Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 16:45:37 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (352) 352 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1352 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 149/300 Energy 250/250 System Corruption 7% Temperature Cool (0) Movement Walking (175) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Large Storage Unit Structural Scanner ECM Suite Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Large Storage Unit Structural Scanner ECM Suite Advanced Beam Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 7 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | . 2 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Corrupted Parts 2 | . . 2 System Corruption 7 | . . 7 Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | . 6 4 Power . | . . . Propulsion 1 | . 1 . Utility 2 | . 2 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special 1 | . 1 . Average Slot Usage (%) 93 | . 99 75 Engine 11 | . 14 4 Treads 3 | . 2 5 Leg 22 | . 25 14 Storage 11 | . 14 3 Protection 17 | . 13 29 Energy Gun 12 | . 13 9 Energy Cannon 1 | . . 7 Ballistic Gun 11 | . 14 . Peak Build Rating 14 | 6 11 14 Average Rating 9 | 4 8 11 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns . | . . . Heaviest Build 29 | 11 20 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 5 Most Carried 8 | 2 8 6 Average Carried 5 | . 6 4 Final Capacity 8 | 8 8 5 Final Carried 7 | 2 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 439 | 212 167 60 Remotely . | . . . Salvage Created 436 | . 261 175 Parts 25 | . 14 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 7 7 Guns 10 | . 7 3 Cannons 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 5 | . 4 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 6 | . 4 2 Brawler 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | . 31 67 Missed 20 | . 8 12 Hits 78 | . 23 55 Melee 2 | . . 2 Projectile 76 | . 23 53 Critical Strikes 1 | . . 1 Damage Taken 885 | . 205 680 Core 52 | . 15 37 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 36 | . 24 12 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 68 | . 48 20 Gun 63 | . 48 15 Cannon 4 | . . 4 Launcher 1 | . . 1 Special . | . . . Kinetic 34 | . 34 . Thermal 4 | . . 4 Explosive 1 | . . 1 Electromagnetic 29 | . 14 15 Robot Hit Streak 5 | . 5 4 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 43 | . 28 15 Core Hits 25 | . 15 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 826 | . 314 512 Guns 474 | . 314 160 Cannons 40 | . . 40 Explosions 312 | . . 312 Melee . | . . . Ramming . | . . . Kinetic 182 | . 182 . Thermal 131 | . . 131 Explosive 221 | . . 221 Electromagnetic 292 | . 132 160 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 44 | . . 44 Projectiles 3 | . . 3 Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 145 | . . 145 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 432 | . 147 432 Average Temperature 146 | . 33 239 Received Heat Transfer 162 | . 48 114 Effects 8 | . . 8 Shutdowns 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 224 | . . 224 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | . 60 157 Initial . | . . . Average 30 | . 13 90 Influence Increases 400 | . 187 213 Destroy 0b10 Robot/C 280 | . 140 140 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 42 | . 22 20 Successful Hack 12 | . . 12 Disable Machine 15 | . . 15 Destroy Structure 26 | . . 26 Lose Combat Pursuer 15 | . 15 . Influence Decreases 341 | . 187 154 Time Decay 321 | . 187 134 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 17 7 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 4 | . 3 1 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1389 | 86 994 309 Spaces Moved 741 | 74 519 148 Core 25 | 20 . 5 Treads 83 | . 59 24 Legs 633 | 54 460 119 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 130 | 101 124 163 Slowest Speed 240 | 120 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 68 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . . 30 Melee . | . . . Projectile . | . . . AOE 30 | . . 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1094 | 82 820 192 Wait 274 | 1 258 15 Move 739 | 73 518 148 Hop . | . . . Pick Up 14 | 2 8 4 Fast Attach 14 | 6 1 7 Attach 4 | . . 4 Detach . | . . . Swap 7 | . 7 . Drop 6 | . 4 2 Fire 36 | . 24 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 844 | -10/Materials | Discovered new exit (range 11) 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Discovered new exit (range 12) 1167 | -9/Materials | Released all parts (8) 1390 | -9/Materials | Self-destructed Last Messages --------------- 01231_ R-06 Scavenger collects Lgt. Ion Engine. 01233_ Acquired Particle Gun. 01237_ R-06 Scavenger collects Lgt. Assault Rifle. 01245_ R-06 Scavenger collects Flight Unit. 01249_ R-06 Scavenger collects Lgt. Assault Rifle. 01253_ R-06 Scavenger collects Sml. Storage Unit. 01257_ R-06 Scavenger collects Lgt. Ion Engine. 01268_ Connecting with Scanalyzer... 01268_ Current location identified: Materials >>Study(Aluminum Leg) Identified Aluminum Leg... Downloading performance data... Effective improvements: -15 time/move 01288_ System corrupted: Heat flow error (+103). 01289_ Acquired Beam Rifle. 01309_ System corrupted: Matter fused (-10). 01340_ Acquired Ion Engine. 01356_ System corrupted: Energy discharge (-44). 01390_ Connecting with Terminal... 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