Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 18:14:27 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (193) 965 Value Destroyed (6201) 6201 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3285) 3285 TOTAL SCORE: 15571 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 244 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -42 Cogmind --------- Core Integrity 294/850 Matter 288/300 Energy 176/1100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg > --- UTILITY (7) ------ Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Alloy Armor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Zionite Composite Leg I Zionite Glidesys I Advanced Heat Sink Cooling System Experimental Sensor Array Encrypted Comm Array Advanced Targeting Computer Improved Reaction Control System Zionite Weapon Casing Zionite Laser-S Mace Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Improved Titanium Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Zionite Composite Leg I Zionite Glidesys I Advanced Heat Sink Cooling System Experimental Sensor Array Encrypted Comm Array Advanced Targeting Computer Improved Reaction Control System Zionite Weapon Casing Zionite Laser-S Mace [Rating: 123] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . . 2 . . . 4 . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . Utility 5 | . . . 2 . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | 6 7 5 14 13 6 4 24 2 1 6 19 2 7 Power 8 | 1 . 1 1 . 1 . 1 . . . 1 1 1 Engine 4 | 1 . . . . 1 . 1 . . . . . 1 Core 3 | . . 1 1 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 37 | 2 1 1 4 5 3 2 10 1 . 2 4 . 2 Treads 23 | 2 1 1 4 5 3 2 5 . . . . . . Leg 13 | . . . . . . . 5 1 . 2 3 . 2 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . Utility 42 | 1 3 3 3 3 2 2 10 . . 4 10 1 . Device 10 | . . 1 . 1 . 2 3 . . 1 1 1 . Storage 3 | 1 2 . . . . . . . . . . . . Processor 14 | . 1 2 2 . 1 . 4 . . 3 1 . . Hackware . | . . . . . . . . . . . . . . Protection 15 | . . . 1 2 1 . 3 . . . 8 . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 3 . 6 5 . . 3 1 1 . 4 . 4 Energy Gun 7 | 1 . . . 1 . . . . . . 3 . 2 Energy Cannon 9 | . . . 1 4 . . 3 . 1 . . . . Ballistic Gun 7 | 1 3 . 1 . . . . . . . . . 2 Ballistic Cannon 3 | . . . 3 . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 1 1 1 . . . . . 4 9 . 3 Parts Lost 39 | . . 2 1 2 3 . 1 . 1 1 13 . 15 Power 6 | . . . 1 . 1 . . . . . 1 . 3 Propulsion 10 | . . 1 . . 1 . . . . . 4 . 4 Utility 14 | . . 1 . 2 . . 1 . . 1 6 . 3 Weapon 9 | . . . . . 1 . . . 1 . 2 . 5 Highest Loss Streak 15 | . . 2 1 1 1 . 1 . 1 1 10 . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 2 9 14 14 14 14 15 14 15 14 14 14 11 12 Power 1 | . 1 1 . . 1 1 1 1 1 1 1 . 1 Propulsion 3 | 1 2 3 2 3 3 5 4 4 4 3 4 2 2 Utility 3 | . . 3 2 2 3 3 3 5 5 5 5 6 6 Weapon 4 | . 4 6 9 8 6 5 4 4 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 3 4 7 1 4 2 4 3 . 3 3 . 4 Power 4 | . . 1 . . . . . 3 . . . . . Propulsion 14 | . 2 2 . 1 3 2 1 . . 1 2 . . Utility 9 | . . 1 2 . . . 2 . . 1 . . 3 Weapon 10 | . 1 . 5 . 1 . 1 . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 99 99 99 99 99 98 100 99 99 91 72 83 Engine 6 | . 14 8 . . 10 11 7 7 7 7 1 . . Core 2 | . . 5 10 11 . . . . . . . 3 . Treads 12 | . 28 27 22 22 21 22 16 . . . . . . Leg 14 | . . . . . . . 13 30 30 30 29 27 25 Device 9 | . . . . 3 11 20 9 14 14 15 4 17 19 Storage 9 | . 14 14 11 11 11 11 7 7 7 7 6 12 13 Processor 15 | . 11 13 27 19 11 11 21 23 23 21 14 . . Protection 4 | . . . 4 9 11 1 5 . . . 10 . 5 Energy Cannon 10 | . . . . 6 21 22 15 14 14 15 2 9 12 Ballistic Gun 4 | . 27 28 12 . . . . . . . . . . Ballistic Cannon 1 | . . . 9 15 . . . . . . . . . Peak Build Rating 123 | 6 13 21 19 19 24 24 50 50 50 53 77 98 123 Average Rating 40 | 4 11 14 17 18 19 23 36 49 48 50 63 80 117 On Entrance 30 | . 6 13 16 18 19 23 24 46 46 49 53 19 98 Avg Prop Armor Cover (%) 6 | . . . . . . . 8 . . 5 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 13 31 31 40 40 36 37 52 49 49 47 53 59 99 Greatest Support 110 | 40 40 40 40 40 50 50 98 71 71 78 94 108 110 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 14 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 14 13 Average Carried 13 | 2 9 14 14 14 14 14 14 14 14 14 14 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 13 15 15 15 15 15 15 14 15 14 11 11 Class Distribution -------------------- 84% | Mutant 8% | Golem 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Matter Collected 3763 | 216 415 235 590 558 204 157 217 167 150 80 569 130 75 Remotely . | . . . . . . . . . . . . . . Salvage Created 7959 | . 855 406 924 679 1201 834 1012 403 251 . 489 42 863 Parts 439 | . 63 34 58 46 78 36 36 11 8 . 16 4 49 Haulers Intercepted 11 | . 2 . 4 4 . . . . . . . . 1 Recyclers Shooed 3 | . . 1 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 3 4 . . 4 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 173 | . 17 6 22 19 28 7 16 7 7 . 31 1 12 Guns 41 | . 17 6 15 . . . . . . . 1 . 2 Cannons 86 | . . . 1 19 27 7 15 3 3 . . 1 10 AOE 43 | . . . 6 . . . . 4 4 . 29 . . Classes Destroyed 20 | . 8 1 2 . 1 1 1 1 1 . 3 . 1 Worker 5 | . 3 1 1 . . . . . . . . . . Builder 5 | . 1 2 . . . 1 . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 4 4 . . . . . . . . 1 Recycler 13 | . 1 2 1 1 . 6 1 . . . . . 1 Operator 4 | . 1 . 1 1 . . 1 . . . . . . Watcher 4 | . 1 . . 1 . . 1 . . . . . 1 Swarmer 37 | . 4 3 9 7 3 . . 3 3 . . . 5 Grunt 58 | . 13 3 8 3 14 . 10 4 3 . . . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 3 | . . . 1 . 2 . . . . . . . . Sentry 29 | . . . 4 9 8 4 2 . . . . . 2 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 5 | . . . . . . . 2 . . . . . 3 Programmer 6 | . . . . . . 3 2 . . . . 1 . Behemoth 1 | . . . . . 1 . . . . . . . . Z-Light 7 | . . . . . . . . . . . 7 . . Samaritan 6 | . . . . . . . . 5 1 . . . . Assembled 23 | . . . . . . . . . . . 23 . . Golem 1 | . . . . . . . . . . . 1 . . Best Kill Streak 22 | . 4 3 4 5 3 4 5 4 4 . 22 1 4 Combat Bots Only 22 | . 4 3 4 4 3 4 4 4 4 . 22 1 3 Max Kills in Single Turn 4 | . 2 1 3 1 1 1 1 3 2 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . 3 2 . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 963 | . 53 31 59 74 93 19 94 10 19 . 116 2 393 Missed 317 | . 17 9 19 17 35 6 39 1 7 . 41 . 126 Hits 646 | . 36 22 40 57 58 13 55 9 12 . 75 2 267 Melee 17 | . . . 1 . . . . . . . 16 . . Projectile 629 | . 36 22 39 57 58 13 55 9 12 . 59 2 267 Critical Strikes 13 | . . . 2 2 2 . 2 . . . 3 . 2 Actively Blocked 1 | . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 9798 | . 399 232 508 693 680 192 785 151 177 . 2037 29 3915 Core 1224 | . 70 19 80 122 78 29 70 14 56 . 130 . 556 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 205 | . . . . . 18 3 . . . . 184 . . Ignored by Resistances 325 | . . . . . . . . . . . . . 325 Core Remaining (%) 61 | 100 . 64 . . . 22 . . . . . 61 . Volleys Fired 468 | . 49 26 59 57 69 21 51 18 14 2 52 6 44 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 1 2 2 Hottest 136 | . 46 46 66 136 136 136 136 130 133 68 50 50 59 Shots Fired 836 | . 98 53 114 114 128 43 92 33 22 2 52 7 78 Gun 275 | . 98 53 87 . . . . . . . 22 . 15 Cannon 519 | . . . 23 114 128 43 92 30 17 2 . 7 63 Launcher 42 | . . . 4 . . . . 3 5 . 30 . . Special . | . . . . . . . . . . . . . . Kinetic 364 | . 98 53 110 96 . . . . . . . . 7 Thermal 408 | . . . . 18 128 43 92 30 17 2 . 7 71 Explosive 42 | . . . 4 . . . . 3 5 . 30 . . Electromagnetic 22 | . . . . . . . . . . . 22 . . Robot Hit Streak 95 | . 18 9 22 22 25 11 57 84 95 . 9 2 15 Robot Miss Streak 3 | . 2 2 2 2 3 1 2 . 1 . 3 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . 1 Shots Hit Robots 568 | . 66 39 86 87 66 26 72 27 19 . 33 2 45 Core Hits 331 | . 35 15 42 28 30 14 31 20 14 . 78 1 23 Critical Kills 5 | . 1 . 1 . 1 1 1 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . Critical Strikes 14 | . 1 1 4 5 1 1 1 . . . . . . Meltdown 3 | . . . . . 1 1 1 . . . . . . Destroy 4 | . 1 1 2 . . . . . . . . . . Blast 7 | . . . 2 5 . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16787 | . 1073 597 1723 1849 1436 587 1908 1194 787 . 3463 129 2041 Guns 3251 | . 1073 592 1103 . . . . . . . 244 . 239 Cannons 8985 | . . . 246 1849 1436 587 1908 645 383 . . 129 1802 Explosions 4546 | . . . 374 . . . . 549 404 . 3219 . . Melee . | . . . . . . . . . . . . . . Ramming 5 | . . 5 . . . . . . . . . . . Kinetic 4708 | . 1073 592 1349 1611 . . . . . . . . 83 Thermal 7458 | . . . . 238 1436 587 1908 645 383 . 174 129 1958 Explosive 4372 | . . . 374 . . . . 549 404 . 3045 . . Electromagnetic 244 | . . . . . . . . . . . 244 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 3 7 7 8 . . . . 10 10 . Average Corruption 6 | . 2 2 2 6 7 7 . . . . 6 10 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 163 | . 4 12 3 15 53 39 . . . . 1 36 . Message Errors 46 | . . 5 . 7 14 11 . . . . . 9 . Matter Fused 49 | . 1 4 2 3 18 12 . . . . . 9 . Heat Flow Errors 13 | . . 1 . 2 3 3 . . . . . 4 . Energy Discharges 22 | . 2 . 1 1 5 5 . . . . . 8 . Parts Rejected 3 | . . . . 1 1 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . 1 1 . 1 3 3 . . . . 1 2 . Data Loss (major) 7 | . . . . . 2 2 . . . . . 3 . Misfires 4 | . . 1 . . 2 1 . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . Weapon Failures 4 | . . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 449 | . . . 5 3 2 15 26 144 40 . 88 18 108 Projectiles 326 | . . . . 3 2 15 26 130 24 . . 18 108 Explosions 123 | . . . 5 . . . . 14 16 . 88 . . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . 7 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 73 | . . . 21 . . . . . . . 52 . . Shots 3 | . . . 2 . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 287 | . 5 166 48 287 173 161 73 . 96 24 280 224 . Average Temperature 57 | . 1 47 14 85 27 79 19 . 41 12 73 91 . Received Heat Transfer 1888 | . 138 60 171 231 267 9 381 54 18 . 418 . 141 Effects 3 | . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . Parts Melted 21 | . . . 1 . 9 1 7 . . . . 1 2 Heat Transferred 9285 | . . . . 407 2553 999 2664 888 555 . 50 50 1119 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Maximum Alert Level 3 | . 1 . 1 1 3 2 1 . . . . . . Low Security (%) 54 | 100 96 100 74 34 . . 61 . . . . . 100 Level 1 28 | . 3 . 25 65 12 92 38 . . . . . . Level 2 7 | . . . . . 39 7 . . . . . . . Level 3 8 | . . . . . 48 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 941 | . 216 130 256 383 941 423 304 . . . . . 143 Initial 423 | . . 45 5 84 231 423 259 . . . . . . Average 249 | . 123 41 119 247 679 342 175 . . . . . 41 Influence Increases 4673 | . 557 307 736 618 740 308 680 160 175 . . 30 362 Destroy 0b10 Robot/C 2960 | . 340 200 480 380 560 140 320 140 140 . . 20 240 Destroy 0b10 Robot/NC 220 | . 45 30 35 35 . 40 15 . . . . . 20 Destroy Leader 600 | . 86 40 118 140 20 . 82 20 20 . . 10 64 Allied During Kill 36 | . . 22 14 . . . . . . . . . . Successful Hack 165 | . 38 . 32 14 . 21 60 . . . . . . Select Force Hacks 120 | . 30 . . . . 90 . . . . . . . Disable Machine 75 | . . . 15 15 15 15 15 . . . . . . Anti-Garrison Action 100 | . . . . . 100 . . . . . . . . Destroy Structure 112 | . 3 . 42 4 30 2 8 . . . . . 23 Advance Influence 150 | . . . . . . . 150 . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . Lose Combat Pursuer 120 | . . 15 . 30 15 . 30 . 15 . . . 15 Influence Decreases 4652 | . 440 409 551 462 155 988 854 247 175 . . 30 341 Entered New Map 1026 | . . 72 10 116 125 518 152 33 . . . . . Time Decay 3166 | . 440 317 471 326 . 470 542 214 165 . . 30 191 Lost Part 250 | . . 20 10 20 30 . 10 . 10 . . . 150 Lost Ally 60 | . . . 60 . . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . Squads Dispatched 16 | . 4 . 3 2 . . 5 . . . . . 2 Investigation 5 | . 2 . . 1 . . 2 . . . . . . Extermination 4 | . . . . . . . 3 . . . . . 1 Reinforcement 7 | . 2 . 3 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Distress Signals 5 | . 2 . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 242 | . 27 11 31 26 28 6 20 7 6 . 49 1 30 Peak Tracking Total 28 | . 4 3 3 5 3 3 4 4 3 . 28 1 12 Tactical Retreats 8 | . . 1 . 2 1 . 1 . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Traps Triggered 9 | . 4 . 2 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Machines Disabled 6 | . . . 1 1 1 1 1 . . . 1 . . Max in Single Turn 1 | . . . 1 1 1 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Machines Accessed 38 | . 7 . 4 6 1 9 10 . 1 . . . . Terminals 25 | . 6 . 3 4 1 6 4 . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . 1 . 3 3 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 82 | . 16 . 9 10 3 23 20 . 1 . . . . Successful 36 | . 7 . 4 3 . 10 11 . 1 . . . . Failed 46 | . 9 . 5 7 3 13 9 . . . . . . Catastrophic 7 | . . . 2 . . 2 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 16 . 4 1 . 18 5 . . 6 . . . Terminals 59 | . 15 . 6 7 3 18 9 . 1 . . . . Fabricators 5 | . . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . 1 . 5 4 . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 11 | . 1 . 2 2 . 1 4 . 1 . . . . Record 1 | . . . . . . . . . 1 . . . . Part Schematic 2 | . . . . . . 1 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . Retrieve Study 4 | . . . 2 . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 17 | . 6 . . . . 9 2 . . . . . . Terminals 13 | . 5 . . . . 6 2 . . . . . . Botnet 3 | . 1 . . . . 1 1 . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . Skim 8 | . 3 . . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . . . . . . . Tunnel 4 | . 1 . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 4 1 8 9 . 1 . . . . Full Trace Events 2 | . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 1 . . 13 . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Total Allies 5 | . . 3 . . . . . . . 2 . . . Largest Group 3 | . . 3 3 . . . . . . 2 2 . . Highest-Rated Group 192 | . . 40 40 . . . . . . 192 192 . . Highest-Rated Ally 96 | . . 16 16 . . . . . . 96 96 . . Initial Warlord ECA Mod 4 | . . . . . . 4 2 2 2 2 2 1 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 81 | . . 10 17 . . . . . . . 54 . . Total Damage 1550 | . . 121 115 . . . . . . . 1314 . . Kills 16 | . . 4 2 . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 3476 | . . 1 . . . . 97 1227 880 1132 139 . . Sensors 3398 | . . 1 . . . . 19 1227 880 1132 139 . . Traps 78 | . . . . . . . 78 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . 1 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Turns Passed 15735 | 71 1298 923 1287 726 1654 1191 1552 1308 931 1326 1752 933 783 Spaces Moved 9407 | 40 686 509 645 292 876 678 910 1008 729 1044 1265 345 380 Core 4 | 4 . . . . . . . . . . . . . Treads 4178 | 36 686 509 645 292 876 678 456 . . . . . . Legs 5225 | . . . . . . . 454 1008 729 1044 1265 345 380 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 118 118 118 118 120 125 135 Average Speed 138 | 149 160 160 160 160 160 160 140 118 118 119 121 136 137 Slowest Speed 190 | 160 160 160 160 160 160 160 160 118 118 125 125 137 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 97 95 55 56 68 90 24 98 84 86 73 63 15 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 14 | . 1 1 . . . 7 . 1 . 3 . 1 . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . 1 . . Scrap Searched 13 | . . 1 . . . . . 3 2 3 . 4 . Spaces Dug 13 | . . . 3 . . . 4 . . . . 3 3 Terrain Destroyed 246 | . . . 46 1 . . 6 35 16 . 114 5 23 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . 3 1 . . 6 3 . . . 5 23 AOE 205 | . . . 43 . . . . 32 16 . 114 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Total 11270 | 49 790 567 791 442 1009 744 1104 1095 773 1121 1425 799 561 Wait 1011 | . 28 16 40 57 42 34 68 51 23 50 33 445 124 Move 9393 | 39 685 508 644 292 873 677 909 1007 728 1043 1264 344 380 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 4 13 5 14 5 8 1 18 5 . 5 14 . 1 Fast Attach 70 | 6 3 1 4 6 3 3 9 . . 7 22 . 6 Attach 36 | . . 3 4 3 2 1 13 . 1 1 3 3 2 Detach 9 | . . . . . . . 4 . . 1 2 1 1 Swap 53 | . 4 1 10 7 3 2 7 7 7 1 4 . . Drop 133 | . 8 6 16 15 9 5 25 6 . 11 30 . 2 Fire 468 | . 49 26 59 57 69 21 51 18 14 2 52 6 44 Melee 1 | . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Derelicts attacked the area 592 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Discovered new exit (range 11) 1370 | -10/Materials | Entered Mines 1459 | -10/Mines | Learned 2 Materials zone layouts 1484 | -10/Mines | Learned location of Storage (-9) 1519 | -10/Mines | Discovered new exit (range 10) 1570 | -10/Mines | Discovered new exit (range 8) 1613 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1780 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1784 | -10/Mines | Found Prototype Device 1784 | -10/Mines | Identified Exp. Sensor Array 1827 | -10/Mines | Discovered new exit (range 8) 1857 | -10/Mines | Learned Materials terminal intel 2023 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2052 | -10/Mines | Learned Materials security intel 2293 | -10/Mines | Entered Materials 2293 | -9/Materials | Accompanied by 3 allies 2293 | -9/Materials | Evolved 2 slots: Utility x2 2294 | -9/Materials | Identified exit to Materials 2296 | -9/Materials | Loaded intel: 12 terminal locations 2466 | -9/Materials | Lost 3 allies 2843 | -9/Materials | Discovered new exit (range 11) 2958 | -9/Materials | Discovered new exit (range 13) 3200 | -9/Materials | Discovered exit to Materials (range 15) 3429 | -9/Materials | Identified exit to Mines 3429 | -9/Materials | Identified exit to Storage 3580 | -9/Materials | Entered Storage 4138 | -9/Storage | Core integrity fell below 50% 4306 | -9/Storage | Identified exit to Garrison 4306 | -9/Storage | Entered Garrison 4338 | -9/Garrison | Triggered checkpoint 4476 | -9/Garrison | Triggered checkpoint 4646 | -9/Garrison | Triggered checkpoint 4681 | -9/Garrison | Spotted B-75 Beast 4802 | -9/Garrison | Discovered new exit (range 9) 5009 | -9/Garrison | Spotted B-75 Beast 5129 | -9/Garrison | Triggered checkpoint 5165 | -9/Garrison | Destroyed B-75 Beast 5324 | -9/Garrison | Triggered checkpoint 5380 | -9/Garrison | Discovered new exit (range 14) 5597 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5771 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5864 | -9/Garrison | Triggered checkpoint 5941 | -9/Garrison | Discovered new exit (range 13) 5960 | -9/Garrison | Entered Recycling 6663 | -9/Recycling | Discovered new exit (range 15) 6707 | -9/Recycling | Learned Storage trap positions 6770 | -9/Recycling | Learned location of Zion (-7) 6824 | -9/Recycling | Learned 2 Materials zone layouts 6920 | -9/Recycling | Learned Materials emergency access door positions 6949 | -9/Recycling | Learned location of 1 exit from Storage 7151 | -9/Recycling | Entered Factory 7151 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7493 | -7/Factory | Fabricated Hvy. Ion Cannon? 7847 | -7/Factory | Discovered new exit (range 5) 8175 | -7/Factory | Discovered new exit (range 15) 8402 | -7/Factory | Build established: Scavenger-Mutant 8628 | -7/Factory | Discovered new exit (range 15) 8696 | -7/Factory | Identified exit to Lower Caves 8703 | -7/Factory | Entered Lower Caves 8716 | -7/Lower Caves | Met a Warlord Commander 8717 | -7/Lower Caves | Learned location of Warlord (-5) 8718 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8721 | -7/Lower Caves | Found Encrypted Comm Array 8761 | -7/Lower Caves | Build established: Mutant 9354 | -7/Lower Caves | Discovered new exit (range 9) 9597 | -7/Lower Caves | Learned Factory stockpile data 10007 | -7/Lower Caves | Identified exit to Lower Caves 10011 | -7/Lower Caves | Entered another Lower Caves area 10020 | -7/Lower Caves | Learned Factory emergency access door positions 10540 | -7/Lower Caves | Learned Factory terminal intel 10558 | -7/Lower Caves | Discovered new exit (range 15) 10591 | -7/Lower Caves | Encountered a Warlord checkpoint 10746 | -7/Lower Caves | Identified exit to Zion 10942 | -7/Lower Caves | Entered Zion 10993 | -7/Zion | Given the Hacking Drone Bay 10993 | -7/Zion | Found Prototype Device 11028 | -7/Zion | Discovered new exit (range 12) 11200 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11364 | -7/Zion | Received a visual enhancement algorithm 11366 | -7/Zion | Ran a visual enhancement algorithm 11552 | -7/Zion | Met Imprinter 11621 | -7/Zion | Found CR-A16's Pointy Stick 11635 | -7/Zion | Given A8's code to call for help 11807 | -7/Zion | Found Prototype Processor 11807 | -7/Zion | Identified Exp. Melee Analysis Suite 11810 | -7/Zion | Found Prototype Processor 11810 | -7/Zion | Identified Exp. Terrain Scan Processor 11813 | -7/Zion | Found Prototype Processor 11813 | -7/Zion | Identified Exp. Target Analyzer 11817 | -7/Zion | Found Prototype Processor 11817 | -7/Zion | Identified Spectral Analyzer 11832 | -7/Zion | Found Exp. Target Analyzer 11870 | -7/Zion | Learned location of 1 exit from Proximity Caves 12190 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12193 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12239 | -7/Zion | Opened final containment barrier to the Deep Caves 12258 | -7/Zion | Discovered new exit (range 3) 12258 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12261 | -7/Zion | Identified exit to Deep Caves 12268 | -7/Zion | Entered Deep Caves 12268 | -7/Deep Caves | Accompanied by 2 allies 12436 | -7/Deep Caves | Attacked by Z-Imprinter 12446 | -7/Deep Caves | Allies destroyed Z-Imprinter 12533 | -7/Deep Caves | Found Prototype Protection 12533 | -7/Deep Caves | Identified Zio. Heavy Carapace 12561 | -7/Deep Caves | Z-Facility disabled 12621 | -7/Deep Caves | Found Prototype Protection 12621 | -7/Deep Caves | Identified Zio. Weapon Casing 12668 | -7/Deep Caves | Found Zio. Heavy Carapace 12831 | -7/Deep Caves | Found Zio. Weapon Casing 12849 | -7/Deep Caves | Found Zio. Heavy Carapace 13192 | -7/Deep Caves | Discovered new exit (range 6) 13400 | -7/Deep Caves | Found Zio. Weapon Casing 13519 | -7/Deep Caves | Spotted Golem 13557 | -7/Deep Caves | Destroyed Golem 13749 | -7/Deep Caves | Found Zio. Heavy Carapace 13925 | -7/Deep Caves | Triggered Deep Caves wall 13928 | -7/Deep Caves | Exposed GOLEM chamber 13933 | -7/Deep Caves | Found GOLEM Unit 13939 | -7/Deep Caves | Spotted Assembler 14007 | -7/Deep Caves | Destroyed 22 combat bots 14011 | -7/Deep Caves | System corruption reached 10% 14020 | -7/Deep Caves | Entered Proximity Caves 14021 | -6/Proximity Caves | Identified exit to Factory 14041 | -6/Proximity Caves | Lost 10 parts (1p3n4u2w) 14610 | -6/Proximity Caves | Build established: Golem 14953 | -6/Proximity Caves | Entered Factory 14953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14956 | -6/Factory | Loaded intel: 26 terminal locations 15637 | -6/Factory | Cargo convoy interrupted 15719 | -6/Factory | Core integrity fell below 50% 15736 | -6/Factory | Self-destructed Last Messages --------------- 15724_ Penetrated by Slug. 15725_ M-28 Smith repairs H-66 Slayer. 15725_ Slug penetrates Wall. 15726_ K-01 Serf collects debris. 15726_ Acquired Gauss Rifle. 15727_ Penetrated by Slug. 15727_ Slug penetrates Wall. 15728_ Penetrated by Slug. 15729_ K-01 Serf collects debris. 15730_ M-28 Smith repairs A-15 Conveyor. 15730_ Penetrated by Slug. 15731_ Slug penetrates H-66 Slayer. 15731_ Penetrated by Slug. 15731_ Slug penetrates Wall. 15731_ Penetrated by Slug. 15732_ K-01 Serf collects debris. 15733_ Cld. Phase Gun destroyed. 15734_ Penetrated by Slug. 15734_ Gauss Rifle destroyed. 15735_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# #??????????????? | | ???????########## ########### #??????????????? | | ????????????????# #?????????# #??????????????? | | ????????????????# #?????????# #??????????????? | | ????????????????# #?????????# #????????????### | | ???????????????##+########??# #????????????# | | ???????????????# ??# #????????????# | | ???????????????# ! ?# #????????????# | | ???????????????# * == ?# #????????????# | | ???????????????# ! = # #????????????# | | ???????????????# ! # ############## | | ???????????????# + # # | | ???????????????# """"""""" # # # | | ???????????????#[ # # # | | ???????????????# ?# # "" "" # | | ???????????????# """ """?# # "" "" # | | ??????????????? """S""??# # """ """ + | | ???????????????# ??# # """ """ # | | ???????????????############## + """ """ # | | ???????????????# # # # | | ???????????????# # # # | | ???????????????# # # # | | ???????????????# # % # # | | ???????????????# [ =#= ################ | | ???????????????# *!=#%= | | ???????????????# [==@[[#[=! | | ???????????????# =!h[!%%;%[=! | | ???????????????# !=x!m=[=#[=& ^ | | ?????????????# # !=!!!%hk=# = ^ | | ?????????????# # !%=!*=|k%!###################### | | ?????????????### |[*!%!A*=!###??????????????# | | ????????????#########h#+######???????????????# | | ????????????# [%#=%! #??????????????????# | | ????????????# ! %#! #??????????????????# | | ????????????# #% #?"""""????????????# | | ????? + %+% + "T""????????????# | | ????????????# """ # # ??????????# | | ????????????# "R # # ?????????# | | ????????????# """ # ##+######+?????????# | | ????????????# """ # ?????????????????# | | ????????????# # ?????????????### | | ????????????######### ???????????# " | | ????????????????????# ??????????##""### | | ????????????????????? ???????????####?? | | ????????????????????? #######????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 45 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 10 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Hvy. Ion Cannon | -9/Recycling | Hacked Phase Cannon | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive System Guard | -7/Zion | Archive EM Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialArmorMeganuke Manual? 0 Play Time 01:25:40 Cumulative 491.9 hours Start 2026.09.29 @ 16:39:49 End 2026.09.29 @ 18:14:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 356 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 74 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a2d2e30-a67c-4c6e-85df-77902fa688cd