core. 03174_ Penetrated by Slug. 03174_ Dynamic Insulation System destroyed. 03179_ Power Maul follow-up attack on P-70 Sage. 03179_ Destroyed Hpw. Shock Rifle. 03179_ P-70 Sage system corrupted by crushing effect. 03180_ H-66 Slayer misfires. 03180_ Slug penetrates Wall. 03182_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03182_ Target Analyzer destroyed. 03183_ Wall collapses. 03183_ Penetrated by Slug. 03183_ Impact Mace destroyed. 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"""#"Y | | ??# # # #??# #??#?#?# """#""" !* | | ??# # # #?## #??#??## *%! + ! | | ??# # ###### #####??# !"""# *% | | ### #####+####### #????# * """# ##"##### | | ######%% """# #??????? | | T +[ * # #??????? | | ############### #??????? | | ####+####+####### #??#?????????## #??#???? | | # """ #####+####?????#??????# #?#????? | | """" # "T" ## ##??????#????# #??????? | | """" # ## ###??????#??## #??##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Weapon Cycling 30 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingLargeBuckler Manual? 0 Play Time 00:28:21 Cumulative 248.5 hours Start 2024.04.18 @ 11:31:27 End 2024.04.18 @ 11:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd165bc9-d0ec-43c9-bbd9-da991386ca7c