Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 12:42:36 Player: Lunace Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1155) 1155 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 5229 Bonus ------- Follower Combat Kills 264 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 250/250 System Corruption 3% Temperature Warning (312) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Machine Analyzer Experimental Optical Array Improved Signal Interpreter Precision Energy Filter > --- WEAPON (2) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (10) --- Enhanced Armored Leg Advanced Myomer Leg Compact Ion Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Scatter Rocket Array Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Optical Array Improved Signal Interpreter Precision Energy Filter PSU Rigger > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Enhanced Armored Leg Advanced Myomer Leg Compact Ion Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Scatter Rocket Array Powered Hammer [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 58 | 8 3 . 1 2 10 34 Power 7 | 1 1 . 1 . 1 3 Engine 7 | 1 1 . 1 . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 . . . 2 6 Treads 6 | 2 1 . . . 2 1 Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 3 1 . . 2 4 14 Device 13 | 2 . . . 2 2 7 Storage 4 | 1 1 . . . . 2 Processor 6 | . . . . . 2 4 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 . . . . 3 11 Energy Gun 3 | . . . . . . 3 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . . 1 8 Parts Lost 9 | . . . . . . 9 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 84 95 Engine 8 | . 14 14 14 14 9 5 Treads 22 | . 28 28 28 28 24 17 Leg 5 | . . . . . . 10 Device 11 | . 14 14 14 14 12 9 Storage 9 | . 14 14 14 14 9 6 Processor 13 | . . . . . 11 23 Hackware 2 | . . . . . . 4 Energy Gun 2 | . . . . . . 4 Energy Cannon 1 | . . . . . . 4 Ballistic Gun 11 | . 28 28 28 28 12 . Slashing Weapon 2 | . . . . . 4 3 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 28 28 28 29 42 39 Greatest Support 90 | 40 40 40 40 40 80 90 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 12 Most Carried 15 | 1 5 5 12 12 15 15 Average Carried 8 | . 2 5 9 11 11 9 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 12 | 1 5 5 12 11 11 8 Class Distribution -------------------- 71% | Mutant 13% | Trapper-Mutant 10% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1120 | 288 90 . 40 25 123 554 Remotely . | . . . . . . . Salvage Created 1384 | 44 155 . . . 206 979 Parts 72 | 4 15 . . . 3 50 Haulers Intercepted 4 | . 1 . . . . 3 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | . 4 . . . . 17 Melee 1 | . . . . . . 1 Guns 9 | . 4 . . . . 5 Cannons 1 | . . . . . . 1 AOE 10 | . . . . . . 10 Classes Destroyed 13 | 1 4 . . . 1 7 Worker 4 | . . . . . . 4 Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Hauler 4 | . 1 . . . . 3 Recycler 5 | . . . . . 3 2 Watcher 4 | . 1 . . . . 3 Swarmer 4 | . 3 . . . . 1 Grunt 7 | . 1 . . . . 6 Protector 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Specialist 1 | . . . . . . 1 Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 11 | 1 4 . . . 1 11 Combat Bots Only 5 | . 3 . . . . 5 Max Kills in Single Turn 5 | 1 1 . . . 1 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 300 | . 28 . . . 26 246 Missed 97 | . 8 . . . 6 83 Damage Taken 2982 | . 184 . . . 223 2575 Core 800 | . 29 . . . 70 701 Absorbed by Shields 104 | . . . . . 80 24 Regen/Repaired (Parts) 16 | . . . . . 16 . Core Remaining (%) 91 | 100 . . . 88 87 . Volleys Fired 130 | 10 29 . . . 12 79 Largest 2 | 2 2 . . . 2 2 Hottest 180 | 40 40 . . . 40 180 Shots Fired 193 | 20 58 . . . 13 102 Gun 125 | 20 58 . . . 8 39 Cannon 54 | . . . . . . 54 Launcher 9 | . . . . . . 9 Special 5 | . . . . . 5 . Kinetic 91 | 20 58 . . . 8 5 Thermal 79 | . . . . . . 79 Explosive 9 | . . . . . . 9 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 9 | 7 8 . . . 9 6 Robot Miss Streak 6 | 1 5 . . . 2 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 140 | 15 33 . . . 16 76 Core Hits 85 | 7 9 . . . 3 66 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . Critical Strikes 4 | 1 2 . . . 1 . Destroy 3 | 1 2 . . . . . Sever 1 | . . . . . 1 . Melee Attacks 26 | . . . . . 7 19 Impact 2 | . . . . . . 2 Slashing 24 | . . . . . 7 17 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3939 | 118 286 . . . 418 3117 Guns 974 | 118 286 . . . 42 528 Cannons 712 | . . . . . . 712 Explosions 1565 | . . . . . . 1565 Melee 688 | . . . . . 376 312 Ramming . | . . . . . . . Kinetic 511 | 118 286 . . . 42 65 Thermal 1179 | . . . . . . 1179 Explosive 1476 | . . . . . . 1476 Electromagnetic 85 | . . . . . . 85 Impact . | . . . . . . . Slashing 688 | . . . . . 376 312 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 117 | . . . . . 66 51 Projectiles . | . . . . . . . Explosions 27 | . . . . . . 27 Melee 90 | . . . . . 66 24 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 144 | . . . . . . 144 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | . 12 . . . . 306 Average Temperature 77 | . 7 . . . . 81 Received Heat Transfer 513 | . 66 . . . 115 332 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 1873 | . . . . . . 1873 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 297 | 10 180 70 . 78 172 297 Initial 77 | . 6 70 . . 29 77 Average 88 | 3 66 70 . 22 34 130 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 100 83 Level 1 8 | . . . . . . 16 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . . 5 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 9 . . 1 13 36 Peak Tracking Total 8 | . 3 . . 1 5 8 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 15 | . . . . 1 3 11 Exploded 8 | . . . . . 2 6 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 5 . 2 . 6 6 Terminals 15 | . 4 . . . 6 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 15 . 2 . 17 15 Successful 23 | . 5 . 2 . 9 7 Failed 26 | . 10 . . . 8 8 Catastrophic 4 | . 1 . . . . 3 Database Lockouts . | . . . . . . . Manual 30 | . 7 . 1 . 14 8 Terminals 39 | . 12 . . . 17 10 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 2 . 5 . Record 1 | . . . 1 . . . Part Schematic 3 | . . . . . 3 . Terminal Index 1 | . 1 . . . . . Locate Traps 3 | . 1 . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 3 . . . 4 5 Terminals 12 | . 3 . . . 4 5 Botnet 9 | . 2 . . . 4 3 Operators 3 | . 1 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . . . 6 6 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 7 | . . . . 2 5 . Largest Group 5 | . . . . 2 5 3 Highest-Rated Group 71 | . . . . 42 71 45 Highest-Rated Ally 31 | . . . . 31 31 16 Total Orders 1 | . . . . . 1 . AID 1 | . . . . . 1 . Ally Attacks 57 | . . . . 11 33 13 Total Damage 751 | . . . . 104 417 230 Kills 11 | . . . . 3 6 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Field Lobotomies 5 | . . . . . 5 . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3573 | 118 371 133 428 193 647 1683 Spaces Moved 1810 | 50 155 84 263 112 297 849 Core 7 | 2 . . . . . 5 Treads 1481 | 48 155 84 263 112 297 522 Legs 322 | . . . . . . 322 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 152 | 155 160 160 160 160 160 144 Slowest Speed 250 | 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . . . 1 Exploration Rate (%) 28 | 4 36 24 65 22 25 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . . 1 10 Terrain Destroyed 117 | . . . . . 1 116 Melee 6 | . . . . . 1 5 Projectile 17 | . . . . . . 17 AOE 94 | . . . . . . 94 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2396 | 71 230 83 270 127 445 1170 Wait 253 | 2 43 . . 8 92 108 Move 1804 | 49 154 83 262 111 296 849 Hop . | . . . . . . . Pick Up 52 | 1 1 . 7 2 11 30 Fast Attach 33 | 8 . . . . 7 18 Attach 12 | . . . . 2 2 8 Detach 1 | . . . . . 1 . Swap 13 | . 3 . 1 . 1 8 Drop 57 | 1 . . . 3 13 40 Fire 130 | 10 29 . . . 12 79 Melee 26 | . . . . . 7 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 15 | . . . . 1 3 11 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 490 | -10/Materials | Entered Mines 615 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 617 | -10/Mines | Discovered new exit (range 5) 623 | -10/Mines | Entered Exiles 666 | -10/Exiles | Met 8R-AWN 692 | -10/Exiles | Met EX-HEX 790 | -10/Exiles | Met EX-BIN 809 | -10/Exiles | Aligned with FarCom system 810 | -10/Exiles | Given EX-Vault access code 847 | -10/Exiles | Opened EX-Vault 857 | -10/Exiles | Found Chronowheel 859 | -10/Exiles | Found PSU Rigger 867 | -10/Exiles | Found Field Lobotomy Kit 901 | -10/Exiles | Warned to stay clear of 0b10 Research branches 954 | -10/Exiles | Learned location of Zion (-6) 1032 | -10/Exiles | Discovered new exit (range 14) 1051 | -10/Exiles | Stole three prototypes: PSU Rigger, Chronowheel, Field Lobotomy Kit 1051 | -10/Exiles | Entered Mines 1221 | -9/Mines | Discovered new exit (range 8) 1244 | -9/Mines | Entered Materials 1244 | -8/Materials | Accompanied by 2 allies 1244 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1249 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1685 | -8/Materials | Assimilated B-36 Bruiser with FLK Orb 1688 | -8/Materials | Assimilated M-13 Machinist with FLK Orb 1694 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1707 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1731 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1763 | -8/Materials | Discovered new exit (range 16) 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Accompanied by 3 allies 1891 | -7/Factory | Evolved 2 slots: Utility x2 1893 | -7/Factory | FarCom data flow suspended 2205 | -7/Factory | Discovered new exit (range 4) 2212 | -7/Factory | Identified exit to Factory 2347 | -7/Factory | Build established: Trapper-Mutant 2706 | -7/Factory | Activated Chronowheel 2706 | -7/Factory | Spacetime reconverged on an earlier point 2950 | -7/Factory | Cargo convoy interrupted 2963 | -7/Factory | Core integrity fell below 50% 2974 | -7/Factory | Found Prototype Launcher 2974 | -7/Factory | Identified Scatter Rocket Array 2978 | -7/Factory | Core integrity fell below 20% 3003 | -7/Factory | Lost 6 parts (3n1u2w) 3110 | -7/Factory | Build established: Mutant 3574 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03467_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 03469_ A-02 Transporter destroyed. 03476_ Acquired Ion Engine. 03478_ Acquired 58 matter. 03497_ K-01 Serf collects debris. 03513_ System corrupted: Enh. Armored Leg rejected. 03513_ Acquired Enh. Armored Leg. 03518_ K-01 Serf collects debris. 03538_ 2JRJ> Machine Analyzer network decryption results: 03561_ Terminal x1 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????? ??????????????????#??????????????? | | ??????????????? ???????????????? #??????????????? | | ????????????????#;##+###????????? #?????????H????? | | ??????##????????# ######### #??????????????? | | ??????# !##### ###????????????? | | ??????# T" ##???????????? | | ???? " Y +???????????? | | ??????? #????????????? | | ????????????????# @ #???????????????### | | ????????????????# ## #?????????????? | | ????????????????######???# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #?????????? | | ???????????????????????### ###???????# | | ???????????????????????# #?????? | | ???????????????????????# ####### | | ???????????????????????# | | ???????????????????????# "" | | ???????????????????????# T" | | ???????????????????????# | | ??????????????????????## | | ??????????????????????#" ####### | | ??????????????????????## =#??????? | | ???????????????????????## = ##???????? | | ????????????????????????# !#?????????? | | ????????????????????????# #???????????? | | ????????????????????????# #????????????? | | ??????T?????????????????# #?????????????? | | ????????????????????????# #????????????? ? | | ????????????????????????# "#?????????? ? | | ????????????????????????# ##????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalBurstCanceller Manual? 0 Play Time 00:32:20 Cumulative 252.0 hours Start 2024.06.15 @ 12:11:04 End 2024.06.15 @ 12:42:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 239 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beac2125-0224-4427-b6aa-26e0faa53092