Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 22:44:03 Player: Regalia Project Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (822) 822 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2902 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Propulsion Shielding Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Targeting Computer Targeting Computer Thief Drone Bay > --- WEAPON ----------- Beam Rifle Enhanced Flamer > --- INVENTORY -------- Light Nuclear Core Medium Laser Particle Gun Spread Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Thief Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 4 3 10 25 1 Power 5 | 1 . 2 2 . Engine 2 | 1 . 1 . . Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 15 | 2 . 3 9 1 Treads 1 | . . . 1 . Leg 9 | 2 . 1 6 . Wheel 1 | . . . . 1 Hover 1 | . . . 1 . Flight 3 | . . 2 1 . Utility 10 | 1 1 2 6 . Device 3 | . . . 3 . Storage 2 | 1 . . 1 . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | . 2 3 8 . Energy Gun 6 | . 1 . 5 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | . 1 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . . 1 14 3 Power 2 | . . . 2 . Propulsion 10 | . . . 8 2 Utility 3 | . . 1 2 . Weapon 3 | . . . 2 1 Highest Loss Streak 5 | . . 1 5 3 To Critical Strikes . | . . . . . Average Backups 5 | 3 7 5 4 2 Power . | . 1 1 . . Propulsion . | 1 1 . . . Utility 1 | . 1 1 1 2 Weapon 2 | 2 1 1 2 . Tool/Special . | . . . . . Unused Backups 8 | . 4 1 2 1 Power . | . . . . . Propulsion 3 | . 3 . . . Utility 3 | . . 1 1 1 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 98 94 88 48 Engine 7 | . 14 14 4 . Core 3 | . . . 6 . Treads 2 | . . . 3 . Leg 18 | . 28 18 18 4 Flight 5 | . . 8 5 . Device 3 | . . . 5 9 Storage 5 | . 14 9 2 6 Processor 17 | . 12 14 20 9 Protection 1 | . . . 3 . Energy Gun 11 | . 14 8 12 7 Energy Cannon 1 | . . . 1 9 Ballistic Gun 7 | . 13 17 3 . Special Weapon 1 | . . . 1 . Peak Build Rating 17 | 4 8 11 17 10 Average Rating 11 | 2 7 7 14 9 On Entrance 5 | . 4 8 8 9 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 24 | 8 12 12 24 17 Greatest Support 36 | 20 20 20 36 22 Greatest Overweight (x) 4 | . . 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 6 | 6 8 7 6 8 Most Carried 8 | 6 8 8 7 4 Average Carried 5 | 4 7 6 4 2 Final Capacity 10 | 8 8 5 5 10 Final Carried 8 | 6 8 5 3 2 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 902 | 240 51 131 480 . Remotely . | . . . . . Salvage Created 956 | . 175 131 650 . Parts 67 | . 7 19 41 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 4 9 16 . Guns 24 | . 4 9 11 . Cannons 5 | . . . 5 . Classes Destroyed 5 | . 1 1 3 . Worker 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 13 | . . 9 4 . Grunt 10 | . 4 . 6 . Sentry 6 | . . . 6 . Best Kill Streak 4 | . 2 3 4 . Combat Bots Only 4 | . 2 3 4 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 282 | . 12 48 196 26 Missed 78 | . 5 16 51 6 Hits 204 | . 7 32 145 20 Projectile 204 | . 7 32 145 20 Critical Strikes 2 | . . . 2 . Damage Taken 2322 | . 91 254 1654 323 Core 507 | . 25 76 300 106 Absorbed by Shields . | . . . . . Ignored by Resistances 55 | . . . 55 . Core Remaining (%) 61 | 100 . 59 25 . Volleys Fired 86 | . 7 17 61 1 Largest 2 | . 2 2 2 2 Hottest 136 | . 70 70 136 133 Shots Fired 149 | . 14 34 99 2 Gun 131 | . 14 34 82 1 Cannon 10 | . . . 9 1 Launcher 2 | . . . 2 . Special 6 | . . . 6 . Kinetic 54 | . 7 25 22 . Thermal 81 | . 7 9 63 2 Explosive 2 | . . . 2 . Electromagnetic 12 | . . . 12 . Robot Hit Streak 14 | . 4 4 14 4 Robot Miss Streak 6 | . 1 6 6 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 3 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 100 | . 11 13 74 2 Core Hits 64 | . 9 9 43 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 2 5 . Burn 8 | . 1 2 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1568 | . 154 176 1174 64 Guns 1258 | . 154 176 912 16 Cannons 163 | . . . 143 20 Explosions 66 | . . . 66 . Melee . | . . . . . Ramming 35 | . . . 7 28 Kinetic 389 | . 79 88 222 . Thermal 928 | . 75 88 729 36 Explosive 66 | . . . 66 . Electromagnetic 150 | . . . 150 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . 5 10 Shots 1 | . . . 1 . Rammed 17 | . . . . 17 Targets Rammed 22 | . . . 5 17 Kicked 5 | . . . 5 . Crushed . | . . . . . Highest Temperature 318 | . 63 36 318 39 Average Temperature 84 | . 27 16 99 21 Received Heat Transfer 603 | . 51 . 552 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 5 . Heat Transferred 2911 | . 296 407 2151 57 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 128 | . 80 104 128 40 Initial 40 | . . 9 16 40 Average 49 | . 39 64 51 17 Influence Increases 889 | . 114 225 550 . Destroy 0b10 Robot/C 580 | . 80 180 320 . Destroy 0b10 Robot/NC 15 | . . . 15 . Destroy Leader 144 | . 20 30 94 . Successful Hack 19 | . 14 . 5 . Disable Machine 15 | . . . 15 . Destroy Structure 11 | . . . 11 . Lose Combat Pursuer 105 | . . 15 90 . Influence Decreases 889 | . 90 205 497 97 Entered New Map 100 | . . 15 28 57 Time Decay 629 | . 90 180 329 30 Lost Part 160 | . . 10 140 10 Squads Dispatched 3 | . . . 3 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 5 10 40 3 Peak Tracking Total 11 | . 2 3 11 4 Tactical Retreats 7 | . . 1 6 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 2 5 . Terminals 6 | . 2 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 7 5 14 . Successful 13 | . 4 1 8 . Failed 13 | . 3 4 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 3 4 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 4 . 5 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Record 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 3 . 4 . Recycle Component 2 | . 1 . 1 . Process 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 1 5 . Full Trace Events 5 | . 1 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 1 . 1 . Recycled Matter 112 | . 81 . 31 . Retrieved Matter 31 | . . . 31 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1778 | 61 223 378 1031 85 Spaces Moved 1210 | 44 142 398 584 42 Core 13 | 7 . . 3 3 Treads 90 | . . . 90 . Legs 797 | 37 142 154 443 21 Wheels 18 | . . . . 18 Hover . | . . . . . Flight 292 | . . 244 48 . Fastest Speed 37 | 50 120 37 37 100 Average Speed 104 | 108 120 69 122 125 Slowest Speed 250 | 120 120 200 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 29 78 57 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 9 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1558 | 57 182 464 791 64 Wait 98 | . 19 18 60 1 Move 1204 | 43 141 395 583 42 Hop 1 | . . 1 . . Pick Up 51 | 10 9 7 24 1 Fast Attach 4 | . . . 4 . Attach 30 | 4 3 6 15 2 Detach 2 | . . 1 1 . Swap 31 | . . 9 22 . Drop 29 | . 3 10 16 . Fire 86 | . 7 17 61 1 Melee . | . . . . . Ram 17 | . . . . 17 Kick 5 | . . . 5 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 7) 285 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 353 | -10/Mines | Found a hidden stash of uninstalled traps 448 | -10/Mines | Learned location of Storage (-7) 599 | -10/Mines | Found the Drone Emporium 600 | -10/Mines | Found Prototype Device 622 | -10/Mines | Learned location of 1 exit from Materials 624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 636 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 660 | -10/Mines | Discovered new exit (range 10) 663 | -10/Mines | Entered Materials 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Identified exit to Materials 775 | -9/Materials | Identified Thief Drone Bay 1440 | -9/Materials | Discovered new exit (range 16) 1446 | -9/Materials | Lost 3 parts (1p1n1u) 1585 | -9/Materials | Lost 3 parts (2n1w) 1601 | -9/Materials | Core integrity fell below 50% 1694 | -9/Materials | Entered another Materials area 1694 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1706 | -8/Materials | Lost 5 parts (1p2n1u1w) 1779 | -8/Materials | Self-destructed Last Messages --------------- Spread Laser destroyed. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. Destabilizing: System corrupted (+2). Slug penetrates Wall. Slammed into H-55 Commando. Destabilizing: System corrupted (+1). Slammed into H-55 Commando. Com. Wheel broken. Destabilizing: Short circuit. Penetrated by Slug. Broken Com. Wheel destroyed. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. W-25 Informer sends out distress signal. Penetrated by Slug. Slammed into H-55 Commando. Slug penetrates Wall. 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