Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:19:29 Player: opdo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2066) 2066 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 5365 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 275/275 System Corruption 33% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Airjet Weight Redist. System Improved Terrain Scan Processor Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Improved Hover Unit Airjet Weight Redist. System Improved Terrain Scan Processor Improved Weapon Shielding Hacking Suite Flak Gun Rocket Array Scythe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . 2 . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . . . 1 Parts Attached 67 | 7 4 4 6 . . 19 27 Power 11 | 1 . . . . . 3 7 Engine 4 | 1 . . . . . 1 2 Core 7 | . . . . . . 2 5 Reactor . | . . . . . . . . Propulsion 24 | 2 2 2 1 . . 9 8 Treads 2 | . . 1 . . . 1 . Leg 16 | 2 2 . 1 . . 4 7 Wheel 4 | . . 1 . . . 3 . Hover 2 | . . . . . . 1 1 Flight . | . . . . . . . . Utility 17 | 2 . 1 4 . . 5 5 Device 9 | 1 . 1 2 . . 2 3 Storage 4 | 1 . . 2 . . 1 . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 15 | 2 2 1 1 . . 2 7 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 2 1 1 . . . 4 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 35 | . . 1 2 . 1 5 26 Power 7 | . . . . . . 1 6 Propulsion 10 | . . 1 . . . 1 8 Utility 8 | . . . 1 . 1 2 4 Weapon 10 | . . . 1 . . 1 8 Highest Loss Streak 11 | . . 1 2 . 1 2 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 100 87 96 100 99 89 88 Engine 6 | . 14 11 11 11 11 3 1 Core 4 | . . . . . . 5 10 Leg 17 | . 28 16 20 22 22 11 16 Wheel 4 | . . 4 1 . . 11 5 Hover 1 | . . . . . . 4 2 Device 18 | . 14 22 29 33 32 13 10 Storage 9 | . 14 11 11 11 11 9 6 Processor 4 | . . . . . . 8 7 Protection 1 | . . . . . . 2 1 Ballistic Gun 14 | . 28 22 21 22 22 3 11 Impact Weapon 2 | . . . . . . 7 2 Slashing Weapon 3 | . . . . . . 7 6 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 17 18 19 19 19 26 40 Greatest Support 50 | 20 26 26 23 23 23 26 50 Greatest Overweight (x) 7 | 3 . 1 1 . . 2 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 Most Carried 10 | 6 8 8 8 8 8 10 10 Average Carried 8 | 4 7 7 7 8 8 7 9 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 6 8 8 8 8 8 10 5 Class Distribution -------------------- 67% | Mutant 12% | Scavenger-Skirmisher 10% | Assassin 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1321 | 121 273 236 286 . . 224 181 Remotely . | . . . . . . . . Salvage Created 2648 | 72 297 270 190 . . 989 830 Parts 159 | 7 22 22 17 . . 46 45 Haulers Intercepted 3 | . 1 . . . . 2 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 7 5 7 . . 14 16 Melee 20 | . . . . . . 13 7 Guns 26 | . 7 5 7 . . . 7 AOE 1 | . . . . . . . 1 Classes Destroyed 13 | 1 5 3 . . . 2 2 Worker 2 | . . 1 . . . . 1 Tunneler 5 | 4 . . 1 . . . . Hauler 3 | . 1 . . . . 2 . Recycler 3 | . . . . . . 2 1 Operator 2 | . 1 . . . . 1 . Watcher 4 | . 2 1 . . . 1 . Swarmer 12 | . 3 . 5 . . . 4 Grunt 22 | . 4 2 2 . . 9 5 Brawler 2 | . . 1 . . . . 1 Duelist 1 | . . . . . . 1 . Sentry 9 | . . 2 . . . 4 3 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | 4 5 5 5 . . 3 7 Combat Bots Only 5 | . 3 4 5 . . 3 5 Max Kills in Single Turn 3 | 1 2 2 1 . . 1 3 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 485 | . 36 16 41 . 1 86 305 Missed 152 | . 8 5 8 . . 26 105 Damage Taken 4726 | . 300 161 381 . 18 972 2894 Core 1077 | . 48 29 75 . . 223 702 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 44 | . . . . . . 44 . Regen/Repaired (Parts) 15 | . . . . . . 15 . Core Remaining (%) 78 | 100 80 . . . 74 59 . Volleys Fired 115 | 10 29 20 24 . . 6 26 Largest 3 | 2 2 2 2 . . 2 3 Hottest 76 | 40 46 46 46 . . 46 76 Shots Fired 238 | 20 58 40 48 . . 11 61 Gun 238 | 20 58 40 48 . . 11 61 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 238 | 20 58 40 48 . . 11 61 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 6 10 10 14 . . 12 9 Robot Miss Streak 6 | 1 3 4 3 . . . 6 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 231 | 12 37 22 31 . . 63 66 Core Hits 119 | 7 16 11 12 . . 20 53 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 5 1 Critical Strikes 14 | . . . . . . 11 3 Destroy 1 | . . . . . . . 1 Smash 6 | . . . . . . 5 1 Sever 7 | . . . . . . 6 1 Melee Attacks 92 | . . . . . . 63 29 Impact 21 | . . . . . . 17 4 Slashing 71 | . . . . . . 46 25 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 14 | . . . . . . 9 5 Damage Inflicted 5163 | 109 495 360 496 . . 2158 1545 Guns 2402 | 109 495 360 469 . . 158 811 Cannons . | . . . . . . . . Explosions 100 | . . . . . . . 100 Melee 2633 | . . . . . . 2000 633 Ramming 28 | . . . 27 . . . 1 Kinetic 2402 | 109 495 360 469 . . 158 811 Thermal 15 | . . . . . . . 15 Explosive . | . . . . . . . . Electromagnetic 85 | . . . . . . . 85 Impact 573 | . . . . . . 482 91 Slashing 2060 | . . . . . . 1518 542 Piercing . | . . . . . . . . Highest Corruption 33 | . . . . . . . 33 Average Corruption 15 | . . . . . . . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . . . 30 Message Errors 8 | . . . . . . . 8 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 313 | . . . . . . 292 21 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 313 | . . . . . . 292 21 Knockbacks 2 | . . . 1 . . . 1 Impact 2 | . . . 1 . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . 110 Shots 3 | . . . . . . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 4 | . . . 3 . . . 1 Kicked 3 | . . . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 282 | . 58 9 18 . . 7 282 Average Temperature 56 | . 20 8 10 . . 6 77 Received Heat Transfer 1155 | . 126 42 138 . 9 396 444 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions 6 | . . . . . . 5 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 272 | 20 240 272 158 . . 213 231 Initial 101 | . 13 101 33 . . . 55 Average 91 | 6 101 189 85 . . 83 81 Maximum Alert Level 1 | . 1 1 . . . 1 1 Low Security (%) 89 | 100 87 41 100 . 100 97 92 Level 1 10 | . 12 58 . . . 2 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 . . . 3 4 Investigation 3 | . . . . . . 2 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 9 7 9 . 3 18 23 Peak Tracking Total 7 | . 3 2 6 . 3 7 5 Tactical Retreats 4 | . . . . . . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 21 | . 2 5 . 1 . 11 2 Terminals 15 | . 2 5 . . . 8 . Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 Total Hacks 54 | . 6 15 . 1 . 30 2 Successful 24 | . . 8 . 1 . 14 1 Failed 30 | . 6 7 . . . 16 1 Catastrophic 4 | . 1 1 . . . 1 1 Database Lockouts . | . . . . . . . . Manual 27 | . 6 7 . . . 14 . Terminals 45 | . 6 15 . . . 24 . Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 10 | . . 4 . 1 . 5 . Record 1 | . . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Maintenance Status 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . . 4 . . . 4 . Terminals 8 | . . 4 . . . 4 . Track 1 | . . . . . . 1 . Assimilate 2 | . . 2 . . . . . Botnet 4 | . . 2 . . . 2 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 4 . . . 10 1 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 1 . . . Highest-Rated Group 40 | . . . 40 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4249 | 116 297 457 781 244 137 1000 1217 Spaces Moved 2755 | 62 171 322 581 204 115 615 685 Core 47 | 13 . . . . . . 34 Treads 4 | . . . . . . 4 . Legs 2121 | 49 171 164 547 204 115 243 628 Wheels 583 | . . 158 34 . . 368 23 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 115 115 120 120 90 50 Average Speed 122 | 119 120 118 119 120 120 108 143 Slowest Speed 400 | 200 120 190 120 120 120 260 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 47 27 97 60 48 45 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . . . . . 5 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 5 | . . . . . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3279 | 84 220 366 625 203 114 842 825 Wait 204 | . 5 19 5 . . 126 49 Move 2748 | 61 170 321 580 203 114 614 685 Hop . | . . . . . . . . Pick Up 30 | 6 5 1 3 . . 10 5 Fast Attach 34 | 7 . 1 3 . . 10 13 Attach 14 | . . 1 1 . . 3 9 Detach 2 | . . . . . . 1 1 Swap 20 | . 4 2 2 . . 6 6 Drop 33 | . 7 1 4 . . 13 8 Fire 115 | 10 29 20 24 . . 6 26 Melee 75 | . . . . . . 53 22 Ram 1 | . . . . . . . 1 Kick 3 | . . . 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 704 | -9/Materials | Discovered new exit (range 6) 871 | -9/Materials | Entered Mines 1076 | -9/Mines | Learned Materials terminal intel 1176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1334 | -9/Mines | Discovered new exit (range 9) 1523 | -9/Mines | Discovered new exit (range 9) 1646 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -9/Mines | Discovered new exit (range 6) 1652 | -9/Mines | Entered Exiles 1652 | -9/Exiles | Accompanied by 1 ally 1672 | -9/Exiles | Discovered new exit (range 15) 1682 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1685 | -9/Exiles | Met 8R-AWN 1702 | -9/Exiles | Met EX-HEX 1765 | -9/Exiles | Met EX-BIN 1826 | -9/Exiles | Met EX-DEC 1834 | -9/Exiles | Learned location of Zion (-7) 1883 | -9/Exiles | Discovered new exit (range 12) 1896 | -9/Exiles | Entered Mines 2022 | -8/Mines | Discovered new exit (range 10) 2033 | -8/Mines | Entered Materials 2033 | -8/Materials | Evolved 2 slots: Propulsion x2 2034 | -8/Materials | Loaded intel: 11 terminal locations 2056 | -8/Materials | Identified exit to Garrison 2565 | -8/Materials | Build established: Assassin 2865 | -8/Materials | Repaired Imp. Sensor Array 2905 | -8/Materials | Build established: Mutant 3029 | -8/Materials | Discovered new exit (range 3) 3032 | -8/Materials | Identified exit to Factory 3033 | -8/Materials | Entered Factory 3033 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3499 | -7/Factory | Lost 8 parts (2p4n1u1w) 3535 | -7/Factory | System corruption reached 10% 3559 | -7/Factory | Found Prototype Launcher 3652 | -7/Factory | Discovered new exit (range 7) 3662 | -7/Factory | Identified exit to Factory 3849 | -7/Factory | Build established: Scavenger-Skirmisher 4067 | -7/Factory | Garrison activated, responded to threat 4104 | -7/Factory | Lost 6 parts (1p3n2w) 4165 | -7/Factory | Identified Rocket Array 4192 | -7/Factory | Core integrity fell below 50% 4195 | -7/Factory | System corruption reached 30% 4214 | -7/Factory | Core integrity fell below 20% 4241 | -7/Factory | Lost 11 parts (2p1n3u5w) 4250 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04202_ U-05 Engineer builds a Door. 04205_ M-28 Smith repairs S-27 Virus. 04208_ Chain reaction triggered in Lgt. Deuterium Engine. 04208_ M-28 Smith destroyed. 04208_ S-27 Virus destroyed. 04208_ U-05 Engineer lays Concrete. 04210_ Med. Storage Unit destroyed. 04211_ R-06 Scavenger collects Imp. Weapon Shielding. 04212_ System corrupted: Component data lost. 04212_ Acquired Deuterium Engine. 04213_ U-05 Engineer repairs door. 04215_ U-05 Engineer lays Concrete. 04216_ R-06 Scavenger collects Autogun. 04216_ U-05 Engineer lays Concrete. 04217_ U-05 Engineer destroyed. 04222_ K-01 Serf collects debris. 04233_ System corrupted: Matter fused (-9). 04249_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ### ##???# #??????#???????????????????? | | ## #???## #??????????????????????????? | | ## ###### ########???????????????????? | | ## + + === #?????????????????? | | ##? ## [ [# = == #?????????????????? | | #?? ## =%#*% == ##????????????????? | | #???#### %+ ^ ???????????????? | | #?????## =%%[###### "" ####??????????????? | | ###????# *% ##????# "" #?????????????????? | | !# #######/####### """ #?????????????????? | | # """ #?????????????????? | | # """ #####?????????????? | | # m ??????????? | | # #######+####### ##????????????????? | | ## ???????? ????### ##### #?????????????????? | | #???????? ! #?????#p#???????????????????????? | | #??????# #######/###?????????????????????? | | #??????# "" # !#?????????????????????? | | ### #?# "" """# """" / #?????????????????????? | | #?# """ """# """" #?????????????????????? | | #?# """ R"# """" #?????????????????????? | | #?#?""" """# """" ] #?????????????????????? | | #### ##???? ?# """" #?????????????????????? | | #??#??????##???# """ = #?????????????????????? | | #??????????????# #?????????????????????? | | #??????????????########@##?????????????????????? | | #???????????????????? ?????????????????????? | | #???????????????????# ???????????????????? | | #???????????????????# ?????????????????? | | #???????????????????# ## #???????????????? | | #???????????????????# #?# ##???????????????? | | #???????????????????+ #?? #????????????????? | | #???????????????????# #??? #????????????????? | | ###???????????????????# #???? #????????????????? | | ##### ##?????????????? ????? #????????????????? | | ?????????????? ??????#????????????????? | | ????????????? Y ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????#####???????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerTerrainMembrane Manual? 0 Play Time 00:29:11 Cumulative 43.9 hours Start 2024.04.21 @ 17:53:41 End 2024.04.21 @ 18:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 116 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e0310f5-6271-4797-8495-f61279074a18