Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 16:03:17 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (3088) 3088 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 6285 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 153 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 48/100 System Corruption 11% Temperature Warm (162) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Field Laser Enhanced Autogun > --- INVENTORY (5) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Flak Cannon Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Advanced Targeting Computer Drone Bay Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Drone Bay Storage Small Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 2 | . . . . . 2 Parts Attached 49 | 5 1 4 10 10 19 Power 4 | 1 . . . 2 1 Engine 4 | 1 . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 3 . 2 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover 3 | . . . 3 . . Flight . | . . . . . . Utility 13 | . 1 2 3 3 4 Device 4 | . . . 1 3 . Storage 4 | . 1 . 1 . 2 Processor 5 | . . 2 1 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 . 2 4 5 12 Energy Gun 5 | 2 . . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 2 1 Ballistic Cannon 11 | . . 1 2 2 6 Launcher 5 | . . . . 1 4 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 Parts Lost 37 | . . 4 4 10 19 Power 4 | . . . 1 1 2 Propulsion 6 | . . 2 . 2 2 Utility 8 | . . . 3 1 4 Weapon 19 | . . 2 . 6 11 Highest Loss Streak 5 | . . 4 3 4 5 To Critical Strikes . | . . . . . . Average Backups 2 | . . 1 2 2 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . 1 Weapon 1 | . . . 2 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 62 | . 81 67 65 46 64 Engine 8 | . 14 14 8 7 6 Treads 3 | . 28 11 . . 1 Wheel 2 | . . . . . 4 Device 3 | . . . . 6 3 Storage 4 | . 10 6 10 . 4 Processor 14 | . . 13 25 11 15 Energy Gun 4 | . 28 11 10 2 . Ballistic Gun 6 | . . . . 8 8 Ballistic Cannon 9 | . . 7 8 7 13 Launcher 3 | . . . . . 5 Peak Build Rating 33 | 5 6 6 15 20 33 Average Rating 16 | 3 5 4 9 11 23 On Entrance 7 | . 5 6 4 11 16 Naked Turns . | . . . . . . Heaviest Build 44 | 9 11 11 16 20 44 Greatest Support 40 | 40 40 40 14 14 28 Greatest Overweight (x) 14 | . . 2 5 6 14 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 8 | 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 6 Most Carried 5 | 3 1 4 5 5 5 Average Carried 2 | . . 1 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . 1 2 4 4 1 Class Distribution -------------------- 43% | Mutant 30% | Gunner 16% | Commander-Mutant 10% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2827 | 250 36 201 229 439 1672 Remotely . | . . . . . . Salvage Created 3855 | 82 267 214 440 541 2311 Parts 197 | . 15 8 26 32 116 Haulers Intercepted 9 | . . . 2 1 6 Recyclers Shooed 7 | . . . . 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 66 | . 4 2 5 13 42 Melee 1 | . . . . . 1 Guns 16 | . 3 1 1 1 10 Cannons 31 | . . 1 3 10 17 AOE 17 | . 1 . . 2 14 Classes Destroyed 14 | 1 3 2 4 . 4 Worker 14 | . . 2 1 1 10 Builder 5 | . 1 . . 3 1 Tunneler 2 | . . . 1 . 1 Hauler 9 | . . . 2 1 6 Recycler 15 | 1 1 1 2 1 9 Operator 3 | . 1 . . . 2 Watcher 5 | . . . 2 1 2 Swarmer 6 | . . . 3 . 3 Grunt 36 | . 4 . . 10 22 Brawler 3 | . . . . . 3 Duelist 2 | . . . . . 2 Sentry 18 | . . 2 2 3 11 Demolisher 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 15 | 1 7 1 4 15 13 Combat Bots Only 7 | . 2 1 3 5 7 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 486 | . 28 34 81 114 229 Missed 142 | . 9 12 26 36 59 Hits 344 | . 19 22 55 78 170 Melee 3 | . . . . . 3 Projectile 341 | . 19 22 55 78 167 AOE 12 | . . . . . 12 Critical Strikes 11 | . . 2 . 2 7 Damage Taken 5374 | 36 234 329 524 1115 3136 Core 1050 | . 43 77 130 236 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . 52 . 8 . Volleys Fired 297 | 4 18 39 34 64 138 Largest 4 | 2 2 2 2 2 4 Hottest 168 | 80 80 80 110 88 168 Shots Fired 559 | 8 36 45 65 107 298 Gun 241 | 8 36 20 43 24 110 Cannon 266 | . . 14 22 79 151 Launcher 41 | . . . . 4 37 Special 11 | . . 11 . . . Kinetic 371 | . . 14 22 81 254 Thermal 83 | . . 11 43 22 7 Explosive 41 | . . . . 4 37 Electromagnetic 64 | 8 36 20 . . . Robot Hit Streak 12 | 4 6 8 12 9 12 Robot Miss Streak 11 | 1 3 4 11 3 11 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 327 | 6 18 20 27 61 195 Core Hits 244 | 2 10 9 12 29 182 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 9 | . . . 2 3 4 Burn 2 | . . . 1 1 . Destroy 2 | . . . . . 2 Blast 5 | . . . 1 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8454 | 113 333 284 519 1613 5592 Guns 2463 | 81 254 141 416 323 1248 Cannons 3605 | . . 137 103 983 2382 Explosions 2377 | 32 79 . . 307 1959 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 4786 | . . 137 103 1019 3527 Thermal 923 | 32 79 6 416 287 103 Explosive 2266 | . . . . 307 1959 Electromagnetic 476 | 81 254 141 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 2 11 Average Corruption 4 | . . . . 2 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 9 13 Message Errors 7 | . . . . 3 4 Matter Fused 6 | . . . . 2 4 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . . 2 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 59 | 2 . . . . 57 Projectiles 30 | . . . . . 30 Explosions 29 | 2 . . . . 27 Melee . | . . . . . . Knockbacks 51 | . . 3 . 5 43 Impact . | . . . . . . Kinetic 50 | . . 3 . 5 42 Secondary 1 | . . . . . 1 Self-Inflicted Damage 92 | 36 . . . 19 37 Shots 5 | 1 . . . 2 2 Rammed 2 | . . 2 . . . Targets Rammed 3 | . . 2 . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 419 | 84 144 108 204 419 291 Average Temperature 69 | 45 64 55 60 87 66 Received Heat Transfer 1791 | . 129 135 36 528 963 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 8 | . . . 5 1 2 Heat Transferred 1862 | 50 50 50 888 629 195 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 39 | 100 100 100 100 28 10 Level 1 33 | . . . . 71 38 Level 2 8 | . . . . . 15 Level 3 18 | . . . . . 35 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 915 | 5 102 36 85 322 915 Initial 67 | . . 31 . 24 67 Average 300 | 1 24 5 16 210 496 Influence Increases 2700 | 5 132 55 180 658 1670 Destroy 0b10 Robot/C 1420 | . 80 40 100 340 860 Destroy 0b10 Robot/NC 280 | 5 15 15 40 40 165 Destroy Leader 400 | . 20 . 38 114 228 Allied During Kill 144 | . . . . 60 84 Disable Machine 120 | . 15 . . 45 60 Destroy Structure 306 | . 2 . 2 29 273 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1834 | 5 50 137 123 555 964 Entered New Map 177 | . . 51 . 33 93 Time Decay 1177 | 5 50 76 103 342 601 Lost Part 320 | . . 10 20 100 190 Lost Ally 160 | . . . . 80 80 Squads Dispatched 15 | . 1 . . 2 12 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . 1 3 Assault 2 | . . . . . 2 Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 1 . . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 8 2 7 19 58 Peak Tracking Total 7 | . 3 2 5 4 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 9 | . 1 1 . 3 4 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 3 | . . . . 2 1 Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . . 5 2 Successful 1 | . . . . 1 . Failed 6 | . . . . 4 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 6 Highest-Rated Group 88 | . . . . 88 56 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 2 | . . . . 2 . RETURN 2 | . . . . 2 . Ally Attacks 68 | . . . . 37 31 Total Damage 580 | . . . . 320 260 Kills 8 | . . . . 5 3 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 8 | . . . . 8 . Drone Recoveries 7 | . . . . 7 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3943 | 69 221 442 403 774 2034 Spaces Moved 1649 | 39 91 223 141 257 898 Core 621 | 13 . 132 118 204 154 Treads 285 | 26 91 91 . . 77 Legs . | . . . . . . Wheels 667 | . . . . . 667 Hover 76 | . . . 23 53 . Flight . | . . . . . . Fastest Speed 50 | 50 160 150 56 50 50 Average Speed 171 | 123 160 154 199 191 169 Slowest Speed 750 | 160 160 160 300 350 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 35 | 5 28 45 15 40 78 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . . 4 13 Terrain Destroyed 355 | . 2 . 1 32 320 Melee . | . . . . . . Projectile 40 | . . . 1 5 34 AOE 315 | . 2 . . 27 286 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2239 | 52 131 274 197 433 1152 Wait 163 | . 20 . . 82 61 Move 1644 | 38 90 222 140 256 898 Hop . | . . . . . . Pick Up 50 | 5 2 5 9 11 18 Fast Attach 5 | . . . 2 1 2 Attach 52 | 5 1 4 6 12 24 Detach 7 | . . . 1 2 4 Swap 8 | . . . 2 3 3 Drop 10 | . . 2 3 2 3 Fire 297 | 4 18 39 34 64 138 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 2 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 333 | -10/Mines | Found a hidden stash of uninstalled traps 422 | -10/Mines | Learned Materials emergency access door positions 505 | -10/Mines | Lost 4 parts (2n2w) 703 | -10/Mines | Discovered new exit (range 16) 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Discovered new exit (range 14) 1077 | -9/Materials | Lost 3 parts (1p2u) 1136 | -9/Materials | Entered Storage 1246 | -9/Storage | Core integrity fell below 50% 1265 | -9/Storage | Lost 4 parts (2n2w) 1445 | -9/Storage | Core integrity fell below 20% 1448 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1488 | -9/Storage | Lost 4 parts (1p3w) 1602 | -9/Storage | Discovered new exit (range 11) 1635 | -9/Storage | Lost 5 allies 1751 | -9/Storage | Build established: Commander-Mutant 1910 | -9/Storage | Entered Materials 1910 | -8/Materials | Accompanied by 6 allies 1910 | -8/Materials | Evolved 2 slots: Weapon x2 2123 | -8/Materials | Destroyed 7 combat bots 2244 | -8/Materials | Discovered new exit (range 15) 2392 | -8/Materials | Build established: Commander-Gunner 2479 | -8/Materials | Garrison activated, responded to threat 2544 | -8/Materials | Lost 4 allies 2778 | -8/Materials | Build established: Gunner 2857 | -8/Materials | Garrison activated, responded to threat 2930 | -8/Materials | Lost 5 parts (1p1u3w) 3209 | -8/Materials | Core integrity fell below 50% 3724 | -8/Materials | Crushed by falling debris 3724 | -8/Materials | System corruption reached 10% 3755 | -8/Materials | Lost 5 parts (1p2u2w) 3910 | -8/Materials | First assault squad dispatched 3933 | -8/Materials | Core integrity fell below 20% 3944 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-6). ALERT: Unidentified disturbance in Zone 8V, multiple assault carriers dispatched. System corrupted: Field Laser failed to cycle. System corrupted: Gauss Cannon jammed. System corrupted: Heat flow error (+164). C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. G-50 Soldier knocked back. Gauss Cannon destroyed. L-31 Rogue knocked back. Gauss Cannon destroyed. Field Laser severed. Rocket Launcher destroyed. Enh. Autogun severed. Acquired Field Laser. Acquired Enh. Autogun. System corrupted: Matter fused (-6). 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"" ! | | ???????????????????? #???????????S"" | | ????????????????????#?####???????????"" | | ?????????????????????????????????????######### | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevTrapTube Manual? 0 Play Time 00:28:21 Cumulative 83.2 hours Start 2025.08.06 @ 20:52:05 End 2025.08.07 @ 16:03:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 057f9e27-a49e-482f-ac91-160988ca8a38