Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 10:23:34 Player: Demise Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (187) 935 Value Destroyed (4898) 4898 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 11621 Bonus ------- High Alert Combat Kills 1101 Follower Combat Kills 56 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 261/265 System Corruption 0% Temperature Cool (9) Movement Rolling (160) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Machine Gun Heavy Pick > --- INVENTORY (20) --- Armored Wheel Armored Wheel Armored Wheel Advanced Weight Redist. System Experimental Sensor Array Matter Filter Hardened Light Armor Plating Shock Absorption System Hacking Suite Relay Coupler [NC] (21) High-powered Tractor Beam Long-range Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Heavy Machine Gun Mini Grenade Launcher Missile Launcher Field Lobotomy Kit (5) Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Advanced Weight Redist. System Structural Scanner Experimental Sensor Array Improved Signal Interpreter Matter Filter Shock Absorption System Hacking Suite High-powered Tractor Beam Long-range Tractor Beam Particle Gun Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Missile Launcher Field Lobotomy Kit Axe Heavy Pick [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 177 | 10 11 20 55 7 3 9 39 21 2 Power 16 | 1 1 3 5 . . . 3 3 . Engine 10 | 1 . 2 5 . . . 1 1 . Core 6 | . 1 1 . . . . 2 2 . Reactor . | . . . . . . . . . . Propulsion 28 | 4 3 9 8 1 . . 3 . . Treads 3 | . . 1 . . . . 2 . . Leg . | . . . . . . . . . . Wheel 25 | 4 3 8 8 1 . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 62 | 3 3 3 26 3 1 1 16 4 2 Device 23 | 2 . 2 10 1 . 1 5 1 1 Storage 10 | 1 2 1 4 . 1 . . . 1 Processor 6 | . . . 3 . . . 3 . . Hackware 1 | . . . 1 . . . . . . Protection 22 | . 1 . 8 2 . . 8 3 . Artifact . | . . . . . . . . . . Weapon 71 | 2 4 5 16 3 2 8 17 14 . Energy Gun 5 | 2 . . 1 . . . 1 1 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 39 | . 3 3 9 2 1 5 9 7 . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 16 | . 1 1 4 1 . 3 3 3 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 5 | . . . . . . . 4 1 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 30 | . . 6 4 2 . 3 7 8 . Power 3 | . . 1 1 . . . . 1 . Propulsion 5 | . . 1 2 1 . . 1 . . Utility 11 | . . 1 1 1 . 1 3 4 . Weapon 11 | . . 3 . . . 2 3 3 . Highest Loss Streak 7 | . . 3 1 2 . 3 2 7 . To Critical Strikes 2 | . . 1 . . . . . 1 . Average Slot Usage (%) 93 | . 99 88 98 99 100 99 94 80 80 Engine 6 | . 3 2 7 11 11 11 4 3 9 Core 3 | . 10 5 2 . . . 4 4 . Wheel 18 | . 28 27 21 22 22 22 10 9 9 Device 4 | . . 3 6 3 . . 9 2 1 Storage 11 | . 14 18 12 11 11 11 9 9 17 Processor 10 | . . . 10 11 11 11 10 18 9 Hackware 4 | . . . 7 11 11 11 4 . . Protection 11 | . 13 1 6 7 11 10 19 16 16 Ballistic Gun 18 | . 22 17 20 21 17 20 15 14 9 Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 12 32 34 72 57 57 57 67 86 123 Greatest Support 37 | 26 26 26 30 24 24 24 37 28 28 Greatest Overweight (x) 5 | . 1 1 5 2 2 2 5 3 4 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 19 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 Average Carried 18 | 3 11 14 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 18 20 20 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 4616 | 300 346 548 1481 246 48 274 956 397 20 Remotely 162 | . . 162 . . . . . . . Salvage Created 6479 | 260 810 207 2481 291 . 350 1376 662 42 Parts 428 | 17 35 11 181 19 . 31 99 31 4 Haulers Intercepted 9 | . 2 . 5 . . . 2 . . Recyclers Shooed 2 | 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 145 | . 11 20 50 8 . 15 27 13 1 Melee 1 | . . . . . . . . . 1 Guns 91 | . 8 6 37 4 . 6 22 8 . Cannons 2 | . . 2 . . . . . . . AOE 51 | . 3 12 13 4 . 9 5 5 . Classes Destroyed 18 | 3 6 2 4 1 . . . 1 1 Worker 21 | 2 3 4 5 1 . 2 4 . . Builder 4 | . 1 . 2 . . . 1 . . Tunneler 8 | 5 . 1 . 1 . 1 . . . Hauler 9 | . 2 . 5 . . . 2 . . Recycler 6 | 1 3 1 1 . . . . . . Mechanic 2 | . . . 2 . . . . . . Operator 5 | . 1 . 2 1 . . 1 . . Watcher 9 | . 1 . 5 . . . 3 . . Swarmer 29 | . 3 5 4 . . 11 6 . . Cutter 2 | . . . . . . . . 2 . Grunt 70 | . 8 . 33 6 . 4 12 7 . Brawler 3 | . . . 2 . . . . 1 . Duelist 3 | . . . . 2 . . 1 . . Protector 1 | . . . 1 . . . . . . Sentry 21 | . . . 10 . . . 8 3 . Demolisher 1 | . . 1 . . . . . . . Hunter 1 | . . . . . . . . . 1 Assembled 14 | . . 14 . . . . . . . Best Kill Streak 12 | 4 4 12 7 8 . 4 7 5 1 Combat Bots Only 7 | . 3 7 5 7 . 4 5 5 1 Max Kills in Single Turn 4 | 1 2 3 4 2 . 4 2 3 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . 2 1 4 1 . 4 2 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 5565 | . 179 650 1402 175 . 368 1442 1304 45 Core 1005 | . 29 152 216 33 . 23 199 322 31 Absorbed by Shields 357 | . . . . . . . 308 49 . Redirected to Shielding 97 | . 23 29 3 . . . 42 . . Regen/Repaired (Parts) 209 | . 6 . 171 . . . 32 . . Core Remaining (%) 53 | 100 . 27 . . . 32 . . . Volleys Fired 458 | 17 53 36 163 11 . 30 113 35 . Largest 2 | 2 2 2 2 2 . 2 2 2 . Hottest 134 | 90 90 62 46 53 . 46 85 134 . Shots Fired 839 | 34 104 46 309 19 . 56 210 61 . Gun 781 | 34 102 21 299 15 . 52 204 54 . Cannon 9 | . . 7 . . . . . 2 . Launcher 49 | . 2 18 10 4 . 4 6 5 . Special . | . . . . . . . . . . Kinetic 717 | . 76 28 299 15 . 52 202 45 . Thermal 71 | 34 26 . . . . . 2 9 . Explosive 49 | . 2 18 10 4 . 4 6 5 . Electromagnetic 2 | . . . . . . . . 2 . Robot Hit Streak 24 | 6 11 5 19 4 . 13 24 16 . Robot Miss Streak 4 | 3 3 4 3 2 . 2 4 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . . . . 2 5 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . Shots Hit Robots 578 | 18 67 17 210 9 4 38 156 58 1 Core Hits 337 | 9 32 40 101 14 . 25 80 35 1 Critical Kills 4 | . . . 1 1 . 1 1 . . Critical Parts Destroyed 5 | . 1 . 1 . . . 1 2 . Critical Strikes 13 | . 2 . 2 1 . 1 2 5 . Burn 1 | . 1 . . . . . . . . Destroy 10 | . 1 . 2 1 . 1 2 3 . Impale 2 | . . . . . . . . 2 . Melee Attacks 51 | . . . 18 . 4 . 11 13 5 Impact 18 | . . . 18 . . . . . . Slashing 13 | . . . . . . . 11 2 . Piercing 16 | . . . . . . . . 11 5 Sneak Attacks 7 | . . . 1 . 4 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13390 | 221 1171 1017 4501 489 . 1090 2989 1873 39 Guns 8165 | 221 967 167 3287 132 . 547 2196 648 . Cannons 81 | . . 44 . . . . . 37 . Explosions 4390 | . 204 806 1172 357 . 539 626 686 . Melee 750 | . . . 42 . . . 167 502 39 Ramming 4 | . . . . . . 4 . . . Kinetic 7602 | . 743 211 3287 132 . 547 2161 521 . Thermal 607 | 221 224 . . . . . 35 127 . Explosive 4390 | . 204 806 1172 357 . 539 626 686 . Electromagnetic 37 | . . . . . . . . 37 . Impact 42 | . . . 42 . . . . . . Slashing 167 | . . . . . . . 167 . . Piercing 541 | . . . . . . . . 502 39 Highest Corruption 2 | . . 2 1 1 1 1 . . . Average Corruption 1 | . . 2 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . 2 11 7 3 3 . . . Message Errors 7 | . . . 3 3 . 1 . . . Matter Fused 10 | . . . 5 2 2 1 . . . Heat Flow Errors 4 | . . . . 2 1 1 . . . Energy Discharges 1 | . . . 1 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 172 | . 6 8 49 3 . . 57 49 . Projectiles . | . . . . . . . . . . Explosions 67 | . 6 8 37 3 . . . 13 . Melee 105 | . . . 12 . . . 57 36 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 125 | . . 64 . 42 . 19 . . . Shots 6 | . . 3 . 2 . 1 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 318 | 120 138 18 12 147 156 226 115 318 . Average Temperature 38 | 38 44 7 3 54 80 41 21 69 . Received Heat Transfer 1837 | . 78 20 597 72 . 153 602 306 9 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . . Heat Transferred 1634 | 583 681 . . . . . 74 296 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1311 | 40 338 426 1311 789 . 369 730 1028 515 Initial 511 | . 26 88 128 511 . . 107 474 501 Average 525 | 18 197 254 721 663 . 259 423 832 129 Maximum Alert Level 4 | . 1 2 4 3 . 1 3 3 2 Low Security (%) 15 | 100 48 25 6 . . 12 11 . 86 Level 1 25 | . 51 60 16 . . 87 30 . . Level 2 29 | . . 14 24 74 . . 51 31 13 Level 3 24 | . . . 36 25 . . 7 68 . Level 4 4 | . . . 16 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 20 | . 3 . 11 2 . . 3 . 1 Investigation 14 | . 2 . 8 2 . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 1 . 3 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 24 23 58 8 . 18 43 14 2 Peak Tracking Total 6 | . 4 3 5 3 . 5 6 5 1 Tactical Retreats 11 | . . 3 . . . 1 5 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 12 | . 2 . 3 . . . 1 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . . 1 8 . . . 2 2 . Max in Single Turn 1 | . . 1 1 . . . 1 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 48 | . 9 . 16 2 2 . 16 . 3 Terminals 31 | . 7 . 10 1 . . 11 . 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . 1 Recycling Units 4 | . 1 . 2 . . . 1 . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 158 | . 33 . 60 4 2 . 49 . 10 Successful 98 | . 19 . 40 2 2 . 28 . 7 Failed 58 | . 13 . 20 2 . . 20 . 3 Catastrophic 5 | . . . 2 . . . 2 . 1 Database Lockouts 2 | . 1 . . . . . 1 . . Manual 101 | . 24 . 30 3 1 . 38 . 5 Terminals 112 | . 27 . 34 3 . . 40 . 8 Fabricators . | . . . . . . . . . . Repair Stations 15 | . 3 . 6 . . . 4 . 2 Recycling Units 13 | . 3 . 8 . . . 2 . . Scanalyzers 14 | . . . 12 . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 30 | . 7 . 9 2 2 . 7 . 3 Record 1 | . . . . . 1 . . . . Robot Analysis 9 | . 3 . 4 1 . . 1 . . Prototype ID Bank 3 | . . . 2 . . . 1 . . Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . . 2 . . Terminal Index 3 | . 1 . 1 . . . 1 . . Unreport Threat 3 | . . . . . . . . . 3 Locate Traps 5 | . 1 . 2 . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . . . 4 . 2 Scan Component 7 | . 1 . 2 . . . 2 . 2 Repair 5 | . 1 . 2 . . . 2 . . Recycling Unit Hacks 5 | . 1 . 3 . . . 1 . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 4 | . 1 . 2 . . . 1 . . Scanalyzer 11 | . . . 9 . . . 2 . . Insert Component 6 | . . . 5 . . . 1 . . Analyze 5 | . . . 4 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 39 | . 9 . 15 . . . 13 . 2 Terminals 37 | . 8 . 15 . . . 12 . 2 Track 3 | . . . 3 . . . . . . Assimilate 3 | . 1 . 1 . . . 1 . . Botnet 29 | . 6 . 10 . . . 11 . 2 Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Tunnel 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . Used 1 | . . . 1 . . . . . . Hacking Detections 40 | . 8 . 16 1 . . 12 . 3 Full Trace Events 14 | . 2 . 9 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . Time 147 | . 38 . 45 . . . 64 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 9 . 1 . . . 10 . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . 1 . 1 3 . . . . . Largest Group 3 | . 1 1 1 3 3 3 . . . Highest-Rated Group 40 | . 10 9 10 40 40 40 . . . Highest-Rated Ally 16 | . 10 9 10 16 16 16 . . . Total Orders 4 | . 2 . 2 . . . . . . STAY 2 | . 1 . 1 . . . . . . FOLLOW 2 | . 1 . 1 . . . . . . Ally Attacks 26 | . . . . . . 26 . . . Total Damage 242 | . . . . . . 242 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 9 | . 3 . 4 1 . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9380 | 136 903 692 2449 644 358 533 1899 1454 312 Spaces Moved 5797 | 72 692 598 1487 494 290 329 1017 678 140 Core 1 | 1 . . . . . . . . . Treads 2 | . . . . . . . 2 . . Legs . | . . . . . . . . . . Wheels 5794 | 71 692 598 1487 494 290 329 1015 678 140 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 120 120 120 105 115 130 Average Speed 117 | 84 93 95 114 120 120 120 134 130 158 Slowest Speed 305 | 90 105 105 155 120 120 120 305 145 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 3 98 99 96 96 71 81 81 59 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . Known Exits Taken 5 | . 1 1 1 . . 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 35 | . . 7 7 . . . 17 . 4 Terrain Destroyed 337 | . 10 116 51 40 . 35 50 31 4 Melee 18 | . . . 7 . . . 7 . 4 Projectile . | . . . . . . . . . . AOE 319 | . 10 116 44 40 . 35 43 31 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 7485 | 110 849 675 1915 525 300 409 1327 1155 220 Wait 747 | . 64 9 101 7 1 35 101 358 71 Move 5789 | 71 691 597 1486 493 289 328 1017 677 140 Hop . | . . . . . . . . . . Pick Up 101 | 7 14 4 38 4 1 3 21 8 1 Fast Attach 49 | 9 5 3 16 . . 1 8 6 1 Attach 29 | . . 4 6 2 1 2 10 4 . Detach 13 | 2 3 . 4 . . . 3 1 . Swap 99 | 1 6 13 33 5 2 6 21 11 1 Drop 115 | 3 13 9 50 3 2 3 22 9 1 Fire 458 | 17 53 36 163 11 . 30 113 35 . Melee 51 | . . . 18 . 4 . 11 13 5 Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 182 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 6) 578 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Central database locked down 811 | -10/Materials | Repaired Imp. Heat Sink 853 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Identified exit to Materials 1040 | -10/Materials | Entered Mines 1040 | -10/Mines | Accompanied by 1 ally 1047 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1071 | -10/Mines | Assembled infested the area 1076 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1086 | -10/Mines | Learned 4 Materials zone layouts 1111 | -10/Mines | Core integrity fell below 50% 1139 | -10/Mines | Lost 3 parts (1p1n1u) 1160 | -10/Mines | Discovered exit to Materials (range 11) 1254 | -10/Mines | Destroyed 7 combat bots 1355 | -10/Mines | Discovered exit to Materials (range 12) 1427 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1429 | -10/Mines | Found Prototype Device 1517 | -10/Mines | Learned Materials stockpile data 1667 | -10/Mines | Build established: Scavenger-Mutant 1732 | -10/Mines | Entered Materials 1732 | -9/Materials | Evolved 2 slots: Utility x2 1733 | -9/Materials | Identified exit to Materials 1733 | -9/Materials | Identified exit to Mines 2013 | -9/Materials | Identified Exp. Sensor Array 2663 | -9/Materials | Repaired Hvy. Assault Rifle 2707 | -9/Materials | Build established: Mutant 2932 | -9/Materials | First assault squad dispatched 3184 | -9/Materials | Repaired Lgt. Armor Plating 3459 | -9/Materials | Discovered exit to Materials (range 16) 3534 | -9/Materials | Core integrity fell below 50% 3673 | -9/Materials | Build established: Scavenger-Mutant 3793 | -9/Materials | Discovered exit to Materials (range 16) 4180 | -9/Materials | Sterilization system engaged 4180 | -9/Materials | Non-combat units ordered to evacuate 4181 | -9/Materials | Entered Mines 4181 | -9/Mines | Accompanied by 1 ally 4209 | -9/Mines | Destroyed 7 combat bots 4250 | -9/Mines | Discovered exit to Materials (range 14) 4311 | -9/Mines | Build established: Mutant 4337 | -9/Mines | Discovered exit to Materials (range 8) 4471 | -9/Mines | Met a Derelict shopkeep closing up shop 4563 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4735 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4816 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4817 | -9/Mines | Discovered new exit (range 5) 4825 | -9/Mines | Entered Exiles 4825 | -9/Exiles | Accompanied by 3 allies 4843 | -9/Exiles | Discovered new exit (range 15) 4857 | -9/Exiles | Met 8R-AWN 4878 | -9/Exiles | Met EX-HEX 4936 | -9/Exiles | Met EX-DEC 4971 | -9/Exiles | Learned location of Zion (-7) 4992 | -9/Exiles | Met EX-BIN 5010 | -9/Exiles | Aligned with FarCom system 5011 | -9/Exiles | Given EX-Vault access code 5042 | -9/Exiles | Opened EX-Vault 5049 | -9/Exiles | Found Field Lobotomy Kit 5077 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5172 | -9/Exiles | Discovered new exit (range 10) 5183 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5183 | -9/Exiles | Entered Mines 5183 | -8/Mines | Accompanied by 3 allies 5631 | -8/Mines | Discovered exit to Materials (range 5) 5708 | -8/Mines | Discovered exit to Materials (range 8) 5716 | -8/Mines | Entered Materials 5716 | -8/Materials | Evolved 2 slots: Utility x2 5717 | -8/Materials | Identified exit to Factory 5719 | -8/Materials | Lost 3 parts (1u2w) 6336 | -8/Materials | Repaired Mni. Grenade Launcher 6505 | -8/Materials | Central database locked down 7113 | -8/Materials | Discovered exit to Factory (range 15) 7595 | -8/Materials | Build established: Scavenger-Mutant 7615 | -8/Materials | Identified exit to Garrison 7615 | -8/Materials | Entered Garrison 7740 | -8/Garrison | Triggered checkpoint 8095 | -8/Garrison | Garrison Relay disabled 8200 | -8/Garrison | Triggered checkpoint 8207 | -8/Garrison | Triggered checkpoint 8318 | -8/Garrison | Spotted B-75 Beast 8333 | -8/Garrison | Core integrity fell below 50% 8355 | -8/Garrison | Core integrity fell below 20% 8385 | -8/Garrison | Lost 7 parts (1p4u2w) 8616 | -8/Garrison | Discovered new exit (range 8) 8620 | -8/Garrison | Build established: Mutant 8799 | -8/Garrison | Discovered new exit (range 14) 8823 | -8/Garrison | Installed Relay Interface Framework 9069 | -8/Garrison | Entered Materials 9381 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Time: 32 09235_ U-05 Engineer builds a Wall. 09254_ K-01 Serf collects debris. 09258_ U-05 Engineer builds a Wall. 09264_ K-01 Serf cleans the Atomic Centrifuge. 09269_ K-01 Serf collects debris. 09281_ K-01 Serf cleans the Atomic Centrifuge. 09292_ K-01 Serf collects debris. 09324_ U-05 Engineer builds a Wall. 09346_ K-01 Serf cleans the Atomic Centrifuge. 09347_ Penetrated by Slug. 09349_ U-05 Engineer builds a Wall. 09350_ Slug penetrates Wall. 09352_ H-55 Commando destroyed. 09352_ K-01 Serf cleans the Atomic Centrifuge. 09359_ Acquired 20 matter. 09360_ K-01 Serf cleans the Atomic Centrifuge. 09363_ Dropped Particle Gun. 09364_ Acquired Gauss Rifle. 09367_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????gg????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? !???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? Y ??????????s????????????? | | ?????????????????????? ??????????s????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????## u???????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## +?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## ##############?????????? | | ?????????????????????##+#/###### ! #?????????? | | ?????????????????????## @ # #?????????? | | ?????????????????????## """ !# """""#?????????? | | ?????????????????????## """u # """""#?????????? | | ?????????????????????## """ # """"???????????? | | ?????????????????????## k #! """""#?????????? | | ?????????????????????## """ [# """""#?????????? | | ?????????????????????## """t # """""#?????????? | | ?????????????????????## """ # """""##????????? | | ?????????????????????## [ * # ##????????? | | ?????????????????????#######+### [ ########??? | | ?????????????????????##### =%! ##+####### #??? | | ??????????????????????#### w "" #??? | | ?????????????????????## T T #??? | | ?????????????????????## ## #??? | | ?????????????????????## ## #######+## #??? | | ?????????????????????## ######### ## ##??? | | ??????????????????????# # """ ## !## #???? | | ??????????????????????# # "R" ## ## #???? | | ??????????????????????# + " " ## """ ## #???? | | ??????????????????????# # ## """ ## #???? | | ??????????????????????# # ! ## """ ######???? | | ??????????????????????# + ## #????????? | | ??????????????????????########### """"" #????????? | | ???????????????????????????????????"""" #????????? | | ????????????????????????????????????""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDeuteriumMultirail Manual? 0 Play Time 01:36:04 Cumulative 667.9 hours Start 2022.10.06 @ 08:40:44 End 2022.10.06 @ 10:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 555 Rogue 555 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de6a2997-3e60-44a1-902c-b4d0bc5d9242