Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:35:54 Player: osman sinnoks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1936) 1936 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4232 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 265/265 System Corruption 1% Temperature Cool (18) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Power Shielding > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Titanium Leg Airjet Terrain Scanner Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Titanium Leg Airjet Terrain Scanner Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Improved Grenade Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 67 | 6 9 8 12 32 Power 12 | 1 1 3 4 3 Engine 10 | 1 1 3 3 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 2 3 2 6 Treads 10 | 2 2 1 . 5 Leg 3 | . . . 2 1 Wheel . | . . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 11 | 1 1 2 2 5 Device 3 | . . 1 1 1 Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 29 | 2 5 . 4 18 Energy Gun 9 | 1 1 . 1 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 1 . . 4 Ballistic Cannon 4 | . . . 2 2 Launcher 9 | . 3 . 1 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 30 | . 3 1 2 24 Power 4 | . 1 . . 3 Propulsion 5 | . . . 1 4 Utility 6 | . . . 1 5 Weapon 15 | . 2 1 . 12 Highest Loss Streak 10 | . 1 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 94 94 74 84 Engine 11 | . 13 21 13 7 Core 4 | . . . 2 7 Treads 14 | . 27 6 . 14 Leg 1 | . . . 8 . Hover 3 | . . 15 11 . Device 4 | . . 10 1 7 Storage 14 | . 24 15 12 9 Processor 3 | . . 6 11 1 Protection 6 | . . . . 13 Energy Gun 4 | . 11 . 3 2 Energy Cannon 3 | . . . . 6 Ballistic Gun 7 | . 5 7 . 10 Launcher 5 | . 11 10 4 2 Naked Turns . | . . . . . Heaviest Build 70 | 12 55 61 66 70 Greatest Support 40 | 40 40 40 30 40 Greatest Overweight (x) 21 | 3 2 8 8 21 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 8 9 20 20 20 Average Carried 13 | 5 7 13 19 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 9 20 19 20 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Bomber 4% | Scavenger-Mutant 3% | Tank 3% | Scavenger-Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1651 | 284 372 23 408 564 Remotely . | . . . . . Salvage Created 1854 | 100 794 28 169 763 Parts 124 | 2 53 9 11 49 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 21 1 5 20 Guns 11 | . 8 . . 3 Cannons 4 | . . . 1 3 AOE 32 | . 13 1 4 14 Classes Destroyed 11 | 2 6 1 . 2 Worker 10 | . 4 . 1 5 Builder 6 | . 2 . 1 3 Tunneler 1 | 1 . . . . Hauler 3 | . 1 . . 2 Recycler 5 | 1 2 . . 2 Mechanic 1 | . . . . 1 Watcher 7 | . 2 3 . 2 Swarmer 9 | . 3 . . 6 Grunt 33 | . 18 . 5 10 Brawler 1 | . . . . 1 Sentry 4 | . . 1 . 3 Best Kill Streak 7 | 1 4 2 5 7 Combat Bots Only 5 | . 3 1 5 4 Max Kills in Single Turn 4 | 1 2 1 3 4 Gunslinging . | . . . . . Exploded 4 | . 2 1 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 336 | . 69 24 24 219 Missed 101 | . 18 7 6 70 Damage Taken 4065 | . 728 308 410 2619 Core 880 | . 153 64 101 562 Absorbed by Shields . | . . . . . Redirected to Shielding 137 | . . . . 137 Regen/Repaired (Parts) 66 | . 66 . . . Core Remaining (%) 65 | 100 38 . 58 . Volleys Fired 165 | 8 66 10 8 73 Largest 3 | 2 2 2 2 3 Hottest 166 | 70 80 50 108 166 Shots Fired 328 | 16 117 16 16 163 Gun 193 | 16 86 6 2 83 Cannon 57 | . . . 9 48 Launcher 78 | . 31 10 5 32 Special . | . . . . . Kinetic 100 | 8 32 6 9 45 Thermal 144 | 8 49 . 2 85 Explosive 78 | . 31 10 5 32 Electromagnetic 6 | . 5 . . 1 Robot Hit Streak 12 | 9 11 12 7 6 Robot Miss Streak 6 | 1 6 1 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 186 | 12 67 11 6 90 Core Hits 131 | 2 54 7 8 60 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 1 . . . Critical Strikes 9 | 2 3 . 2 2 Burn 5 | 1 2 . . 2 Destroy 2 | 1 1 . . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6522 | 143 2264 217 414 3484 Guns 1392 | 143 573 37 . 639 Cannons 609 | . . . 105 504 Explosions 4521 | . 1691 180 309 2341 Melee . | . . . . . Ramming . | . . . . . Kinetic 785 | 81 236 37 105 326 Thermal 1420 | 62 554 . . 804 Explosive 4253 | . 1423 180 309 2341 Electromagnetic 64 | . 51 . . 13 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 5 . . 13 Message Errors 4 | . . . . 4 Matter Fused 6 | . 3 . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 4 | . 1 . . 3 Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 236 | . 114 . 14 108 Projectiles 32 | . . . . 32 Explosions 204 | . 114 . 14 76 Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 709 | . 173 72 143 321 Shots 33 | . 10 6 3 14 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 651 | 36 205 . 251 651 Average Temperature 109 | 15 73 . 112 144 Received Heat Transfer 1608 | . 297 72 168 1071 Effects 15 | . . . . 15 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 3149 | 259 1199 . . 1691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 539 | 10 539 346 231 296 Initial 227 | . 6 227 62 16 Average 173 | 4 313 266 68 134 Maximum Alert Level 2 | . 2 1 1 1 Low Security (%) 55 | 100 16 11 93 67 Level 1 39 | . 61 88 6 32 Level 2 5 | . 21 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 6 . . 4 Investigation 6 | . 5 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 26 5 6 44 Peak Tracking Total 9 | . 4 2 5 9 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 12 | . 6 2 2 2 Max in Single Turn 3 | . 3 1 2 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 5 1 . 2 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 25 2 . 5 Successful 26 | . 21 2 . 3 Failed 6 | . 4 . . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 14 | . 8 2 . 4 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 13 | . 13 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 5 2 . 2 Record 3 | . 2 . . 1 Emergency Access Points 1 | . . . . 1 Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 12 | . 12 . . . Recycle Component 3 | . 3 . . . Process 3 | . 3 . . . Report Inventory 3 | . 3 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 1 . 1 Full Trace Events 5 | . 4 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled 3 | . 3 . . . Recycled Matter 155 | . 155 . . . Retrieved Matter 3 | . 3 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4407 | 260 1056 451 632 2008 Spaces Moved 1420 | 137 404 143 222 514 Core 47 | 13 . . . 34 Treads 1050 | 124 404 48 . 474 Legs 93 | . . . 87 6 Wheels . | . . . . . Hover 230 | . . 95 135 . Flight . | . . . . . Fastest Speed 50 | 50 160 236 236 240 Average Speed 264 | 158 210 258 262 337 Slowest Speed 1100 | 200 320 560 540 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 9 62 20 24 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 504 | . 195 46 46 217 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 503 | . 195 46 46 216 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1776 | 164 493 208 255 656 Wait 30 | . . 30 . . Move 1416 | 136 403 142 221 514 Hop . | . . . . . Pick Up 74 | 14 12 13 8 27 Fast Attach 6 | . 1 . 3 2 Attach 43 | 6 5 2 6 24 Detach 5 | . . 2 . 3 Swap 18 | . 3 6 3 6 Drop 19 | . 3 3 6 7 Fire 165 | 8 66 10 8 73 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Discovered new exit (range 7) 791 | -10/Materials | Repaired Grenade Launcher 817 | -10/Materials | Repaired Lgt. Treads 828 | -10/Materials | Discovered new exit (range 9) 1015 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1708 | -9/Materials | Discovered new exit (range 7) 1753 | -9/Materials | Identified exit to Mines 1768 | -9/Materials | Entered Mines 1912 | -9/Mines | Discovered new exit (range 5) 2030 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2397 | -9/Mines | Identified exit to Materials 2400 | -9/Mines | Entered Materials 2400 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2422 | -8/Materials | Garrison activated, responded to threat 2529 | -8/Materials | Lost 10 parts (2p2n1u5w) 2651 | -8/Materials | Core integrity fell below 50% 2773 | -8/Materials | Lost 4 parts (1u3w) 3101 | -8/Materials | Core integrity fell below 20% 3716 | -8/Materials | Build established: Scavenger-Bomber 4400 | -8/Materials | Discovered new exit (range 15) 4408 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Heat Sink destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Penetrated by Slug. Hvy. Assault Rifle blasted off. Acquired 8 matter. EXIT=FOUND K-01 Serf destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 4 matter. Lgt. Treads destroyed. Imp. Light Armor Plating destroyed. U-05 Engineer builds a Wall. Acquired 15 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? < ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????+ #???????????????????????? | | ?????????????????????# % ???????????????????????? | | ??###########????????# % ???????????????????????? | | ??# """ #????????# g #???????????????????????? | | ??# """ #????????# g#???????????????????????? | | ### """ #????????#g #???????????????????????? | | ## ########## #???????????????????????? | | ## "" # = # #???????????????????????? | | ## T" # """"" # ##??????????????????????? | | ## "" # """"" # ;#??????????????????????? | | ## # """"" # ;####???????????????????? | | #######+#### """"" ; !;#???????????????????? | | ####### / """"" #% !#???????????????????? | | !### """"" # % = !#???????????????????? | | #?# """"" +[ @! !#???????????????????? | | ####### #?# # * !#???????????????????? | | # #?######### !##???????????????????? | | """ # #????????# ! ##????????????????????? | | """ # #????????# % ##?????????????????????? | | """ # ??????? % H ??????????????????????? | | # ????? g ?????????????????????? | | # ??? [ # ????????????????????? | | ########?#### [=! #???????????????????? | | """ #???????????# [[[* #???????????????????? | | """ #???????????# k%%= ## #???????????????????? | | """ #???????????## #l!! #?##???????????????????? | | """ #????????????###[# ##??????????????????????? | | """ #??????????????#g?##???????????????????????? | | #??????????????#g??????????????????????????? | | #######??????????????? ??????????????????????????? | | ##???????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelGatlingShredder Manual? 0 Play Time 00:52:18 Cumulative 10.9 hours Start 2024.04.24 @ 17:20:27 End 2024.04.24 @ 18:35:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60f43c0f-9e05-4e7b-81c0-b08c8b1b9ae6