Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 17:45:26 Player: Great Hero J Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (257) 1285 Value Destroyed (9801) 9801 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 20381 Bonus ------- High Alert Combat Kills 513 Entered Garrisons 400 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Helical Railgun Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Energy Well Matter Compressor Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Seismic Detector Improved Target Analyzer Core Analyzer Core Analyzer Improved Transmission Jammer Reaction Control System Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- VTOL Module Cooled Field Propulsion Drive Q-thruster Helical Railgun [Rating: 144] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Core Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Molecular Deconstructor Slashing Weapon Tearclaws Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Slots Evolved 18 | . . 2 . 2 2 . . 2 . . 2 . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . . . . . . . . . 2 . 1 . . Utility 11 | . . 1 . 1 1 . . 2 . . 2 . 1 . . 1 2 . Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Parts Attached 224 | 10 2 4 2 21 17 5 . 32 5 2 5 19 36 9 . 7 45 3 Power 28 | 1 1 . . 2 . 1 . 4 . . 1 2 6 . . 1 9 . Engine 10 | 1 1 . . 2 . 1 . 3 . . 1 . . . . 1 . . Core 9 | . . . . . . . . 1 . . . 2 5 . . . 1 . Reactor 9 | . . . . . . . . . . . . . 1 . . . 8 . Propulsion 55 | 2 . 2 . 6 3 . . 8 1 . 1 3 8 4 . 2 15 . Treads 27 | 2 . 1 . 6 3 . . 8 1 . 1 3 2 . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . Flight 26 | . . . . . . . . . . . . . 6 4 . 2 14 . Utility 89 | 4 1 1 1 8 11 1 . 12 1 2 . 7 14 5 . 2 16 3 Device 44 | 1 . 1 . 4 4 . . 5 1 . . 4 7 3 . 2 9 3 Storage 12 | 3 1 . . 1 1 . . 3 . . . . 2 . . . 1 . Processor 22 | . . . . 1 4 1 . 3 . 1 . 1 4 2 . . 5 . Hackware 2 | . . . . . 1 . . . . 1 . . . . . . . . Protection 9 | . . . 1 2 1 . . 1 . . . 2 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 . 1 1 5 3 3 . 8 3 . 3 7 8 . . 2 5 . Energy Gun 16 | 2 . . . 2 1 . . 1 . . 2 5 1 . . 1 1 . Energy Cannon 8 | . . 1 . . . . . 3 2 . . . 1 . . 1 . . Ballistic Gun 17 | 1 . . 1 2 1 1 . 1 1 . . 2 6 . . . 1 . Ballistic Cannon 5 | . . . . 1 1 . . 3 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 1 1 . 2 2 . 1 . . 1 . . . . Corrupted Parts 4 | 2 . . . . . . . . . . . . . . . 1 1 . System Corruption 6 | 4 . . . . . . . . . . . . . . . 1 1 . Parts Lost 111 | . . . 1 1 . 3 . 16 2 . 2 13 27 8 . 1 36 1 Power 17 | . . . . . . 1 . 3 . . . 2 4 1 . . 6 . Propulsion 32 | . . . 1 . . . . 3 . . . 3 6 4 . . 15 . Utility 35 | . . . . . . . . 4 . . . 4 10 2 . 1 13 1 Weapon 27 | . . . . 1 . 2 . 6 2 . 2 4 7 1 . . 2 . Highest Loss Streak 15 | . . . 1 1 . 2 . 10 1 . 2 10 15 7 . 1 11 1 To Critical Strikes 3 | . . . . . . . . 1 . . . . 1 . . . 1 . Average Backups 12 | 6 11 14 14 14 14 14 15 14 14 14 14 14 13 4 5 4 4 4 Power 1 | 1 2 2 2 2 2 1 1 2 1 1 1 . . . . . . 1 Propulsion 3 | 1 2 2 2 3 3 5 6 5 4 3 3 3 3 1 1 2 1 . Utility 4 | 1 3 4 4 5 6 5 5 5 5 6 4 4 3 2 2 . . . Weapon 2 | 1 2 5 5 3 1 2 3 1 2 3 4 5 4 . 1 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 1 . 8 5 . 1 1 1 1 3 3 9 1 1 2 2 2 Power 7 | . 1 . . 1 1 . 1 1 . . . . 1 . . . . 1 Propulsion 8 | . . . . 3 . . . . 1 . . . 2 1 . . 1 . Utility 14 | . . . . 2 3 . . . . . 3 . 3 . 1 2 . . Weapon 12 | . . 1 . 2 1 . . . . 1 . 3 2 . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 99 95 92 90 99 100 99 96 93 63 52 66 75 16 Engine 4 | . 13 11 11 9 6 7 7 4 6 6 5 2 . . . 1 . . Core 1 | . . . . . . . . 1 . . . 2 6 3 . . . . Treads 17 | . 27 28 30 25 23 23 23 19 20 20 17 16 13 . . . . . Flight 2 | . . . . . . . . . . . . . . 19 9 16 19 . Device 11 | . 11 22 19 18 9 5 6 10 10 6 14 9 14 11 14 16 13 . Storage 8 | . 16 11 11 9 7 7 7 8 8 12 7 11 8 1 4 7 5 . Processor 19 | . . . . . 19 23 23 24 26 26 23 22 21 20 23 21 24 16 Protection 1 | . . . 2 8 . 1 . . . . . 4 3 . . . 2 . Energy Gun 4 | . 14 13 10 3 4 6 . 3 3 . 3 15 9 . . . . . Energy Cannon 5 | . . 7 11 9 2 . . 3 16 20 12 3 1 . . 1 . . Ballistic Gun 6 | . 14 . . 11 8 11 15 6 1 6 4 2 6 3 . . . . Ballistic Cannon 3 | . . . . 3 13 3 . 1 3 . . . . . . . . . Peak Build Rating 144 | 8 8 12 14 30 44 59 59 69 68 60 73 73 93 92 81 123 144 39 Average Rating 56 | 6 7 11 12 21 38 49 58 57 61 58 68 68 77 60 80 107 116 25 On Entrance 47 | . 8 8 12 14 30 44 59 58 61 57 59 73 73 44 80 81 123 25 Avg Prop Armor Cover (%) 5 | . . 5 5 4 . . . . . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 16 30 33 36 47 51 49 49 59 60 56 56 68 76 23 10 34 50 3 Greatest Support 90 | 40 40 60 60 62 67 67 67 90 90 70 73 73 79 35 33 49 51 3 Greatest Overweight (x) 2 | . 1 . . . . . . 1 . . . 2 2 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 12 | 6 11 14 14 14 14 14 15 14 14 14 14 14 13 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 8 14 15 14 15 15 15 15 15 15 15 14 15 5 5 5 5 4 4 Class Distribution -------------------- 23% | Scavenger-Gunner 18% | Skirmisher 15% | Scavenger-Skirmisher 10% | Mutant 8% | Scientist-Skirmisher 8% | Scavenger-Tank 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scientist-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Scout | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Ninja | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Matter Collected 6869 | 396 59 54 143 841 829 367 85 1323 126 30 164 411 1247 . . 220 568 6 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11429 | 355 102 54 67 1040 882 520 147 1813 470 . 890 1384 2380 . . 329 996 . Parts 615 | 39 11 4 8 59 72 32 7 85 18 . 39 62 118 . . 7 54 . Haulers Intercepted 12 | . . . . 2 2 . . 2 . . 1 . 2 . . 2 1 . Recyclers Shooed 10 | . . . . 2 3 . . 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 40 6 . 16 . . . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Combat Hostiles Destroyed 175 | . 6 1 3 18 14 13 3 28 8 . 10 23 38 . . . 10 . Melee 7 | . . . . . . . . . . . . 1 . . . . 6 . Guns 98 | . 3 1 . 4 4 8 . 19 . . 5 17 33 . . . 4 . Cannons 56 | . . . 3 14 10 . . 9 8 . 4 4 4 . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 3 2 1 1 5 2 . . . 1 . . 1 . . . . 1 . Worker 15 | 4 . . . 1 3 . . 4 . . 1 . 2 . . . . . Builder 10 | . . . 1 2 1 . . 2 . . 1 . 2 . . . 1 . Tunneler 13 | 9 . . . . 2 . . . . . . . . . . . 2 . Hauler 12 | . . . . 2 2 . . 2 . . 1 . 2 . . 2 1 . Recycler 10 | 1 . . . 1 1 . . 3 . . . . 2 . . 1 1 . Mechanic 4 | . . . . . . . . . . . . 2 1 . . . 1 . Operator 3 | . . . . . 2 . . 1 . . . . . . . . . . Watcher 15 | . 1 . . 1 2 . . 3 . . . . 3 . . . 5 . Swarmer 54 | . 6 . 3 . 3 4 . 10 . . . 7 17 . . . 4 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . Grunt 45 | . . . . 6 3 4 2 8 5 . 7 5 5 . . . . . Brawler 3 | . . . . . . . . . 1 . . 2 . . . . . . Duelist 5 | . . . . 1 1 . 1 1 . . . 1 . . . . . . Sentry 17 | . . 1 . 6 1 1 . 1 . . 3 1 3 . . . . . Specialist 6 | . . . . 4 . 2 . . . . . . . . . . . . Hunter 12 | . . . . 1 . 1 . 3 2 . . 3 2 . . . . . Programmer 30 | . . . . . 6 1 . 5 . . . 4 11 . . . 3 . Best Kill Streak 11 | 4 3 1 4 4 3 7 3 6 4 . 6 6 11 . . 1 4 . Combat Bots Only 7 | . 3 1 3 4 3 7 3 5 4 . 5 6 6 . . . 4 . Max Kills in Single Turn 5 | 1 3 1 2 2 1 1 1 2 1 . 2 2 5 . . 1 1 . Gunslinging 1 | . . . . . . . . . . . . 1 1 . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Hostile Shots Fired 1414 | . 41 2 14 87 49 51 16 254 36 . 36 125 261 93 . 31 298 20 Missed 487 | . 9 . 3 32 14 13 2 63 8 . 11 35 87 55 . 20 129 6 Hits 927 | . 32 2 11 55 35 38 14 191 28 . 25 90 174 38 . 11 169 14 Melee 17 | . . . . 4 . . 2 1 . . . 1 1 . . . 8 . Projectile 910 | . 32 2 11 51 35 38 12 190 28 . 25 89 173 38 . 11 161 14 Critical Strikes 39 | . . . . 2 . . 1 2 . . 1 3 9 1 . . 20 . Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 . Part Disruptions 6 | . . . . 1 1 . . . . . . . . 1 . . 3 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 17590 | 48 290 31 84 877 468 614 239 3021 552 . 530 1558 3822 729 . 265 4192 270 Core 3327 | . 41 . 21 55 14 30 14 302 79 . 49 189 717 159 . 49 1362 246 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . . . 29 Redirected to Shielding 99 | . . . . . . . . . . . . . . . . . 99 . Regen/Repaired (Parts) 214 | . . . . 181 33 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 83 . 94 90 . . 91 . . 55 . 76 37 . 87 96 . . Volleys Fired 566 | 25 18 3 5 54 69 29 6 112 16 . 30 71 96 7 . 6 19 . Largest 4 | 2 2 2 2 3 4 3 3 4 4 . 4 4 4 2 . 1 2 . Hottest 269 | 80 60 108 108 147 166 120 61 200 257 . 261 269 258 46 . 94 130 . Shots Fired 1387 | 50 36 6 10 162 159 56 17 255 46 . 93 184 263 11 . 6 33 . Gun 965 | 50 36 4 5 76 82 47 14 175 4 . 45 148 239 11 . . 29 . Cannon 400 | . . 2 5 86 77 . . 79 42 . 43 36 24 . . 6 . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 22 | . . . . . . 9 3 1 . . 5 . . . . . 4 . Kinetic 587 | . 18 . . 93 90 22 14 171 3 . 21 9 131 11 . . 4 . Thermal 642 | . . 2 5 69 69 25 . 70 27 . 55 164 127 . . . 29 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 145 | 50 18 4 5 . . . . 13 16 . 17 11 5 . . 6 . . Robot Hit Streak 20 | 9 4 3 6 16 11 16 18 11 9 . 15 19 20 4 . 7 4 . Robot Miss Streak 6 | 2 5 2 4 2 2 5 1 6 2 . 3 2 3 3 . 1 4 . Penetration Max 1 | . . . . . . . 1 1 . . 1 . 1 . . . . . Secondary Targets 9 | . 1 . . . . . . 2 . . . 3 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 1 . . . . . Shots Hit Robots 899 | 33 15 3 5 103 83 41 16 164 30 . 60 110 186 6 . 5 39 . Core Hits 432 | 14 9 2 4 42 39 21 4 80 18 . 30 51 92 2 . 2 22 . Critical Kills 2 | . . . . . . . . 1 . . . . 1 . . . . . Critical Parts Destroyed 10 | . . . . . 2 . . 3 . . 1 . 4 . . . . . Critical Strikes 47 | 1 . 1 . . 5 . . 8 . . 1 8 17 . . 1 5 . Burn 20 | . . . . . 2 . . 1 . . . 8 9 . . . . . Destroy 13 | . . . . . 2 . . 4 . . 1 . 6 . . . . . Blast 5 | . . . . . 1 . . 2 . . . . 2 . . . . . Corrupt 4 | 1 . 1 . . . . . 1 . . . . . . . 1 . . Impale 5 | . . . . . . . . . . . . . . . . . 5 . Melee Attacks 56 | . . . . . . . . . . . . . . . . . 56 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . . . . . . . . 56 . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . 9 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22869 | 525 242 43 151 1949 1803 603 286 4209 881 . 1582 2468 5182 104 . 231 2610 . Guns 13425 | 437 165 22 47 709 1015 603 286 2601 56 . 839 2005 4083 104 . . 453 . Cannons 6124 | . . 21 104 1187 730 . . 1218 754 . 743 453 683 . . 231 . . Explosions 996 | 88 77 . . . . . . 366 60 . . . 405 . . . . . Melee 2157 | . . . . . . . . . . . . . . . . . 2157 . Ramming 167 | . . . . 53 58 . . 24 11 . . 10 11 . . . . . Kinetic 8371 | . 53 . . 911 1050 278 286 2692 36 . 376 122 2403 104 . . 60 . Thermal 10289 | 88 77 21 104 985 695 325 . 1333 531 . 873 2174 2690 . . . 393 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1885 | 437 112 22 47 . . . . 160 303 . 333 162 78 . . 231 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2157 | . . . . . . . . . . . . . . . . . 2157 . Highest Corruption 26 | 4 4 . . . 2 7 7 5 . . . 8 23 3 3 4 26 26 Average Corruption 4 | 3 4 . . . 1 2 7 3 . . . 5 7 2 3 1 11 26 Corruption Purged 12 | . . . . . . . . 5 . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 190 | 1 10 . . . 32 17 4 12 . . . 30 22 4 . 2 50 6 Message Errors 41 | . 2 . . . 6 2 . 2 . . . 9 4 1 . 2 11 2 Matter Fused 51 | 1 3 . . . 7 4 . 3 . . . 8 7 1 . . 14 3 Heat Flow Errors 19 | . 1 . . . 4 3 1 1 . . . . 3 1 . . 5 . Energy Discharges 27 | . 2 . . . 7 5 . 2 . . . 2 . . . . 9 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . 4 2 . 2 . . . 7 2 . . . 2 . Data Loss (major) 9 | . 1 . . . 1 . 1 1 . . . 1 2 . . . 2 . Misfires 5 | . . . . . 1 1 2 1 . . . . . . . . . . Alerts 3 | . 1 . . . 1 . . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . . . 1 . . . 6 1 Weapon Failures 7 | . . . . . 1 . . . . . . 3 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 735 | . . . 1 . 15 . . 166 8 . . 8 80 . . . 457 . Projectiles 89 | . . . 1 . 15 . . 52 8 . . 8 5 . . . . . Explosions 188 | . . . . . . . . 113 . . . . 75 . . . . . Melee 458 | . . . . . . . . 1 . . . . . . . . 457 . Knockbacks 24 | . . . . 6 4 . . 13 . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . 6 4 . . 12 . . . . 1 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 276 | 48 26 . . . . . . 110 48 . . . 44 . . . . . Shots 7 | 2 1 . . . . . . 2 1 . . . 1 . . . . . Rammed 24 | . . 1 . 6 8 . . 3 3 . . . 3 . . . . . Targets Rammed 28 | . . 1 . 8 9 . . 3 3 . . 1 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 2 1 . . . . . . 1 . . . . . . Highest Temperature 668 | 54 253 87 240 367 327 299 209 341 236 . 14 668 383 256 . 40 248 . Average Temperature 89 | 24 139 38 123 74 78 84 65 71 74 . 9 234 107 101 . 20 73 . Received Heat Transfer 1718 | . . 9 . 180 81 72 126 336 126 . 171 81 404 60 . 18 27 27 Effects 24 | . 1 . . 1 4 3 . . . . . 8 7 . . . . . Shutdowns 3 | . . . . . . . . . . . . 1 2 . . . . . Energy Bleed 4 | . 1 . . 1 . . . . . . . 1 1 . . . . . Interference 14 | . . . . . 4 3 . . . . . 3 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | 1 . . . . . . . 1 . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 11 | 3 . . . . . . . 1 3 . 1 1 . . . 2 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . . Parts Melted 32 | . 1 . . 3 . . . 3 1 . 2 15 7 . . . . . Heat Transferred 17530 | 100 150 37 185 1924 1406 629 . 1991 807 . 1258 4218 4381 . . . 444 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 1 . . . . . . 2 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Maximum Alert Level 3 | . . . . 1 . . . 2 . . . 2 3 2 1 . . . Low Security (%) 64 | 100 100 100 100 87 100 . . 38 . . 100 22 12 . . 100 100 100 Level 1 22 | . . . . 12 . . . 53 . . . 20 41 73 100 . . . Level 2 11 | . . . . . . . . 8 . . . 57 39 26 . . . . Level 3 . | . . . . . . . . . . . . . 6 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 861 | 15 124 32 75 307 196 . . 695 . . 159 644 861 490 210 124 125 25 Initial 447 | . . 32 . 21 137 . . 58 . . . 115 338 447 204 112 9 25 Average 156 | 2 32 8 11 60 42 . . 197 . . 34 415 395 332 205 42 29 24 Influence Increases 6883 | 70 174 36 75 592 531 330 70 1182 240 . 326 659 1429 352 6 88 723 . Destroy 0b10 Robot/C 3500 | . 120 20 60 360 280 260 60 560 160 . 200 460 760 . . . 200 . Destroy 0b10 Robot/NC 415 | 70 5 . 5 35 65 . . 75 . . 15 15 60 . . 15 55 . Destroy Leader 704 | . 22 10 10 116 98 10 10 140 20 . 42 30 150 . . 4 42 . Successful Hack 380 | . 8 5 . 25 68 . . 14 . . 14 14 66 67 6 54 39 . Disable Machine 375 | . 15 . . 30 15 . . 105 . . 45 . 120 . . . 45 . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . Destroy Structure 279 | . 4 1 . 11 5 . . 63 . . 10 80 78 . . . 27 . Partial Spotted 90 | . . . . . . . . . . . . . . 30 . . 60 . Lose Combat Pursuer 990 | . . . . 15 . 60 . 75 60 . . 60 195 255 . 15 255 . Influence Decreases 6868 | 70 96 114 20 343 653 370 118 587 871 58 161 180 1220 840 171 271 708 17 Entered New Map 1673 | . . 46 . 34 167 68 28 36 256 12 . 50 306 406 161 88 8 7 Time Decay 4149 | 70 96 68 20 299 486 272 90 391 595 46 141 . 644 334 10 173 414 . Lost Part 1026 | . . . . 10 . 30 . 160 20 . 20 130 270 80 . 10 286 10 Lost Ally 20 | . . . . . . . . . . . . . . 20 . . . . Squads Dispatched 62 | . . 1 . 4 12 . . 11 . . 4 . 12 2 . 7 9 . Investigation 7 | . . . . 1 2 . . 1 . . . . 1 . . . 2 . Extermination 26 | . . . . . 7 . . 4 . . . . 5 2 . 2 6 . Reinforcement 15 | . . 1 . 2 . . . 3 . . 1 . 2 . . 5 1 . Assault 4 | . . . . . . . . 3 . . . . 1 . . . . . Garrison 10 | . . . . 1 3 . . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . 1 . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Distress Signals 9 | . . 1 . 2 . . . 2 . . . . 2 . . 1 1 . Communications Jammed 8 | . . . . . . . . 5 . . . . . . . 1 2 . Distress Signals 8 | . . . . . . . . 5 . . . . . . . 1 2 . Times Spotted 311 | . 8 2 3 22 18 20 3 41 11 . 10 24 57 23 1 13 49 6 Peak Tracking Total 13 | . 3 2 3 5 3 7 3 5 4 . 3 6 10 9 1 10 13 6 Tactical Retreats 34 | . . . . 1 . 3 . 3 2 . . 3 6 6 . 1 9 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Traps Triggered 8 | . 3 . . 2 1 . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Machines Disabled 28 | . 1 . . 2 1 2 . 8 . . 3 . 8 . . . 3 . Max in Single Turn 4 | . 1 . . 1 1 1 . 4 . . 1 . 2 . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Machines Accessed 66 | . 4 4 . 5 11 . . 5 . 1 2 1 11 9 1 5 7 . Terminals 38 | . 3 3 . 2 5 . . 3 . . 1 1 7 5 1 3 4 . Fabricators 6 | . . . . . 2 . . 1 . . . . 1 2 . . . . Repair Stations 3 | . . . . 1 1 . . . . . . . . . . . 1 . Recycling Units 4 | . 1 1 . 1 . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . . 1 2 . . . . . . . 2 1 . 1 1 . Garrison Access 6 | . . . . . 1 . . 1 . . 1 . 1 1 . . 1 . Total Hacks 130 | . 7 7 . 17 20 . . 7 . 1 4 1 27 17 3 6 13 . Successful 71 | . 3 3 . 15 12 . . 2 . 1 2 1 16 5 2 5 4 . Failed 58 | . 4 4 . 2 8 . . 5 . . 2 . 10 12 1 1 9 . Catastrophic 18 | . 1 1 . 1 1 . . 4 . . . . 2 5 . . 3 . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . Manual 1 | . . . . . . 1 . . . . . . . . . . . . Terminals 77 | . 6 6 . 5 9 . . 4 . . 2 1 18 12 3 3 8 . Fabricators 10 | . . . . . 3 . . 2 . . . . 3 2 . . . . Repair Stations 7 | . . . . 4 2 . . . . . . . . . . . 1 . Recycling Units 5 | . 1 1 . 2 . . . . . . . . . . . 1 . . Scanalyzers 20 | . . . . 6 5 . . . . . . . 5 1 . 2 1 . Garrison Access 10 | . . . . . 1 . . 1 . . 2 . 1 2 . . 3 . Terminal Hacks 39 | . 2 2 . 4 6 . . . . 1 1 1 11 3 2 3 3 . Record 26 | . . . . 3 2 . . . . . 1 . 9 3 2 3 3 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 2 . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . 3 . . 2 . . . . 1 1 . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . 1 . . . . . . . . . . Build 4 | . . . . . 1 . . 1 . . . . 1 1 . . . . Repair Station Hacks 6 | . . . . 4 2 . . . . . . . . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . . . . . . . . Repair 3 | . . . . 2 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . 2 . . . . . . . . . . . 1 . . Report Inventory 4 | . 1 1 . 1 . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 5 1 . . . . . . . 3 1 . 1 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Study 10 | . . . . 5 1 . . . . . . . 2 1 . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Unlock Access 2 | . . . . . . . . . . . 1 . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . Used 2 | . . . . . 2 . . . . . . . . . . . . . Hacking Detections 56 | . 4 3 . 4 10 . . 5 . . 2 . 9 9 1 3 6 . Full Trace Events 7 | . . . . 1 2 . . 1 . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . 68 . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Built 6 | . . . . . 2 . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 243 | . . . . . 84 . . 42 . . . . 117 . . . . . Total Part Build Rating 30 | . . . . . 8 . . 8 . . . . 14 . . . . . Part Studies Acquired 10 | . . . . 5 1 . . . . . . . 2 1 . 1 . . Parts Repaired 3 | . . . . 2 1 . . . . . . . . . . . . . Time 96 | . . . . 52 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 49 | . . . . . . . . . . . . . . 49 . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . 49 . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Active Infowar (turns) 21008 | 82 370 285 249 1828 3412 908 185 3226 2289 1422 546 1045 2328 741 29 422 1546 95 Optics 18194 | . . . . . 3412 908 185 3226 2289 1422 546 1045 2328 741 29 422 1546 95 Sensors 12420 | . . . . . 1860 787 174 2676 1986 1422 336 12 1294 655 . . 1218 . Structural 4456 | . . 285 249 391 758 . . . . . . 6 1979 . . . 788 . Seismic 4761 | 82 370 285 195 1804 1299 . . . . . . . . 73 21 268 364 . Machine Analysis 1102 | . . . . . 1 . . . . . . . . . . . 1101 . Triangulation 605 | . . . . . . . . . . . . . . . . . 605 . Jamming 759 | . . . . . . . . 547 . . . . . . . 31 181 . Robot Analysis Total 3 | . . . . . 2 . . . . . . . 1 . . . . . Derelict Logs Recovered 9 | . . . 2 . . 3 . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Turns Passed 21598 | 405 425 285 249 1894 3426 1040 185 3226 2289 1422 546 1045 2328 741 29 422 1546 95 Spaces Moved 12942 | 192 195 137 140 566 1490 607 88 1209 1108 840 194 466 1094 1035 61 589 2796 135 Core 214 | 3 . . . . . . . . . . . . 67 . . . 9 135 Treads 7985 | 189 195 137 140 566 1490 607 88 1209 1108 840 194 466 756 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . Flight 4742 | . . . . . . . . . . . . . 271 1035 61 589 2786 . Fastest Speed 24 | 50 160 160 160 155 150 150 150 150 160 160 160 160 29 25 39 32 24 50 Average Speed 109 | 158 160 160 160 156 154 150 150 159 160 160 160 160 129 28 39 34 28 50 Slowest Speed 320 | 160 240 160 160 160 155 150 150 240 160 160 160 320 320 39 39 39 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . 1 11 . 5 12 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 35 | 6 41 13 61 36 28 71 12 20 88 79 4 51 27 27 18 27 43 24 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . . 1 1 . . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . 1 . . Scrap Searched 9 | . . . 2 . . 3 . . 2 2 . . . . . . . . Spaces Dug 11 | . . . . 2 . . . . . . . . . . . . 9 . Terrain Destroyed 160 | 9 4 . . 8 4 . 1 63 15 . 4 . 43 . . . 9 . Melee 9 | . . . . . . . . . . . . . . . . . 9 . Projectile 65 | . . . . 8 4 . 1 31 9 . 4 . 8 . . . . . AOE 85 | 9 4 . . . . . . 31 6 . . . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Gar Fac Res Tes Res Acc Gar Total 19062 | 239 274 196 156 1458 2482 681 126 2292 1586 920 354 623 1816 1457 66 799 3374 163 Wait 4789 | 1 45 42 3 755 838 18 30 894 438 67 101 39 510 397 2 187 404 18 Move 12867 | 191 194 136 139 565 1489 606 87 1208 1107 839 194 463 1091 1012 60 579 2772 135 Hop 27 | . . . . . . . . . . . . . 1 11 . 4 11 . Pick Up 202 | 10 7 5 3 19 20 8 1 23 6 6 8 14 26 9 2 9 25 1 Fast Attach 87 | 6 4 . . 5 6 3 . 2 1 . 1 9 11 6 . 3 28 2 Attach 105 | 1 1 2 1 6 2 4 . 18 1 . 3 8 23 7 . 6 21 1 Detach 18 | . . . . 1 . 2 . . . . . . 7 1 . 1 6 . Swap 141 | 4 3 4 2 21 26 3 1 25 9 2 5 10 20 . . . 6 . Drop 167 | 1 2 3 3 24 23 8 1 7 5 6 6 8 28 7 2 4 26 3 Fire 566 | 25 18 3 5 54 69 29 6 112 16 . 30 71 96 7 . 6 19 . Melee 56 | . . . . . . . . . . . . . . . . . 56 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 28 | . . 1 . 8 9 . . 3 3 . . 1 3 . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Testing -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 406 | -11/Scrapyard | Entered Materials 411 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 10) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Discovered new exit (range 14) 1116 | -9/Materials | Entered Mines 1227 | -9/Mines | Identified exit to Materials 1292 | -9/Mines | Learned location of 1 exit from Materials 1365 | -9/Mines | Entered Materials 1365 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1366 | -8/Materials | Identified exit to Factory 1423 | -8/Materials | Repaired Lgt. Treads 1451 | -8/Materials | Repaired Lgt. Treads 1842 | -8/Materials | Build established: Scavenger-Tank 2937 | -8/Materials | Garrison activated, responded to threat 3259 | -8/Materials | Entered Factory 3259 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3495 | -7/Factory | Build established: Scavenger-Gunner 3549 | -7/Factory | Garrison activated, responded to threat 4862 | -7/Factory | Build established: Scientist-Skirmisher 5029 | -7/Factory | Repaired Imp. Deuterium Engine 6260 | -7/Factory | Identified exit to Storage 6260 | -7/Factory | Identified exit to Lower Caves 6372 | -7/Factory | Fabricated Adv. Assault Cannon? 6685 | -7/Factory | Entered Lower Caves 6766 | -7/Lower Caves | Encountered a Warlord checkpoint 6973 | -7/Lower Caves | Build established: Skirmisher 7175 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7186 | -7/Lower Caves | Found Prototype Special Weapon 7186 | -7/Lower Caves | Identified Molecular Deconstructor 7302 | -7/Lower Caves | Discovered new exit (range 6) 7314 | -7/Lower Caves | Learned location of Zion (-7) 7334 | -7/Lower Caves | Identified exit to Lower Caves 7371 | -7/Lower Caves | Learned Factory stockpile data 7476 | -7/Lower Caves | Attracted the attention of an 0b10 base 7543 | -7/Lower Caves | Destroyed 7 combat bots 7599 | -7/Lower Caves | Learned Factory security intel 7652 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7725 | -7/Lower Caves | Entered another Lower Caves area 7851 | -7/Lower Caves | Discovered new exit (range 20) 7908 | -7/Lower Caves | Identified exit to Factory 7910 | -7/Lower Caves | Entered Factory 7910 | -6/Factory | Evolved 2 slots: Utility x2 8209 | -6/Factory | Build established: Scavenger-Skirmisher 9393 | -6/Factory | Lost 10 parts (1p3n3u3w) 9431 | -6/Factory | Build established: Scavenger-Gunner 10196 | -6/Factory | Build established: Skirmisher 10993 | -6/Factory | Fabricated Adv. Assault Cannon? 11060 | -6/Factory | First assault squad dispatched 11089 | -6/Factory | Discovered new exit (range 9) 11101 | -6/Factory | Identified exit to Lower Caves 11136 | -6/Factory | Entered Lower Caves 13370 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13414 | -6/Lower Caves | Learned Factory garrison access intel 13420 | -6/Lower Caves | Discovered new exit (range 4) 13423 | -6/Lower Caves | Identified exit to Lower Caves 13425 | -6/Lower Caves | Entered another Lower Caves area 13462 | -6/Lower Caves | Learned Factory non-interactive machine intel 13593 | -6/Lower Caves | Encountered a Warlord checkpoint 14553 | -6/Lower Caves | Discovered new exit (range 11) 14568 | -6/Lower Caves | Identified exit to Factory 14847 | -6/Lower Caves | Entered Factory 14847 | -5/Factory | Evolved 2 slots: Utility x2 14848 | -5/Factory | Loaded intel: 216 non-interactive machine locations 14849 | -5/Factory | Loaded intel: 4 garrison access locations 15393 | -5/Factory | Identified exit to Garrison 15393 | -5/Factory | Entered Garrison 15483 | -5/Garrison | Build established: Scavenger-Gunner 15645 | -5/Garrison | Triggered checkpoint 15795 | -5/Garrison | Triggered checkpoint 15975 | -5/Garrison | Lost 10 parts (1p2n4u3w) 15997 | -5/Garrison | Triggered checkpoint 16027 | -5/Garrison | Discovered new exit (range 12) 16160 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16414 | -5/Garrison | Discovered new exit (range 16) 16438 | -5/Garrison | Entered Factory 16438 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16652 | -4/Factory | Central database locked down 17158 | -4/Factory | Garrison activated, responded to threat 17705 | -4/Factory | Spotted B-86 Titan 18414 | -4/Factory | Fabricated Impulse Thruster (x2) 18438 | -4/Factory | First assault squad dispatched 18489 | -4/Factory | Lost 8 parts (1p2n2u3w) 18528 | -4/Factory | Crushed by falling debris 18528 | -4/Factory | System corruption reached 10% 18539 | -4/Factory | Crushed by falling debris 18557 | -4/Factory | Core integrity fell below 50% 18583 | -4/Factory | Lost 15 parts (3p4n6u2w) 18763 | -4/Factory | Discovered new exit (range 11) 18765 | -4/Factory | Identified exit to Research 18766 | -4/Factory | Entered Research 18766 | -3/Research | Evolved 2 slots: Propulsion x2 18852 | -3/Research | Fabricated C-55 Analyst (x1) 18977 | -3/Research | Build established: Scavenger-Scout 19487 | -3/Research | Lost 7 parts (1p3n2u1w) 19506 | -3/Research | Discovered new exit (range 5) 19507 | -3/Research | Identified exit to Testing 19507 | -3/Research | Entered Testing 19534 | -3/Testing | Discovered new exit (range 9) 19536 | -3/Testing | Identified exit to Research 19536 | -3/Testing | Entered Research 19536 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19765 | -2/Research | Build established: Mutant 19902 | -2/Research | Spotted B-90 Cyclops 19916 | -2/Research | Spotted B-90 Cyclops 19953 | -2/Research | Discovered new exit (range 11) 19958 | -2/Research | Entered Access 19958 | -1/Access | Evolved 2 slots: Utility x2 20111 | -1/Access | Build established: Sprinter 20127 | -1/Access | Lost 3 parts (1p2u) 20195 | -1/Access | System corruption reached 10% 20228 | -1/Access | Lost 10 parts (1p5n2u2w) 20456 | -1/Access | Build established: Scavenger-Scout 21008 | -1/Access | Build established: Scavenger-Ninja 21109 | -1/Access | Lost 3 parts (2n1u) 21338 | -1/Access | Core integrity fell below 50% 21400 | -1/Access | Lost 5 parts (1p4u) 21409 | -1/Access | Spotted B-99 Colossus 21422 | -1/Access | Spotted B-99 Colossus 21500 | -1/Access | Core integrity fell below 20% 21504 | -1/Access | Identified exit to Garrison 21504 | -1/Access | Entered Garrison 21526 | -1/Garrison | Spotted B-90 Cyclops 21528 | -1/Garrison | Spotted B-75 Beast 21532 | -1/Garrison | Lost 11 parts (2p5n4u) 21554 | -1/Garrison | Found Quantum Capacitor 21599 | -1/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21554_ Dropped Imp. Dynamic Insulation System. 21554_ Acquired Quantum Capacitor. 21555_ B-75 Beast springs to life. 21555_ Dropped Quantum Capacitor. 21561_ System corrupted: Matter fused (-5). 21574_ B-90 Cyclops springs to life. 21574_ Machine disabled. 21576_ System corrupted: Matter fused (-7). 21590_ Machine disabled. 21595_ Adv. Signal Interpreter destroyed. 21595_ Knocked back. 21596_ Acquired 6 matter. 21596_ Triggered Stasis Trap. 21596_ A bubble of rippling energy engulfs the area. 21596_ Field strength at 94. 21596_ Field strength at 76. 21597_ Field strength at 70. 21598_ Field strength at 64. 21598_ Knocked back. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #??######""?????????###?????????????????????? | | ?# #??# ?????????? #?????????????????????? | | ?# #??# ???????????? #?????????????????????? | | ?# #??# #?????????????++#?????????????????????? | | ?# #??# #????????????? #?????????????????????? | | ?# #### ##############/g#?????????????????????? | | ?# g #?????????????????????? | | ?# g #?????????????????????? | | ?# #?????????????????????? | | ?####################### b #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??###################### #?????????????????????? | | ??# !! ## #?????????????????????? | | ??# ] ## #?????????????????????? | | ??# ## #?????????????????????? | | ??#! """ " """ ## #?????????????????????? | | ??# """ """ """ ## #?????????????????????? | | ??# ""# ### ##" ^@ #?????????????????????? | | ??# # #BB""" ^#?????????????????????? | | ??# BB ## #?????????????????????? | | ??# ""# ## #?????????????????????? | | ??# ! ""# ## #?????????????????????? | | ??# ""# BB ## #?????????????????????? | | ??# BB ## #?????????????????????? | | ??# BB # # " " ## #?????????????????????? | | ??# ""# ### ##" ## #?????????????????????? | | ??# """ """ """ %## ?????????????????????? | | ??# """ """ """ ## ?????????????????????? | | ??# ## ????????????????????? | | ??# #######????????????????????? | | ??# ! #??????????????????????????? | | ??#####################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 725 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 300 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 9 Salvage Targeting 2 Defensive Hacking 11 Item Schematics ----------------- Adv. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory Adv. Assault Cannon | x2 | -6/Factory Impulse Thruster | x2 | -4/Factory | Preloaded C-55 Analyst | x1 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 3% | -8/Materials Lgt. Treads | 67% | -8/Materials Imp. Deuterium Engine | 58% | -7/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked KE Penetrator | -4/Factory | Hacked Imp. Treads | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Armchair Analyst Can't Catch Me Deconstruction Denied? Dynamic Key I Laugh At Your Crits Knowing Is Half The Battle Let Me Out Of Here Prolific Hacker Challenges ------------ None Game ------ Seed StorageMappingWeb Manual? 0 Play Time 08:44:48 Cumulative 31.7 hours Start 2026.06.28 @ 22:33:24 End 2026.07.11 @ 17:45:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b97df2c7-34d3-4a83-a7e4-83ddc111c5cf