Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.18 @ 20:02:31 Player: Kersh Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1754) 1754 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5118 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 367/500 System Corruption 8% Temperature Warning (302) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Advanced Heat Sink Heavy Ion Cannon Hypervelocity Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Focal Shield > --- WEAPON ----------- Gatling Laser Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Heavy Ion Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Missile Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 4 | . . . 1 2 1 Weapon 1 | . . . 1 . . Parts Attached 74 | 6 2 6 20 16 24 Power 7 | 1 . . 2 1 3 Engine 6 | 1 . . 2 . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 . 2 6 2 4 Treads . | . . . . . . Leg 16 | 2 . 2 6 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 2 4 4 Device 6 | . 1 . . 3 2 Storage 2 | 1 . . . . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 39 | 2 1 4 10 9 13 Energy Gun 6 | . . . 1 2 3 Energy Cannon 2 | . . . . 2 . Ballistic Gun 22 | 2 1 1 7 5 6 Ballistic Cannon 3 | . . . . . 3 Launcher 6 | . . 3 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 35 | . 1 1 5 6 22 Power 3 | . . . 1 . 2 Propulsion 11 | . . 1 1 2 7 Utility 8 | . . . . 3 5 Weapon 13 | . 1 . 3 1 8 Highest Loss Streak 8 | . 1 1 2 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 91 85 93 91 67 Engine 6 | . 14 11 8 3 3 Core 1 | . . . . 3 2 Leg 24 | . 28 31 31 29 14 Device 8 | . 7 11 3 11 9 Storage 7 | . 14 11 9 7 3 Processor 7 | . . . 5 7 12 Protection 2 | . . . 9 2 . Energy Gun 2 | . . . . 2 4 Ballistic Gun 17 | . 26 18 24 19 9 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 54 | 12 13 13 22 35 54 Greatest Support 48 | 20 20 40 43 48 45 Greatest Overweight (x) 12 | . . . . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 6 8 8 8 8 8 Most Carried 8 | 1 4 7 8 8 7 Average Carried 5 | . 2 5 6 7 5 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 8 | 1 4 7 8 8 5 Class Distribution -------------------- 34% | Mutant 26% | Scavenger-Skirmisher 16% | Scavenger-Mutant 10% | Tank 6% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1494 | 210 138 164 361 303 318 Remotely . | . . . . . . Salvage Created 1630 | . 138 201 494 294 503 Parts 100 | . 6 26 29 17 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 3 9 9 5 14 Guns 22 | . 3 2 8 3 6 Cannons 5 | . . . . 2 3 AOE 12 | . . 7 1 . 4 Classes Destroyed 10 | . 1 2 2 2 3 Worker 1 | . . . . . 1 Builder 4 | . . . 2 . 2 Recycler 3 | . . 2 1 . . Swarmer 11 | . . 7 . . 4 Grunt 16 | . 3 2 7 . 4 Brawler 1 | . . . . . 1 Sentry 7 | . . . 2 3 2 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 1 2 Best Kill Streak 5 | . 2 4 3 2 5 Combat Bots Only 4 | . 2 4 2 2 4 Max Kills in Single Turn 3 | . 1 2 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4877 | . 310 284 810 882 2591 Core 1090 | . 50 52 72 60 856 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 80 87 86 91 . Volleys Fired 143 | . 28 11 34 19 51 Largest 3 | . 2 2 3 3 3 Hottest 186 | . 40 40 63 110 186 Shots Fired 280 | . 44 17 78 29 112 Gun 219 | . 44 12 74 18 71 Cannon 49 | . . . . 11 38 Launcher 12 | . . 5 4 . 3 Special . | . . . . . . Kinetic 207 | . 44 12 71 12 68 Thermal 52 | . . . . 11 41 Explosive 12 | . . 5 4 . 3 Electromagnetic 9 | . . . 3 6 . Robot Hit Streak 17 | . 6 5 10 14 17 Robot Miss Streak 8 | . 2 6 3 3 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 196 | . 29 8 51 23 85 Core Hits 141 | . 9 13 31 15 73 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 3 | . . . 2 . 1 Critical Strikes 6 | . . . 3 . 3 Destroy 6 | . . . 3 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4862 | . 362 455 1198 489 2358 Guns 2408 | . 362 95 654 246 1051 Cannons 947 | . . . . 243 704 Explosions 1492 | . . 360 544 . 588 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 2240 | . 362 95 608 173 1002 Thermal 1114 | . . . 43 243 828 Explosive 1374 | . . 360 501 . 513 Electromagnetic 119 | . . . 46 73 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 53 | . . 14 4 . 35 Projectiles . | . . . . . . Explosions 53 | . . 14 4 . 35 Melee . | . . . . . . Knockbacks 24 | . . . . . 24 Impact . | . . . . . . Kinetic 21 | . . . . . 21 Secondary 3 | . . . . . 3 Self-Inflicted Damage 297 | . . 54 . . 243 Shots 6 | . . 2 . . 4 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 436 | . 9 . 21 135 436 Average Temperature 108 | . 2 . 7 55 172 Received Heat Transfer 1390 | . 195 42 423 246 484 Effects 5 | . . . . . 5 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 2 2 Heat Transferred 2143 | . . . 50 333 1760 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 453 | . 85 453 369 252 263 Initial 191 | . . 35 191 97 51 Average 118 | . 43 165 173 115 122 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 80 | 100 100 59 62 89 78 Level 1 18 | . . 26 37 10 21 Level 2 1 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 1 1 5 Investigation 1 | . 1 . . . . Extermination 3 | . . . . 1 2 Reinforcement 6 | . . 2 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 8 17 19 8 27 Peak Tracking Total 7 | . 4 5 6 4 7 Tactical Retreats 9 | . 1 2 2 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 9 | . . 2 2 2 3 Max in Single Turn 2 | . . 2 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 3 2 2 1 4 Terminals 11 | . 3 2 1 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 31 | . 6 7 6 2 10 Successful 17 | . 2 5 5 . 5 Failed 13 | . 3 2 1 2 5 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . 1 . . . . Manual 13 | . 7 2 1 2 1 Terminals 29 | . 6 7 4 2 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 5 3 . 5 Record 2 | . . . . . 2 Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 2 | . . 1 1 . . Level Access Points 2 | . . 1 1 . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . 1 . . 1 Disarm Traps 1 | . . 1 . . . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 1 1 4 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3452 | 60 541 354 545 750 1202 Spaces Moved 1749 | 44 335 208 293 381 488 Core 12 | 3 . . . . 9 Treads . | . . . . . . Legs 1737 | 41 335 208 293 381 479 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 129 | 115 120 120 120 120 152 Slowest Speed 650 | 120 120 120 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 49 24 30 11 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . . 32 47 . 91 Melee . | . . . . . . Projectile . | . . . . . . AOE 170 | . . 32 47 . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2675 | 50 430 294 419 643 839 Wait 672 | . 61 65 62 219 265 Move 1744 | 43 334 207 292 380 488 Hop . | . . . . . . Pick Up 28 | 1 5 4 5 6 7 Fast Attach 23 | 6 . 1 4 3 9 Attach 23 | . 2 2 7 4 8 Detach 3 | . . 1 2 . . Swap 28 | . . 3 9 9 7 Drop 9 | . . . 4 3 2 Fire 143 | . 28 11 34 19 51 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Build established: Mutant 326 | -10/Materials | Central database locked down 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 611 | -9/Materials | Identified exit to Materials 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 992 | -8/Materials | Identified exit to Factory 1501 | -8/Materials | Entered Factory 1501 | -7/Factory | Evolved 2 slots: Utility x2 1770 | -7/Factory | Build established: Scavenger-Mutant 2182 | -7/Factory | Build established: Scavenger-Skirmisher 2195 | -7/Factory | Discovered new exit (range 9) 2251 | -7/Factory | Entered another Factory area 2251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -6/Factory | Lost 3 parts (1n2u) 2759 | -6/Factory | Core integrity fell below 50% 2791 | -6/Factory | Lost 8 parts (1p2n1u4w) 3399 | -6/Factory | Core integrity fell below 20% 3408 | -6/Factory | Build established: Tank 3453 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- HV Slug penetrates Wall. Overheating: Hvy. Flak Cannon damaged (-7). Hvy. Flak Cannon destroyed. K-01 Serf collects debris. HV Slug penetrates P-60 Hacker. P-60 Hacker suffers critical hit (Destroy). P-60 Hacker destroyed. R-10 Processor collects Mic. Fission Core. HV Slug penetrates H-66 Slayer. H-66 Slayer suffers critical hit (Destroy). Destroyed Flexi-carbon Leg. HV Slug penetrates Wall. K-01 Serf collects debris. Overheating: Focal Shield damaged (-4). Slug penetrates Wall. R-10 Processor collects Mic. Nuclear Core. System corrupted: Energy discharge (-150). Penetrated by Slug. Focal Shield destroyed. Penetrated by Slug. 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EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst I Spy More Dakka Please Challenges ------------ None Game ------ Seed AccelerationDiametricStorm Manual? 0 Play Time 00:50:34 Cumulative 10.0 hours Start 2023.01.18 @ 19:05:44 End 2023.01.18 @ 20:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71ad3b8f-ba34-460d-af17-bbf55e74849d