Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 16:19:13 Player: krugman Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (904) 904 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 2974 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Critical (615) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Shotgun Minigun Minigun Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Signal Interpreter Tractor Beam > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Shotgun Minigun Assault Cannon Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 30 | 7 . 2 10 11 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . . 1 2 Device 2 | 1 . . . 1 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 . 2 9 5 Energy Gun 5 | 1 . . 2 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 2 1 Ballistic Cannon . | . . . . . Launcher 8 | . . 1 5 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 98 91 88 Engine 12 | . 14 14 11 13 Core 1 | . . . . 3 Treads 20 | . 28 28 22 15 Device 11 | . 14 14 11 11 Storage 10 | . 14 14 11 9 Processor 5 | . . . 4 9 Energy Gun 7 | . 14 1 2 9 Ballistic Gun 6 | . 14 14 4 5 Launcher 13 | . . 10 25 10 Peak Build Rating 26 | 7 7 8 13 26 Average Rating 12 | 5 7 7 10 19 On Entrance 7 | . 7 7 8 13 Naked Turns . | . . . . . Heaviest Build 30 | 14 14 17 21 30 Greatest Support 51 | 40 40 40 40 51 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 3 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 8 7 8 8 Class Distribution -------------------- 49% | Bomber 36% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Bomber | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 809 | 275 . . 381 153 Remotely 544 | 10 . . 381 153 Salvage Created 922 | 123 108 . 363 328 Parts 58 | 6 7 . 23 22 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 2 . 6 12 Guns 9 | . 2 . 2 5 AOE 11 | . . . 4 7 Classes Destroyed 10 | 2 1 . 5 2 Worker 4 | 1 . . 3 . Builder 4 | . . . 1 3 Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 4 | . . . . 4 Grunt 11 | . 2 . 3 6 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | 2 2 . 8 7 Combat Bots Only 7 | . 2 . 3 7 Max Kills in Single Turn 3 | 1 1 . 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 127 | . 15 3 17 92 Missed 32 | . 9 . 6 17 Damage Taken 1795 | . 73 25 208 1489 Core 626 | . 12 . 55 559 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 95 86 . Volleys Fired 79 | 5 8 . 23 43 Largest 3 | 2 2 . 3 3 Hottest 154 | 60 60 . 93 154 Shots Fired 151 | 10 16 . 41 84 Gun 108 | 10 16 . 15 67 Cannon . | . . . . . Launcher 43 | . . . 26 17 Special . | . . . . . Kinetic 44 | 5 8 . 11 20 Thermal 40 | . . . . 40 Explosive 43 | . . . 26 17 Electromagnetic 24 | 5 8 . 4 7 Robot Hit Streak 14 | 3 13 . 14 8 Robot Miss Streak 7 | 1 1 . 3 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 71 | 4 14 . 21 32 Core Hits 57 | 3 5 . 23 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2901 | 38 139 . 1108 1616 Guns 821 | 38 139 . 128 516 Cannons . | . . . . . Explosions 2077 | . . . 977 1100 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 257 | 23 58 . 81 95 Thermal 375 | . . . . 375 Explosive 2077 | . . . 977 1100 Electromagnetic 189 | 15 81 . 47 46 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . . . 60 52 Projectiles . | . . . . . Explosions 112 | . . . 60 52 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . . . 57 117 Shots 8 | . . . 4 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1077 | 40 70 . 31 1077 Average Temperature 237 | 17 33 . 12 329 Received Heat Transfer 708 | . 39 . 48 621 Effects 39 | . . . . 39 Shutdowns 9 | . . . . 9 Energy Bleed 6 | . . . . 6 Interference 3 | . . . . 3 Matter Decay 5 | . . . . 5 Short Circuit 2 | . . . . 2 Damage (minor) 8 | . . . . 8 Damage (major) 3 | . . . . 3 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 888 | . . . . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 478 | 10 56 21 446 478 Initial 187 | . 6 21 7 187 Average 192 | 1 33 21 220 319 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 52 | 100 100 100 33 25 Level 1 30 | . . . 51 41 Level 2 16 | . . . 15 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 2 10 22 Peak Tracking Total 7 | . 2 3 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Emergency Access Points 1 | . . . 1 . Security Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1260 | 177 157 82 350 494 Spaces Moved 598 | 93 85 48 167 205 Core 8 | 8 . . . . Treads 590 | 85 85 48 167 205 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 145 Average Speed 161 | 156 160 160 160 165 Slowest Speed 240 | 200 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 19 13 22 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 21 | . . . 13 8 Terrain Destroyed 178 | . . . 111 67 Melee . | . . . . . Projectile . | . . . . . AOE 178 | . . . 111 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 761 | 112 92 54 213 290 Wait 22 | . . 3 . 19 Move 594 | 92 84 47 166 205 Hop . | . . . . . Pick Up 17 | 8 . . 5 4 Fast Attach 18 | 7 . 1 4 6 Attach 3 | . . 1 . 2 Detach 4 | . . . 2 2 Swap 9 | . . . 6 3 Drop 14 | . . 2 6 6 Fire 79 | 5 8 . 23 43 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 4) 335 | -10/Materials | Entered Mines 340 | -10/Mines | Discovered new exit (range 12) 344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 393 | -10/Mines | Learned location of Mines (-9) 417 | -10/Mines | Entered Materials 417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 761 | -9/Materials | Discovered new exit (range 3) 763 | -9/Materials | Identified exit to Materials 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 933 | -8/Materials | Build established: Bomber 1040 | -8/Materials | Destroyed 7 combat bots 1233 | -8/Materials | Core integrity fell below 50% 1262 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Broken Signal Interpreter damaged (-5). Overheating: Sml. Storage Unit damaged (-29). Overheating: Deuterium Engine damaged (-1). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Overheating: Sml. Storage Unit damaged (-37). U-05 Engineer lays Concrete. Overheating: Matter decay (-11). U-05 Engineer lays Concrete. Deuterium Engine destroyed. M-13 Machinist repairs U-05 Engineer. U-05 Engineer lays Concrete. Overheating: Matter decay (-7). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: Core damaged (-88). 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