Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 19:55:52 Player: NeoBioHazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1256) 1256 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4077 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (680) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Heat Sink Structural Scanner Hacking Suite Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Assault Rifle Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Improved EM Pulse Cannon Great Axe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Heat Sink Hacking Suite Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Assault Rifle Assault Rifle Gauss Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 56 | 6 3 2 5 3 37 Power 6 | 1 . . 1 . 4 Engine 3 | 1 . . 1 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 14 | 2 . . 1 2 9 Treads 4 | 1 . . . 1 2 Leg 6 | . . . . . 6 Wheel 4 | 1 . . 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 2 1 . 12 Device 12 | . 1 1 1 . 9 Storage 2 | 1 . . . . 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 2 . 2 1 12 Energy Gun 10 | 2 1 . 1 1 5 Energy Cannon 3 | . . . . . 3 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 35 | . . . 1 6 28 Power 4 | . . . . 1 3 Propulsion 11 | . . . 1 2 8 Utility 10 | . . . . 2 8 Weapon 10 | . . . . 1 9 Highest Loss Streak 6 | . . . 1 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 96 100 97 84 68 Engine 5 | . 14 11 11 7 1 Core 1 | . . . . . 2 Treads 6 | . 14 11 11 18 2 Leg 8 | . . . . . 12 Wheel 4 | . 14 11 8 8 1 Device 17 | . 10 22 22 14 17 Storage 7 | . 14 11 11 9 5 Processor 8 | . . 11 11 9 9 Energy Gun 10 | . 27 22 19 17 3 Energy Cannon 1 | . . . . . 2 Slashing Weapon 2 | . . . . . 3 Peak Build Rating 36 | 6 7 9 15 16 36 Average Rating 19 | 4 6 8 11 13 24 On Entrance 7 | . 6 7 9 15 8 Naked Turns . | . . . . . . Heaviest Build 98 | 12 13 14 22 22 98 Greatest Support 62 | 20 16 16 16 10 62 Greatest Overweight (x) 29 | . . . 7 3 29 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 12 | 7 8 8 8 8 14 Most Carried 15 | 4 8 7 8 8 15 Average Carried 7 | 2 7 6 7 7 8 Final Capacity 25 | 8 8 8 8 8 25 Final Carried 15 | 4 8 7 8 8 15 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 818 | 256 54 20 30 82 376 Remotely . | . . . . . . Salvage Created 1657 | . 255 . 7 143 1252 Parts 95 | . 20 . 4 11 60 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 27 | . 4 . 3 2 18 Melee 11 | . . . . . 11 Guns 3 | . 1 . . 2 . Cannons 3 | . . . . . 3 AOE 9 | . 3 . 3 . 3 Classes Destroyed 12 | . 6 . . 1 5 Builder 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 7 | . 1 . . . 6 Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . 3 . . Grunt 13 | . 1 . . . 12 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Specialist 2 | . . . . 2 . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 4 . 3 2 5 Combat Bots Only 4 | . 3 . 3 2 4 Max Kills in Single Turn 3 | . 3 . 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 387 | . 14 . 3 47 323 Missed 128 | . 2 . 1 8 117 Damage Taken 3722 | . 108 . 60 668 2886 Core 892 | . 19 . 10 154 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 92 . 97 72 . Volleys Fired 61 | . 18 . 2 8 33 Largest 2 | . 2 . 1 2 2 Hottest 114 | . 80 . 39 85 114 Shots Fired 91 | . 35 . 2 15 39 Gun 60 | . 33 . . 14 13 Cannon 22 | . . . . . 22 Launcher 9 | . 2 . 2 1 4 Special . | . . . . . . Kinetic 2 | . . . . . 2 Thermal 19 | . . . . . 19 Explosive 9 | . 2 . 2 1 4 Electromagnetic 61 | . 33 . . 14 14 Robot Hit Streak 10 | . 5 . 5 4 10 Robot Miss Streak 2 | . 1 . . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 101 | . 21 . 2 10 68 Core Hits 55 | . 13 . 3 6 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . . 7 Sever 5 | . . . . . 5 Impale 2 | . . . . . 2 Melee Attacks 60 | . . . . . 60 Impact . | . . . . . . Slashing 41 | . . . . . 41 Piercing 19 | . . . . . 19 Sneak Attacks 10 | . . . . . 10 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 4343 | . 608 . 303 177 3255 Guns 647 | . 356 . . 121 170 Cannons 398 | . . . . . 398 Explosions 1391 | . 252 . 303 56 780 Melee 1906 | . . . . . 1906 Ramming 1 | . . . . . 1 Kinetic . | . . . . . . Thermal 618 | . 47 . . . 571 Explosive 1084 | . 205 . 303 56 520 Electromagnetic 734 | . 356 . . 121 257 Impact . | . . . . . . Slashing 1671 | . . . . . 1671 Piercing 235 | . . . . . 235 Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 289 | . . . . 8 281 Projectiles 11 | . . . . . 11 Explosions 26 | . . . . 8 18 Melee 252 | . . . . . 252 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . . . 104 Shots 2 | . . . . . 2 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 174 | . 18 . . 24 174 Average Temperature 22 | . 5 . . 11 41 Received Heat Transfer 1158 | . 30 . 18 27 1083 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 755 | . 50 . . . 705 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 220 | . 180 84 124 208 220 Initial 76 | . . 76 32 48 76 Average 92 | . 77 81 50 99 107 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 96 | 100 100 100 100 95 94 Level 1 3 | . . . . 5 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 1 3 5 Investigation 6 | . 1 1 1 1 2 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 7 . 3 7 30 Peak Tracking Total 6 | . 4 . 3 5 6 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 1 4 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . 2 1 1 1 2 Terminals 5 | . 2 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . 7 3 1 2 6 Successful 4 | . 1 1 1 . 1 Failed 15 | . 6 2 . 2 5 Catastrophic 6 | . 1 1 . 1 3 Database Lockouts . | . . . . . . Manual 9 | . 4 3 . 2 . Terminals 15 | . 7 3 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 1 1 1 . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 6 | . 2 1 . 1 2 Full Trace Events 6 | . 2 1 . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 1 Highest-Rated Group 46 | . . . 46 46 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . 2 11 2 Total Damage 211 | . . . 43 126 42 Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2255 | 57 232 154 278 140 1394 Spaces Moved 1070 | 44 169 139 166 106 446 Core 205 | 1 . . 14 6 184 Treads 6 | 2 . . . . 4 Legs 185 | . . . . . 185 Wheels 674 | 41 169 139 152 100 73 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 95 50 Average Speed 156 | 101 100 100 125 101 224 Slowest Speed 1500 | 160 100 100 400 200 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 37 15 40 14 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 148 | . 21 . 30 16 81 Melee 6 | . . . . . 6 Projectile . | . . . . . . AOE 142 | . 21 . 30 16 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1442 | 53 195 154 238 124 678 Wait 159 | . . 13 58 4 84 Move 1065 | 43 168 138 165 105 446 Hop . | . . . . . . Pick Up 29 | 4 5 1 4 3 12 Fast Attach 36 | 6 1 . . . 29 Attach 8 | . . 2 . 2 4 Detach . | . . . . . . Swap 12 | . 2 . 5 1 4 Drop 10 | . 1 . 4 1 4 Fire 61 | . 18 . 2 8 33 Melee 60 | . . . . . 60 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Discovered new exit (range 14) 312 | -9/Materials | Build established: Mutant 343 | -9/Materials | Identified exit to Mines 444 | -9/Materials | Entered Mines 518 | -9/Mines | Learned location of 1 exit from Materials 525 | -9/Mines | Met a Derelict shopkeep closing up shop 615 | -9/Mines | Learned location of Storage (-7) 620 | -9/Mines | Discovered new exit (range 2) 621 | -9/Mines | Identified exit to Materials 649 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 661 | -9/Mines | Discovered exit to Materials (range 13) 664 | -9/Mines | Found Prototype Device 722 | -9/Mines | Entered Materials 722 | -8/Materials | Accompanied by 2 allies 722 | -8/Materials | Evolved 2 slots: Propulsion x2 723 | -8/Materials | Identified exit to Factory 727 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 777 | -8/Materials | Build established: Skirmisher 862 | -8/Materials | Entered Factory 862 | -7/Factory | Accompanied by 1 ally 862 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 891 | -7/Factory | Lost 5 parts (1p2n1u1w) 1112 | -7/Factory | Build established: Mutant 1113 | -7/Factory | Identified Exp. Sensor Array 1228 | -7/Factory | Lost 3 parts (1p1n1w) 1347 | -7/Factory | Lost 6 parts (1n3u2w) 1417 | -7/Factory | Lost 4 parts (2u2w) 1432 | -7/Factory | Core integrity fell below 50% 1761 | -7/Factory | Build established: Scavenger-Mutant 2094 | -7/Factory | Core integrity fell below 20% 2135 | -7/Factory | Lost 6 parts (1p3n1u1w) 2256 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02139_ Acquired Structural Scanner. 02141_ Lgt. Treads destroyed. 02145_ Acquired Lgt. Nuclear Core. 02149_ System corrupted: Heat flow error (+227). 02157_ Gatling Laser destroyed. 02159_ R-06 Scavenger collects Welding Torch. 02164_ R-06 Scavenger collects Structural Scanner. 02167_ R-06 Scavenger collects Aluminum Leg. 02183_ G-47 Trooper destroyed. 02184_ System corrupted: Energy discharge (-23). 02215_ Acquired Aluminum Leg. 02217_ Acquired 14 matter. 02224_ System corrupted: Component data lost. 02233_ K-01 Serf collects debris. 02238_ R-06 Scavenger collects Imp. Heat Sink. 02239_ K-01 Serf collects debris. 02241_ POJ CAQ,V#TV|B&