Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 13:56:00 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (324) 324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2454 Bonus ------- None Cogmind --------- Core Integrity 314/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (14) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Medium Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector Core Shielding Light Armor Plating > --- WEAPON ----------- Shotgun Mining Laser > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Compact Wheel Armored Wheel Medium Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Light Assault Rifle Improved Assault Rifle [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 48 | 3 1 8 11 2 23 Power 4 | . . 1 1 . 2 Engine 3 | . . . 1 . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 20 | 2 . 4 2 1 11 Treads . | . . . . . . Leg . | . . . . . . Wheel 14 | 2 . 4 2 1 5 Hover 6 | . . . . . 6 Flight . | . . . . . . Utility 11 | 1 . 1 5 1 3 Device 2 | 1 . . 1 . . Storage 2 | . . 1 1 . . Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 13 | . 1 2 3 . 7 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . . 1 2 . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . 1 . 1 . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . . 1 3 . 17 Power 3 | . . . 1 . 2 Propulsion 8 | . . . . . 8 Utility 4 | . . . 1 . 3 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 6 | . . 1 3 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 99 93 92 86 Engine 6 | . 14 3 3 9 7 Core 3 | . . 10 4 . . Wheel 23 | . 28 28 22 27 20 Hover 1 | . . . . . 3 Device 10 | . 14 14 11 9 6 Storage 11 | . 14 14 11 9 9 Processor 6 | . . . 7 9 11 Protection 8 | . . . 11 11 14 Energy Gun 5 | . 14 14 3 . . Ballistic Gun 10 | . 9 11 13 9 8 Special Weapon 3 | . 4 2 3 9 3 Peak Build Rating 23 | 7 8 11 15 15 23 Average Rating 12 | 6 7 9 11 13 16 On Entrance 10 | 6 7 8 11 13 15 Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 19 34 32 38 Greatest Support 38 | 20 20 26 28 38 38 Greatest Overweight (x) 6 | 4 . . 1 . 6 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 12 | 8 8 9 14 15 15 Most Carried 14 | 7 8 10 10 10 14 Average Carried 9 | 6 7 9 9 9 11 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 10 | 6 8 10 10 9 8 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 761 | 248 . 94 62 . 357 Remotely . | . . . . . . Salvage Created 564 | 122 . 92 74 . 276 Parts 43 | 9 . 9 9 . 16 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 13 | . . 2 6 . 5 Guns 13 | . . 2 6 . 5 Classes Destroyed 6 | 2 . 1 1 . 2 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Swarmer 8 | . . . 6 . 2 Grunt 2 | . . 2 . . . Sentry 3 | . . . . . 3 Best Kill Streak 4 | 1 . 2 4 . 3 Combat Bots Only 4 | . . 2 4 . 3 Max Kills in Single Turn 1 | 1 . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 219 | . 9 17 42 . 151 Missed 64 | . 2 5 15 . 42 Damage Taken 2058 | . 92 157 251 . 1558 Core 330 | . 16 32 46 . 236 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . . . . . 49 Core Remaining (%) 89 | 100 . 80 88 . . Volleys Fired 78 | 18 10 5 20 . 25 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 60 100 60 100 . 100 Shots Fired 122 | 36 12 10 25 . 39 Gun 103 | 36 6 10 19 . 32 Cannon . | . . . . . . Launcher . | . . . . . . Special 19 | . 6 . 6 . 7 Kinetic 73 | 18 4 5 14 . 32 Thermal 39 | 18 8 . 6 . 7 Explosive . | . . . . . . Electromagnetic 10 | . . 5 5 . . Robot Hit Streak 10 | 5 3 5 2 . 10 Robot Miss Streak 6 | 5 2 1 6 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 71 | 21 4 8 10 . 28 Core Hits 30 | 6 1 4 6 . 13 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 992 | 196 51 97 128 . 520 Guns 822 | 196 27 97 128 . 374 Cannons . | . . . . . . Explosions . | . . . . . . Melee 73 | . . . . . 73 Ramming 49 | . . . . . 49 Kinetic 619 | 85 17 27 116 . 374 Thermal 169 | 111 34 . . . 24 Explosive . | . . . . . . Electromagnetic 82 | . . 70 12 . . Impact . | . . . . . . Slashing 73 | . . . . . 73 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . . . 23 Shots . | . . . . . . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 100 | 60 60 100 40 . 39 Average Temperature 22 | 26 22 53 15 . 10 Received Heat Transfer 951 | . 51 108 . . 792 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | 250 75 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 231 | 15 68 81 199 83 231 Initial 83 | . 9 26 31 83 34 Average 92 | 6 30 65 143 83 112 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 90 Level 1 3 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 . 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 6 4 10 . 34 Peak Tracking Total 10 | . 3 2 6 . 10 Tactical Retreats 12 | . 2 1 2 . 7 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 2 . 4 1 2 Terminals 8 | . 2 . 4 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 17 | . 4 . 9 1 3 Successful 7 | . 3 . 2 . 2 Failed 10 | . 1 . 7 1 1 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 13 | . 3 . 7 1 2 Terminals 15 | . 4 . 9 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 3 | . 1 . 1 . 1 Open Door 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 4 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1760 | 117 167 399 373 38 666 Spaces Moved 1479 | 53 151 455 287 39 494 Core 4 | 1 . . . . 3 Treads . | . . . . . . Legs 35 | 35 . . . . . Wheels 1368 | 17 151 455 287 39 419 Hover 72 | . . . . . 72 Flight . | . . . . . . Fastest Speed 42 | 80 80 80 95 90 42 Average Speed 91 | 109 80 80 102 90 96 Slowest Speed 350 | 250 80 90 110 90 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 26 85 26 5 65 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 21 | . 5 . 5 . 11 Terrain Destroyed 21 | . 5 . 5 . 11 Melee 5 | . . . . . 5 Projectile 16 | . 5 . 5 . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1714 | 79 173 482 325 41 614 Wait 72 | . 10 3 6 . 53 Move 1474 | 52 150 454 286 38 494 Hop . | . . . . . . Pick Up 16 | 2 2 5 1 1 5 Fast Attach 11 | 3 . 1 3 . 4 Attach 14 | . . 1 3 2 8 Detach 1 | . . . . . 1 Swap 23 | . 1 6 5 . 11 Drop 12 | 4 . 7 1 . . Fire 78 | 18 10 5 20 . 25 Melee 6 | . . . . . 6 Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Entered Mines 346 | -10/Mines | Build established: Mutant 475 | -10/Mines | Discovered new exit (range 6) 494 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 532 | -10/Mines | Learned Materials terminal intel 533 | -10/Mines | Discovered new exit (range 10) 580 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 582 | -10/Mines | Found Prototype Device 684 | -10/Mines | Entered Materials 684 | -9/Materials | Evolved 2 slots: Utility x2 685 | -9/Materials | Loaded intel: 12 terminal locations 868 | -9/Materials | Lost 3 parts (1p1u1w) 1003 | -9/Materials | Discovered new exit (range 12) 1055 | -9/Materials | Identified exit to Materials 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Identified exit to Storage 1082 | -8/Materials | Discovered exit to Storage (range 12) 1095 | -8/Materials | Entered Storage 1588 | -8/Storage | Lost 6 parts (2n2u2w) 1703 | -8/Storage | Lost 3 parts (1n2w) 1761 | -8/Storage | Self-destructed Last Messages --------------- 01710_ Slammed into A-02 Transporter. 01715_ K-01 Serf cleans the Transfer Shaft. 01715_ Slammed into K-01 Serf. 01723_ K-01 Serf cleans the Component Storage. 01724_ K-01 Serf cleans the Transfer Shaft. 01726_ Slammed into K-01 Serf. 01726_ K-01 Serf knocked back. 01726_ R-06 Scavenger collects Imp. Terrain Scan Processor. 01730_ Ion Engine destroyed. 01731_ Slammed into R-06 Scavenger. 01731_ R-06 Scavenger destroyed. 01731_ K-01 Serf collects debris. 01732_ Acquired 35 matter. 01732_ K-01 Serf collects debris. 01733_ Acquired Imp. Terrain Scan Processor. 01738_ Penetrated by Slug. 01741_ Aerolev Unit destroyed. 01760_ Critical hit (Burn: +37). 01760_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????###########???????????????? | | ???????????????????????# #???????????????? | | ??????????????????????## ############????? | | ??????????????????????#" """ """ # #????? | | ##????????????????????## """ """ + #????? | | ###+##+#??????????????# """ """ # #????? | | ##????????????## # ###########?? | | T?????#####???#" # # #?? | | #?????#]]]#???## # # % ### | | """ #?????#]]]#???############ # """ | | """ #?????#" "##??## # # G" | | """ "#?????# T#???# """" / / """ """ """ | | T#?????###+######g@ ""??" # # """ """ ### | | "#??????#= g/g ""???" # # """ """ #?? | | ######## = #####g "???"" # # #?? | | !%%!] #???# "??"" # ###########?? | | ####+########! #???# g"""" # #??#####????? | | # #???#= #???# g # #?""" """???? | | # """"" #???# #???########### #?""" """ ??? | | + """"" #???# #?????????????# # """ """ """ | | # """"" #???# #?????????????# # R" | | # #???# #?????????##### + """ | | ############# #?????????# =## # ] #?? | | ## #?######## ## #?????????# =## # #?? | | ## #?# # %#?????????#!=## +? #? | | ## #?# # #????????##[ ## #?##"T"#####? | | ## #?# """"" # #????????#T # #???####????? | | ## ### """"" + #????????## + #???????????? | | + + """"" # #?????????##### #???????????? | | ##+### # #?????????????# #???????????? | | # # # #?????????????# #???????????? | | + =## # #?????????????# ??????????? | | # #####+##/### #?????????????# ##?????????? | | # #???# #?#####?????????????# #??????????? | | # #???# #########???????????# #??????????? | | #!* #???# # ! #??????????? #??????????? | | #!* #???# / % #??????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Core Shielding 20 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed RegenerativeThrusterCloak Manual? 0 Play Time 00:29:16 Cumulative 14.7 hours Start 2024.11.18 @ 13:27:33 End 2024.11.18 @ 13:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 27 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b6e352ad-c0f3-479a-92ea-a9f90e6873a8