Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 05:46:46 Player: Blank Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (3207) 3207 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 9694 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 262/300 Energy 11/100 System Corruption 12% Temperature Cool (0) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Advanced Terrain Scan Processor Quantum Capacitor Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Microactuators Improved Reaction Control System Cloaking Device Improved Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Cannon Katana > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Fusion Compressor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Matter Filter Improved Medium Armor Plating Improved System Restoration Module Heavy Laser Gauss Rifle Coil Gun Assault Cannon Advanced Assault Cannon Missile Launcher Heavy Missile Launcher [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 1 . . . . . . 1 Utility 5 | . . . 1 1 . 2 . . . . 1 . Weapon 3 | . . . 1 . 1 . . . . . . 1 Parts Attached 115 | 6 6 10 6 20 11 4 . 3 . 24 9 16 Power 14 | 1 1 3 1 2 1 1 . . . 3 . 1 Engine 8 | 1 1 2 1 1 . 1 . . . 1 . . Core 5 | . . 1 . 1 1 . . . . 1 . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 37 | 2 3 2 2 4 5 . . 2 . 8 2 7 Treads 3 | . . . . . 1 . . . . 1 . 1 Leg 31 | 2 3 2 2 4 4 . . 2 . 7 2 3 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . 2 Utility 28 | 1 1 1 2 4 4 3 . 1 . 4 5 2 Device 17 | . 1 1 2 2 3 1 . 1 . 2 3 1 Storage 3 | 1 . . . 1 1 . . . . . . . Processor 3 | . . . . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . . 2 . . . 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 4 1 10 1 . . . . 9 2 6 Energy Gun 10 | . 1 3 . . . . . . . 4 . 2 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 14 | 2 . 1 . 7 . . . . . 2 . 2 Ballistic Cannon 2 | . . . . 1 . . . . . 1 . . Launcher 3 | . . . . 1 . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Parts Lost 71 | . . 3 . 4 . . . 3 . 34 6 21 Power 9 | . . 2 . 1 . . . . . 5 . 1 Propulsion 24 | . . 1 . 2 . . . 1 . 8 4 8 Utility 18 | . . . . 1 . . . 1 . 7 2 7 Weapon 20 | . . . . . . . . 1 . 14 . 5 Highest Loss Streak 17 | . . 1 . 2 . . . 2 . 17 5 14 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Backups 9 | 4 7 7 7 9 9 11 14 13 14 8 4 5 Power 1 | . 1 . 1 1 1 2 3 3 3 2 . . Propulsion 2 | 3 4 3 2 1 . 3 4 2 2 1 . . Utility 1 | . . . . . 1 . 2 2 3 . 3 5 Weapon 4 | . 1 3 3 5 6 5 5 5 6 4 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 1 6 2 2 1 . . . . 1 . 5 Power 1 | . . . 1 . . . . . . . . . Propulsion 4 | . 1 3 . . . . . . . . . . Utility 6 | . . 1 . . . . . . . . . 5 Weapon 7 | . . 2 1 2 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 97 99 99 99 95 93 92 93 78 57 46 Engine 5 | . 14 6 7 7 3 5 6 6 6 3 . . Core 1 | . . 4 3 1 3 . . . . . . 1 Leg 22 | . 28 27 22 26 25 26 26 25 26 20 18 5 Device 15 | . 9 13 22 19 15 15 13 17 20 14 23 7 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 5 4 Processor 3 | . . . . 7 7 6 6 1 . . 5 9 Protection 2 | . . . . . . 5 6 6 6 4 . 1 Energy Gun 4 | . 1 14 24 3 . . . . . 4 . . Ballistic Gun 13 | . 26 14 . 15 25 20 20 13 13 7 . 1 Ballistic Cannon 1 | . . . . . . . . 5 6 5 . . Slashing Weapon 4 | . . . 7 7 4 6 6 6 6 5 . . Peak Build Rating 67 | 6 8 15 23 33 49 63 64 66 66 67 46 64 Average Rating 39 | 5 6 11 22 30 41 60 63 64 66 51 38 36 On Entrance 35 | . 6 8 15 23 32 49 63 64 66 66 22 41 Avg Prop Armor Cover (%) 9 | . . . . . 7 . . . . 10 14 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 11 16 19 26 34 46 68 64 68 68 68 38 46 Greatest Support 74 | 20 20 25 25 40 74 74 74 74 70 70 35 55 Greatest Overweight (x) 12 | 3 . . 1 . 1 . . . . 2 2 12 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 9 10 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 8 10 10 15 15 15 14 15 6 12 Average Carried 9 | 5 7 7 7 9 9 11 14 13 14 8 4 7 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 9 10 13 15 14 14 1 6 5 Class Distribution -------------------- 30% | Tank 29% | Mutant 13% | Scavenger-Mutant 13% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 2686 | 316 200 162 80 313 162 . 181 325 . 742 45 160 Remotely . | . . . . . . . . . . . . . Salvage Created 3200 | 49 248 261 74 824 88 . . 260 . 969 49 378 Parts 149 | 1 14 14 5 49 5 . . 19 . 25 2 15 Haulers Intercepted 2 | . . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 7 19 . 26 . . Prevented 3 | . . . . . . . 2 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 72 | . 6 6 1 14 2 . . 11 . 24 1 7 Melee 31 | . . . 1 10 2 . . 1 . 10 1 6 Guns 25 | . 6 6 . 2 . . . 6 . 4 . 1 Cannons 10 | . . . . 1 . . . 4 . 5 . . AOE 6 | . . . . 1 . . . . . 5 . . Classes Destroyed 14 | 1 1 4 . 5 1 . . . . 1 . 1 Worker 6 | . . 1 1 4 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Swarmer 19 | . . 3 . 2 . . . 9 . 3 . 2 Grunt 28 | . 6 1 1 6 . . . . . 13 . 1 Brawler 3 | . . . . 1 . . . . . 2 . . Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 9 | . . 2 . 3 . . . 1 . 2 . 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 4 | . . . . 1 . . . . . 2 1 . Programmer 4 | . . . . . 2 . . 1 . . . 1 Best Kill Streak 7 | 1 2 4 1 4 1 . . 4 . 7 1 1 Combat Bots Only 7 | . 2 3 1 4 1 . . 4 . 7 1 1 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . . 2 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . 2 . . Melee 1 | . . . 1 1 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 936 | . 33 61 5 92 29 4 1 99 . 298 110 204 Missed 293 | . 7 17 1 30 11 3 . 33 . 90 41 60 Hits 643 | . 26 44 4 62 18 1 1 66 . 208 69 144 Melee 10 | . . . . 3 . . . 1 . 6 . . Projectile 633 | . 26 44 4 59 18 1 1 65 . 202 69 144 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 17 | . . . . 1 1 1 . 1 . 8 . 5 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 11086 | . 327 497 46 890 326 14 20 905 . 4353 739 2969 Core 2278 | . 36 66 . 143 74 . . 18 . 633 150 1158 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 28 | . . . . . . . . . . . . 28 Core Remaining (%) 75 | 100 . 59 100 74 89 . . . . 23 85 . Volleys Fired 152 | 20 30 20 . 15 1 . . 22 . 37 . 7 Largest 4 | 2 2 2 . 3 3 . . 3 . 4 . 3 Hottest 131 | 40 40 86 . 93 81 . . 90 . 131 . 110 Shots Fired 364 | 40 60 40 . 36 3 . . 66 . 104 . 15 Gun 284 | 40 60 40 . 32 3 . . 46 . 50 . 13 Cannon 70 | . . . . 2 . . . 20 . 46 . 2 Launcher 10 | . . . . 2 . . . . . 8 . . Special . | . . . . . . . . . . . . . Kinetic 326 | 40 60 20 . 34 3 . . 66 . 96 . 7 Thermal 26 | . . 20 . . . . . . . . . 6 Explosive 10 | . . . . 2 . . . . . 8 . . Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 10 | 6 10 9 . 3 . . . 8 . 9 . 3 Robot Miss Streak 15 | 3 3 2 . 3 . . . 14 . 15 . 3 Penetration Max 1 | . . . . 1 . . . . . 1 . . Secondary Targets 3 | . . 1 . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . 1 Shots Hit Robots 338 | 25 43 28 5 52 5 . . 37 . 103 1 39 Core Hits 179 | 3 18 11 1 25 2 . . 23 . 82 1 13 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 17 | . . . . 5 . . . 1 . 6 . 5 Destroy 2 | . . . . 1 . . . 1 . . . . Sever 10 | . . . . 4 . . . . . 6 . . Impale 5 | . . . . . . . . . . . . 5 Melee Attacks 182 | . . . 10 44 16 9 . 8 . 50 4 41 Impact . | . . . . . . . . . . . . . Slashing 137 | . . . 10 44 16 9 . 8 . 50 . . Piercing 45 | . . . . . . . . . . . 4 41 Sneak Attacks 11 | . . . 4 6 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 8306 | 254 433 418 296 1685 184 . . 726 . 3205 34 1071 Guns 2741 | 254 432 414 . 335 . . . 406 . 710 . 190 Cannons 766 | . . . . 31 . . . 170 . 558 . 7 Explosions 745 | . . . . 102 . . . . . 643 . . Melee 4049 | . . . 296 1217 184 . . 150 . 1294 34 874 Ramming 5 | . 1 4 . . . . . . . . . . Kinetic 3157 | 254 432 154 . 366 . . . 576 . 1268 . 107 Thermal 343 | . . 260 . . . . . . . . . 83 Explosive 745 | . . . . 102 . . . . . 643 . . Electromagnetic 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing 3141 | . . . 296 1217 184 . . 150 . 1294 . . Piercing 908 | . . . . . . . . . . . 34 874 Highest Corruption 12 | . . . . . 5 . . 1 1 1 . 12 Average Corruption 2 | . . . . . 2 . . 1 1 1 . 6 Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . 11 . . 3 1 . . 10 Message Errors 2 | . . . . . 1 . . . . . . 1 Matter Fused 5 | . . . . . 2 . . . . . . 3 Heat Flow Errors 4 | . . . . . 2 . . 1 . . . 1 Energy Discharges 2 | . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . 1 . . . 1 Alerts 2 | . . . . . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 208 | . . . 51 76 15 . . . . 29 . 37 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 208 | . . . 51 76 15 . . . . 29 . 37 Knockbacks 25 | . . . . 1 . . . 5 . 19 . . Impact . | . . . . . . . . . . . . . Kinetic 25 | . . . . 1 . . . 5 . 19 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . 51 . . Shots 2 | . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . . . . Kicked 4 | . 1 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 237 | . 6 18 . 9 188 . . 180 . 237 . 220 Average Temperature 53 | . 6 9 . 4 84 . . 41 . 64 . 63 Received Heat Transfer 1860 | . 186 87 18 216 . . 9 12 . 1227 . 105 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . Heat Transferred 740 | . . 592 . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . 1 . . . . . . 3 1 Low Security (%) 83 | 100 100 100 100 78 100 100 . . . . . 45 Level 1 10 | . . . . 21 . . . . . . . 54 Level 2 . | . . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . 100 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 924 | 5 72 71 25 293 115 2 . . . . 924 370 Initial 924 | . . 21 14 . 115 . . . . . 924 370 Average 105 | . 20 17 4 100 17 . . . . . 845 223 Influence Increases 3102 | 10 190 165 63 524 70 9 15 250 . 630 942 234 Destroy 0b10 Robot/C 1460 | . 120 120 20 280 40 . . 220 . 500 20 140 Destroy 0b10 Robot/NC 65 | 10 . 10 5 35 . . . . . 5 . . Destroy Leader 294 | . 40 20 . 84 20 . . 30 . 50 10 40 Allied During Kill 15 | . . . . . . . . . . 15 . . Successful Hack 9 | . . . 4 . . . . . . . . 5 Disable Machine 30 | . . . 15 15 . . . . . . . . Destroy Structure 59 | . . . 4 20 10 9 . . . . 12 4 Advance Influence 900 | . . . . . . . . . . . 900 . Lose Combat Pursuer 270 | . 30 15 15 90 . . 15 . . 60 . 45 Influence Decreases 3054 | 10 134 184 100 270 324 9 15 250 . 591 225 942 Entered New Map 598 | . . 35 23 . 139 . . . . . 15 386 Time Decay 1764 | 10 134 119 77 240 185 9 15 230 . 369 130 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 572 | . . 30 . 30 . . . 20 . 222 60 210 Lost Ally 20 | . . . . . . . . . . . 20 . Squads Dispatched 14 | . 2 . . 1 3 . . . . 1 1 6 Investigation 1 | . . . . 1 . . . . . . . . Extermination 3 | . . . . . 2 . . . . . . 1 Reinforcement 6 | . 2 . . . 1 . . . . . 1 2 Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 8 | . . . 3 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 15 8 8 28 9 1 7 12 . 40 3 16 Peak Tracking Total 9 | . 5 3 3 7 4 1 4 4 . 9 3 5 Tactical Retreats 17 | . 2 1 1 5 . . 1 . . 4 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 1 . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 2 | . . . 1 1 . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 14 | . . 1 2 2 2 . 1 . 4 . . 2 Terminals 7 | . . . 2 2 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 57 | . . 1 6 7 5 . 5 . 30 . . 3 Successful 46 | . . 1 5 3 1 . 5 . 30 . . 1 Failed 11 | . . . 1 4 4 . . . . . . 2 Catastrophic 2 | . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . . . . . 2 . . 2 Terminals 19 | . . . 6 7 5 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 46 | . . 1 5 3 1 . 5 . 30 . . 1 Record 17 | . . . . 1 . . 5 . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . 1 1 2 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 7 6 . Total Damage 569 | . . . . . . . . . . 231 338 . Kills 2 | . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 1623 | . . . . . . 128 374 653 113 355 . . Cloaking 1623 | . . . . . . 128 374 653 113 355 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 6738 | 173 448 502 447 709 921 314 374 653 113 1279 270 535 Spaces Moved 3730 | 88 167 316 232 357 529 224 284 452 93 635 140 213 Core 75 | 19 . . . . . . . . . . . 56 Treads 121 | . . . . . . . . . . 119 . 2 Legs 3531 | 69 167 316 232 357 529 224 284 452 93 516 140 152 Wheels . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 122 122 122 120 120 50 Average Speed 137 | 115 120 120 165 120 159 122 122 122 122 144 167 164 Slowest Speed 650 | 200 120 120 190 120 190 122 122 122 122 260 260 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 43 65 27 30 17 8 48 51 75 70 5 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . . . . . 1 . 2 . . Spaces Dug 29 | . . . 4 2 10 9 . . . . 2 2 Terrain Destroyed 105 | . . . 4 21 10 9 . 2 . 55 2 2 Melee 29 | . . . 4 2 10 9 . . . . 2 2 Projectile 8 | . . . . 1 . . . 2 . 5 . . AOE 68 | . . . . 18 . . . . . 50 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 4795 | 120 362 403 282 537 586 256 311 496 92 863 166 321 Wait 480 | 1 148 32 23 72 13 11 26 8 . 104 7 35 Move 3717 | 87 166 315 231 355 528 223 283 451 92 634 139 213 Hop . | . . . . . . . . . . . . . Pick Up 64 | 6 4 8 4 11 6 5 2 3 . 7 7 1 Fast Attach 41 | 6 2 2 . 1 1 . . . . 8 6 15 Attach 47 | . . 2 2 6 2 3 . 4 . 19 3 6 Detach 6 | . . . . . . 1 . . . . . 5 Swap 55 | . 5 7 6 21 11 2 . . . 3 . . Drop 50 | . 6 14 6 11 8 2 . . . 1 . 2 Fire 152 | 20 30 20 . 15 1 . . 22 . 37 . 7 Melee 178 | . . . 10 44 16 9 . 8 . 50 4 37 Ram . | . . . . . . . . . . . . . Kick 4 | . 1 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Entered Mines 681 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Build established: Scavenger-Mutant 922 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1076 | -10/Mines | Discovered new exit (range 11) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1528 | -9/Materials | Discovered new exit (range 15) 1543 | -9/Materials | Build established: Mutant 1571 | -9/Materials | Entered another Materials area 1571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1949 | -8/Materials | Build established: Scavenger-Mutant 2220 | -8/Materials | Discovered new exit (range 16) 2280 | -8/Materials | Entered Factory 2280 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2531 | -7/Factory | Build established: Scavenger-Gunner 3194 | -7/Factory | Discovered new exit (range 8) 3201 | -7/Factory | Entered another Factory area 3201 | -6/Factory | Evolved 2 slots: Utility x2 3330 | -6/Factory | Build established: Gunner 3461 | -6/Factory | Discovered new exit (range 10) 3515 | -6/Factory | Entered Lower Caves 3692 | -6/Lower Caves | Learned Research emergency access door positions 3692 | -6/Lower Caves | Learned Extension emergency access door positions 3693 | -6/Lower Caves | Build established: Tank 3866 | -6/Lower Caves | Discovered new exit (range 15) 3886 | -6/Lower Caves | Ambushed by wild Derelicts 3889 | -6/Lower Caves | Entered another Lower Caves area 4137 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4415 | -6/Lower Caves | Encountered a Warlord checkpoint 4503 | -6/Lower Caves | Discovered new exit (range 13) 4542 | -6/Lower Caves | Entered Data Miner 4542 | -6/Data Miner | Discovered new exit (range 6) 4566 | -6/Data Miner | Met Data Miner 4610 | -6/Data Miner | Learned location of Section 7 (-3) 4610 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4629 | -6/Data Miner | Received God Mode back door access code from Data Miner 4655 | -6/Data Miner | Entered Proximity Caves 4756 | -5/Proximity Caves | Learned Factory stockpile data 4838 | -5/Proximity Caves | Spotter reported a threat 5010 | -5/Proximity Caves | Spotter reported a threat 5061 | -5/Proximity Caves | Lost 4 parts (2u2w) 5082 | -5/Proximity Caves | Spotter reported a threat 5183 | -5/Proximity Caves | Spotter reported a threat 5232 | -5/Proximity Caves | Spotter reported a threat 5268 | -5/Proximity Caves | Lost 3 parts (1n2u) 5279 | -5/Proximity Caves | Spotter reported a threat 5332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5332 | -5/Proximity Caves | Spotter reported a threat 5437 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5515 | -5/Proximity Caves | Destroyed 7 combat bots 5516 | -5/Proximity Caves | Core integrity fell below 50% 5525 | -5/Proximity Caves | Spotter reported a threat 5561 | -5/Proximity Caves | Lost 17 parts (2p5n3u7w) 5578 | -5/Proximity Caves | Spotter reported a threat 5852 | -5/Proximity Caves | Escorted by Enhanced Grunt 5892 | -5/Proximity Caves | Lost 8 parts (2p2n4w) 5908 | -5/Proximity Caves | Discovered new exit (range 5) 5934 | -5/Proximity Caves | Entered Factory 5934 | -5/Factory | Accompanied by 1 ally 5934 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6077 | -5/Factory | Spotted B-75 Beast 6132 | -5/Factory | Build established: Mutant 6174 | -5/Factory | Lost 5 parts (4n1u) 6198 | -5/Factory | Discovered new exit (range 5) 6204 | -5/Factory | Entered another Factory area 6204 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6215 | -4/Factory | Found Quantum Capacitor 6336 | -4/Factory | Garrison activated, responded to threat 6421 | -4/Factory | Lost 3 parts (1n2u) 6454 | -4/Factory | Search patrols dispatched 6477 | -4/Factory | Lost 3 parts (2n1w) 6632 | -4/Factory | System corruption reached 10% 6662 | -4/Factory | Core integrity fell below 50% 6702 | -4/Factory | Core integrity fell below 20% 6735 | -4/Factory | Lost 14 parts (1p4n5u4w) 6739 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06707_ U-05 Engineer lays Concrete. 06710_ Acquired Dispersion Rifle. 06711_ U-05 Engineer lays Concrete. 06711_ Penetrated by Slug. 06711_ Knocked back. 06712_ U-05 Engineer lays Concrete. 06712_ Dropped Dispersion Rifle. 06713_ U-05 Engineer lays Concrete. 06713_ U-05 Engineer builds a Wall. 06714_ The unstable cave ceiling collapses. 06716_ Slug penetrates Wall. 06718_ Slug penetrates Door. 06718_ Slug penetrates Wall. 06718_ Penetrated by Slug. 06721_ System corrupted: IFF burst signal emitted. 06724_ Acquired Hvy. Disruptor Cannon. 06733_ Dropped Hvy. Disruptor Cannon. 06735_ Acquired Imp. Antigrav System. 06739_ Slug penetrates Wall. 06739_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????################???? | | ?????????????????????????????? ??? | | ??????????????????????????????? ??? | | ??????????????????????????????? ??? | | ???????????????????????????????# ?? | | ???????????????????????????????# ?? | | ?????????????????????########### ?? | | ?????????????????????# !Y/ ?? | | ?????????????????????# p# ######????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# ] # #?????????????? | | ???????#+#######?????# k # #?????????????? | | ??????? ?????+ ![ # #?????????????? | | ???????# ??????# ![ # #?????????????? | | ???????# ??????# !@ # #?????????????? | | ???????# ???????########### #?????????????? | | ???????# #?????????????????# #?????????????? | | ######## #????????????????## ##????????????? | | # #????????????????# #????????????? | | # #????????######### #????????????? | | # #????? #????????????? | | # #??????###+####### H #??#?????????? | | # #??????# #??# "# ##????????? | | # #??????# #?####"#"## ##???????? | | / #??????# #?# % ##??????? | | # #?####?# #?# [! ## ##?????? | | ######## ###T ### #?# # #?????? | | !%!%! % #?# ## ??????? | | ##### !###############?# # ??????? | | #???# #####???????????????# # # #??????? | | #???# #???????????????????# ##??????? | | #???# #?????????????????### ## #??????? | | +####### #?????????????????# / #####??????? | | # #?????????????????# ### ## ##??????? | | # #?????????????????# # # #??????? | | # #######???????????#!! % #??????? | | + #???????????# ## ###??????? | | ####### #??????????## % # #???????? | | #?????# ############ ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 600 Resistance: TH 15 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Force Boost 20 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Look Less Dangerous Next Time Suspicious Challenges ------------ None Game ------ Seed DamperPotentialPit Manual? 0 Play Time 01:13:14 Cumulative 5.6 hours Start 2026.08.02 @ 04:33:26 End 2026.08.02 @ 05:46:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0da8aee5-8358-4ac3-9309-a9b6ebbbb2f7